diff options
author | Iago Toral <[email protected]> | 2019-10-15 06:56:45 +0000 |
---|---|---|
committer | Iago Toral <[email protected]> | 2019-10-15 06:56:45 +0000 |
commit | e353656f3dd547c7af42e61bc052e75e20d57181 (patch) | |
tree | e2286e981f5806f560ccdd704bdb7e7a83983812 /src/gallium/drivers | |
parent | 278c9b5cc74ab23b4a76951f0ceb47a1c277b00e (diff) |
v3d: drop unused shader_rec_count member from context
Looks like this was copied from the vc4 driver where it is actually
included in the submit CL ioctl.
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/v3d/v3d_context.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/v3d/v3dx_draw.c | 2 |
2 files changed, 0 insertions, 3 deletions
diff --git a/src/gallium/drivers/v3d/v3d_context.h b/src/gallium/drivers/v3d/v3d_context.h index 9022ac351d4..42663e2344e 100644 --- a/src/gallium/drivers/v3d/v3d_context.h +++ b/src/gallium/drivers/v3d/v3d_context.h @@ -309,7 +309,6 @@ struct v3d_job { struct v3d_cl indirect; struct v3d_bo *tile_alloc; struct v3d_bo *tile_state; - uint32_t shader_rec_count; struct drm_v3d_submit_cl submit; diff --git a/src/gallium/drivers/v3d/v3dx_draw.c b/src/gallium/drivers/v3d/v3dx_draw.c index efc8d249dce..806aaf9bfa6 100644 --- a/src/gallium/drivers/v3d/v3dx_draw.c +++ b/src/gallium/drivers/v3d/v3dx_draw.c @@ -553,8 +553,6 @@ v3d_emit_gl_shader_state(struct v3d_context *v3d, v3d_bo_unreference(&cs_uniforms.bo); v3d_bo_unreference(&vs_uniforms.bo); v3d_bo_unreference(&fs_uniforms.bo); - - job->shader_rec_count++; } /** |