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authorBrian <[email protected]>2008-02-26 20:15:14 -0700
committerBrian <[email protected]>2008-02-26 20:15:14 -0700
commitaa59a937ccf41609081d3f9a4973df5478979785 (patch)
treead3fce8490b1d5f701cca1db318f864c8950225a /src/gallium/include/pipe/p_context.h
parentdc2b6e2c33b44c1ffc0578b6bf52d05f7c68bb5c (diff)
gallium: introduce 'pipe_screen' for context-independent functions
This will allow creating textures before a rendering context exists, for example. Only implemented in i915 driver for now. i915pipe->texture_create() just dispatches through to the i915screen->texture_create() to avoid state tracker changes for now.
Diffstat (limited to 'src/gallium/include/pipe/p_context.h')
-rw-r--r--src/gallium/include/pipe/p_context.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index f69b52f5e3f..93fcb1c3e96 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -36,6 +36,8 @@ extern "C" {
#endif
+struct pipe_screen;
+
struct pipe_state_cache;
/* Opaque driver handles:
@@ -51,6 +53,7 @@ struct pipe_query;
*/
struct pipe_context {
struct pipe_winsys *winsys;
+ struct pipe_screen *screen;
void *priv; /** context private data (for DRI for example) */