diff options
author | Marek Olšák <[email protected]> | 2015-07-05 14:48:33 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-07-16 16:52:20 +0200 |
commit | 05a12c53a308965aba1c00f0caf36d8e0f32e035 (patch) | |
tree | 7914bcae5a16fff973d438326b3cc9749de8d22b /src/gallium/include/pipe/p_context.h | |
parent | b73bec0ecd43861337daf9663e242d2b44f36dbd (diff) |
gallium: add interface for writable shader images
PIPE_CAPs will be added some other time.
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_context.h')
-rw-r--r-- | src/gallium/include/pipe/p_context.h | 35 |
1 files changed, 24 insertions, 11 deletions
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index d2c2e4c8d14..76873956cc0 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -48,6 +48,7 @@ struct pipe_depth_stencil_alpha_state; struct pipe_draw_info; struct pipe_fence_handle; struct pipe_framebuffer_state; +struct pipe_image_view; struct pipe_index_buffer; struct pipe_query; struct pipe_poly_stipple; @@ -236,20 +237,21 @@ struct pipe_context { const float default_inner_level[2]); /** - * Bind an array of shader resources that will be used by the - * graphics pipeline. Any resources that were previously bound to - * the specified range will be unbound after this call. + * Bind an array of images that will be used by a shader. + * Any images that were previously bound to the specified range + * will be unbound. * - * \param start first resource to bind. - * \param count number of consecutive resources to bind. - * \param resources array of pointers to the resources to bind, it + * \param shader selects shader stage + * \param start_slot first image slot to bind. + * \param count number of consecutive images to bind. + * \param buffers array of pointers to the images to bind, it * should contain at least \a count elements - * unless it's NULL, in which case no new - * resources will be bound. + * unless it's NULL, in which case no images will + * be bound. */ - void (*set_shader_resources)(struct pipe_context *, - unsigned start, unsigned count, - struct pipe_surface **resources); + void (*set_shader_images)(struct pipe_context *, unsigned shader, + unsigned start_slot, unsigned count, + struct pipe_image_view **images); void (*set_vertex_buffers)( struct pipe_context *, unsigned start_slot, @@ -398,6 +400,17 @@ struct pipe_context { struct pipe_surface *); /** + * Create an image view into a buffer or texture to be used with load, + * store, and atomic instructions by a shader stage. + */ + struct pipe_image_view * (*create_image_view)(struct pipe_context *ctx, + struct pipe_resource *texture, + const struct pipe_image_view *templat); + + void (*image_view_destroy)(struct pipe_context *ctx, + struct pipe_image_view *view); + + /** * Map a resource. * * Transfers are (by default) context-private and allow uploads to be |