diff options
author | Nicolai Hähnle <[email protected]> | 2017-07-04 10:22:02 +0200 |
---|---|---|
committer | Nicolai Hähnle <[email protected]> | 2017-07-31 14:55:30 +0200 |
commit | c5f97eab094c43cedcb2218599a1f0aa51b16238 (patch) | |
tree | a3ccfb1b3f7d28f12961f0c051476d7e1121659e /src/gallium/drivers | |
parent | 2cf8c8461931c5b23cac4d9cf834f120150ff869 (diff) |
st/mesa: get rid of st_glsl_types
It's a duplicate of glsl_type::count_attribute_slots.
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_cmdline.c | 15 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.c | 6 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.h | 5 | ||||
-rw-r--r-- | src/gallium/drivers/vc4/vc4_program.c | 10 |
4 files changed, 26 insertions, 10 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c index fdec3f20b0d..cfcb807de31 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c @@ -46,6 +46,7 @@ #include "compiler/glsl/standalone.h" #include "compiler/glsl/glsl_to_nir.h" +#include "compiler/nir_types.h" static void dump_info(struct ir3_shader_variant *so, const char *str) { @@ -57,8 +58,6 @@ static void dump_info(struct ir3_shader_variant *so, const char *str) free(bin); } -int st_glsl_type_size(const struct glsl_type *type); - static void insert_sorted(struct exec_list *var_list, nir_variable *new_var) { @@ -131,7 +130,7 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage) case MESA_SHADER_VERTEX: nir_assign_var_locations(&nir->inputs, &nir->num_inputs, - st_glsl_type_size); + ir3_glsl_type_size); /* Re-lower global vars, to deal with any dead VS inputs. */ NIR_PASS_V(nir, nir_lower_global_vars_to_local); @@ -139,18 +138,18 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage) sort_varyings(&nir->outputs); nir_assign_var_locations(&nir->outputs, &nir->num_outputs, - st_glsl_type_size); + ir3_glsl_type_size); fixup_varying_slots(&nir->outputs); break; case MESA_SHADER_FRAGMENT: sort_varyings(&nir->inputs); nir_assign_var_locations(&nir->inputs, &nir->num_inputs, - st_glsl_type_size); + ir3_glsl_type_size); fixup_varying_slots(&nir->inputs); nir_assign_var_locations(&nir->outputs, &nir->num_outputs, - st_glsl_type_size); + ir3_glsl_type_size); break; default: errx(1, "unhandled shader stage: %d", stage); @@ -158,10 +157,10 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage) nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms, - st_glsl_type_size); + ir3_glsl_type_size); NIR_PASS_V(nir, nir_lower_system_values); - NIR_PASS_V(nir, nir_lower_io, nir_var_all, st_glsl_type_size, 0); + NIR_PASS_V(nir, nir_lower_io, nir_var_all, ir3_glsl_type_size, 0); NIR_PASS_V(nir, nir_lower_samplers, prog); return nir; diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c index a176f16e722..636111b1036 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c @@ -41,6 +41,12 @@ #include "ir3_compiler.h" #include "ir3_nir.h" +int +ir3_glsl_type_size(const struct glsl_type *type) +{ + return glsl_count_attribute_slots(type, false); +} + static void delete_variant(struct ir3_shader_variant *v) { diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h index 6c2af6d3664..9984809ea24 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h @@ -36,6 +36,8 @@ #include "ir3.h" #include "disasm.h" +struct glsl_type; + /* driver param indices: */ enum ir3_driver_param { /* compute shader driver params: */ @@ -339,6 +341,9 @@ void ir3_emit_fs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer void ir3_emit_cs_consts(const struct ir3_shader_variant *v, struct fd_ringbuffer *ring, struct fd_context *ctx, const struct pipe_grid_info *info); +int +ir3_glsl_type_size(const struct glsl_type *type); + static inline const char * ir3_shader_stage(struct ir3_shader *shader) { diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index 60eb68e847b..3beac61f313 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -33,17 +33,23 @@ #include "tgsi/tgsi_parse.h" #include "compiler/nir/nir.h" #include "compiler/nir/nir_builder.h" +#include "compiler/nir_types.h" #include "nir/tgsi_to_nir.h" #include "vc4_context.h" #include "vc4_qpu.h" #include "vc4_qir.h" -#include "mesa/state_tracker/st_glsl_types.h" static struct qreg ntq_get_src(struct vc4_compile *c, nir_src src, int i); static void ntq_emit_cf_list(struct vc4_compile *c, struct exec_list *list); +static int +type_size(const struct glsl_type *type) +{ + return glsl_count_attribute_slots(type, false); +} + static void resize_qreg_array(struct vc4_compile *c, struct qreg **regs, @@ -1653,7 +1659,7 @@ static void ntq_setup_uniforms(struct vc4_compile *c) { nir_foreach_variable(var, &c->s->uniforms) { - uint32_t vec4_count = st_glsl_type_size(var->type); + uint32_t vec4_count = type_size(var->type); unsigned vec4_size = 4 * sizeof(float); declare_uniform_range(c, var->data.driver_location * vec4_size, |