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authorAlyssa Rosenzweig <[email protected]>2020-02-18 14:20:16 -0500
committerAlyssa Rosenzweig <[email protected]>2020-02-21 07:27:05 -0500
commitb929565ea8d4846b1943f35b6e86d685a616ed54 (patch)
treeade22274d92ad322a463b9849d88ca91878a62e1 /src/gallium/drivers
parentad44f587a8e3adbfa76aaea88f59e1f0724805b7 (diff)
panfrost: Rewrite texture descriptor creation logic
Rather than creating partially within the Gallium create function and monkeypatching on draw time with code split across N different files with tight Gallium dependencies, let's streamline everything into a series of maintainable routines in mesa/src/panfrost with no Gallium dependencies, doing the entire texture creation in one-shot and thus adding absolutely zero draw-time overhead (since we can allocate a BO for the descriptor and upload ahead-of-time, so switching textures is as cheap as switching pointers). Was this worth it? You know, I'm not sure :| Signed-off-by: Alyssa Rosenzweig <[email protected]> Reviewed-by: Boris Brezillon <[email protected]> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3858> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3858>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/panfrost/pan_context.c188
-rw-r--r--src/gallium/drivers/panfrost/pan_context.h4
-rw-r--r--src/gallium/drivers/panfrost/pan_resource.c21
3 files changed, 45 insertions, 168 deletions
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index 0d69036b9a2..ff00c2129bf 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -475,95 +475,19 @@ panfrost_upload_tex(
struct pipe_sampler_view *pview = &view->base;
struct panfrost_resource *rsrc = pan_resource(pview->texture);
- mali_ptr descriptor_gpu;
- void *descriptor;
-
- /* Do we interleave an explicit stride with every element? */
-
- bool has_manual_stride = view->manual_stride;
-
- /* For easy access */
-
- bool is_buffer = pview->target == PIPE_BUFFER;
- unsigned first_level = is_buffer ? 0 : pview->u.tex.first_level;
- unsigned last_level = is_buffer ? 0 : pview->u.tex.last_level;
- unsigned first_layer = is_buffer ? 0 : pview->u.tex.first_layer;
- unsigned last_layer = is_buffer ? 0 : pview->u.tex.last_layer;
- unsigned first_face = 0;
- unsigned last_face = 0;
- unsigned face_mult = 1;
-
- /* Cubemaps have 6 faces as layers in between each actual layer.
- * There's a bit of an impedence mismatch between Gallium and the
- * hardware, let's fixup for it */
-
- if (pview->target == PIPE_TEXTURE_CUBE || pview->target == PIPE_TEXTURE_CUBE_ARRAY) {
- /* TODO: logic wrong in the asserted out cases ... can they happen? */
-
- first_face = first_layer % 6;
- last_face = last_layer % 6;
- first_layer /= 6;
- last_layer /= 6;
-
- assert((first_layer == last_layer) || (first_face == 0 && last_face == 5));
- face_mult = 6;
- }
-
- /* Lower-bit is set when sampling from colour AFBC */
- bool is_afbc = rsrc->layout == MALI_TEXTURE_AFBC;
- bool is_zs = rsrc->base.bind & PIPE_BIND_DEPTH_STENCIL;
- unsigned afbc_bit = (is_afbc && !is_zs) ? 1 : 0;
/* Add the BO to the job so it's retained until the job is done. */
struct panfrost_batch *batch = panfrost_get_batch_for_fbo(ctx);
+
panfrost_batch_add_bo(batch, rsrc->bo,
PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
panfrost_bo_access_for_stage(st));
- /* Add the usage flags in, since they can change across the CSO
- * lifetime due to layout switches */
-
- view->hw.format.layout = rsrc->layout;
- view->hw.format.manual_stride = has_manual_stride;
-
- /* Inject the addresses in, interleaving array indices, mip levels,
- * cube faces, and strides in that order */
-
- unsigned idx = 0;
- unsigned levels = 1 + last_level - first_level;
- unsigned layers = 1 + last_layer - first_layer;
- unsigned faces = 1 + last_face - first_face;
- unsigned num_elements = levels * layers * faces;
- if (has_manual_stride)
- num_elements *= 2;
-
- descriptor = malloc(sizeof(struct mali_texture_descriptor) +
- sizeof(mali_ptr) * num_elements);
- memcpy(descriptor, &view->hw, sizeof(struct mali_texture_descriptor));
-
- mali_ptr *pointers_and_strides = descriptor +
- sizeof(struct mali_texture_descriptor);
-
- for (unsigned w = first_layer; w <= last_layer; ++w) {
- for (unsigned l = first_level; l <= last_level; ++l) {
- for (unsigned f = first_face; f <= last_face; ++f) {
- pointers_and_strides[idx++] =
- panfrost_get_texture_address(rsrc, l, w * face_mult + f)
- + afbc_bit + view->astc_stretch;
- if (has_manual_stride) {
- pointers_and_strides[idx++] =
- rsrc->slices[l].stride;
- }
- }
- }
- }
-
- descriptor_gpu = panfrost_upload_transient(batch, descriptor,
- sizeof(struct mali_texture_descriptor) +
- num_elements * sizeof(*pointers_and_strides));
- free(descriptor);
+ panfrost_batch_add_bo(batch, view->bo,
+ PAN_BO_ACCESS_SHARED | PAN_BO_ACCESS_READ |
+ panfrost_bo_access_for_stage(st));
- return descriptor_gpu;
+ return view->bo->gpu;
}
static void
@@ -2052,29 +1976,14 @@ panfrost_translate_texture_type(enum pipe_texture_target t) {
}
}
-static uint8_t
-panfrost_compute_astc_stretch(
- const struct util_format_description *desc)
-{
- unsigned width = desc->block.width;
- unsigned height = desc->block.height;
- assert(width >= 4 && width <= 12);
- assert(height >= 4 && height <= 12);
- if (width == 12)
- width = 11;
- if (height == 12)
- height = 11;
- return ((height - 4) * 8) + (width - 4);
-}
-
static struct pipe_sampler_view *
panfrost_create_sampler_view(
struct pipe_context *pctx,
struct pipe_resource *texture,
const struct pipe_sampler_view *template)
{
+ struct panfrost_screen *screen = pan_screen(pctx->screen);
struct panfrost_sampler_view *so = rzalloc(pctx, struct panfrost_sampler_view);
- int bytes_per_pixel = util_format_get_blocksize(texture->format);
pipe_reference(NULL, &texture->reference);
@@ -2086,12 +1995,6 @@ panfrost_create_sampler_view(
so->base.reference.count = 1;
so->base.context = pctx;
- /* sampler_views correspond to texture descriptors, minus the texture
- * (data) itself. So, we serialise the descriptor here and cache it for
- * later. */
-
- const struct util_format_description *desc = util_format_description(prsrc->base.format);
-
unsigned char user_swizzle[4] = {
template->swizzle_r,
template->swizzle_g,
@@ -2099,32 +2002,6 @@ panfrost_create_sampler_view(
template->swizzle_a
};
- enum mali_format format = panfrost_find_format(desc);
-
- if (format == MALI_ASTC_HDR_SUPP || format == MALI_ASTC_SRGB_SUPP)
- so->astc_stretch = panfrost_compute_astc_stretch(desc);
-
- /* Check if we need to set a custom stride by computing the "expected"
- * stride and comparing it to what the BO actually wants. Only applies
- * to linear textures, since tiled/compressed textures have strict
- * alignment requirements for their strides as it is */
-
- unsigned first_level = template->u.tex.first_level;
- unsigned last_level = template->u.tex.last_level;
-
- if (prsrc->layout == MALI_TEXTURE_LINEAR) {
- for (unsigned l = first_level; l <= last_level; ++l) {
- unsigned actual_stride = prsrc->slices[l].stride;
- unsigned width = u_minify(texture->width0, l);
- unsigned comp_stride = width * bytes_per_pixel;
-
- if (comp_stride != actual_stride) {
- so->manual_stride = true;
- break;
- }
- }
- }
-
/* In the hardware, array_size refers specifically to array textures,
* whereas in Gallium, it also covers cubemaps */
@@ -2136,26 +2013,32 @@ panfrost_create_sampler_view(
array_size /= 6;
}
- struct mali_texture_descriptor texture_descriptor = {
- .width = MALI_POSITIVE(u_minify(texture->width0, first_level)),
- .height = MALI_POSITIVE(u_minify(texture->height0, first_level)),
- .depth = MALI_POSITIVE(u_minify(texture->depth0, first_level)),
- .array_size = MALI_POSITIVE(array_size),
-
- .format = {
- .swizzle = panfrost_translate_swizzle_4(desc->swizzle),
- .format = format,
- .srgb = desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB,
- .type = panfrost_translate_texture_type(template->target),
- .unknown2 = 0x1,
- },
-
- .swizzle = panfrost_translate_swizzle_4(user_swizzle)
- };
-
- texture_descriptor.levels = last_level - first_level;
-
- so->hw = texture_descriptor;
+ enum mali_texture_type type =
+ panfrost_translate_texture_type(template->target);
+
+ unsigned size = panfrost_estimate_texture_size(
+ template->u.tex.first_level,
+ template->u.tex.last_level,
+ template->u.tex.first_layer,
+ template->u.tex.last_layer,
+ type, prsrc->layout);
+
+ so->bo = panfrost_bo_create(screen, size, 0);
+
+ panfrost_new_texture(
+ so->bo->cpu,
+ texture->width0, texture->height0,
+ texture->depth0, array_size,
+ texture->format,
+ type, prsrc->layout,
+ template->u.tex.first_level,
+ template->u.tex.last_level,
+ template->u.tex.first_layer,
+ template->u.tex.last_layer,
+ prsrc->cubemap_stride,
+ panfrost_translate_swizzle_4(user_swizzle),
+ prsrc->bo->gpu,
+ prsrc->slices);
return (struct pipe_sampler_view *) so;
}
@@ -2190,9 +2073,12 @@ panfrost_set_sampler_views(
static void
panfrost_sampler_view_destroy(
struct pipe_context *pctx,
- struct pipe_sampler_view *view)
+ struct pipe_sampler_view *pview)
{
- pipe_resource_reference(&view->texture, NULL);
+ struct panfrost_sampler_view *view = (struct panfrost_sampler_view *) pview;
+
+ pipe_resource_reference(&pview->texture, NULL);
+ panfrost_bo_unreference(view->bo);
ralloc_free(view);
}
diff --git a/src/gallium/drivers/panfrost/pan_context.h b/src/gallium/drivers/panfrost/pan_context.h
index 1a570261363..375569d7c73 100644
--- a/src/gallium/drivers/panfrost/pan_context.h
+++ b/src/gallium/drivers/panfrost/pan_context.h
@@ -262,9 +262,7 @@ struct panfrost_sampler_state {
struct panfrost_sampler_view {
struct pipe_sampler_view base;
- struct mali_texture_descriptor hw;
- uint8_t astc_stretch;
- bool manual_stride;
+ struct panfrost_bo *bo;
};
static inline struct panfrost_context *
diff --git a/src/gallium/drivers/panfrost/pan_resource.c b/src/gallium/drivers/panfrost/pan_resource.c
index 5c90a5e9b4c..d4c134f6246 100644
--- a/src/gallium/drivers/panfrost/pan_resource.c
+++ b/src/gallium/drivers/panfrost/pan_resource.c
@@ -533,15 +533,6 @@ panfrost_resource_destroy(struct pipe_screen *screen,
ralloc_free(rsrc);
}
-static unsigned
-panfrost_get_layer_stride(struct panfrost_resource *rsrc, unsigned level)
-{
- if (rsrc->base.target == PIPE_TEXTURE_3D)
- return rsrc->slices[level].size0;
- else
- return rsrc->cubemap_stride;
-}
-
static void *
panfrost_transfer_map(struct pipe_context *pctx,
struct pipe_resource *resource,
@@ -645,7 +636,9 @@ panfrost_transfer_map(struct pipe_context *pctx,
return transfer->map;
} else {
transfer->base.stride = rsrc->slices[level].stride;
- transfer->base.layer_stride = panfrost_get_layer_stride(rsrc, level);
+ transfer->base.layer_stride = panfrost_get_layer_stride(
+ rsrc->slices, rsrc->base.target == PIPE_TEXTURE_3D,
+ rsrc->cubemap_stride, level);
/* By mapping direct-write, we're implicitly already
* initialized (maybe), so be conservative */
@@ -792,10 +785,8 @@ panfrost_get_texture_address(
struct panfrost_resource *rsrc,
unsigned level, unsigned face)
{
- unsigned level_offset = rsrc->slices[level].offset;
- unsigned face_offset = face * panfrost_get_layer_stride(rsrc, level);
-
- return rsrc->bo->gpu + level_offset + face_offset;
+ bool is_3d = rsrc->base.target == PIPE_TEXTURE_3D;
+ return rsrc->bo->gpu + panfrost_texture_offset(rsrc->slices, is_3d, rsrc->cubemap_stride, level, face);
}
/* Given a resource that has already been allocated, hint that it should use a
@@ -856,6 +847,8 @@ panfrost_resource_hint_layout(
panfrost_bo_unreference(rsrc->bo);
rsrc->bo = panfrost_bo_create(screen, new_size, PAN_BO_DELAY_MMAP);
}
+
+ /* TODO: If there are textures bound, regenerate their descriptors */
}
static void