diff options
author | Brian Paul <[email protected]> | 2010-01-20 17:44:12 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2010-01-20 17:44:12 -0700 |
commit | 0706dae088e5b46c4cad1a5ee41038e05c7f363b (patch) | |
tree | 8f5289eaabefdf7e0d74098bbbc3783ba6eba68f /src/gallium/drivers | |
parent | 58903b378188861a6f7a67bbfb07424b73df2a1b (diff) |
llvmpipe: align display target size to multiple of tile size
This will allow us to skip clipping tiles to surface bounds.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_texture.c | 20 |
1 files changed, 13 insertions, 7 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 1c92d7f7225..36e2ebb41a3 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -40,9 +40,10 @@ #include "util/u_memory.h" #include "lp_context.h" +#include "lp_screen.h" #include "lp_state.h" #include "lp_texture.h" -#include "lp_screen.h" +#include "lp_tile_size.h" #include "lp_winsys.h" @@ -67,8 +68,8 @@ llvmpipe_texture_layout(struct llvmpipe_screen *screen, /* Allocate storage for whole quads. This is particularly important * for depth surfaces, which are currently stored in a swizzled format. */ - nblocksx = util_format_get_nblocksx(pt->format, align(width, 2)); - nblocksy = util_format_get_nblocksy(pt->format, align(height, 2)); + nblocksx = util_format_get_nblocksx(pt->format, align(width, TILE_SIZE)); + nblocksy = util_format_get_nblocksy(pt->format, align(height, TILE_SIZE)); lpt->stride[level] = align(nblocksx * util_format_get_blocksize(pt->format), 16); @@ -96,10 +97,15 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, { struct llvmpipe_winsys *winsys = screen->winsys; + /* Round up the surface size to a multiple of the tile size to + * avoid tile clipping. + */ + unsigned width = align(lpt->base.width0, TILE_SIZE); + unsigned height = align(lpt->base.height0, TILE_SIZE); + lpt->dt = winsys->displaytarget_create(winsys, lpt->base.format, - lpt->base.width0, - lpt->base.height0, + width, height, 16, &lpt->stride[0] ); @@ -299,8 +305,8 @@ llvmpipe_get_tex_transfer(struct pipe_screen *screen, pipe_texture_reference(&pt->texture, texture); pt->x = x; pt->y = y; - pt->width = w; - pt->height = h; + pt->width = align(w, TILE_SIZE); + pt->height = align(h, TILE_SIZE); pt->stride = lptex->stride[level]; pt->usage = usage; pt->face = face; |