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authorRob Clark <[email protected]>2018-11-09 09:17:03 -0500
committerRob Clark <[email protected]>2018-11-27 15:44:02 -0500
commit388aac32ed45cd3905e63a63e3959130af37da21 (patch)
treedfee085b2fefa2a0bcb996f415a000642fb498af /src/gallium/drivers
parentb4476138d5ad3f8d30c14ee61f2f375edfdbab2a (diff)
freedreno/ir3: standalone compiler updates
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_cmdline.c33
1 files changed, 27 insertions, 6 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
index bf801953d00..39f6c12c6bc 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
@@ -103,29 +103,42 @@ static nir_shader *
load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage)
{
static const struct standalone_options options = {
- .glsl_version = 140,
+ .glsl_version = 460,
.do_link = true,
};
struct gl_shader_program *prog;
+ const nir_shader_compiler_options *nir_options =
+ ir3_get_compiler_options(compiler);
prog = standalone_compile_shader(&options, num_files, files);
if (!prog)
errx(1, "couldn't parse `%s'", files[0]);
- nir_shader *nir = glsl_to_nir(prog, stage, ir3_get_compiler_options(compiler));
+ nir_shader *nir = glsl_to_nir(prog, stage, nir_options);
/* required NIR passes: */
- /* TODO cmdline args for some of the conditional lowering passes? */
+ if (nir_options->lower_all_io_to_temps ||
+ nir->info.stage == MESA_SHADER_VERTEX ||
+ nir->info.stage == MESA_SHADER_GEOMETRY) {
+ NIR_PASS_V(nir, nir_lower_io_to_temporaries,
+ nir_shader_get_entrypoint(nir),
+ true, true);
+ } else if (nir->info.stage == MESA_SHADER_FRAGMENT) {
+ NIR_PASS_V(nir, nir_lower_io_to_temporaries,
+ nir_shader_get_entrypoint(nir),
+ true, false);
+ }
- NIR_PASS_V(nir, nir_lower_io_to_temporaries,
- nir_shader_get_entrypoint(nir),
- true, true);
NIR_PASS_V(nir, nir_lower_global_vars_to_local);
NIR_PASS_V(nir, nir_split_var_copies);
NIR_PASS_V(nir, nir_lower_var_copies);
NIR_PASS_V(nir, nir_split_var_copies);
NIR_PASS_V(nir, nir_lower_var_copies);
+ nir_print_shader(nir, stdout);
+ NIR_PASS_V(nir, gl_nir_lower_atomics, prog, true);
+ NIR_PASS_V(nir, nir_lower_atomics_to_ssbo, 8);
+ nir_print_shader(nir, stdout);
switch (stage) {
case MESA_SHADER_VERTEX:
@@ -152,6 +165,8 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage)
&nir->num_outputs,
ir3_glsl_type_size);
break;
+ case MESA_SHADER_COMPUTE:
+ break;
default:
errx(1, "unhandled shader stage: %d", stage);
}
@@ -396,6 +411,12 @@ int main(int argc, char **argv)
errx(1, "in SPIR-V mode, an entry point must be specified");
entry = argv[n];
n++;
+ } else if (strcmp(ext, ".comp") == 0) {
+ if (s.from_tgsi || from_spirv)
+ errx(1, "cannot mix GLSL/TGSI/SPIRV");
+ if (num_files >= ARRAY_SIZE(filenames))
+ errx(1, "too many GLSL files");
+ stage = MESA_SHADER_COMPUTE;
} else if (strcmp(ext, ".frag") == 0) {
if (s.from_tgsi || from_spirv)
errx(1, "cannot mix GLSL/TGSI/SPIRV");