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authorChristoph Bumiller <[email protected]>2011-08-03 15:43:16 +0200
committerChristoph Bumiller <[email protected]>2011-08-04 15:38:49 +0200
commit94822c6d83b7811db2a02bb4416df02ae225ba47 (patch)
tree2fce95f2b46da2bb273d45c95adb634f22a414fb /src/gallium/include/pipe/p_defines.h
parent57590e173b6f421b1015190aa3c0011ea55f31d8 (diff)
gallium: extend resource_resolve to accommodate BlitFramebuffer
Resolve via glBlitFramebuffer allows resolving a sub-region of a renderbuffer to a different location in any mipmap level of some other texture, and, with a new extension, even scaling. Therefore, location and size parameters are needed. The mask parameter was added because resolving only depth or only stencil of a combined buffer is possible as well. Full information about the blit operation allows the drivers to take the most efficient path they possibly can.
Diffstat (limited to 'src/gallium/include/pipe/p_defines.h')
-rw-r--r--src/gallium/include/pipe/p_defines.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 79b89699566..7ffdf97fdfb 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -99,6 +99,9 @@ enum pipe_error {
#define PIPE_MASK_B 0x4
#define PIPE_MASK_A 0x8
#define PIPE_MASK_RGBA 0xf
+#define PIPE_MASK_Z 0x10
+#define PIPE_MASK_S 0x20
+#define PIPE_MASK_ZS 0x30
/**
@@ -468,6 +471,7 @@ enum pipe_cap {
PIPE_CAP_MIXED_COLORBUFFER_FORMATS = 46,
PIPE_CAP_SEAMLESS_CUBE_MAP = 47,
PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE = 48,
+ PIPE_CAP_SCALED_RESOLVE = 49
};
/* Shader caps not specific to any single stage */