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authorDave Airlie <[email protected]>2019-06-20 06:47:08 +1000
committerDave Airlie <[email protected]>2019-06-21 10:27:57 +1000
commit00a56acc235e185bb3c7e2e0a7a731cc8f444044 (patch)
treefeaeda4ede15322d44cae9462aa5f2f2ecdc136e /src/gallium/drivers
parent955c63d3643f30d7db0c5d16e06a5eda4f62f889 (diff)
llvmpipe: make remove_shader_variant static.
this isn't used outside this file. Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.h4
2 files changed, 1 insertions, 5 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index ab285bed1ca..b05997a3aab 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -3023,7 +3023,7 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
* Remove shader variant from two lists: the shader's variant list
* and the context's variant list.
*/
-void
+static void
llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
struct lp_fragment_shader_variant *variant)
{
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.h b/src/gallium/drivers/llvmpipe/lp_state_fs.h
index 28eccde17f8..dc04df8bd94 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.h
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.h
@@ -145,8 +145,4 @@ struct lp_fragment_shader
void
lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);
-void
-llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
- struct lp_fragment_shader_variant *variant);
-
#endif /* LP_STATE_FS_H_ */