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author | Eric Anholt <[email protected]> | 2010-04-20 12:26:49 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-04-20 12:46:23 -0700 |
commit | 1407daf9bc9e0452a171aaca2ab8e389ccca5462 (patch) | |
tree | 65682a6795cb33c86f665586e95bccec177a71e1 /src/gallium/drivers | |
parent | ac3529eec4d08c2d9633d7b1bba8413cc507f3c1 (diff) |
i915: Map sampler indices to texture units correctly for fragment shaders.
Fixes hang with "gst-launch-0.10 videotestsrc ! video/x-raw-rgb !
glupload ! gleffects effect=heat ! glimagesink" which uses 2 samplers
pointing at GL_TEXTURE1 and GL_TEXTURE2, and piglit
glsl-fs-sampler-numbering.
Diffstat (limited to 'src/gallium/drivers')
0 files changed, 0 insertions, 0 deletions