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authorMarek Olšák <[email protected]>2016-01-15 21:58:53 +0100
committerMarek Olšák <[email protected]>2016-01-22 15:02:40 +0100
commit99dfeb01bd5c3e059968e934f3ec88b2fe43e3f4 (patch)
treedbe64d398b307a3efbb1d1c13904b396b87da6e8 /src/gallium/drivers
parentf6360de8c02a52e29c2f6f65b94fd981ffd3851f (diff)
radeonsi: disable SPI color outputs the shader doesn't write
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h4
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c12
2 files changed, 16 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index f49290afadf..50375e28ea4 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -213,6 +213,10 @@ struct si_shader_selector {
/* PS parameters. */
unsigned db_shader_control;
+ /* Set 0xf or 0x0 (4 bits) per each written output.
+ * ANDed with spi_shader_col_format.
+ */
+ unsigned colors_written_4bit;
/* masks of "get_unique_index" bits */
uint64_t outputs_written;
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 59aee54c3b1..79f2335b9b5 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -647,6 +647,12 @@ static inline void si_shader_selector_key(struct pipe_context *ctx,
if (sctx->b.chip_class <= CIK && sctx->b.family != CHIP_HAWAII)
key->ps.color_is_int8 = sctx->framebuffer.color_is_int8;
+ /* Disable unwritten outputs (if WRITE_ALL_CBUFS isn't enabled). */
+ if (!key->ps.last_cbuf) {
+ key->ps.spi_shader_col_format &= sel->colors_written_4bit;
+ key->ps.color_is_int8 &= sel->info.colors_written;
+ }
+
if (rs) {
bool is_poly = (sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES &&
sctx->current_rast_prim <= PIPE_PRIM_POLYGON) ||
@@ -831,6 +837,12 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
}
sel->esgs_itemsize = util_last_bit64(sel->outputs_written) * 16;
break;
+
+ case PIPE_SHADER_FRAGMENT:
+ for (i = 0; i < 8; i++)
+ if (sel->info.colors_written & (1 << i))
+ sel->colors_written_4bit |= 0xf << (4 * i);
+ break;
}
/* DB_SHADER_CONTROL */