diff options
author | Marek Olšák <[email protected]> | 2016-04-16 14:41:57 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2016-04-22 01:30:39 +0200 |
commit | af249a7da9bf2621ab836d5074ef692677b11bbf (patch) | |
tree | 5e006ea5552461b793fe85b9c3c91f86fa716c45 /src/gallium/drivers | |
parent | fb523cb6ad3ffef22ab4b9cce9e53859c17c5739 (diff) |
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/freedreno/a2xx/fd2_compiler.c | 12 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_program.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_cmdline.c | 6 | ||||
-rw-r--r-- | src/gallium/drivers/nouveau/nv50/nv50_surface.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nvc0_program.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_fs.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_vs.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_asm.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 120 | ||||
-rw-r--r-- | src/gallium/drivers/r600/r600_state_common.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/r600/sb/sb_bc_parser.cpp | 14 | ||||
-rw-r--r-- | src/gallium/drivers/radeon/r600_pipe_common.c | 12 | ||||
-rw-r--r-- | src/gallium/drivers/radeon/radeon_llvm_emit.c | 12 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 128 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 14 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_fs.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/svga/svga_state_vs.c | 4 |
17 files changed, 169 insertions, 169 deletions
diff --git a/src/gallium/drivers/freedreno/a2xx/fd2_compiler.c b/src/gallium/drivers/freedreno/a2xx/fd2_compiler.c index b48fb4659cd..6829544d354 100644 --- a/src/gallium/drivers/freedreno/a2xx/fd2_compiler.c +++ b/src/gallium/drivers/freedreno/a2xx/fd2_compiler.c @@ -167,7 +167,7 @@ compile_init(struct fd2_compile_context *ctx, struct fd_program_stateobj *prog, ctx->output_export_idx[decl->Range.First] = semantic_idx(&decl->Semantic); - if (ctx->type == TGSI_PROCESSOR_VERTEX) { + if (ctx->type == PIPE_SHADER_VERTEX) { switch (name) { case TGSI_SEMANTIC_POSITION: ctx->position = ctx->num_regs[TGSI_FILE_OUTPUT]; @@ -307,7 +307,7 @@ static unsigned get_temp_gpr(struct fd2_compile_context *ctx, int idx) { unsigned num = idx + ctx->num_regs[TGSI_FILE_INPUT]; - if (ctx->type == TGSI_PROCESSOR_VERTEX) + if (ctx->type == PIPE_SHADER_VERTEX) num++; return num; } @@ -322,7 +322,7 @@ add_dst_reg(struct fd2_compile_context *ctx, struct ir2_instruction *alu, switch (dst->File) { case TGSI_FILE_OUTPUT: flags |= IR2_REG_EXPORT; - if (ctx->type == TGSI_PROCESSOR_VERTEX) { + if (ctx->type == PIPE_SHADER_VERTEX) { if (dst->Index == ctx->position) { num = 62; } else if (dst->Index == ctx->psize) { @@ -370,7 +370,7 @@ add_src_reg(struct fd2_compile_context *ctx, struct ir2_instruction *alu, flags |= IR2_REG_CONST; break; case TGSI_FILE_INPUT: - if (ctx->type == TGSI_PROCESSOR_VERTEX) { + if (ctx->type == PIPE_SHADER_VERTEX) { num = src->Index + 1; } else { num = export_linkage(ctx, @@ -1162,9 +1162,9 @@ fd2_compile_shader(struct fd_program_stateobj *prog, if (compile_init(&ctx, prog, so) != TGSI_PARSE_OK) return -1; - if (ctx.type == TGSI_PROCESSOR_VERTEX) { + if (ctx.type == PIPE_SHADER_VERTEX) { compile_vtx_fetch(&ctx); - } else if (ctx.type == TGSI_PROCESSOR_FRAGMENT) { + } else if (ctx.type == PIPE_SHADER_FRAGMENT) { prog->num_exports = 0; memset(prog->export_linkage, 0xff, sizeof(prog->export_linkage)); diff --git a/src/gallium/drivers/freedreno/freedreno_program.c b/src/gallium/drivers/freedreno/freedreno_program.c index e6a647852a3..9c51119d371 100644 --- a/src/gallium/drivers/freedreno/freedreno_program.c +++ b/src/gallium/drivers/freedreno/freedreno_program.c @@ -100,7 +100,7 @@ fd_prog_blit(struct pipe_context *pctx, int rts, bool depth) debug_assert(rts <= MAX_RENDER_TARGETS); - ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); + ureg = ureg_create(PIPE_SHADER_FRAGMENT); if (!ureg) return NULL; diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c index 7ae4e94f0b3..027673afe1c 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c @@ -241,13 +241,13 @@ int main(int argc, char **argv) tgsi_parse_init(&parse, toks); switch (parse.FullHeader.Processor.Processor) { - case TGSI_PROCESSOR_FRAGMENT: + case PIPE_SHADER_FRAGMENT: s.type = v.type = SHADER_FRAGMENT; break; - case TGSI_PROCESSOR_VERTEX: + case PIPE_SHADER_VERTEX: s.type = v.type = SHADER_VERTEX; break; - case TGSI_PROCESSOR_COMPUTE: + case PIPE_SHADER_COMPUTE: s.type = v.type = SHADER_COMPUTE; break; } diff --git a/src/gallium/drivers/nouveau/nv50/nv50_surface.c b/src/gallium/drivers/nouveau/nv50/nv50_surface.c index a284f27c366..61dec3f7be5 100644 --- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c +++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c @@ -900,7 +900,7 @@ nv50_blitter_make_fp(struct pipe_context *pipe, mode != NV50_BLIT_MODE_XS) cvt_un8 = true; - ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); + ureg = ureg_create(PIPE_SHADER_FRAGMENT); if (!ureg) return NULL; diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_program.c b/src/gallium/drivers/nouveau/nvc0/nvc0_program.c index d3024f9fa06..0f66e2a0bbd 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_program.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_program.c @@ -848,7 +848,7 @@ nvc0_program_init_tcp_empty(struct nvc0_context *nvc0) { struct ureg_program *ureg; - ureg = ureg_create(TGSI_PROCESSOR_TESS_CTRL); + ureg = ureg_create(PIPE_SHADER_TESS_CTRL); if (!ureg) return; diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 6a96e6720f7..7d76c06ed6b 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -220,7 +220,7 @@ static void r300_dummy_fragment_shader( struct ureg_src imm; /* Make a simple fragment shader which outputs (0, 0, 0, 1) */ - ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); + ureg = ureg_create(PIPE_SHADER_FRAGMENT); out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0); imm = ureg_imm4f(ureg, 0, 0, 0, 1); diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index 33612a322f7..62152714d20 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -187,7 +187,7 @@ static void r300_dummy_vertex_shader( /* Make a simple vertex shader which outputs (0, 0, 0, 1), * effectively rendering nothing. */ - ureg = ureg_create(TGSI_PROCESSOR_VERTEX); + ureg = ureg_create(PIPE_SHADER_VERTEX); dst = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); imm = ureg_imm4f(ureg, 0, 0, 0, 1); diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c index 2ba6003637e..c48d7586cbb 100644 --- a/src/gallium/drivers/r600/r600_asm.c +++ b/src/gallium/drivers/r600/r600_asm.c @@ -1690,7 +1690,7 @@ int r600_bytecode_build(struct r600_bytecode *bc) if (!bc->nstack) // If not 0, Stack_size already provided by llvm bc->nstack = bc->stack.max_entries; - if ((bc->type == TGSI_PROCESSOR_VERTEX || bc->type == TGSI_PROCESSOR_TESS_EVAL || bc->type == TGSI_PROCESSOR_TESS_CTRL) && !bc->nstack) { + if ((bc->type == PIPE_SHADER_VERTEX || bc->type == PIPE_SHADER_TESS_EVAL || bc->type == PIPE_SHADER_TESS_CTRL) && !bc->nstack) { bc->nstack = 1; } diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 77658f53551..64b049a1ced 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -182,13 +182,13 @@ int r600_pipe_shader_create(struct pipe_context *ctx, R600_ERR("translation from TGSI failed !\n"); goto error; } - if (shader->shader.processor_type == TGSI_PROCESSOR_VERTEX) { + if (shader->shader.processor_type == PIPE_SHADER_VERTEX) { /* only disable for vertex shaders in tess paths */ if (key.vs.as_ls) use_sb = 0; } - use_sb &= (shader->shader.processor_type != TGSI_PROCESSOR_TESS_CTRL); - use_sb &= (shader->shader.processor_type != TGSI_PROCESSOR_TESS_EVAL); + use_sb &= (shader->shader.processor_type != PIPE_SHADER_TESS_CTRL); + use_sb &= (shader->shader.processor_type != PIPE_SHADER_TESS_EVAL); /* disable SB for shaders using doubles */ use_sb &= !shader->shader.uses_doubles; @@ -234,16 +234,16 @@ int r600_pipe_shader_create(struct pipe_context *ctx, /* Build state. */ switch (shader->shader.processor_type) { - case TGSI_PROCESSOR_TESS_CTRL: + case PIPE_SHADER_TESS_CTRL: evergreen_update_hs_state(ctx, shader); break; - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_TESS_EVAL: if (key.tes.as_es) evergreen_update_es_state(ctx, shader); else evergreen_update_vs_state(ctx, shader); break; - case TGSI_PROCESSOR_GEOMETRY: + case PIPE_SHADER_GEOMETRY: if (rctx->b.chip_class >= EVERGREEN) { evergreen_update_gs_state(ctx, shader); evergreen_update_vs_state(ctx, shader->gs_copy_shader); @@ -252,7 +252,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx, r600_update_vs_state(ctx, shader->gs_copy_shader); } break; - case TGSI_PROCESSOR_VERTEX: + case PIPE_SHADER_VERTEX: export_shader = key.vs.as_es; if (rctx->b.chip_class >= EVERGREEN) { if (key.vs.as_ls) @@ -268,7 +268,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx, r600_update_vs_state(ctx, shader); } break; - case TGSI_PROCESSOR_FRAGMENT: + case PIPE_SHADER_FRAGMENT: if (rctx->b.chip_class >= EVERGREEN) { evergreen_update_ps_state(ctx, shader); } else { @@ -412,12 +412,12 @@ static int tgsi_is_supported(struct r600_shader_ctx *ctx) case TGSI_FILE_CONSTANT: break; case TGSI_FILE_INPUT: - if (ctx->type == TGSI_PROCESSOR_GEOMETRY || - ctx->type == TGSI_PROCESSOR_TESS_CTRL || - ctx->type == TGSI_PROCESSOR_TESS_EVAL) + if (ctx->type == PIPE_SHADER_GEOMETRY || + ctx->type == PIPE_SHADER_TESS_CTRL || + ctx->type == PIPE_SHADER_TESS_EVAL) break; case TGSI_FILE_OUTPUT: - if (ctx->type == TGSI_PROCESSOR_TESS_CTRL) + if (ctx->type == PIPE_SHADER_TESS_CTRL) break; default: R600_ERR("unsupported src %d (file %d, dimension %d)\n", j, @@ -429,7 +429,7 @@ static int tgsi_is_supported(struct r600_shader_ctx *ctx) } for (j = 0; j < i->Instruction.NumDstRegs; j++) { if (i->Dst[j].Register.Dimension) { - if (ctx->type == TGSI_PROCESSOR_TESS_CTRL) + if (ctx->type == PIPE_SHADER_TESS_CTRL) continue; R600_ERR("unsupported dst (dimension)\n"); return -EINVAL; @@ -864,7 +864,7 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) ctx->shader->input[i].interpolate = d->Interp.Interpolate; ctx->shader->input[i].interpolate_location = d->Interp.Location; ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + d->Range.First + j; - if (ctx->type == TGSI_PROCESSOR_FRAGMENT) { + if (ctx->type == PIPE_SHADER_FRAGMENT) { ctx->shader->input[i].spi_sid = r600_spi_sid(&ctx->shader->input[i]); switch (ctx->shader->input[i].name) { case TGSI_SEMANTIC_FACE: @@ -889,7 +889,7 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) if ((r = evergreen_interp_input(ctx, i))) return r; } - } else if (ctx->type == TGSI_PROCESSOR_GEOMETRY) { + } else if (ctx->type == PIPE_SHADER_GEOMETRY) { /* FIXME probably skip inputs if they aren't passed in the ring */ ctx->shader->input[i].ring_offset = ctx->next_ring_offset; ctx->next_ring_offset += 16; @@ -908,9 +908,9 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) ctx->shader->output[i].gpr = ctx->file_offset[TGSI_FILE_OUTPUT] + d->Range.First + j; ctx->shader->output[i].interpolate = d->Interp.Interpolate; ctx->shader->output[i].write_mask = d->Declaration.UsageMask; - if (ctx->type == TGSI_PROCESSOR_VERTEX || - ctx->type == TGSI_PROCESSOR_GEOMETRY || - ctx->type == TGSI_PROCESSOR_TESS_EVAL) { + if (ctx->type == PIPE_SHADER_VERTEX || + ctx->type == PIPE_SHADER_GEOMETRY || + ctx->type == PIPE_SHADER_TESS_EVAL) { ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]); switch (d->Semantic.Name) { case TGSI_SEMANTIC_CLIPDIST: @@ -939,10 +939,10 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) ctx->cv_output = i; break; } - if (ctx->type == TGSI_PROCESSOR_GEOMETRY) { + if (ctx->type == PIPE_SHADER_GEOMETRY) { ctx->gs_out_ring_offset += 16; } - } else if (ctx->type == TGSI_PROCESSOR_FRAGMENT) { + } else if (ctx->type == PIPE_SHADER_FRAGMENT) { switch (d->Semantic.Name) { case TGSI_SEMANTIC_COLOR: ctx->shader->nr_ps_max_color_exports++; @@ -1342,7 +1342,7 @@ static void tgsi_src(struct r600_shader_ctx *ctx, r600_src->swizzle[2] = 0; r600_src->swizzle[3] = 0; r600_src->sel = 0; - } else if (ctx->type != TGSI_PROCESSOR_TESS_CTRL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_INVOCATIONID) { + } else if (ctx->type != PIPE_SHADER_TESS_CTRL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_INVOCATIONID) { r600_src->swizzle[0] = 3; r600_src->swizzle[1] = 3; r600_src->swizzle[2] = 3; @@ -1361,7 +1361,7 @@ static void tgsi_src(struct r600_shader_ctx *ctx, } else if (ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_TESSOUTER) { r600_src->sel = 2; } else if (ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_VERTICESIN) { - if (ctx->type == TGSI_PROCESSOR_TESS_CTRL) { + if (ctx->type == PIPE_SHADER_TESS_CTRL) { r600_src->sel = ctx->tess_input_info; r600_src->swizzle[0] = 2; r600_src->swizzle[1] = 2; @@ -1374,13 +1374,13 @@ static void tgsi_src(struct r600_shader_ctx *ctx, r600_src->swizzle[2] = 3; r600_src->swizzle[3] = 3; } - } else if (ctx->type == TGSI_PROCESSOR_TESS_CTRL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_PRIMID) { + } else if (ctx->type == PIPE_SHADER_TESS_CTRL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_PRIMID) { r600_src->sel = 0; r600_src->swizzle[0] = 0; r600_src->swizzle[1] = 0; r600_src->swizzle[2] = 0; r600_src->swizzle[3] = 0; - } else if (ctx->type == TGSI_PROCESSOR_TESS_EVAL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_PRIMID) { + } else if (ctx->type == PIPE_SHADER_TESS_EVAL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_PRIMID) { r600_src->sel = 0; r600_src->swizzle[0] = 3; r600_src->swizzle[1] = 3; @@ -1853,19 +1853,19 @@ static int tgsi_split_lds_inputs(struct r600_shader_ctx *ctx) for (i = 0; i < inst->Instruction.NumSrcRegs; i++) { struct tgsi_full_src_register *src = &inst->Src[i]; - if (ctx->type == TGSI_PROCESSOR_TESS_EVAL && src->Register.File == TGSI_FILE_INPUT) { + if (ctx->type == PIPE_SHADER_TESS_EVAL && src->Register.File == TGSI_FILE_INPUT) { int treg = r600_get_temp(ctx); fetch_tes_input(ctx, src, treg); ctx->src[i].sel = treg; ctx->src[i].rel = 0; } - if (ctx->type == TGSI_PROCESSOR_TESS_CTRL && src->Register.File == TGSI_FILE_INPUT) { + if (ctx->type == PIPE_SHADER_TESS_CTRL && src->Register.File == TGSI_FILE_INPUT) { int treg = r600_get_temp(ctx); fetch_tcs_input(ctx, src, treg); ctx->src[i].sel = treg; ctx->src[i].rel = 0; } - if (ctx->type == TGSI_PROCESSOR_TESS_CTRL && src->Register.File == TGSI_FILE_OUTPUT) { + if (ctx->type == PIPE_SHADER_TESS_CTRL && src->Register.File == TGSI_FILE_OUTPUT) { int treg = r600_get_temp(ctx); fetch_tcs_output(ctx, src, treg); ctx->src[i].sel = treg; @@ -2158,7 +2158,7 @@ static int generate_gs_copy_shader(struct r600_context *rctx, ctx.shader = &cshader->shader; ctx.bc = &ctx.shader->bc; - ctx.type = ctx.bc->type = TGSI_PROCESSOR_VERTEX; + ctx.type = ctx.bc->type = PIPE_SHADER_VERTEX; r600_bytecode_init(ctx.bc, rctx->b.chip_class, rctx->b.family, rctx->screen->has_compressed_msaa_texturing); @@ -2954,7 +2954,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, ctx.bc->type = shader->processor_type; switch (ctx.type) { - case TGSI_PROCESSOR_VERTEX: + case PIPE_SHADER_VERTEX: shader->vs_as_gs_a = key.vs.as_gs_a; shader->vs_as_es = key.vs.as_es; shader->vs_as_ls = key.vs.as_ls; @@ -2963,21 +2963,21 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, if (shader->vs_as_ls) lds_outputs = true; break; - case TGSI_PROCESSOR_GEOMETRY: + case PIPE_SHADER_GEOMETRY: ring_outputs = true; break; - case TGSI_PROCESSOR_TESS_CTRL: + case PIPE_SHADER_TESS_CTRL: shader->tcs_prim_mode = key.tcs.prim_mode; lds_outputs = true; lds_inputs = true; break; - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_TESS_EVAL: shader->tes_as_es = key.tes.as_es; lds_inputs = true; if (shader->tes_as_es) ring_outputs = true; break; - case TGSI_PROCESSOR_FRAGMENT: + case PIPE_SHADER_FRAGMENT: shader->two_side = key.ps.color_two_side; break; default: @@ -3030,23 +3030,23 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, ctx.file_offset[i] = 0; } - if (ctx.type == TGSI_PROCESSOR_VERTEX) { + if (ctx.type == PIPE_SHADER_VERTEX) { ctx.file_offset[TGSI_FILE_INPUT] = 1; r600_bytecode_add_cfinst(ctx.bc, CF_OP_CALL_FS); } - if (ctx.type == TGSI_PROCESSOR_FRAGMENT) { + if (ctx.type == PIPE_SHADER_FRAGMENT) { if (ctx.bc->chip_class >= EVERGREEN) ctx.file_offset[TGSI_FILE_INPUT] = evergreen_gpr_count(&ctx); else ctx.file_offset[TGSI_FILE_INPUT] = allocate_system_value_inputs(&ctx, ctx.file_offset[TGSI_FILE_INPUT]); } - if (ctx.type == TGSI_PROCESSOR_GEOMETRY) { + if (ctx.type == PIPE_SHADER_GEOMETRY) { /* FIXME 1 would be enough in some cases (3 or less input vertices) */ ctx.file_offset[TGSI_FILE_INPUT] = 2; } - if (ctx.type == TGSI_PROCESSOR_TESS_CTRL) + if (ctx.type == PIPE_SHADER_TESS_CTRL) ctx.file_offset[TGSI_FILE_INPUT] = 1; - if (ctx.type == TGSI_PROCESSOR_TESS_EVAL) { + if (ctx.type == PIPE_SHADER_TESS_EVAL) { bool add_tesscoord = false, add_tess_inout = false; ctx.file_offset[TGSI_FILE_INPUT] = 1; for (i = 0; i < PIPE_MAX_SHADER_INPUTS; i++) { @@ -3079,15 +3079,15 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, ctx.bc->index_reg[0] = ctx.bc->ar_reg + 1; ctx.bc->index_reg[1] = ctx.bc->ar_reg + 2; - if (ctx.type == TGSI_PROCESSOR_TESS_CTRL) { + if (ctx.type == PIPE_SHADER_TESS_CTRL) { ctx.tess_input_info = ctx.bc->ar_reg + 3; ctx.tess_output_info = ctx.bc->ar_reg + 4; ctx.temp_reg = ctx.bc->ar_reg + 5; - } else if (ctx.type == TGSI_PROCESSOR_TESS_EVAL) { + } else if (ctx.type == PIPE_SHADER_TESS_EVAL) { ctx.tess_input_info = 0; ctx.tess_output_info = ctx.bc->ar_reg + 3; ctx.temp_reg = ctx.bc->ar_reg + 4; - } else if (ctx.type == TGSI_PROCESSOR_GEOMETRY) { + } else if (ctx.type == PIPE_SHADER_GEOMETRY) { ctx.gs_export_gpr_tregs[0] = ctx.bc->ar_reg + 3; ctx.gs_export_gpr_tregs[1] = ctx.bc->ar_reg + 4; ctx.gs_export_gpr_tregs[2] = ctx.bc->ar_reg + 5; @@ -3126,7 +3126,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, if (shader->vs_as_gs_a) vs_add_primid_output(&ctx, key.vs.prim_id_out); - if (ctx.type == TGSI_PROCESSOR_TESS_EVAL) + if (ctx.type == PIPE_SHADER_TESS_EVAL) r600_fetch_tess_io_info(&ctx); while (!tgsi_parse_end_of_tokens(&ctx.parse)) { @@ -3240,7 +3240,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, } } - if (ctx.type == TGSI_PROCESSOR_GEOMETRY) { + if (ctx.type == PIPE_SHADER_GEOMETRY) { struct r600_bytecode_alu alu; int r; @@ -3262,7 +3262,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, } } - if (ctx.type == TGSI_PROCESSOR_TESS_CTRL) + if (ctx.type == PIPE_SHADER_TESS_CTRL) r600_fetch_tess_io_info(&ctx); if (shader->two_side && ctx.colors_used) { @@ -3287,7 +3287,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, goto out_err; if ((r = tgsi_split_literal_constant(&ctx))) goto out_err; - if (ctx.type == TGSI_PROCESSOR_GEOMETRY) { + if (ctx.type == PIPE_SHADER_GEOMETRY) { if ((r = tgsi_split_gs_inputs(&ctx))) goto out_err; } else if (lds_inputs) { @@ -3304,7 +3304,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, if (r) goto out_err; - if (ctx.type == TGSI_PROCESSOR_TESS_CTRL) { + if (ctx.type == PIPE_SHADER_TESS_CTRL) { r = r600_store_tcs_output(&ctx); if (r) goto out_err; @@ -3372,9 +3372,9 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, /* Add stream outputs. */ if (so.num_outputs) { bool emit = false; - if (!lds_outputs && !ring_outputs && ctx.type == TGSI_PROCESSOR_VERTEX) + if (!lds_outputs && !ring_outputs && ctx.type == PIPE_SHADER_VERTEX) emit = true; - if (!ring_outputs && ctx.type == TGSI_PROCESSOR_TESS_EVAL) + if (!ring_outputs && ctx.type == PIPE_SHADER_TESS_EVAL) emit = true; if (emit) emit_streamout(&ctx, &so, -1, NULL); @@ -3382,11 +3382,11 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, pipeshader->enabled_stream_buffers_mask = ctx.enabled_stream_buffers_mask; convert_edgeflag_to_int(&ctx); - if (ctx.type == TGSI_PROCESSOR_TESS_CTRL) + if (ctx.type == PIPE_SHADER_TESS_CTRL) r600_emit_tess_factor(&ctx); if (lds_outputs) { - if (ctx.type == TGSI_PROCESSOR_VERTEX) { + if (ctx.type == PIPE_SHADER_VERTEX) { if (ctx.shader->noutput) emit_lds_vs_writes(&ctx); } @@ -3415,8 +3415,8 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, output[j].type = -1; output[j].op = CF_OP_EXPORT; switch (ctx.type) { - case TGSI_PROCESSOR_VERTEX: - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_VERTEX: + case PIPE_SHADER_TESS_EVAL: switch (shader->output[i].name) { case TGSI_SEMANTIC_POSITION: output[j].array_base = 60; @@ -3506,7 +3506,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, } break; - case TGSI_PROCESSOR_FRAGMENT: + case PIPE_SHADER_FRAGMENT: if (shader->output[i].name == TGSI_SEMANTIC_COLOR) { /* never export more colors than the number of CBs */ if (shader->output[i].sid >= max_color_exports) { @@ -3560,7 +3560,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, goto out_err; } break; - case TGSI_PROCESSOR_TESS_CTRL: + case PIPE_SHADER_TESS_CTRL: break; default: R600_ERR("unsupported processor type %d\n", ctx.type); @@ -3575,7 +3575,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, } /* add fake position export */ - if ((ctx.type == TGSI_PROCESSOR_VERTEX || ctx.type == TGSI_PROCESSOR_TESS_EVAL) && pos_emitted == false) { + if ((ctx.type == PIPE_SHADER_VERTEX || ctx.type == PIPE_SHADER_TESS_EVAL) && pos_emitted == false) { memset(&output[j], 0, sizeof(struct r600_bytecode_output)); output[j].gpr = 0; output[j].elem_size = 3; @@ -3591,7 +3591,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, } /* add fake param output for vertex shader if no param is exported */ - if ((ctx.type == TGSI_PROCESSOR_VERTEX || ctx.type == TGSI_PROCESSOR_TESS_EVAL) && next_param_base == 0) { + if ((ctx.type == PIPE_SHADER_VERTEX || ctx.type == PIPE_SHADER_TESS_EVAL) && next_param_base == 0) { memset(&output[j], 0, sizeof(struct r600_bytecode_output)); output[j].gpr = 0; output[j].elem_size = 3; @@ -3607,7 +3607,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, } /* add fake pixel export */ - if (ctx.type == TGSI_PROCESSOR_FRAGMENT && shader->nr_ps_color_exports == 0) { + if (ctx.type == PIPE_SHADER_FRAGMENT && shader->nr_ps_color_exports == 0) { memset(&output[j], 0, sizeof(struct r600_bytecode_output)); output[j].gpr = 0; output[j].elem_size = 3; @@ -3664,7 +3664,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, goto out_err; } - if (ctx.type == TGSI_PROCESSOR_GEOMETRY) { + if (ctx.type == PIPE_SHADER_GEOMETRY) { if ((r = generate_gs_copy_shader(rctx, pipeshader, &so))) return r; } @@ -3731,7 +3731,7 @@ static void tgsi_dst(struct r600_shader_ctx *ctx, if (inst->Instruction.Saturate) { r600_dst->clamp = 1; } - if (ctx->type == TGSI_PROCESSOR_TESS_CTRL) { + if (ctx->type == PIPE_SHADER_TESS_CTRL) { if (tgsi_dst->Register.File == TGSI_FILE_OUTPUT) { return; } @@ -6569,7 +6569,7 @@ static inline boolean tgsi_tex_src_requires_loading(struct r600_shader_ctx *ctx, inst->Src[index].Register.File != TGSI_FILE_INPUT && inst->Src[index].Register.File != TGSI_FILE_OUTPUT) || ctx->src[index].neg || ctx->src[index].abs || - (inst->Src[index].Register.File == TGSI_FILE_INPUT && ctx->type == TGSI_PROCESSOR_GEOMETRY); + (inst->Src[index].Register.File == TGSI_FILE_INPUT && ctx->type == PIPE_SHADER_GEOMETRY); } static inline unsigned tgsi_tex_get_src_gpr(struct r600_shader_ctx *ctx, diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index 19c61ff4435..abc41e00846 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -1378,7 +1378,7 @@ static void r600_generate_fixed_func_tcs(struct r600_context *rctx) { struct ureg_src const0, const1; struct ureg_dst tessouter, tessinner; - struct ureg_program *ureg = ureg_create(TGSI_PROCESSOR_TESS_CTRL); + struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL); if (!ureg) return; /* if we get here, we're screwed */ diff --git a/src/gallium/drivers/r600/sb/sb_bc_parser.cpp b/src/gallium/drivers/r600/sb/sb_bc_parser.cpp index 65aa801fb79..8124525bf4c 100644 --- a/src/gallium/drivers/r600/sb/sb_bc_parser.cpp +++ b/src/gallium/drivers/r600/sb/sb_bc_parser.cpp @@ -56,18 +56,18 @@ int bc_parser::decode() { if (pshader) { switch (bc->type) { - case TGSI_PROCESSOR_FRAGMENT: t = TARGET_PS; break; - case TGSI_PROCESSOR_VERTEX: + case PIPE_SHADER_FRAGMENT: t = TARGET_PS; break; + case PIPE_SHADER_VERTEX: t = pshader->vs_as_ls ? TARGET_LS : (pshader->vs_as_es ? TARGET_ES : TARGET_VS); break; - case TGSI_PROCESSOR_GEOMETRY: t = TARGET_GS; break; - case TGSI_PROCESSOR_COMPUTE: t = TARGET_COMPUTE; break; - case TGSI_PROCESSOR_TESS_CTRL: t = TARGET_HS; break; - case TGSI_PROCESSOR_TESS_EVAL: t = pshader->tes_as_es ? TARGET_ES : TARGET_VS; break; + case PIPE_SHADER_GEOMETRY: t = TARGET_GS; break; + case PIPE_SHADER_COMPUTE: t = TARGET_COMPUTE; break; + case PIPE_SHADER_TESS_CTRL: t = TARGET_HS; break; + case PIPE_SHADER_TESS_EVAL: t = pshader->tes_as_es ? TARGET_ES : TARGET_VS; break; default: assert(!"unknown shader target"); return -1; break; } } else { - if (bc->type == TGSI_PROCESSOR_COMPUTE) + if (bc->type == PIPE_SHADER_COMPUTE) t = TARGET_COMPUTE; else t = TARGET_FETCH; diff --git a/src/gallium/drivers/radeon/r600_pipe_common.c b/src/gallium/drivers/radeon/r600_pipe_common.c index 9ed6da6a82b..929fecb9284 100644 --- a/src/gallium/drivers/radeon/r600_pipe_common.c +++ b/src/gallium/drivers/radeon/r600_pipe_common.c @@ -965,17 +965,17 @@ bool r600_can_dump_shader(struct r600_common_screen *rscreen, unsigned processor) { switch (processor) { - case TGSI_PROCESSOR_VERTEX: + case PIPE_SHADER_VERTEX: return (rscreen->debug_flags & DBG_VS) != 0; - case TGSI_PROCESSOR_TESS_CTRL: + case PIPE_SHADER_TESS_CTRL: return (rscreen->debug_flags & DBG_TCS) != 0; - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_TESS_EVAL: return (rscreen->debug_flags & DBG_TES) != 0; - case TGSI_PROCESSOR_GEOMETRY: + case PIPE_SHADER_GEOMETRY: return (rscreen->debug_flags & DBG_GS) != 0; - case TGSI_PROCESSOR_FRAGMENT: + case PIPE_SHADER_FRAGMENT: return (rscreen->debug_flags & DBG_PS) != 0; - case TGSI_PROCESSOR_COMPUTE: + case PIPE_SHADER_COMPUTE: return (rscreen->debug_flags & DBG_CS) != 0; default: return false; diff --git a/src/gallium/drivers/radeon/radeon_llvm_emit.c b/src/gallium/drivers/radeon/radeon_llvm_emit.c index d3f5ae3fab6..13633d33b04 100644 --- a/src/gallium/drivers/radeon/radeon_llvm_emit.c +++ b/src/gallium/drivers/radeon/radeon_llvm_emit.c @@ -81,21 +81,21 @@ void radeon_llvm_shader_type(LLVMValueRef F, unsigned type) enum radeon_llvm_calling_convention calling_conv; switch (type) { - case TGSI_PROCESSOR_VERTEX: - case TGSI_PROCESSOR_TESS_CTRL: - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_VERTEX: + case PIPE_SHADER_TESS_CTRL: + case PIPE_SHADER_TESS_EVAL: llvm_type = RADEON_LLVM_SHADER_VS; calling_conv = RADEON_LLVM_AMDGPU_VS; break; - case TGSI_PROCESSOR_GEOMETRY: + case PIPE_SHADER_GEOMETRY: llvm_type = RADEON_LLVM_SHADER_GS; calling_conv = RADEON_LLVM_AMDGPU_GS; break; - case TGSI_PROCESSOR_FRAGMENT: + case PIPE_SHADER_FRAGMENT: llvm_type = RADEON_LLVM_SHADER_PS; calling_conv = RADEON_LLVM_AMDGPU_PS; break; - case TGSI_PROCESSOR_COMPUTE: + case PIPE_SHADER_COMPUTE: llvm_type = RADEON_LLVM_SHADER_CS; calling_conv = RADEON_LLVM_AMDGPU_CS; break; diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index ea183701d05..e277c2f3914 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -70,7 +70,7 @@ struct si_shader_context struct si_shader *shader; struct si_screen *screen; - unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */ + unsigned type; /* PIPE_SHADER_* specifies the type of shader. */ bool is_gs_copy_shader; /* Whether to generate the optimized shader variant compiled as a whole @@ -240,10 +240,10 @@ static LLVMValueRef unpack_param(struct si_shader_context *ctx, static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx) { switch (ctx->type) { - case TGSI_PROCESSOR_TESS_CTRL: + case PIPE_SHADER_TESS_CTRL: return unpack_param(ctx, SI_PARAM_REL_IDS, 0, 8); - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_TESS_EVAL: return LLVMGetParam(ctx->radeon_bld.main_fn, ctx->param_tes_rel_patch_id); @@ -277,9 +277,9 @@ static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx) static LLVMValueRef get_tcs_in_patch_stride(struct si_shader_context *ctx) { - if (ctx->type == TGSI_PROCESSOR_VERTEX) + if (ctx->type == PIPE_SHADER_VERTEX) return unpack_param(ctx, SI_PARAM_LS_OUT_LAYOUT, 0, 13); - else if (ctx->type == TGSI_PROCESSOR_TESS_CTRL) + else if (ctx->type == PIPE_SHADER_TESS_CTRL) return unpack_param(ctx, SI_PARAM_TCS_IN_LAYOUT, 0, 13); else { assert(0); @@ -499,16 +499,16 @@ static LLVMValueRef get_primitive_id(struct lp_build_tgsi_context *bld_base, return bld_base->uint_bld.zero; switch (ctx->type) { - case TGSI_PROCESSOR_VERTEX: + case PIPE_SHADER_VERTEX: return LLVMGetParam(ctx->radeon_bld.main_fn, ctx->param_vs_prim_id); - case TGSI_PROCESSOR_TESS_CTRL: + case PIPE_SHADER_TESS_CTRL: return LLVMGetParam(ctx->radeon_bld.main_fn, SI_PARAM_PATCH_ID); - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_TESS_EVAL: return LLVMGetParam(ctx->radeon_bld.main_fn, ctx->param_tes_patch_id); - case TGSI_PROCESSOR_GEOMETRY: + case PIPE_SHADER_GEOMETRY: return LLVMGetParam(ctx->radeon_bld.main_fn, SI_PARAM_PRIMITIVE_ID); default: @@ -1189,9 +1189,9 @@ static void declare_system_value( break; case TGSI_SEMANTIC_INVOCATIONID: - if (ctx->type == TGSI_PROCESSOR_TESS_CTRL) + if (ctx->type == PIPE_SHADER_TESS_CTRL) value = unpack_param(ctx, SI_PARAM_REL_IDS, 8, 5); - else if (ctx->type == TGSI_PROCESSOR_GEOMETRY) + else if (ctx->type == PIPE_SHADER_GEOMETRY) value = LLVMGetParam(radeon_bld->main_fn, SI_PARAM_GS_INSTANCE_ID); else @@ -1490,7 +1490,7 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base, /* Specify the target we are exporting */ args[3] = lp_build_const_int32(base->gallivm, target); - if (ctx->type == TGSI_PROCESSOR_FRAGMENT) { + if (ctx->type == PIPE_SHADER_FRAGMENT) { const union si_shader_key *key = &ctx->shader->key; unsigned col_formats = key->ps.epilog.spi_shader_col_format; int cbuf = target - V_008DFC_SQ_EXP_MRT; @@ -2374,7 +2374,7 @@ static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context *bld_base) * an IF statement is added that clamps all colors if the constant * is true. */ - if (ctx->type == TGSI_PROCESSOR_VERTEX) { + if (ctx->type == PIPE_SHADER_VERTEX) { struct lp_build_if_state if_ctx; LLVMValueRef cond = NULL; LLVMValueRef addr, val; @@ -4748,7 +4748,7 @@ static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action, /* The real barrier instruction isn’t needed, because an entire patch * always fits into a single wave. */ - if (ctx->type == TGSI_PROCESSOR_TESS_CTRL) { + if (ctx->type == PIPE_SHADER_TESS_CTRL) { emit_optimization_barrier(ctx); return; } @@ -4887,7 +4887,7 @@ static void create_function(struct si_shader_context *ctx) last_array_pointer = SI_PARAM_SHADER_BUFFERS; switch (ctx->type) { - case TGSI_PROCESSOR_VERTEX: + case PIPE_SHADER_VERTEX: params[SI_PARAM_VERTEX_BUFFERS] = const_array(ctx->v16i8, SI_NUM_VERTEX_BUFFERS); last_array_pointer = SI_PARAM_VERTEX_BUFFERS; params[SI_PARAM_BASE_VERTEX] = ctx->i32; @@ -4936,7 +4936,7 @@ static void create_function(struct si_shader_context *ctx) } break; - case TGSI_PROCESSOR_TESS_CTRL: + case PIPE_SHADER_TESS_CTRL: params[SI_PARAM_TCS_OUT_OFFSETS] = ctx->i32; params[SI_PARAM_TCS_OUT_LAYOUT] = ctx->i32; params[SI_PARAM_TCS_IN_LAYOUT] = ctx->i32; @@ -4958,7 +4958,7 @@ static void create_function(struct si_shader_context *ctx) } break; - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_TESS_EVAL: params[SI_PARAM_TCS_OUT_OFFSETS] = ctx->i32; params[SI_PARAM_TCS_OUT_LAYOUT] = ctx->i32; num_params = SI_PARAM_TCS_OUT_LAYOUT+1; @@ -4983,7 +4983,7 @@ static void create_function(struct si_shader_context *ctx) returns[num_returns++] = ctx->f32; break; - case TGSI_PROCESSOR_GEOMETRY: + case PIPE_SHADER_GEOMETRY: params[SI_PARAM_GS2VS_OFFSET] = ctx->i32; params[SI_PARAM_GS_WAVE_ID] = ctx->i32; last_sgpr = SI_PARAM_GS_WAVE_ID; @@ -5000,7 +5000,7 @@ static void create_function(struct si_shader_context *ctx) num_params = SI_PARAM_GS_INSTANCE_ID+1; break; - case TGSI_PROCESSOR_FRAGMENT: + case PIPE_SHADER_FRAGMENT: params[SI_PARAM_ALPHA_REF] = ctx->f32; params[SI_PARAM_PRIM_MASK] = ctx->i32; last_sgpr = SI_PARAM_PRIM_MASK; @@ -5054,7 +5054,7 @@ static void create_function(struct si_shader_context *ctx) } break; - case TGSI_PROCESSOR_COMPUTE: + case PIPE_SHADER_COMPUTE: params[SI_PARAM_GRID_SIZE] = v3i32; params[SI_PARAM_BLOCK_ID] = v3i32; last_sgpr = SI_PARAM_BLOCK_ID; @@ -5073,7 +5073,7 @@ static void create_function(struct si_shader_context *ctx) num_params, last_array_pointer, last_sgpr); /* Reserve register locations for VGPR inputs the PS prolog may need. */ - if (ctx->type == TGSI_PROCESSOR_FRAGMENT && + if (ctx->type == PIPE_SHADER_FRAGMENT && !ctx->is_monolithic) { radeon_llvm_add_attribute(ctx->radeon_bld.main_fn, "InitialPSInputAddr", @@ -5085,7 +5085,7 @@ static void create_function(struct si_shader_context *ctx) S_0286D0_LINEAR_CENTROID_ENA(1) | S_0286D0_FRONT_FACE_ENA(1) | S_0286D0_POS_FIXED_PT_ENA(1)); - } else if (ctx->type == TGSI_PROCESSOR_COMPUTE) { + } else if (ctx->type == PIPE_SHADER_COMPUTE) { const unsigned *properties = shader->selector->info.properties; unsigned max_work_group_size = properties[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH] * @@ -5108,7 +5108,7 @@ static void create_function(struct si_shader_context *ctx) /* Unused fragment shader inputs are eliminated by the compiler, * so we don't know yet how many there will be. */ - if (ctx->type != TGSI_PROCESSOR_FRAGMENT) + if (ctx->type != PIPE_SHADER_FRAGMENT) for (; i < num_params; ++i) shader->info.num_input_vgprs += llvm_get_type_size(params[i]) / 4; @@ -5125,9 +5125,9 @@ static void create_function(struct si_shader_context *ctx) "ddxy_lds", LOCAL_ADDR_SPACE); - if ((ctx->type == TGSI_PROCESSOR_VERTEX && shader->key.vs.as_ls) || - ctx->type == TGSI_PROCESSOR_TESS_CTRL || - ctx->type == TGSI_PROCESSOR_TESS_EVAL) + if ((ctx->type == PIPE_SHADER_VERTEX && shader->key.vs.as_ls) || + ctx->type == PIPE_SHADER_TESS_CTRL || + ctx->type == PIPE_SHADER_TESS_EVAL) declare_tess_lds(ctx); } @@ -5246,10 +5246,10 @@ static void preload_streamout_buffers(struct si_shader_context *ctx) /* Streamout can only be used if the shader is compiled as VS. */ if (!ctx->shader->selector->so.num_outputs || - (ctx->type == TGSI_PROCESSOR_VERTEX && + (ctx->type == PIPE_SHADER_VERTEX && (ctx->shader->key.vs.as_es || ctx->shader->key.vs.as_ls)) || - (ctx->type == TGSI_PROCESSOR_TESS_EVAL && + (ctx->type == PIPE_SHADER_TESS_EVAL && ctx->shader->key.tes.as_es)) return; @@ -5279,13 +5279,13 @@ static void preload_ring_buffers(struct si_shader_context *ctx) LLVMValueRef buf_ptr = LLVMGetParam(ctx->radeon_bld.main_fn, SI_PARAM_RW_BUFFERS); - if ((ctx->type == TGSI_PROCESSOR_VERTEX && + if ((ctx->type == PIPE_SHADER_VERTEX && ctx->shader->key.vs.as_es) || - (ctx->type == TGSI_PROCESSOR_TESS_EVAL && + (ctx->type == PIPE_SHADER_TESS_EVAL && ctx->shader->key.tes.as_es) || - ctx->type == TGSI_PROCESSOR_GEOMETRY) { + ctx->type == PIPE_SHADER_GEOMETRY) { unsigned ring = - ctx->type == TGSI_PROCESSOR_GEOMETRY ? SI_GS_RING_ESGS + ctx->type == PIPE_SHADER_GEOMETRY ? SI_GS_RING_ESGS : SI_ES_RING_ESGS; LLVMValueRef offset = lp_build_const_int32(gallivm, ring); @@ -5299,7 +5299,7 @@ static void preload_ring_buffers(struct si_shader_context *ctx) ctx->gsvs_ring[0] = build_indexed_load_const(ctx, buf_ptr, offset); } - if (ctx->type == TGSI_PROCESSOR_GEOMETRY) { + if (ctx->type == PIPE_SHADER_GEOMETRY) { int i; for (i = 0; i < 4; i++) { LLVMValueRef offset = lp_build_const_int32(gallivm, SI_GS_RING_GSVS0 + i); @@ -5545,7 +5545,7 @@ static void si_shader_dump_stats(struct si_screen *sscreen, unsigned max_simd_waves = 10; /* Compute LDS usage for PS. */ - if (processor == TGSI_PROCESSOR_FRAGMENT) { + if (processor == PIPE_SHADER_FRAGMENT) { /* The minimum usage per wave is (num_inputs * 36). The maximum * usage is (num_inputs * 36 * 16). * We can get anything in between and it varies between waves. @@ -5576,7 +5576,7 @@ static void si_shader_dump_stats(struct si_screen *sscreen, if (file != stderr || r600_can_dump_shader(&sscreen->b, processor)) { - if (processor == TGSI_PROCESSOR_FRAGMENT) { + if (processor == PIPE_SHADER_FRAGMENT) { fprintf(file, "*** SHADER CONFIG ***\n" "SPI_PS_INPUT_ADDR = 0x%04x\n" "SPI_PS_INPUT_ENA = 0x%04x\n", @@ -5608,28 +5608,28 @@ static const char *si_get_shader_name(struct si_shader *shader, unsigned processor) { switch (processor) { - case TGSI_PROCESSOR_VERTEX: + case PIPE_SHADER_VERTEX: if (shader->key.vs.as_es) return "Vertex Shader as ES"; else if (shader->key.vs.as_ls) return "Vertex Shader as LS"; else return "Vertex Shader as VS"; - case TGSI_PROCESSOR_TESS_CTRL: + case PIPE_SHADER_TESS_CTRL: return "Tessellation Control Shader"; - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_TESS_EVAL: if (shader->key.tes.as_es) return "Tessellation Evaluation Shader as ES"; else return "Tessellation Evaluation Shader as VS"; - case TGSI_PROCESSOR_GEOMETRY: + case PIPE_SHADER_GEOMETRY: if (shader->gs_copy_shader == NULL) return "GS Copy Shader as VS"; else return "Geometry Shader"; - case TGSI_PROCESSOR_FRAGMENT: + case PIPE_SHADER_FRAGMENT: return "Pixel Shader"; - case TGSI_PROCESSOR_COMPUTE: + case PIPE_SHADER_COMPUTE: return "Compute Shader"; default: return "Unknown Shader"; @@ -5718,10 +5718,10 @@ int si_compile_llvm(struct si_screen *sscreen, * concatenated. */ if (binary->rodata_size && - (processor == TGSI_PROCESSOR_VERTEX || - processor == TGSI_PROCESSOR_TESS_CTRL || - processor == TGSI_PROCESSOR_TESS_EVAL || - processor == TGSI_PROCESSOR_FRAGMENT)) { + (processor == PIPE_SHADER_VERTEX || + processor == PIPE_SHADER_TESS_CTRL || + processor == PIPE_SHADER_TESS_EVAL || + processor == PIPE_SHADER_FRAGMENT)) { fprintf(stderr, "radeonsi: The shader can't have rodata."); return -EINVAL; } @@ -5746,7 +5746,7 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen, outputs = MALLOC(gsinfo->num_outputs * sizeof(outputs[0])); si_init_shader_ctx(ctx, sscreen, ctx->shader, ctx->tm); - ctx->type = TGSI_PROCESSOR_VERTEX; + ctx->type = PIPE_SHADER_VERTEX; ctx->is_gs_copy_shader = true; create_meta_data(ctx); @@ -5794,7 +5794,7 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen, /* Dump LLVM IR before any optimization passes */ if (sscreen->b.debug_flags & DBG_PREOPT_IR && - r600_can_dump_shader(&sscreen->b, TGSI_PROCESSOR_GEOMETRY)) + r600_can_dump_shader(&sscreen->b, PIPE_SHADER_GEOMETRY)) LLVMDumpModule(bld_base->base.gallivm->module); radeon_llvm_finalize_module(&ctx->radeon_bld); @@ -5802,13 +5802,13 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen, r = si_compile_llvm(sscreen, &ctx->shader->binary, &ctx->shader->config, ctx->tm, bld_base->base.gallivm->module, - debug, TGSI_PROCESSOR_GEOMETRY, + debug, PIPE_SHADER_GEOMETRY, "GS Copy Shader"); if (!r) { - if (r600_can_dump_shader(&sscreen->b, TGSI_PROCESSOR_GEOMETRY)) + if (r600_can_dump_shader(&sscreen->b, PIPE_SHADER_GEOMETRY)) fprintf(stderr, "GS Copy Shader:\n"); si_shader_dump(sscreen, ctx->shader, debug, - TGSI_PROCESSOR_GEOMETRY, stderr); + PIPE_SHADER_GEOMETRY, stderr); r = si_shader_binary_upload(sscreen, ctx->shader); } @@ -5998,7 +5998,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, ctx.radeon_bld.load_system_value = declare_system_value; switch (ctx.type) { - case TGSI_PROCESSOR_VERTEX: + case PIPE_SHADER_VERTEX: ctx.radeon_bld.load_input = declare_input_vs; if (shader->key.vs.as_ls) bld_base->emit_epilogue = si_llvm_emit_ls_epilogue; @@ -6007,31 +6007,31 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, else bld_base->emit_epilogue = si_llvm_emit_vs_epilogue; break; - case TGSI_PROCESSOR_TESS_CTRL: + case PIPE_SHADER_TESS_CTRL: bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tcs; bld_base->emit_fetch_funcs[TGSI_FILE_OUTPUT] = fetch_output_tcs; bld_base->emit_store = store_output_tcs; bld_base->emit_epilogue = si_llvm_emit_tcs_epilogue; break; - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_TESS_EVAL: bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_tes; if (shader->key.tes.as_es) bld_base->emit_epilogue = si_llvm_emit_es_epilogue; else bld_base->emit_epilogue = si_llvm_emit_vs_epilogue; break; - case TGSI_PROCESSOR_GEOMETRY: + case PIPE_SHADER_GEOMETRY: bld_base->emit_fetch_funcs[TGSI_FILE_INPUT] = fetch_input_gs; bld_base->emit_epilogue = si_llvm_emit_gs_epilogue; break; - case TGSI_PROCESSOR_FRAGMENT: + case PIPE_SHADER_FRAGMENT: ctx.radeon_bld.load_input = declare_input_fs; if (is_monolithic) bld_base->emit_epilogue = si_llvm_emit_fs_epilogue; else bld_base->emit_epilogue = si_llvm_return_fs_outputs; break; - case TGSI_PROCESSOR_COMPUTE: + case PIPE_SHADER_COMPUTE: ctx.radeon_bld.declare_memory_region = declare_compute_memory; break; default: @@ -6056,7 +6056,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, SI_PARAM_POS_FIXED_PT); } - if (ctx.type == TGSI_PROCESSOR_GEOMETRY) { + if (ctx.type == PIPE_SHADER_GEOMETRY) { int i; for (i = 0; i < 4; i++) { ctx.gs_next_vertex[i] = @@ -6094,7 +6094,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, shader->info.num_input_sgprs += 1; /* scratch byte offset */ /* Calculate the number of fragment input VGPRs. */ - if (ctx.type == TGSI_PROCESSOR_FRAGMENT) { + if (ctx.type == PIPE_SHADER_FRAGMENT) { shader->info.num_input_vgprs = 0; shader->info.face_vgpr_index = -1; @@ -6134,7 +6134,7 @@ int si_compile_tgsi_shader(struct si_screen *sscreen, shader->info.num_input_vgprs += 1; } - if (ctx.type == TGSI_PROCESSOR_GEOMETRY) { + if (ctx.type == PIPE_SHADER_GEOMETRY) { shader->gs_copy_shader = CALLOC_STRUCT(si_shader); shader->gs_copy_shader->selector = shader->selector; ctx.shader = shader->gs_copy_shader; @@ -6232,7 +6232,7 @@ static bool si_compile_vs_prolog(struct si_screen *sscreen, bool status = true; si_init_shader_ctx(&ctx, sscreen, &shader, tm); - ctx.type = TGSI_PROCESSOR_VERTEX; + ctx.type = PIPE_SHADER_VERTEX; ctx.param_vertex_id = key->vs_prolog.num_input_sgprs; ctx.param_instance_id = key->vs_prolog.num_input_sgprs + 3; @@ -6340,7 +6340,7 @@ static bool si_compile_vs_epilog(struct si_screen *sscreen, bool status = true; si_init_shader_ctx(&ctx, sscreen, NULL, tm); - ctx.type = TGSI_PROCESSOR_VERTEX; + ctx.type = PIPE_SHADER_VERTEX; /* Declare input VGPRs. */ num_params = key->vs_epilog.states.export_prim_id ? @@ -6498,7 +6498,7 @@ static bool si_compile_tcs_epilog(struct si_screen *sscreen, bool status = true; si_init_shader_ctx(&ctx, sscreen, &shader, tm); - ctx.type = TGSI_PROCESSOR_TESS_CTRL; + ctx.type = PIPE_SHADER_TESS_CTRL; shader.key.tcs.epilog = key->tcs_epilog.states; /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */ @@ -6588,7 +6588,7 @@ static bool si_compile_ps_prolog(struct si_screen *sscreen, bool status = true; si_init_shader_ctx(&ctx, sscreen, &shader, tm); - ctx.type = TGSI_PROCESSOR_FRAGMENT; + ctx.type = PIPE_SHADER_FRAGMENT; shader.key.ps.prolog = key->ps_prolog.states; /* Number of inputs + 8 color elements. */ @@ -6750,7 +6750,7 @@ static bool si_compile_ps_epilog(struct si_screen *sscreen, bool status = true; si_init_shader_ctx(&ctx, sscreen, &shader, tm); - ctx.type = TGSI_PROCESSOR_FRAGMENT; + ctx.type = PIPE_SHADER_FRAGMENT; shader.key.ps.epilog = key->ps_epilog.states; /* Declare input SGPRs. */ diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 4fc079716a7..80247f7281a 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -999,20 +999,20 @@ static void si_parse_next_shader_property(const struct tgsi_shader_info *info, unsigned next_shader = info->properties[TGSI_PROPERTY_NEXT_SHADER]; switch (info->processor) { - case TGSI_PROCESSOR_VERTEX: + case PIPE_SHADER_VERTEX: switch (next_shader) { - case TGSI_PROCESSOR_GEOMETRY: + case PIPE_SHADER_GEOMETRY: key->vs.as_es = 1; break; - case TGSI_PROCESSOR_TESS_CTRL: - case TGSI_PROCESSOR_TESS_EVAL: + case PIPE_SHADER_TESS_CTRL: + case PIPE_SHADER_TESS_EVAL: key->vs.as_ls = 1; break; } break; - case TGSI_PROCESSOR_TESS_EVAL: - if (next_shader == TGSI_PROCESSOR_GEOMETRY) + case PIPE_SHADER_TESS_EVAL: + if (next_shader == PIPE_SHADER_GEOMETRY) key->tes.as_es = 1; break; } @@ -1805,7 +1805,7 @@ static void si_generate_fixed_func_tcs(struct si_context *sctx) { struct ureg_src outer, inner; struct ureg_dst tessouter, tessinner; - struct ureg_program *ureg = ureg_create(TGSI_PROCESSOR_TESS_CTRL); + struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL); if (!ureg) return; /* if we get here, we're screwed */ diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index bac91669be1..72d591bb1bb 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -63,7 +63,7 @@ get_dummy_fragment_shader(void) struct ureg_dst dst; unsigned num_tokens; - ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT); + ureg = ureg_create(PIPE_SHADER_FRAGMENT); if (!ureg) return NULL; diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c index a103dab25fe..f46e6b3d4da 100644 --- a/src/gallium/drivers/svga/svga_state_vs.c +++ b/src/gallium/drivers/svga/svga_state_vs.c @@ -54,7 +54,7 @@ get_dummy_vertex_shader(void) struct ureg_dst dst; unsigned num_tokens; - ureg = ureg_create(TGSI_PROCESSOR_VERTEX); + ureg = ureg_create(PIPE_SHADER_VERTEX); if (!ureg) return NULL; @@ -273,7 +273,7 @@ compile_passthrough_vs(struct svga_context *svga, num_inputs = fs->base.info.num_inputs; - ureg = ureg_create(TGSI_PROCESSOR_VERTEX); + ureg = ureg_create(PIPE_SHADER_VERTEX); if (!ureg) return PIPE_ERROR_OUT_OF_MEMORY; |