diff options
author | Marek Olšák <[email protected]> | 2016-07-16 21:19:48 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2016-07-23 13:33:42 +0200 |
commit | 1ffe77e7bb2486ea74cda077ed2a9622b758395c (patch) | |
tree | 4a04818614fc8c4e086e9dcd32dbadecbac4b6fb /src/gallium/include/pipe/p_context.h | |
parent | 0ba7288376dc66f932336862c8a6abb629b47686 (diff) |
gallium: split transfer_inline_write into buffer and texture callbacks
to reduce the call indirections with u_resource_vtbl.
The worst call tree you could get was:
- u_transfer_inline_write_vtbl
- u_default_transfer_inline_write
- u_transfer_map_vtbl
- driver_transfer_map
- u_transfer_unmap_vtbl
- driver_transfer_unmap
That's 6 indirect calls. Some drivers only had 5. The goal is to have
1 indirect call for drivers that care. The resource type can be determined
statically at most call sites.
The new interface is:
pipe_context::buffer_subdata(ctx, resource, usage, offset, size, data)
pipe_context::texture_subdata(ctx, resource, level, usage, box, data,
stride, layer_stride)
v2: fix whitespace, correct ilo's behavior
Reviewed-by: Nicolai Hähnle <[email protected]>
Acked-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_context.h')
-rw-r--r-- | src/gallium/include/pipe/p_context.h | 27 |
1 files changed, 17 insertions, 10 deletions
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index 0c88e00de16..fe567b67197 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -519,16 +519,23 @@ struct pipe_context { struct pipe_transfer *transfer); /* One-shot transfer operation with data supplied in a user - * pointer. XXX: strides?? - */ - void (*transfer_inline_write)( struct pipe_context *, - struct pipe_resource *, - unsigned level, - unsigned usage, /* a combination of PIPE_TRANSFER_x */ - const struct pipe_box *, - const void *data, - unsigned stride, - unsigned layer_stride); + * pointer. + */ + void (*buffer_subdata)(struct pipe_context *, + struct pipe_resource *, + unsigned usage, /* a combination of PIPE_TRANSFER_x */ + unsigned offset, + unsigned size, + const void *data); + + void (*texture_subdata)(struct pipe_context *, + struct pipe_resource *, + unsigned level, + unsigned usage, /* a combination of PIPE_TRANSFER_x */ + const struct pipe_box *, + const void *data, + unsigned stride, + unsigned layer_stride); /** * Flush any pending framebuffer writes and invalidate texture caches. |