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authorMarek Olšák <[email protected]>2015-02-10 14:00:57 +0100
committerMarek Olšák <[email protected]>2015-02-17 17:31:48 +0100
commit8b587ee7011aee900fd84f6203467ba899f2ed01 (patch)
tree8cd327663f977a8993098b2dcb86802827c94bae /src/gallium/include/pipe/p_screen.h
parent11ebb03c26a7af4e975f5611303f6caf98f8a315 (diff)
gallium: add interface and state tracker support for GL_AMD_pinned_memory
v2: add alignment restrictions to docs, fix indentation in headers Reviewed-by: Christian König <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_screen.h')
-rw-r--r--src/gallium/include/pipe/p_screen.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index cf958d26a05..ac885068aa3 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -164,6 +164,14 @@ struct pipe_screen {
struct winsys_handle *handle);
/**
+ * Create a resource from user memory. This maps the user memory into
+ * the device address space.
+ */
+ struct pipe_resource * (*resource_from_user_memory)(struct pipe_screen *,
+ const struct pipe_resource *t,
+ void *user_memory);
+
+ /**
* Get a winsys_handle from a texture. Some platforms/winsys requires
* that the texture is created with a special usage flag like
* DISPLAYTARGET or PRIMARY.