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authorKeith Whitwell <[email protected]>2010-08-24 20:08:13 +0100
committerKeith Whitwell <[email protected]>2010-09-07 13:22:54 +0100
commit71e27ef21c4a24aeadadb85f60774ec48a7e3cff (patch)
tree7dd70fd1b0e9682eadc8419f2db96232ddfd05e3 /src/gallium/drivers
parent98e277111bd6f6e5bcbbcd663e42e18ce449b533 (diff)
llvmpipe: put fs variant dumping in a function
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c15
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.h4
2 files changed, 15 insertions, 4 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 60cf98aae95..d43b2f63589 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -794,6 +794,16 @@ dump_fs_variant_key(const struct lp_fragment_shader_variant_key *key)
}
+void
+lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant)
+{
+ debug_printf("llvmpipe: Fragment shader #%u variant #%u:\n",
+ variant->shader->no, variant->no);
+ tgsi_dump(variant->shader->base.tokens, 0);
+ dump_fs_variant_key(&variant->key);
+ debug_printf("variant->opaque = %u\n", variant->opaque);
+ debug_printf("\n");
+}
static struct lp_fragment_shader_variant *
generate_variant(struct llvmpipe_context *lp,
@@ -815,10 +825,7 @@ generate_variant(struct llvmpipe_context *lp,
memcpy(&variant->key, key, shader->variant_key_size);
if (gallivm_debug & GALLIVM_DEBUG_IR) {
- debug_printf("llvmpipe: Creating fragment shader #%u variant #%u:\n",
- shader->no, variant->no);
- tgsi_dump(shader->base.tokens, 0);
- dump_fs_variant_key(key);
+ lp_debug_fs_variant(variant);
}
generate_fragment(lp, shader, variant, RAST_WHOLE);
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.h b/src/gallium/drivers/llvmpipe/lp_state_fs.h
index f2c46a6405e..f3364f5cf35 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.h
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.h
@@ -104,4 +104,8 @@ struct lp_fragment_shader
};
+void
+lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);
+
+
#endif /* LP_STATE_FS_H_ */