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authorMarek Olšák <[email protected]>2018-12-14 16:03:00 -0500
committerMarek Olšák <[email protected]>2019-01-02 15:01:59 -0500
commit3ae57957be0296eea6799655e5f945db714c2584 (patch)
treeb5e524929c34f7742cb7f0855469a6eee052cd8b /src/gallium/drivers
parentedfca1f8dc92ce89895b9429e376e03b4876ea23 (diff)
radeonsi: always unmap texture CPU mappings on 32-bit CPU architectures
Team Fortress 2 32-bit version runs out of the CPU address space. Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/radeonsi/si_texture.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_texture.c b/src/gallium/drivers/radeonsi/si_texture.c
index 9df12e0f5bd..c169d4e443d 100644
--- a/src/gallium/drivers/radeonsi/si_texture.c
+++ b/src/gallium/drivers/radeonsi/si_texture.c
@@ -1798,6 +1798,12 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
buf = &tex->buffer;
}
+ /* Always unmap texture CPU mappings on 32-bit architectures, so that
+ * we don't run out of the CPU address space.
+ */
+ if (sizeof(void*) == 4)
+ usage |= RADEON_TRANSFER_TEMPORARY;
+
if (!(map = si_buffer_map_sync_with_rings(sctx, buf, usage)))
goto fail_trans;
@@ -1819,6 +1825,16 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_resource *texture = transfer->resource;
struct si_texture *tex = (struct si_texture*)texture;
+ /* Always unmap texture CPU mappings on 32-bit architectures, so that
+ * we don't run out of the CPU address space.
+ */
+ if (sizeof(void*) == 4) {
+ struct r600_resource *buf =
+ stransfer->staging ? stransfer->staging : &tex->buffer;
+
+ sctx->ws->buffer_unmap(buf->buf);
+ }
+
if ((transfer->usage & PIPE_TRANSFER_WRITE) && stransfer->staging) {
if (tex->is_depth && tex->buffer.b.b.nr_samples <= 1) {
ctx->resource_copy_region(ctx, texture, transfer->level,