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author | Dave Airlie <[email protected]> | 2012-01-09 15:57:02 +0000 |
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committer | Dave Airlie <[email protected]> | 2012-01-10 11:54:44 +0000 |
commit | 67e3cbf1632e361220234013147331e4618b70cb (patch) | |
tree | 9b8499ffa141c376cb3ce706c0bc67d7cabafa70 /src/gallium/include/pipe/p_shader_tokens.h | |
parent | 5a7c3433521f50ee06883728f86bc4bbf1bf479b (diff) |
gallium: introduce GLSL based interpolation rules. (v2)
This introduces an unspecified interpolation paramter that is only allowed for
color semantics, so a specified GLSL interpolation will override the ShadeModel
specified interpolation, but not vice-versa.
This fixes a lot of the interpolation tests in piglit.
v2: rename from unspecified to color
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_shader_tokens.h')
-rw-r--r-- | src/gallium/include/pipe/p_shader_tokens.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index 2fbe1df8312..cb1e698996e 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -100,7 +100,8 @@ enum tgsi_file_type { #define TGSI_INTERPOLATE_CONSTANT 0 #define TGSI_INTERPOLATE_LINEAR 1 #define TGSI_INTERPOLATE_PERSPECTIVE 2 -#define TGSI_INTERPOLATE_COUNT 3 +#define TGSI_INTERPOLATE_COLOR 3 /* special color case for smooth/flat */ +#define TGSI_INTERPOLATE_COUNT 4 #define TGSI_CYLINDRICAL_WRAP_X (1 << 0) #define TGSI_CYLINDRICAL_WRAP_Y (1 << 1) |