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authorTimothy Arceri <[email protected]>2017-11-20 17:20:35 +1100
committerTimothy Arceri <[email protected]>2017-12-04 09:10:30 +1100
commit6648bd68fd27fce9cdcdbf9cb7a370907fb30dd9 (patch)
treead9bad50e71ff21508d664dccbd50d4a7193a12b /src/gallium/drivers
parentc16a0e11d394a9ad9b5d9b698130e15e1a84bf1c (diff)
st/glsl_to_nir: enable NIR link time opts
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader_nir.c34
1 files changed, 27 insertions, 7 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c
index 12eb8763edb..979361a74ee 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -136,9 +136,6 @@ void si_nir_scan_shader(const struct nir_shader *nir,
info->num_tokens = 2; /* indicate that the shader is non-empty */
info->num_instructions = 2;
- info->num_inputs = nir->num_inputs;
- info->num_outputs = nir->num_outputs;
-
if (nir->info.stage == MESA_SHADER_GEOMETRY) {
info->properties[TGSI_PROPERTY_GS_INPUT_PRIM] = nir->info.gs.input_primitive;
info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM] = nir->info.gs.output_primitive;
@@ -147,6 +144,8 @@ void si_nir_scan_shader(const struct nir_shader *nir,
}
i = 0;
+ uint64_t processed_inputs = 0;
+ unsigned num_inputs = 0;
nir_foreach_variable(variable, &nir->inputs) {
unsigned semantic_name, semantic_index;
unsigned attrib_count = glsl_count_attribute_slots(variable->type,
@@ -167,9 +166,18 @@ void si_nir_scan_shader(const struct nir_shader *nir,
if (variable->data.pixel_center_integer)
info->properties[TGSI_PROPERTY_FS_COORD_PIXEL_CENTER] =
TGSI_FS_COORD_PIXEL_CENTER_INTEGER;
+
+ num_inputs++;
continue;
}
+ i = variable->data.driver_location;
+ if (processed_inputs & ((uint64_t)1 << i))
+ continue;
+
+ processed_inputs |= ((uint64_t)1 << i);
+ num_inputs++;
+
tgsi_get_gl_varying_semantic(variable->data.location, true,
&semantic_name, &semantic_index);
@@ -235,11 +243,16 @@ void si_nir_scan_shader(const struct nir_shader *nir,
info->colors_read |= 0x0f;
else if (variable->data.location == VARYING_SLOT_COL1)
info->colors_read |= 0xf0;
-
- i++;
}
+ if (nir->info.stage != MESA_SHADER_VERTEX)
+ info->num_inputs = num_inputs;
+ else
+ info->num_inputs = nir->num_inputs;
+
i = 0;
+ uint64_t processed_outputs = 0;
+ unsigned num_outputs = 0;
nir_foreach_variable(variable, &nir->outputs) {
unsigned semantic_name, semantic_index;
@@ -251,6 +264,13 @@ void si_nir_scan_shader(const struct nir_shader *nir,
&semantic_name, &semantic_index);
}
+ i = variable->data.driver_location;
+ if (processed_outputs & ((uint64_t)1 << i))
+ continue;
+
+ processed_outputs |= ((uint64_t)1 << i);
+ num_outputs++;
+
info->output_semantic_name[i] = semantic_name;
info->output_semantic_index[i] = semantic_index;
info->output_usagemask[i] = TGSI_WRITEMASK_XYZW;
@@ -327,10 +347,10 @@ void si_nir_scan_shader(const struct nir_shader *nir,
info->writes_position = true;
break;
}
-
- i++;
}
+ info->num_outputs = num_outputs;
+
nir_foreach_variable(variable, &nir->uniforms) {
const struct glsl_type *type = variable->type;
enum glsl_base_type base_type =