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authorAlyssa Rosenzweig <[email protected]>2019-04-13 00:04:52 +0000
committerAlyssa Rosenzweig <[email protected]>2019-04-14 15:25:46 +0000
commit74b17b9a9ff9515c6bf3e2a4ab5bbbbe9c98ccff (patch)
tree380be677fb7ccdf5c9530e1789b0f6b475b74f20 /src/gallium/drivers
parent1af7701666bea2d6f4d0d226f5efc2fa65103872 (diff)
panfrost/midgard: Drop dependence on mesa/st
This was used as a workaround for uniform sizing which was fixed in 771adffe ("st: Lower uniforms in st in the...") Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/panfrost/meson.build1
-rw-r--r--src/gallium/drivers/panfrost/midgard/midgard_compile.c9
2 files changed, 1 insertions, 9 deletions
diff --git a/src/gallium/drivers/panfrost/meson.build b/src/gallium/drivers/panfrost/meson.build
index b7e7d0c5808..371a11a934b 100644
--- a/src/gallium/drivers/panfrost/meson.build
+++ b/src/gallium/drivers/panfrost/meson.build
@@ -109,7 +109,6 @@ midgard_compiler = executable(
link_with : [
libgallium,
libglsl_standalone,
- libmesa_gallium, # for st_glsl_storage_type_size
libmesa_util
],
build_by_default : true
diff --git a/src/gallium/drivers/panfrost/midgard/midgard_compile.c b/src/gallium/drivers/panfrost/midgard/midgard_compile.c
index 09eaea10294..0d948209d6f 100644
--- a/src/gallium/drivers/panfrost/midgard/midgard_compile.c
+++ b/src/gallium/drivers/panfrost/midgard/midgard_compile.c
@@ -32,7 +32,6 @@
#include "main/mtypes.h"
#include "compiler/glsl/glsl_to_nir.h"
-#include "mesa/state_tracker/st_glsl_types.h"
#include "compiler/nir_types.h"
#include "main/imports.h"
#include "compiler/nir/nir_builder.h"
@@ -645,12 +644,6 @@ glsl_type_size(const struct glsl_type *type, bool bindless)
return glsl_count_attribute_slots(type, false);
}
-static int
-uniform_type_size(const struct glsl_type *type, bool bindless)
-{
- return st_glsl_storage_type_size(type, bindless);
-}
-
/* Lower fdot2 to a vector multiplication followed by channel addition */
static void
midgard_nir_lower_fdot2_body(nir_builder *b, nir_alu_instr *alu)
@@ -3500,7 +3493,7 @@ midgard_compile_shader_nir(nir_shader *nir, midgard_program *program, bool is_bl
nir_assign_var_locations(&nir->outputs, &nir->num_outputs, glsl_type_size);
nir_assign_var_locations(&nir->inputs, &nir->num_inputs, glsl_type_size);
- nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms, uniform_type_size);
+ nir_assign_var_locations(&nir->uniforms, &nir->num_uniforms, glsl_type_size);
/* Initialize at a global (not block) level hash tables */