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authorChristoph Bumiller <[email protected]>2011-09-24 13:22:29 +0200
committerChristoph Bumiller <[email protected]>2011-09-28 16:28:17 +0200
commit16f8308c3df020a786908be065d3dcb90c8ca2a5 (patch)
tree92795591dce6eed395d80a1bbb4041952e78375a /src/gallium/include/pipe/p_state.h
parentf83af361a4e44ee89c63e769501ed93caa22e30f (diff)
gallium: add polygon offset clamp state
This is required for D3D1x and supported by hardware.
Diffstat (limited to 'src/gallium/include/pipe/p_state.h')
-rw-r--r--src/gallium/include/pipe/p_state.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index 90a85601852..37e0679e15f 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -130,6 +130,7 @@ struct pipe_rasterizer_state
float point_size; /**< used when no per-vertex size */
float offset_units;
float offset_scale;
+ float offset_clamp;
};