diff options
author | Dave Airlie <[email protected]> | 2017-07-12 18:45:09 -0400 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-08-06 12:42:06 +1000 |
commit | 714dfaae726534c3791df1ef8a9768f4435166d8 (patch) | |
tree | fdf95541a8147798dfb78a2d280c79f3da8255a3 /src/gallium/include/pipe/p_screen.h | |
parent | 1e8e4ee230af2484d6aa22dfcc99ed4354f5842e (diff) |
gallium: introduce memory object
v2: fix comment regarding fd ownership, define pipe_memory_object
v3: remove stray return
v4 (Timothy Arceri): update trace
v5 (Timothy Arceri): actually dump the params in trace
Reviewed-by: Marek Olšák <[email protected]> (v3)
Reviewed-by: Samuel Pitoiset <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_screen.h')
-rw-r--r-- | src/gallium/include/pipe/p_screen.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h index b6623d1dd71..462b683cd75 100644 --- a/src/gallium/include/pipe/p_screen.h +++ b/src/gallium/include/pipe/p_screen.h @@ -358,6 +358,42 @@ struct pipe_screen { enum pipe_format format, int max, uint64_t *modifiers, unsigned int *external_only, int *count); + + /** + * Create a memory object from a winsys handle + * + * The underlying memory is most often allocated in by a foregin API. + * Then the underlying memory object is then exported through interfaces + * compatible with EXT_external_resources. + * + * Note: For DRM_API_HANDLE_TYPE_FD handles, the caller retains ownership + * of the fd. + * + * \param handle A handle representing the memory object to import + */ + struct pipe_memory_object *(*memobj_create_from_handle)(struct pipe_screen *screen, + struct winsys_handle *handle, + bool dedicated); + + /** + * Destroy a memory object + * + * \param memobj The memory object to destroy + */ + void (*memobj_destroy)(struct pipe_screen *screen, + struct pipe_memory_object *memobj); + + /** + * Create a texture from a memory object + * + * \param t texture template + * \param memobj The memory object used to back the texture + */ + struct pipe_resource * (*resource_from_memobj)(struct pipe_screen *screen, + const struct pipe_resource *t, + struct pipe_memory_object *memobj, + uint64_t offset); + }; |