diff options
author | José Fonseca <[email protected]> | 2013-04-20 12:24:44 +0100 |
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committer | José Fonseca <[email protected]> | 2013-04-22 18:39:06 +0100 |
commit | 7c1bf8e381b914f88335686cc6561f89dcca9ae5 (patch) | |
tree | 2756bb32139586088e1e58c624e47f097373ddd5 /src/gallium/include/pipe/p_state.h | |
parent | 95c83824e6c3740781d1e9f7ce6a5fbe839d0457 (diff) |
gallium: Add a new clip_halfz rasterizer state.
gl_rasterization_rules lumps too many different flags.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_state.h')
-rw-r--r-- | src/gallium/include/pipe/p_state.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index dfafd0bb99f..5da3a533e85 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -134,6 +134,12 @@ struct pipe_rasterizer_state unsigned depth_clip:1; /** + * When true clip space in the z axis goes from [0..1] (D3D). When false + * [-1, 1] (GL). + */ + unsigned clip_halfz:1; + + /** * Enable bits for clipping half-spaces. * This applies to both user clip planes and shader clip distances. * Note that if the bound shader exports any clip distances, these |