diff options
author | Marek Olšák <[email protected]> | 2013-12-04 00:56:24 +0100 |
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committer | Marek Olšák <[email protected]> | 2013-12-12 18:48:04 +0100 |
commit | 164dc6216a8e4d46ef7db9f54bcecd58ff556b83 (patch) | |
tree | ccea5726b9951f5012a53d1e905efd0da5b63ec6 /src/gallium/include/pipe/p_defines.h | |
parent | 0612005aa66f211753f44bb4ffdfdcc9316281ac (diff) |
gallium: allow choosing which colorbuffers to clear
Required for glClearBuffer, which only clears one colorbuffer attachment.
Example:
If the first colorbuffer is float and the second one is int:
pipe->clear(pipe, PIPE_CLEAR_COLOR0, float_clear_color, ...);
pipe->clear(pipe, PIPE_CLEAR_COLOR1, int_clear_color, ...);
This doesn't need any driver changes yet, because all drivers just use:
if (flags & PIPE_CLEAR_COLOR) ..
The drivers which support GL 3.0 will have to implement it properly though.
Diffstat (limited to 'src/gallium/include/pipe/p_defines.h')
-rw-r--r-- | src/gallium/include/pipe/p_defines.h | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 06a9edd2714..982f52969cf 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -188,11 +188,22 @@ enum pipe_texture_target { /** * Clear buffer bits */ +#define PIPE_CLEAR_DEPTH (1 << 0) +#define PIPE_CLEAR_STENCIL (1 << 1) +#define PIPE_CLEAR_COLOR0 (1 << 2) +#define PIPE_CLEAR_COLOR1 (1 << 3) +#define PIPE_CLEAR_COLOR2 (1 << 4) +#define PIPE_CLEAR_COLOR3 (1 << 5) +#define PIPE_CLEAR_COLOR4 (1 << 6) +#define PIPE_CLEAR_COLOR5 (1 << 7) +#define PIPE_CLEAR_COLOR6 (1 << 8) +#define PIPE_CLEAR_COLOR7 (1 << 9) +/** Combined flags */ /** All color buffers currently bound */ -#define PIPE_CLEAR_COLOR (1 << 0) -#define PIPE_CLEAR_DEPTH (1 << 1) -#define PIPE_CLEAR_STENCIL (1 << 2) -/** Depth/stencil combined */ +#define PIPE_CLEAR_COLOR (PIPE_CLEAR_COLOR0 | PIPE_CLEAR_COLOR1 | \ + PIPE_CLEAR_COLOR2 | PIPE_CLEAR_COLOR3 | \ + PIPE_CLEAR_COLOR4 | PIPE_CLEAR_COLOR5 | \ + PIPE_CLEAR_COLOR6 | PIPE_CLEAR_COLOR7) #define PIPE_CLEAR_DEPTHSTENCIL (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL) /** |