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authorEric Anholt <[email protected]>2018-01-20 10:02:07 -0800
committerEric Anholt <[email protected]>2018-02-02 16:27:49 -0800
commit2a97f1d3ef7a346113cd0a74d1c07d944a7edac4 (patch)
treefbb67ba5e0e2d76bdaf4b6eb90549a3ce59cfc32 /src/gallium/include/pipe/p_format.h
parent1429cd74c2c03a311d92a60b66806db3d96d6b16 (diff)
gallium: Add a new A4B4G4R4 pipe format for Broadcom.
The VC5 HW puts A in the low bits and R in the high bits. We can't just swizzle in the shaders because the blending HW can't pick what channel A is in, so make a new format to match it. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_format.h')
-rw-r--r--src/gallium/include/pipe/p_format.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h
index fedac8a06d7..57399800fa4 100644
--- a/src/gallium/include/pipe/p_format.h
+++ b/src/gallium/include/pipe/p_format.h
@@ -394,6 +394,7 @@ enum pipe_format {
PIPE_FORMAT_R10G10B10X2_UNORM = 308,
PIPE_FORMAT_A1B5G5R5_UNORM = 309,
PIPE_FORMAT_X1B5G5R5_UNORM = 310,
+ PIPE_FORMAT_A4B4G4R4_UNORM = 311,
PIPE_FORMAT_COUNT
};