diff options
author | Emil Velikov <[email protected]> | 2014-08-16 19:34:10 +0100 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2014-08-28 21:24:16 +0100 |
commit | 664c2d76947a855ddfffdc8448b46d1633b88059 (patch) | |
tree | 466d4c827ac7054ac9e8e80b6efd960ddc31ed4d /src/gallium/drivers | |
parent | 4ca203f6a1c01299fc7b7d0aa6f10d31d92ee6e3 (diff) |
gallium/ilo: cleanup intel_winsys.h
Make the header location, inclusion and contents more common with
its i915,r* and nouveau counterparts:
- Move the header within drivers/ilo.
- Separate out intel_winsys_create_for_fd into 'drm_public' header.
- Cleanup the compiler includes.
v2: Move the header to drivers/ilo. Suggested by Chia-I.
v3: Correct intel_winsys.h inclusion. Spotted by Chia-I.
Cc: Chia-I Wu <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Chia-I Wu <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/ilo/Android.mk | 3 | ||||
-rw-r--r-- | src/gallium/drivers/ilo/Makefile.am | 1 | ||||
-rw-r--r-- | src/gallium/drivers/ilo/intel_winsys.h | 311 |
3 files changed, 312 insertions, 3 deletions
diff --git a/src/gallium/drivers/ilo/Android.mk b/src/gallium/drivers/ilo/Android.mk index 2b06663e2b6..39de3a6070c 100644 --- a/src/gallium/drivers/ilo/Android.mk +++ b/src/gallium/drivers/ilo/Android.mk @@ -28,8 +28,7 @@ include $(LOCAL_PATH)/Makefile.sources include $(CLEAR_VARS) LOCAL_C_INCLUDES := \ - $(LOCAL_PATH)/include \ - $(GALLIUM_TOP)/winsys/intel + $(LOCAL_PATH)/include LOCAL_SRC_FILES := $(C_SOURCES) diff --git a/src/gallium/drivers/ilo/Makefile.am b/src/gallium/drivers/ilo/Makefile.am index 04d4da8e43a..75213d46397 100644 --- a/src/gallium/drivers/ilo/Makefile.am +++ b/src/gallium/drivers/ilo/Makefile.am @@ -27,7 +27,6 @@ include Makefile.sources include $(top_srcdir)/src/gallium/Automake.inc AM_CPPFLAGS = \ - -I$(top_srcdir)/src/gallium/winsys/intel \ $(GALLIUM_DRIVER_CFLAGS) noinst_LTLIBRARIES = libilo.la diff --git a/src/gallium/drivers/ilo/intel_winsys.h b/src/gallium/drivers/ilo/intel_winsys.h new file mode 100644 index 00000000000..4ee35d7f5a9 --- /dev/null +++ b/src/gallium/drivers/ilo/intel_winsys.h @@ -0,0 +1,311 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2012-2014 LunarG, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef INTEL_WINSYS_H +#define INTEL_WINSYS_H + +#include "pipe/p_compiler.h" + +/* this is compatible with i915_drm.h's definitions */ +enum intel_ring_type { + INTEL_RING_RENDER = 1, + INTEL_RING_BSD = 2, + INTEL_RING_BLT = 3, + INTEL_RING_VEBOX = 4, +}; + +/* this is compatible with i915_drm.h's definitions */ +enum intel_exec_flag { + INTEL_EXEC_GEN7_SOL_RESET = 1 << 8, +}; + +/* this is compatible with i915_drm.h's definitions */ +enum intel_reloc_flag { + INTEL_RELOC_FENCE = 1 << 0, + INTEL_RELOC_GGTT = 1 << 1, + INTEL_RELOC_WRITE = 1 << 2, +}; + +/* this is compatible with i915_drm.h's definitions */ +enum intel_tiling_mode { + INTEL_TILING_NONE = 0, + INTEL_TILING_X = 1, + INTEL_TILING_Y = 2, +}; + +struct winsys_handle; +struct intel_winsys; +struct intel_context; +struct intel_bo; + +struct intel_winsys_info { + int devid; + + /* the sizes of the aperture in bytes */ + size_t aperture_total; + size_t aperture_mappable; + + bool has_llc; + bool has_address_swizzling; + bool has_logical_context; + bool has_ppgtt; + + /* valid registers for intel_winsys_read_reg() */ + bool has_timestamp; + + /* valid flags for intel_winsys_submit_bo() */ + bool has_gen7_sol_reset; +}; + +void +intel_winsys_destroy(struct intel_winsys *winsys); + +const struct intel_winsys_info * +intel_winsys_get_info(const struct intel_winsys *winsys); + +/** + * Create a logical context for use with the render ring. + */ +struct intel_context * +intel_winsys_create_context(struct intel_winsys *winsys); + +/** + * Destroy a logical context. + */ +void +intel_winsys_destroy_context(struct intel_winsys *winsys, + struct intel_context *ctx); + +/** + * Read a register. Only registers that are considered safe, such as + * + * TIMESTAMP (0x2358) + * + * can be read. + */ +int +intel_winsys_read_reg(struct intel_winsys *winsys, + uint32_t reg, uint64_t *val); + +/** + * Allocate a buffer object. + * + * \param name Informative description of the bo. + * \param tiling Tiling mode. + * \param pitch Pitch of the bo. + * \param height Height of the bo. + * \param cpu_init Will be initialized by CPU. + */ +struct intel_bo * +intel_winsys_alloc_bo(struct intel_winsys *winsys, + const char *name, + enum intel_tiling_mode tiling, + unsigned long pitch, + unsigned long height, + bool cpu_init); + +/** + * Allocate a linear buffer object. + */ +static inline struct intel_bo * +intel_winsys_alloc_buffer(struct intel_winsys *winsys, + const char *name, + unsigned long size, + bool cpu_init) +{ + return intel_winsys_alloc_bo(winsys, name, + INTEL_TILING_NONE, size, 1, cpu_init); +} + +/** + * Create a bo from a winsys handle. + */ +struct intel_bo * +intel_winsys_import_handle(struct intel_winsys *winsys, + const char *name, + const struct winsys_handle *handle, + unsigned long height, + enum intel_tiling_mode *tiling, + unsigned long *pitch); + +/** + * Export \p bo as a winsys handle for inter-process sharing. + */ +int +intel_winsys_export_handle(struct intel_winsys *winsys, + struct intel_bo *bo, + enum intel_tiling_mode tiling, + unsigned long pitch, + unsigned long height, + struct winsys_handle *handle); + +/** + * Return true when buffer objects directly specified in \p bo_array, and + * those indirectly referenced by them, can fit in the aperture space. + */ +bool +intel_winsys_can_submit_bo(struct intel_winsys *winsys, + struct intel_bo **bo_array, + int count); + +/** + * Submit \p bo for execution. + * + * \p bo and all bos referenced by \p bo will be considered busy until all + * commands are parsed and executed. \p ctx is ignored when the bo is not + * submitted to the render ring. + */ +int +intel_winsys_submit_bo(struct intel_winsys *winsys, + enum intel_ring_type ring, + struct intel_bo *bo, int used, + struct intel_context *ctx, + unsigned long flags); + +/** + * Decode the commands contained in \p bo. For debugging. + * + * \param bo Batch buffer to decode. + * \param used Size of the commands in bytes. + */ +void +intel_winsys_decode_bo(struct intel_winsys *winsys, + struct intel_bo *bo, int used); + +/** + * Increase the reference count of \p bo. + */ +void +intel_bo_reference(struct intel_bo *bo); + +/** + * Decrease the reference count of \p bo. When the reference count reaches + * zero, \p bo is destroyed. + */ +void +intel_bo_unreference(struct intel_bo *bo); + +/** + * Map \p bo for CPU access. Recursive mapping is allowed. + * + * map() maps the backing store into CPU address space, cached. It will block + * if the bo is busy. This variant allows fastest random reads and writes, + * but the caller needs to handle tiling or swizzling manually if the bo is + * tiled or swizzled. If write is enabled and there is no shared last-level + * cache (LLC), the CPU cache will be flushed, which is expensive. + * + * map_gtt() maps the bo for MMIO access, uncached but write-combined. It + * will block if the bo is busy. This variant promises a reasonable speed for + * sequential writes, but reads would be very slow. Callers always have a + * linear view of the bo. + * + * map_gtt_async() is similar to map_gtt(), except that it does not block. + */ +void * +intel_bo_map(struct intel_bo *bo, bool write_enable); + +void * +intel_bo_map_gtt(struct intel_bo *bo); + +void * +intel_bo_map_gtt_async(struct intel_bo *bo); + +/** + * Unmap \p bo. + */ +void +intel_bo_unmap(struct intel_bo *bo); + +/** + * Write data to \p bo. + */ +int +intel_bo_pwrite(struct intel_bo *bo, unsigned long offset, + unsigned long size, const void *data); + +/** + * Read data from the bo. + */ +int +intel_bo_pread(struct intel_bo *bo, unsigned long offset, + unsigned long size, void *data); + +/** + * Add \p target_bo to the relocation list. + * + * When \p bo is submitted for execution, and if \p target_bo has moved, + * the kernel will patch \p bo at \p offset to \p target_bo->offset plus + * \p target_offset. + * + * \p presumed_offset should be written to \p bo at \p offset. + */ +int +intel_bo_add_reloc(struct intel_bo *bo, uint32_t offset, + struct intel_bo *target_bo, uint32_t target_offset, + uint32_t flags, uint64_t *presumed_offset); + +/** + * Return the current number of relocations. + */ +int +intel_bo_get_reloc_count(struct intel_bo *bo); + +/** + * Truncate all relocations except the first \p start ones. + * + * Combined with \p intel_bo_get_reloc_count(), they can be used to undo the + * \p intel_bo_add_reloc() calls that were just made. + */ +void +intel_bo_truncate_relocs(struct intel_bo *bo, int start); + +/** + * Return true if \p target_bo is on the relocation list of \p bo, or on + * the relocation list of some bo that is referenced by \p bo. + */ +bool +intel_bo_has_reloc(struct intel_bo *bo, struct intel_bo *target_bo); + +/** + * Wait until \bo is idle, or \p timeout nanoseconds have passed. A + * negative timeout means to wait indefinitely. + * + * \return 0 only when \p bo is idle + */ +int +intel_bo_wait(struct intel_bo *bo, int64_t timeout); + +/** + * Return true if \p bo is busy. + */ +static inline bool +intel_bo_is_busy(struct intel_bo *bo) +{ + return (intel_bo_wait(bo, 0) != 0); +} + +#endif /* INTEL_WINSYS_H */ |