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authorRob Clark <[email protected]>2019-04-25 12:22:30 -0700
committerRob Clark <[email protected]>2019-04-25 14:13:31 -0700
commit85949c52b493435efe22d40a12172c39b63f8d28 (patch)
tree1a127230c5fca8494585accbad55cbb9f758d2ef /src/gallium/drivers
parentc8e825aaac4a7603e811d7339d9a7edcd826157a (diff)
freedreno: wire up core sample-shading support
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_context.h2
-rw-r--r--src/gallium/drivers/freedreno/freedreno_state.c9
2 files changed, 11 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_context.h b/src/gallium/drivers/freedreno/freedreno_context.h
index d389a42e62d..4d22f8c470e 100644
--- a/src/gallium/drivers/freedreno/freedreno_context.h
+++ b/src/gallium/drivers/freedreno/freedreno_context.h
@@ -126,6 +126,7 @@ enum fd_dirty_3d_state {
FD_DIRTY_VIEWPORT = BIT(8),
FD_DIRTY_VTXSTATE = BIT(9),
FD_DIRTY_VTXBUF = BIT(10),
+ FD_DIRTY_MIN_SAMPLES = BIT(11),
FD_DIRTY_SCISSOR = BIT(12),
FD_DIRTY_STREAMOUT = BIT(13),
@@ -285,6 +286,7 @@ struct fd_context {
struct pipe_blend_color blend_color;
struct pipe_stencil_ref stencil_ref;
unsigned sample_mask;
+ unsigned min_samples;
/* local context fb state, for when ctx->batch is null: */
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple stipple;
diff --git a/src/gallium/drivers/freedreno/freedreno_state.c b/src/gallium/drivers/freedreno/freedreno_state.c
index e1970f432c1..8bf51bee615 100644
--- a/src/gallium/drivers/freedreno/freedreno_state.c
+++ b/src/gallium/drivers/freedreno/freedreno_state.c
@@ -78,6 +78,14 @@ fd_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
ctx->dirty |= FD_DIRTY_SAMPLE_MASK;
}
+static void
+fd_set_min_samples(struct pipe_context *pctx, unsigned min_samples)
+{
+ struct fd_context *ctx = fd_context(pctx);
+ ctx->min_samples = min_samples;
+ ctx->dirty |= FD_DIRTY_MIN_SAMPLES;
+}
+
/* notes from calim on #dri-devel:
* index==0 will be non-UBO (ie. glUniformXYZ()) all packed together padded
* out to vec4's
@@ -582,6 +590,7 @@ fd_state_init(struct pipe_context *pctx)
pctx->set_stencil_ref = fd_set_stencil_ref;
pctx->set_clip_state = fd_set_clip_state;
pctx->set_sample_mask = fd_set_sample_mask;
+ pctx->set_min_samples = fd_set_min_samples;
pctx->set_constant_buffer = fd_set_constant_buffer;
pctx->set_shader_buffers = fd_set_shader_buffers;
pctx->set_shader_images = fd_set_shader_images;