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authorMarek Olšák <[email protected]>2012-03-27 21:51:50 +0200
committerMarek Olšák <[email protected]>2012-03-30 17:12:51 +0200
commit102ed41ae6287f9f43708d10f3952c3c5b887c45 (patch)
treeac123bed25ae8be8d7f7486812e26551b06dd47c /src/gallium/include/pipe/p_defines.h
parent7d87c71a70c95d4fe3a94676128fd9524f048112 (diff)
gallium: make get_query_result return union* and not void*
This replaces the cryptic void* parameter with a union. (based on union r600_query_result) Users of this can still pass uint64* in it, but that cannot work for every query type, obviously. Most importantly, the code now documents what should be expected from get_query_result. This also adds pipe_query_data_pipeline_statistics as per the D3D11 docs. v2: fix indentation, add comments and use the doxygen style Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_defines.h')
-rw-r--r--src/gallium/include/pipe/p_defines.h53
1 files changed, 53 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 889fc9961f4..e49d1922ea6 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -523,17 +523,70 @@ enum pipe_shader_cap
/**
* Composite query types
*/
+
+/**
+ * Query result for PIPE_QUERY_SO_STATISTICS.
+ */
struct pipe_query_data_so_statistics
{
uint64_t num_primitives_written;
uint64_t primitives_storage_needed;
};
+
+/**
+ * Query result for PIPE_QUERY_TIMESTAMP_DISJOINT.
+ */
struct pipe_query_data_timestamp_disjoint
{
uint64_t frequency;
boolean disjoint;
};
+/**
+ * Query result for PIPE_QUERY_PIPELINE_STATISTICS.
+ */
+struct pipe_query_data_pipeline_statistics
+{
+ uint64_t ia_vertices; /**< Num vertices read by the vertex fetcher. */
+ uint64_t ia_primitives; /**< Num primitives read by the vertex fetcher. */
+ uint64_t vs_invocations; /**< Num vertex shader invocations. */
+ uint64_t gs_invocations; /**< Num geometry shader invocations. */
+ uint64_t gs_primitives; /**< Num primitives output by a geometry shader. */
+ uint64_t c_invocations; /**< Num primitives sent to the rasterizer. */
+ uint64_t c_primitives; /**< Num primitives that were rendered. */
+ uint64_t ps_invocations; /**< Num pixel shader invocations. */
+ uint64_t hs_invocations; /**< Num hull shader invocations. */
+ uint64_t ds_invocations; /**< Num domain shader invocations. */
+ uint64_t cs_invocations; /**< Num compute shader invocations. */
+};
+
+/**
+ * Query result (returned by pipe_context::get_query_result).
+ */
+union pipe_query_result
+{
+ /* PIPE_QUERY_OCCLUSION_PREDICATE */
+ /* PIPE_QUERY_SO_OVERFLOW_PREDICATE */
+ /* PIPE_QUERY_GPU_FINISHED */
+ boolean b;
+
+ /* PIPE_QUERY_OCCLUSION_COUNTER */
+ /* PIPE_QUERY_TIMESTAMP */
+ /* PIPE_QUERY_TIME_ELAPSED */
+ /* PIPE_QUERY_PRIMITIVES_GENERATED */
+ /* PIPE_QUERY_PRIMITIVES_EMITTED */
+ uint64_t u64;
+
+ /* PIPE_QUERY_SO_STATISTICS */
+ struct pipe_query_data_so_statistics so_statistics;
+
+ /* PIPE_QUERY_TIMESTAMP_DISJOINT */
+ struct pipe_query_data_timestamp_disjoint timestamp_disjoint;
+
+ /* PIPE_QUERY_PIPELINE_STATISTICS */
+ struct pipe_query_data_pipeline_statistics pipeline_statistics;
+};
+
union pipe_color_union
{
float f[4];