diff options
author | Brian Paul <[email protected]> | 2017-11-17 11:18:38 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2018-09-10 13:07:30 -0600 |
commit | 0fc6c17bf214708cf1729ec7ed08ec48b1bea3ea (patch) | |
tree | 1b5e9712e0b45064d8ae09bb213c15fc73dab865 /src/gallium/drivers | |
parent | 3467a274e0761f90a73dff65cd20c767d1f12632 (diff) |
svga: allow TGSI_TEXTURE_CUBE_ARRAY in emit_tg4()
Technically, SM4.1 doesn't support cube map arrays, but our backend
renderers actually do. This allows the Piglit textureGather cube
map array tests to pass.
Tested with GLrenderer, DX11renderer and SWrenderer.
Reviewed-by: Neha Bhende <[email protected]>
Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/svga/svga_tgsi_vgpu10.c | 9 |
1 files changed, 2 insertions, 7 deletions
diff --git a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c index abfbd523605..87669618319 100644 --- a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c +++ b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c @@ -5329,7 +5329,6 @@ emit_tg4(struct svga_shader_emitter_v10 *emit, const struct tgsi_full_instruction *inst) { const uint unit = inst->Src[2].Register.Index; - unsigned target = inst->Texture.Texture; struct tgsi_full_src_register src; int offsets[3]; @@ -5337,12 +5336,8 @@ emit_tg4(struct svga_shader_emitter_v10 *emit, if (!is_valid_tex_instruction(emit, inst)) return TRUE; - if (target == TGSI_TEXTURE_CUBE_ARRAY) { - debug_printf("TGSI_TEXTURE_CUBE_ARRAY is not supported\n"); - return TRUE; - } - - /* Only single channel is supported in SM4_1. + /* Only a single channel is supported in SM4_1 and we report + * PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS = 1. * Only the 0th component will be gathered. */ switch (emit->key.tex[unit].swizzle_r) { |