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authorDave Airlie <[email protected]>2012-01-04 11:48:24 +0000
committerDave Airlie <[email protected]>2012-01-07 08:36:24 +0000
commit9cea86f501eab1f72a148280c12286244cd26acf (patch)
tree4b83f61b237601e3e0be81521368dc65edecc5dd /src/gallium/include/pipe/p_shader_tokens.h
parent17707d89f438d7f52a3918f9b351e1419314cb17 (diff)
gallium: add new semantic for clip vertex.
This is to match the gl_ClipVertex output from GLSL 1.20. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_shader_tokens.h')
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 330e0ba74cd..b24b64c5861 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -147,7 +147,8 @@ struct tgsi_declaration_dimension
#define TGSI_SEMANTIC_VERTEXID 11
#define TGSI_SEMANTIC_STENCIL 12
#define TGSI_SEMANTIC_CLIPDIST 13
-#define TGSI_SEMANTIC_COUNT 14 /**< number of semantic values */
+#define TGSI_SEMANTIC_CLIPVERTEX 14
+#define TGSI_SEMANTIC_COUNT 15 /**< number of semantic values */
struct tgsi_declaration_semantic
{