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authorTimothy Arceri <[email protected]>2018-03-05 12:04:47 +1100
committerTimothy Arceri <[email protected]>2018-03-05 14:09:23 +1100
commit561503e3bd9fb800765b694092fecb97de92e192 (patch)
tree112e5030f65a7a3f9a5cb3a42fff2d033e5710fb /src/gallium/drivers
parent0f2c7341e8fc0ea5bb219a24a7120bd4c79bd3d6 (diff)
radeonsi: add chip class to compiler_ctx_state
This will be used in the following patch. Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/radeonsi/si_compute.c1
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h2
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c1
3 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 41927988cf0..e9b61271151 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -186,6 +186,7 @@ static void *si_create_compute_state(
program->ir.nir = (struct nir_shader *) cso->prog;
}
+ program->compiler_ctx_state.chip_class = sctx->b.chip_class;
program->compiler_ctx_state.debug = sctx->debug;
program->compiler_ctx_state.is_debug_context = sctx->is_debug;
p_atomic_inc(&sscreen->num_shaders_created);
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index f58978989d4..28f6e6bc4e8 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -307,6 +307,8 @@ struct si_shader;
/* State of the context creating the shader object. */
struct si_compiler_ctx_state {
+ enum chip_class chip_class;
+
/* Should only be used by si_init_shader_selector_async and
* si_build_shader_variant if thread_index == -1 (non-threaded). */
LLVMTargetMachineRef tm;
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index b28352951a5..98a3dfe242f 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -3121,6 +3121,7 @@ bool si_update_shaders(struct si_context *sctx)
old_ps ? old_ps->key.part.ps.epilog.spi_shader_col_format : 0;
int r;
+ compiler_state.chip_class = sctx->b.chip_class;
compiler_state.tm = sctx->tm;
compiler_state.debug = sctx->debug;
compiler_state.is_debug_context = sctx->is_debug;