diff options
author | Christian König <[email protected]> | 2010-10-28 20:24:56 +0200 |
---|---|---|
committer | Christian König <[email protected]> | 2010-10-28 20:24:56 +0200 |
commit | 41ed47d6b8fb6c032e2907ef2e49e414c26f35c1 (patch) | |
tree | 8cf267ee3ac5d8b530dd70a28a0d568344aa8304 /src/gallium/drivers | |
parent | 97a7cf230a70c64fff300931ae7c00aa00449c97 (diff) | |
parent | 5479fa34d9acebd55f68c23a278cf382d0e84248 (diff) |
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
Conflicts:
src/gallium/include/pipe/p_format.h
Diffstat (limited to 'src/gallium/drivers')
86 files changed, 4105 insertions, 2443 deletions
diff --git a/src/gallium/drivers/galahad/glhd_context.c b/src/gallium/drivers/galahad/glhd_context.c index ff6d2aa00ab..50f66079c2a 100644 --- a/src/gallium/drivers/galahad/glhd_context.c +++ b/src/gallium/drivers/galahad/glhd_context.c @@ -641,7 +641,7 @@ galahad_set_index_buffer(struct pipe_context *_pipe, break; default: glhd_warn("index buffer %p has unrecognized index size %d", - _ib->buffer, _ib->index_size); + (void *) _ib->buffer, _ib->index_size); break; } } @@ -1013,7 +1013,7 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) glhd_pipe->pipe = pipe; - glhd_warn("Created context %p", glhd_pipe); + glhd_warn("Created context %p", (void *) glhd_pipe); return &glhd_pipe->base; } diff --git a/src/gallium/drivers/galahad/glhd_screen.c b/src/gallium/drivers/galahad/glhd_screen.c index 288941b1066..b6cc41d908b 100644 --- a/src/gallium/drivers/galahad/glhd_screen.c +++ b/src/gallium/drivers/galahad/glhd_screen.c @@ -370,7 +370,7 @@ galahad_screen_create(struct pipe_screen *screen) glhd_screen->screen = screen; - glhd_warn("Created screen %p", glhd_screen); + glhd_warn("Created screen %p", (void *) glhd_screen); return &glhd_screen->base; } diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index 55b877b4ab9..669e42e3003 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -28,8 +28,6 @@ C_SOURCES = \ lp_scene_queue.c \ lp_screen.c \ lp_setup.c \ - lp_setup_coef.c \ - lp_setup_coef_intrin.c \ lp_setup_line.c \ lp_setup_point.c \ lp_setup_tri.c \ @@ -38,6 +36,7 @@ C_SOURCES = \ lp_state_clip.c \ lp_state_derived.c \ lp_state_fs.c \ + lp_state_setup.c \ lp_state_gs.c \ lp_state_rasterizer.c \ lp_state_sampler.c \ @@ -63,14 +62,14 @@ PROGS := lp_test_format \ # Need this for the lp_test_*.o files CLEAN_EXTRA = *.o +include ../../Makefile.template + lp_test_sincos.o : sse_mathfun.h PROGS_DEPS := ../../auxiliary/libgallium.a -include ../../Makefile.template - lp_tile_soa.c: lp_tile_soa.py ../../auxiliary/util/u_format_parse.py ../../auxiliary/util/u_format_pack.py ../../auxiliary/util/u_format.csv - python lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@ + $(PYTHON2) $(PYTHON_FLAGS) lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@ LDFLAGS += $(LLVM_LDFLAGS) LIBS += -L../../auxiliary/ -lgallium libllvmpipe.a $(LLVM_LIBS) $(GL_LIB_DEPS) diff --git a/src/gallium/drivers/llvmpipe/SConscript b/src/gallium/drivers/llvmpipe/SConscript index 650435f0f19..49950153a4f 100644 --- a/src/gallium/drivers/llvmpipe/SConscript +++ b/src/gallium/drivers/llvmpipe/SConscript @@ -27,13 +27,7 @@ env.Depends('lp_tile_soa.c', [ ]) -# Only enable SSSE3 for lp_tile_soa_sse3.c -ssse3_env = env.Clone() -if env['gcc'] \ - and distutils.version.LooseVersion(env['CCVERSION']) >= distutils.version.LooseVersion('4.3') \ - and env['machine'] in ('x86', 'x86_64') : - ssse3_env.Append(CCFLAGS = ['-mssse3']) -lp_tile_soa_os = ssse3_env.SharedObject('lp_tile_soa.c') +lp_tile_soa_os = env.SharedObject('lp_tile_soa.c') llvmpipe = env.ConvenienceLibrary( @@ -64,13 +58,12 @@ llvmpipe = env.ConvenienceLibrary( 'lp_setup_line.c', 'lp_setup_point.c', 'lp_setup_tri.c', - 'lp_setup_coef.c', - 'lp_setup_coef_intrin.c', 'lp_setup_vbuf.c', 'lp_state_blend.c', 'lp_state_clip.c', 'lp_state_derived.c', 'lp_state_fs.c', + 'lp_state_setup.c', 'lp_state_gs.c', 'lp_state_rasterizer.c', 'lp_state_sampler.c', diff --git a/src/gallium/drivers/llvmpipe/lp_bld_alpha.c b/src/gallium/drivers/llvmpipe/lp_bld_alpha.c index e28efe778f9..e50643790c8 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_alpha.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_alpha.c @@ -48,7 +48,8 @@ lp_build_alpha_test(LLVMBuilderRef builder, struct lp_type type, struct lp_build_mask_context *mask, LLVMValueRef alpha, - LLVMValueRef ref) + LLVMValueRef ref, + boolean do_branch) { struct lp_build_context bld; LLVMValueRef test; @@ -60,4 +61,7 @@ lp_build_alpha_test(LLVMBuilderRef builder, lp_build_name(test, "alpha_mask"); lp_build_mask_update(mask, test); + + if (do_branch) + lp_build_mask_check(mask); } diff --git a/src/gallium/drivers/llvmpipe/lp_bld_alpha.h b/src/gallium/drivers/llvmpipe/lp_bld_alpha.h index 44603b418c0..27ca8aad4d4 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_alpha.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_alpha.h @@ -48,7 +48,8 @@ lp_build_alpha_test(LLVMBuilderRef builder, struct lp_type type, struct lp_build_mask_context *mask, LLVMValueRef alpha, - LLVMValueRef ref); + LLVMValueRef ref, + boolean do_branch); #endif /* !LP_BLD_ALPHA_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/drivers/llvmpipe/lp_bld_depth.c index 7eabe0508de..7eb76d4fb31 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2009 VMware, Inc. + * Copyright 2009-2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -53,15 +53,8 @@ * ... ... ... ... ... ... ... ... ... * * - * Stencil test: - * Two-sided stencil test is supported but probably not as efficient as - * it could be. Currently, we use if/then/else constructs to do the - * operations for front vs. back-facing polygons. We could probably do - * both the front and back arithmetic then use a Select() instruction to - * choose the result depending on polyon orientation. We'd have to - * measure performance both ways and see which is better. - * * @author Jose Fonseca <[email protected]> + * @author Brian Paul <[email protected]> */ #include "pipe/p_state.h" @@ -71,6 +64,7 @@ #include "gallivm/lp_bld_arit.h" #include "gallivm/lp_bld_bitarit.h" #include "gallivm/lp_bld_const.h" +#include "gallivm/lp_bld_conv.h" #include "gallivm/lp_bld_logic.h" #include "gallivm/lp_bld_flow.h" #include "gallivm/lp_bld_intr.h" @@ -310,8 +304,13 @@ lp_depth_type(const struct util_format_description *format_desc, } else if(format_desc->channel[swizzle].type == UTIL_FORMAT_TYPE_UNSIGNED) { assert(format_desc->block.bits <= 32); - if(format_desc->channel[swizzle].normalized) - type.norm = TRUE; + assert(format_desc->channel[swizzle].normalized); + if (format_desc->channel[swizzle].size < format_desc->block.bits) { + /* Prefer signed integers when possible, as SSE has less support + * for unsigned comparison; + */ + type.sign = TRUE; + } } else assert(0); @@ -333,7 +332,7 @@ lp_depth_type(const struct util_format_description *format_desc, */ static boolean get_z_shift_and_mask(const struct util_format_description *format_desc, - unsigned *shift, unsigned *mask) + unsigned *shift, unsigned *width, unsigned *mask) { const unsigned total_bits = format_desc->block.bits; unsigned z_swizzle; @@ -349,12 +348,14 @@ get_z_shift_and_mask(const struct util_format_description *format_desc, if (z_swizzle == UTIL_FORMAT_SWIZZLE_NONE) return FALSE; + *width = format_desc->channel[z_swizzle].size; + padding_right = 0; for (chan = 0; chan < z_swizzle; ++chan) padding_right += format_desc->channel[chan].size; padding_left = - total_bits - (padding_right + format_desc->channel[z_swizzle].size); + total_bits - (padding_right + *width); if (padding_left || padding_right) { unsigned long long mask_left = (1ULL << (total_bits - padding_left)) - 1; @@ -365,7 +366,7 @@ get_z_shift_and_mask(const struct util_format_description *format_desc, *mask = 0xffffffff; } - *shift = padding_left; + *shift = padding_right; return TRUE; } @@ -409,7 +410,7 @@ get_s_shift_and_mask(const struct util_format_description *format_desc, * \param maskvalue is the depth test mask. * \param counter is a pointer of the uint32 counter. */ -static void +void lp_build_occlusion_count(LLVMBuilderRef builder, struct lp_type type, LLVMValueRef maskvalue, @@ -446,33 +447,58 @@ lp_build_occlusion_count(LLVMBuilderRef builder, * \param format_desc description of the depth/stencil surface * \param mask the alive/dead pixel mask for the quad (vector) * \param stencil_refs the front/back stencil ref values (scalar) - * \param z_src the incoming depth/stencil values (a 2x2 quad) + * \param z_src the incoming depth/stencil values (a 2x2 quad, float32) * \param zs_dst_ptr pointer to depth/stencil values in framebuffer - * \param facing contains float value indicating front/back facing polygon + * \param facing contains boolean value indicating front/back facing polygon */ void lp_build_depth_stencil_test(LLVMBuilderRef builder, const struct pipe_depth_state *depth, const struct pipe_stencil_state stencil[2], - struct lp_type type, + struct lp_type z_src_type, const struct util_format_description *format_desc, struct lp_build_mask_context *mask, LLVMValueRef stencil_refs[2], LLVMValueRef z_src, LLVMValueRef zs_dst_ptr, LLVMValueRef face, - LLVMValueRef counter) + LLVMValueRef *zs_value, + boolean do_branch) { - struct lp_build_context bld; - struct lp_build_context sbld; + struct lp_type z_type; + struct lp_build_context z_bld; + struct lp_build_context s_bld; struct lp_type s_type; + unsigned z_shift = 0, z_width = 0, z_mask = 0; LLVMValueRef zs_dst, z_dst = NULL; LLVMValueRef stencil_vals = NULL; LLVMValueRef z_bitmask = NULL, stencil_shift = NULL; LLVMValueRef z_pass = NULL, s_pass_mask = NULL; - LLVMValueRef orig_mask = mask->value; + LLVMValueRef orig_mask = lp_build_mask_value(mask); LLVMValueRef front_facing = NULL; + + /* + * Depths are expected to be between 0 and 1, even if they are stored in + * floats. Setting these bits here will ensure that the lp_build_conv() call + * below won't try to unnecessarily clamp the incoming values. + */ + if(z_src_type.floating) { + z_src_type.sign = FALSE; + z_src_type.norm = TRUE; + } + else { + assert(!z_src_type.sign); + assert(z_src_type.norm); + } + + /* Pick the depth type. */ + z_type = lp_depth_type(format_desc, z_src_type.width*z_src_type.length); + + /* FIXME: Cope with a depth test type with a different bit width. */ + assert(z_type.width == z_src_type.width); + assert(z_type.length == z_src_type.length); + /* Sanity checking */ { const unsigned z_swizzle = format_desc->swizzle[0]; @@ -493,8 +519,8 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder, } assert(z_swizzle < 4); - assert(format_desc->block.bits == type.width); - if (type.floating) { + assert(format_desc->block.bits == z_type.width); + if (z_type.floating) { assert(z_swizzle == 0); assert(format_desc->channel[z_swizzle].type == UTIL_FORMAT_TYPE_FLOAT); @@ -505,54 +531,56 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder, assert(format_desc->channel[z_swizzle].type == UTIL_FORMAT_TYPE_UNSIGNED); assert(format_desc->channel[z_swizzle].normalized); - assert(!type.fixed); - assert(!type.sign); - assert(type.norm); + assert(!z_type.fixed); } } /* Setup build context for Z vals */ - lp_build_context_init(&bld, builder, type); + lp_build_context_init(&z_bld, builder, z_type); /* Setup build context for stencil vals */ - s_type = lp_type_int_vec(type.width); - lp_build_context_init(&sbld, builder, s_type); + s_type = lp_type_int_vec(z_type.width); + lp_build_context_init(&s_bld, builder, s_type); /* Load current z/stencil value from z/stencil buffer */ + zs_dst_ptr = LLVMBuildBitCast(builder, + zs_dst_ptr, + LLVMPointerType(z_bld.vec_type, 0), ""); zs_dst = LLVMBuildLoad(builder, zs_dst_ptr, ""); - lp_build_name(zs_dst, "zsbufval"); + lp_build_name(zs_dst, "zs_dst"); /* Compute and apply the Z/stencil bitmasks and shifts. */ { - unsigned z_shift, z_mask; unsigned s_shift, s_mask; - if (get_z_shift_and_mask(format_desc, &z_shift, &z_mask)) { - if (z_shift) { - LLVMValueRef shift = lp_build_const_int_vec(type, z_shift); - z_src = LLVMBuildLShr(builder, z_src, shift, ""); - } - + if (get_z_shift_and_mask(format_desc, &z_shift, &z_width, &z_mask)) { if (z_mask != 0xffffffff) { - LLVMValueRef mask = lp_build_const_int_vec(type, z_mask); - z_src = LLVMBuildAnd(builder, z_src, mask, ""); - z_dst = LLVMBuildAnd(builder, zs_dst, mask, ""); - z_bitmask = mask; /* used below */ + z_bitmask = lp_build_const_int_vec(z_type, z_mask); } - else { + + /* + * Align the framebuffer Z 's LSB to the right. + */ + if (z_shift) { + LLVMValueRef shift = lp_build_const_int_vec(z_type, z_shift); + z_dst = LLVMBuildLShr(builder, zs_dst, shift, "z_dst"); + } else if (z_bitmask) { + /* TODO: Instead of loading a mask from memory and ANDing, it's + * probably faster to just shake the bits with two shifts. */ + z_dst = LLVMBuildAnd(builder, zs_dst, z_bitmask, "z_dst"); + } else { z_dst = zs_dst; + lp_build_name(z_dst, "z_dst"); } - - lp_build_name(z_dst, "zsbuf.z"); } if (get_s_shift_and_mask(format_desc, &s_shift, &s_mask)) { if (s_shift) { - LLVMValueRef shift = lp_build_const_int_vec(type, s_shift); + LLVMValueRef shift = lp_build_const_int_vec(s_type, s_shift); stencil_vals = LLVMBuildLShr(builder, zs_dst, shift, ""); stencil_shift = shift; /* used below */ } @@ -561,48 +589,85 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder, } if (s_mask != 0xffffffff) { - LLVMValueRef mask = lp_build_const_int_vec(type, s_mask); + LLVMValueRef mask = lp_build_const_int_vec(s_type, s_mask); stencil_vals = LLVMBuildAnd(builder, stencil_vals, mask, ""); } - lp_build_name(stencil_vals, "stencil"); + lp_build_name(stencil_vals, "s_dst"); } } if (stencil[0].enabled) { if (face) { - LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0); + LLVMValueRef zero = LLVMConstInt(LLVMInt32Type(), 0, 0); - /* front_facing = face > 0.0 ? ~0 : 0 */ - front_facing = LLVMBuildFCmp(builder, LLVMRealUGT, face, zero, ""); + /* front_facing = face != 0 ? ~0 : 0 */ + front_facing = LLVMBuildICmp(builder, LLVMIntNE, face, zero, ""); front_facing = LLVMBuildSExt(builder, front_facing, - LLVMIntType(bld.type.length*bld.type.width), + LLVMIntType(s_bld.type.length*s_bld.type.width), ""); front_facing = LLVMBuildBitCast(builder, front_facing, - bld.int_vec_type, ""); + s_bld.int_vec_type, ""); } /* convert scalar stencil refs into vectors */ - stencil_refs[0] = lp_build_broadcast_scalar(&bld, stencil_refs[0]); - stencil_refs[1] = lp_build_broadcast_scalar(&bld, stencil_refs[1]); + stencil_refs[0] = lp_build_broadcast_scalar(&s_bld, stencil_refs[0]); + stencil_refs[1] = lp_build_broadcast_scalar(&s_bld, stencil_refs[1]); - s_pass_mask = lp_build_stencil_test(&sbld, stencil, + s_pass_mask = lp_build_stencil_test(&s_bld, stencil, stencil_refs, stencil_vals, front_facing); /* apply stencil-fail operator */ { - LLVMValueRef s_fail_mask = lp_build_andnot(&bld, orig_mask, s_pass_mask); - stencil_vals = lp_build_stencil_op(&sbld, stencil, S_FAIL_OP, + LLVMValueRef s_fail_mask = lp_build_andnot(&s_bld, orig_mask, s_pass_mask); + stencil_vals = lp_build_stencil_op(&s_bld, stencil, S_FAIL_OP, stencil_refs, stencil_vals, s_fail_mask, front_facing); } } if (depth->enabled) { + /* + * Convert fragment Z to the desired type, aligning the LSB to the right. + */ + + assert(z_type.width == z_src_type.width); + assert(z_type.length == z_src_type.length); + assert(lp_check_value(z_src_type, z_src)); + if (z_src_type.floating) { + /* + * Convert from floating point values + */ + + if (!z_type.floating) { + z_src = lp_build_clamped_float_to_unsigned_norm(builder, + z_src_type, + z_width, + z_src); + } + } else { + /* + * Convert from unsigned normalized values. + */ + + assert(!z_src_type.sign); + assert(!z_src_type.fixed); + assert(z_src_type.norm); + assert(!z_type.floating); + if (z_src_type.width > z_width) { + LLVMValueRef shift = lp_build_const_int_vec(z_src_type, + z_src_type.width - z_width); + z_src = LLVMBuildLShr(builder, z_src, shift, ""); + } + } + assert(lp_check_value(z_type, z_src)); + + lp_build_name(z_src, "z_src"); + /* compare src Z to dst Z, returning 'pass' mask */ - z_pass = lp_build_cmp(&bld, depth->func, z_src, z_dst); + z_pass = lp_build_cmp(&z_bld, depth->func, z_src, z_dst); if (!stencil[0].enabled) { /* We can potentially skip all remaining operations here, but only @@ -610,28 +675,28 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder, * buffer values. Don't need to update Z buffer values. */ lp_build_mask_update(mask, z_pass); + + if (do_branch) { + lp_build_mask_check(mask); + do_branch = FALSE; + } } if (depth->writemask) { - LLVMValueRef zselectmask = mask->value; + LLVMValueRef zselectmask; /* mask off bits that failed Z test */ - zselectmask = LLVMBuildAnd(builder, zselectmask, z_pass, ""); + zselectmask = LLVMBuildAnd(builder, orig_mask, z_pass, ""); /* mask off bits that failed stencil test */ if (s_pass_mask) { zselectmask = LLVMBuildAnd(builder, zselectmask, s_pass_mask, ""); } - /* if combined Z/stencil format, mask off the stencil bits */ - if (z_bitmask) { - zselectmask = LLVMBuildAnd(builder, zselectmask, z_bitmask, ""); - } - /* Mix the old and new Z buffer values. - * z_dst[i] = (zselectmask[i] & z_src[i]) | (~zselectmask[i] & z_dst[i]) + * z_dst[i] = zselectmask[i] ? z_src[i] : z_dst[i] */ - z_dst = lp_build_select_bitwise(&bld, zselectmask, z_src, z_dst); + z_dst = lp_build_select(&z_bld, zselectmask, z_src, z_dst); } if (stencil[0].enabled) { @@ -639,14 +704,14 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder, LLVMValueRef z_fail_mask, z_pass_mask; /* apply Z-fail operator */ - z_fail_mask = lp_build_andnot(&bld, orig_mask, z_pass); - stencil_vals = lp_build_stencil_op(&sbld, stencil, Z_FAIL_OP, + z_fail_mask = lp_build_andnot(&z_bld, orig_mask, z_pass); + stencil_vals = lp_build_stencil_op(&s_bld, stencil, Z_FAIL_OP, stencil_refs, stencil_vals, z_fail_mask, front_facing); /* apply Z-pass operator */ - z_pass_mask = LLVMBuildAnd(bld.builder, orig_mask, z_pass, ""); - stencil_vals = lp_build_stencil_op(&sbld, stencil, Z_PASS_OP, + z_pass_mask = LLVMBuildAnd(z_bld.builder, orig_mask, z_pass, ""); + stencil_vals = lp_build_stencil_op(&s_bld, stencil, Z_PASS_OP, stencil_refs, stencil_vals, z_pass_mask, front_facing); } @@ -655,17 +720,19 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder, /* No depth test: apply Z-pass operator to stencil buffer values which * passed the stencil test. */ - s_pass_mask = LLVMBuildAnd(bld.builder, orig_mask, s_pass_mask, ""); - stencil_vals = lp_build_stencil_op(&sbld, stencil, Z_PASS_OP, + s_pass_mask = LLVMBuildAnd(s_bld.builder, orig_mask, s_pass_mask, ""); + stencil_vals = lp_build_stencil_op(&s_bld, stencil, Z_PASS_OP, stencil_refs, stencil_vals, s_pass_mask, front_facing); } - /* The Z bits are already in the right place but we may need to shift the - * stencil bits before ORing Z with Stencil to make the final pixel value. - */ + /* Put Z and ztencil bits in the right place */ + if (z_dst && z_shift) { + LLVMValueRef shift = lp_build_const_int_vec(z_type, z_shift); + z_dst = LLVMBuildShl(builder, z_dst, shift, ""); + } if (stencil_vals && stencil_shift) - stencil_vals = LLVMBuildShl(bld.builder, stencil_vals, + stencil_vals = LLVMBuildShl(s_bld.builder, stencil_vals, stencil_shift, ""); /* Finally, merge/store the z/stencil values */ @@ -673,13 +740,13 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder, (stencil[0].enabled && stencil[0].writemask)) { if (z_dst && stencil_vals) - zs_dst = LLVMBuildOr(bld.builder, z_dst, stencil_vals, ""); + zs_dst = LLVMBuildOr(z_bld.builder, z_dst, stencil_vals, ""); else if (z_dst) zs_dst = z_dst; else zs_dst = stencil_vals; - LLVMBuildStore(builder, zs_dst, zs_dst_ptr); + *zs_value = zs_dst; } if (s_pass_mask) @@ -688,6 +755,47 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder, if (depth->enabled && stencil[0].enabled) lp_build_mask_update(mask, z_pass); - if (counter) - lp_build_occlusion_count(builder, type, mask->value, counter); + if (do_branch) + lp_build_mask_check(mask); + +} + + +void +lp_build_depth_write(LLVMBuilderRef builder, + const struct util_format_description *format_desc, + LLVMValueRef zs_dst_ptr, + LLVMValueRef zs_value) +{ + zs_dst_ptr = LLVMBuildBitCast(builder, zs_dst_ptr, + LLVMPointerType(LLVMTypeOf(zs_value), 0), ""); + + LLVMBuildStore(builder, zs_value, zs_dst_ptr); +} + + +void +lp_build_deferred_depth_write(LLVMBuilderRef builder, + struct lp_type z_src_type, + const struct util_format_description *format_desc, + struct lp_build_mask_context *mask, + LLVMValueRef zs_dst_ptr, + LLVMValueRef zs_value) +{ + struct lp_type z_type; + struct lp_build_context z_bld; + LLVMValueRef z_dst; + + /* XXX: pointlessly redo type logic: + */ + z_type = lp_depth_type(format_desc, z_src_type.width*z_src_type.length); + lp_build_context_init(&z_bld, builder, z_type); + + zs_dst_ptr = LLVMBuildBitCast(builder, zs_dst_ptr, + LLVMPointerType(z_bld.vec_type, 0), ""); + + z_dst = LLVMBuildLoad(builder, zs_dst_ptr, "zsbufval"); + z_dst = lp_build_select(&z_bld, lp_build_mask_value(mask), zs_value, z_dst); + + LLVMBuildStore(builder, z_dst, zs_dst_ptr); } diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.h b/src/gallium/drivers/llvmpipe/lp_bld_depth.h index e257a5bd7d0..a54ef3a711e 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_depth.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.h @@ -61,7 +61,27 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder, LLVMValueRef zs_src, LLVMValueRef zs_dst_ptr, LLVMValueRef facing, - LLVMValueRef counter); + LLVMValueRef *zs_value, + boolean do_branch); +void +lp_build_depth_write(LLVMBuilderRef builder, + const struct util_format_description *format_desc, + LLVMValueRef zs_dst_ptr, + LLVMValueRef zs_value); + +void +lp_build_deferred_depth_write(LLVMBuilderRef builder, + struct lp_type z_src_type, + const struct util_format_description *format_desc, + struct lp_build_mask_context *mask, + LLVMValueRef zs_dst_ptr, + LLVMValueRef zs_value); + +void +lp_build_occlusion_count(LLVMBuilderRef builder, + struct lp_type type, + LLVMValueRef maskvalue, + LLVMValueRef counter); #endif /* !LP_BLD_DEPTH_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.c b/src/gallium/drivers/llvmpipe/lp_bld_interp.c index 2a374f8c390..c9da8900d0c 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_interp.c +++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.c @@ -206,7 +206,7 @@ coeffs_init(struct lp_build_interp_soa_context *bld, dadq2 = LLVMBuildFAdd(builder, dadq, dadq, ""); /* - * a = a0 + x * dadx + y * dady + * a = a0 + (x * dadx + y * dady) */ if (attrib == 0 && chan == 0) { @@ -219,11 +219,11 @@ coeffs_init(struct lp_build_interp_soa_context *bld, a = a0; if (interp != LP_INTERP_CONSTANT && interp != LP_INTERP_FACING) { - LLVMValueRef tmp; - tmp = LLVMBuildFMul(builder, bld->x, dadx, ""); - a = LLVMBuildFAdd(builder, a, tmp, ""); - tmp = LLVMBuildFMul(builder, bld->y, dady, ""); - a = LLVMBuildFAdd(builder, a, tmp, ""); + LLVMValueRef ax, ay, axy; + ax = LLVMBuildFMul(builder, bld->x, dadx, ""); + ay = LLVMBuildFMul(builder, bld->y, dady, ""); + axy = LLVMBuildFAdd(builder, ax, ay, ""); + a = LLVMBuildFAdd(builder, a, axy, ""); } } @@ -272,7 +272,10 @@ coeffs_init(struct lp_build_interp_soa_context *bld, * This is called when we move from one quad to the next. */ static void -attribs_update(struct lp_build_interp_soa_context *bld, int quad_index) +attribs_update(struct lp_build_interp_soa_context *bld, + int quad_index, + int start, + int end) { struct lp_build_context *coeff_bld = &bld->coeff_bld; LLVMValueRef shuffle = lp_build_const_int_vec(coeff_bld->type, quad_index); @@ -282,7 +285,7 @@ attribs_update(struct lp_build_interp_soa_context *bld, int quad_index) assert(quad_index < 4); - for(attrib = 0; attrib < bld->num_attribs; ++attrib) { + for(attrib = start; attrib < end; ++attrib) { const unsigned mask = bld->mask[attrib]; const unsigned interp = bld->interp[attrib]; for(chan = 0; chan < NUM_CHANNELS; ++chan) { @@ -350,6 +353,14 @@ attribs_update(struct lp_build_interp_soa_context *bld, int quad_index) } #endif + if (attrib == 0 && chan == 2) { + /* FIXME: Depth values can exceed 1.0, due to the fact that + * setup interpolation coefficients refer to (0,0) which causes + * precision loss. So we must clamp to 1.0 here to avoid artifacts + */ + a = lp_build_min(coeff_bld, a, coeff_bld->one); + } + attrib_name(a, attrib, chan, ""); } bld->attribs[attrib][chan] = a; @@ -434,8 +445,6 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld, pos_init(bld, x0, y0); coeffs_init(bld, a0_ptr, dadx_ptr, dady_ptr); - - attribs_update(bld, 0); } @@ -443,10 +452,20 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld, * Advance the position and inputs to the given quad within the block. */ void -lp_build_interp_soa_update(struct lp_build_interp_soa_context *bld, - int quad_index) +lp_build_interp_soa_update_inputs(struct lp_build_interp_soa_context *bld, + int quad_index) +{ + assert(quad_index < 4); + + attribs_update(bld, quad_index, 1, bld->num_attribs); +} + +void +lp_build_interp_soa_update_pos(struct lp_build_interp_soa_context *bld, + int quad_index) { assert(quad_index < 4); - attribs_update(bld, quad_index); + attribs_update(bld, quad_index, 0, 1); } + diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.h b/src/gallium/drivers/llvmpipe/lp_bld_interp.h index 3054030f739..a7ebdd1bfa2 100644 --- a/src/gallium/drivers/llvmpipe/lp_bld_interp.h +++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.h @@ -46,7 +46,31 @@ #include "tgsi/tgsi_exec.h" -#include "lp_setup.h" +/** + * Describes how to compute the interpolation coefficients (a0, dadx, dady) + * from the vertices passed into our triangle/line/point functions by the + * draw module. + * + * Vertices are treated as an array of float[4] values, indexed by + * src_index. + * + * LP_INTERP_COLOR is translated to either LP_INTERP_CONSTANT or + * LINEAR depending on flatshade state. + */ +enum lp_interp { + LP_INTERP_CONSTANT, + LP_INTERP_COLOR, + LP_INTERP_LINEAR, + LP_INTERP_PERSPECTIVE, + LP_INTERP_POSITION, + LP_INTERP_FACING +}; + +struct lp_shader_input { + ushort interp:4; /* enum lp_interp */ + ushort usage_mask:4; /* bitmask of TGSI_WRITEMASK_x flags */ + ushort src_index:8; /* where to find values in incoming vertices */ +}; struct lp_build_interp_soa_context @@ -89,7 +113,11 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld, LLVMValueRef y); void -lp_build_interp_soa_update(struct lp_build_interp_soa_context *bld, +lp_build_interp_soa_update_inputs(struct lp_build_interp_soa_context *bld, + int quad_index); + +void +lp_build_interp_soa_update_pos(struct lp_build_interp_soa_context *bld, int quad_index); diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 39f2c6085ef..763432ed712 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -82,6 +82,8 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) } } + lp_delete_setup_variants(llvmpipe); + align_free( llvmpipe ); } @@ -108,6 +110,7 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) memset(llvmpipe, 0, sizeof *llvmpipe); make_empty_list(&llvmpipe->fs_variants_list); + make_empty_list(&llvmpipe->setup_variants_list); llvmpipe->pipe.winsys = screen->winsys; llvmpipe->pipe.screen = screen; diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index 34fa20e204a..db09c95b272 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -39,6 +39,7 @@ #include "lp_jit.h" #include "lp_setup.h" #include "lp_state_fs.h" +#include "lp_state_setup.h" struct llvmpipe_vbuf_render; @@ -48,6 +49,7 @@ struct lp_fragment_shader; struct lp_vertex_shader; struct lp_blend_state; struct lp_setup_context; +struct lp_setup_variant; struct lp_velems_state; struct llvmpipe_context { @@ -105,12 +107,9 @@ struct llvmpipe_context { /** Which vertex shader output slot contains point size */ int psize_slot; - /** Fragment shader input interpolation info */ - unsigned num_inputs; - struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; - /** The tiling engine */ struct lp_setup_context *setup; + struct lp_setup_variant setup_variant; /** The primitive drawing context */ struct draw_context *draw; @@ -120,6 +119,9 @@ struct llvmpipe_context { struct lp_fs_variant_list_item fs_variants_list; unsigned nr_fs_variants; + + struct lp_setup_variant_list_item setup_variants_list; + unsigned nr_setup_variants; }; diff --git a/src/gallium/drivers/llvmpipe/lp_flush.h b/src/gallium/drivers/llvmpipe/lp_flush.h index bb538b2bd83..3626ce4a86c 100644 --- a/src/gallium/drivers/llvmpipe/lp_flush.h +++ b/src/gallium/drivers/llvmpipe/lp_flush.h @@ -32,6 +32,7 @@ struct pipe_context; struct pipe_fence_handle; +struct pipe_resource; void llvmpipe_flush(struct pipe_context *pipe, diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index 04b12dedccf..c540f9b3628 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -36,7 +36,6 @@ #include <llvm-c/Transforms/Scalar.h> #include "util/u_memory.h" -#include "util/u_cpu_detect.h" #include "gallivm/lp_bld_init.h" #include "gallivm/lp_bld_debug.h" #include "lp_screen.h" @@ -162,9 +161,6 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) void lp_jit_screen_cleanup(struct llvmpipe_screen *screen) { - if(screen->engine) - LLVMDisposeExecutionEngine(screen->engine); - if(screen->pass) LLVMDisposePassManager(screen->pass); } @@ -190,13 +186,7 @@ lp_jit_screen_init(struct llvmpipe_screen *screen) LLVMAddCFGSimplificationPass(screen->pass); LLVMAddPromoteMemoryToRegisterPass(screen->pass); LLVMAddConstantPropagationPass(screen->pass); - if(util_cpu_caps.has_sse4_1) { - /* FIXME: There is a bug in this pass, whereby the combination of fptosi - * and sitofp (necessary for trunc/floor/ceil/round implementation) - * somehow becomes invalid code. - */ - LLVMAddInstructionCombiningPass(screen->pass); - } + LLVMAddInstructionCombiningPass(screen->pass); LLVMAddGVNPass(screen->pass); } else { /* We need at least this pass to prevent the backends to fail in diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index 16e04fce0cd..114f21f2d16 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -144,7 +144,7 @@ typedef void (*lp_jit_frag_func)(const struct lp_jit_context *context, uint32_t x, uint32_t y, - float facing, + uint32_t facing, const void *a0, const void *dadx, const void *dady, diff --git a/src/gallium/drivers/llvmpipe/lp_limits.h b/src/gallium/drivers/llvmpipe/lp_limits.h index d1c431475d8..2538164ffaa 100644 --- a/src/gallium/drivers/llvmpipe/lp_limits.h +++ b/src/gallium/drivers/llvmpipe/lp_limits.h @@ -72,4 +72,14 @@ */ #define LP_MAX_SHADER_VARIANTS 1024 +/** + * Max number of setup variants that will be kept around. + * + * These are determined by the combination of the fragment shader + * input signature and a small amount of rasterization state (eg + * flatshading). It is likely that many active fragment shaders will + * share the same setup variant. + */ +#define LP_MAX_SETUP_VARIANTS 64 + #endif /* LP_LIMITS_H */ diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c index db9b2f9b128..d358a983943 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.c +++ b/src/gallium/drivers/llvmpipe/lp_rast.c @@ -334,7 +334,7 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task, { const struct lp_scene *scene = task->scene; const struct lp_rast_shader_inputs *inputs = arg.shade_tile; - const struct lp_rast_state *state = inputs->state; + const struct lp_rast_state *state = task->state; struct lp_fragment_shader_variant *variant = state->variant; const unsigned tile_x = task->x, tile_y = task->y; unsigned x, y; @@ -365,10 +365,10 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task, BEGIN_JIT_CALL(state); variant->jit_function[RAST_WHOLE]( &state->jit_context, tile_x + x, tile_y + y, - inputs->facing, - inputs->a0, - inputs->dadx, - inputs->dady, + inputs->frontfacing, + GET_A0(inputs), + GET_DADX(inputs), + GET_DADY(inputs), color, depth, 0xffff, @@ -414,7 +414,7 @@ lp_rast_shade_quads_mask(struct lp_rasterizer_task *task, unsigned x, unsigned y, unsigned mask) { - const struct lp_rast_state *state = inputs->state; + const struct lp_rast_state *state = task->state; struct lp_fragment_shader_variant *variant = state->variant; const struct lp_scene *scene = task->scene; uint8_t *color[PIPE_MAX_COLOR_BUFS]; @@ -446,10 +446,10 @@ lp_rast_shade_quads_mask(struct lp_rasterizer_task *task, BEGIN_JIT_CALL(state); variant->jit_function[RAST_EDGE_TEST](&state->jit_context, x, y, - inputs->facing, - inputs->a0, - inputs->dadx, - inputs->dady, + inputs->frontfacing, + GET_A0(inputs), + GET_DADX(inputs), + GET_DADY(inputs), color, depth, mask, @@ -490,6 +490,14 @@ lp_rast_end_query(struct lp_rasterizer_task *task, } +void +lp_rast_set_state(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg) +{ + task->state = arg.state; +} + + /** * Set top row and left column of the tile's pixels to white. For debugging. @@ -602,6 +610,7 @@ static lp_rast_cmd_func dispatch[LP_RAST_OP_MAX] = lp_rast_shade_tile_opaque, lp_rast_begin_query, lp_rast_end_query, + lp_rast_set_state, }; diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h index df0bea04b9a..a64c152cf83 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.h +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -78,30 +78,28 @@ struct lp_rast_state { * These pointers point into the bin data buffer. */ struct lp_rast_shader_inputs { - float facing; /** Positive for front-facing, negative for back-facing */ - unsigned disable:1; /** Partially binned, disable this command */ - unsigned opaque:1; /** Is opaque */ - - float (*a0)[4]; - float (*dadx)[4]; - float (*dady)[4]; - - const struct lp_rast_state *state; + unsigned frontfacing:1; /** True for front-facing */ + unsigned disable:1; /** Partially binned, disable this command */ + unsigned opaque:1; /** Is opaque */ + unsigned pad0:29; /* wasted space */ + unsigned stride; /* how much to advance data between a0, dadx, dady */ + unsigned pad2; /* wasted space */ + unsigned pad3; /* wasted space */ + /* followed by a0, dadx, dady and planes[] */ }; - +/* Note: the order of these values is important as they are loaded by + * sse code in rasterization: + */ struct lp_rast_plane { - /* one-pixel sized trivial accept offsets for each plane */ - int ei; - - /* one-pixel sized trivial reject offsets for each plane */ - int eo; - /* edge function values at minx,miny ?? */ int c; int dcdx; int dcdy; + + /* one-pixel sized trivial reject offsets for each plane */ + int eo; }; /** @@ -111,17 +109,24 @@ struct lp_rast_plane { * Objects of this type are put into the lp_setup_context::data buffer. */ struct lp_rast_triangle { - /* inputs for the shader */ - struct lp_rast_shader_inputs inputs; - #ifdef DEBUG float v[3][2]; + float pad0; + float pad1; #endif - struct lp_rast_plane plane[8]; /* NOTE: may allocate fewer planes */ + /* inputs for the shader */ + struct lp_rast_shader_inputs inputs; + /* planes are also allocated here */ }; +#define GET_A0(inputs) ((float (*)[4])((inputs)+1)) +#define GET_DADX(inputs) ((float (*)[4])((char *)((inputs) + 1) + (inputs)->stride)) +#define GET_DADY(inputs) ((float (*)[4])((char *)((inputs) + 1) + 2 * (inputs)->stride)) +#define GET_PLANES(tri) ((struct lp_rast_plane *)((char *)(&(tri)->inputs + 1) + 3 * (tri)->inputs.stride)) + + struct lp_rasterizer * lp_rast_create( unsigned num_threads ); @@ -152,6 +157,7 @@ union lp_rast_cmd_arg { uint32_t value; uint32_t mask; } clear_zstencil; + const struct lp_rast_state *state; struct lp_fence *fence; struct llvmpipe_query *query_obj; }; @@ -243,8 +249,9 @@ lp_rast_arg_null( void ) #define LP_RAST_OP_SHADE_TILE_OPAQUE 0xe #define LP_RAST_OP_BEGIN_QUERY 0xf #define LP_RAST_OP_END_QUERY 0x10 +#define LP_RAST_OP_SET_STATE 0x11 -#define LP_RAST_OP_MAX 0x11 +#define LP_RAST_OP_MAX 0x12 #define LP_RAST_OP_MASK 0xff void diff --git a/src/gallium/drivers/llvmpipe/lp_rast_debug.c b/src/gallium/drivers/llvmpipe/lp_rast_debug.c index 6f4ba1c6fef..64ac616f629 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_debug.c +++ b/src/gallium/drivers/llvmpipe/lp_rast_debug.c @@ -12,6 +12,7 @@ static INLINE int u_bit_scan(unsigned *mask) struct tile { int coverage; int overdraw; + const struct lp_rast_state *state; char data[TILE_SIZE][TILE_SIZE]; }; @@ -47,6 +48,7 @@ static const char *cmd_names[LP_RAST_OP_MAX] = "shade_tile_opaque", "begin_query", "end_query", + "set_state", }; static const char *cmd_name(unsigned cmd) @@ -56,31 +58,31 @@ static const char *cmd_name(unsigned cmd) } static const struct lp_fragment_shader_variant * -get_variant( const struct cmd_block *block, - int k ) +get_variant( const struct lp_rast_state *state, + const struct cmd_block *block, + int k ) { if (block->cmd[k] == LP_RAST_OP_SHADE_TILE || - block->cmd[k] == LP_RAST_OP_SHADE_TILE_OPAQUE) - return block->arg[k].shade_tile->state->variant; - - if (block->cmd[k] == LP_RAST_OP_TRIANGLE_1 || + block->cmd[k] == LP_RAST_OP_SHADE_TILE_OPAQUE || + block->cmd[k] == LP_RAST_OP_TRIANGLE_1 || block->cmd[k] == LP_RAST_OP_TRIANGLE_2 || block->cmd[k] == LP_RAST_OP_TRIANGLE_3 || block->cmd[k] == LP_RAST_OP_TRIANGLE_4 || block->cmd[k] == LP_RAST_OP_TRIANGLE_5 || block->cmd[k] == LP_RAST_OP_TRIANGLE_6 || block->cmd[k] == LP_RAST_OP_TRIANGLE_7) - return block->arg[k].triangle.tri->inputs.state->variant; + return state->variant; return NULL; } static boolean -is_blend( const struct cmd_block *block, +is_blend( const struct lp_rast_state *state, + const struct cmd_block *block, int k ) { - const struct lp_fragment_shader_variant *variant = get_variant(block, k); + const struct lp_fragment_shader_variant *variant = get_variant(state, block, k); if (variant) return variant->key.blend.rt[0].blend_enable; @@ -93,6 +95,7 @@ is_blend( const struct cmd_block *block, static void debug_bin( const struct cmd_bin *bin ) { + const struct lp_rast_state *state = NULL; const struct cmd_block *head = bin->head; int i, j = 0; @@ -100,9 +103,12 @@ debug_bin( const struct cmd_bin *bin ) while (head) { for (i = 0; i < head->count; i++, j++) { + if (head->cmd[i] == LP_RAST_OP_SET_STATE) + state = head->arg[i].state; + debug_printf("%d: %s %s\n", j, cmd_name(head->cmd[i]), - is_blend(head, i) ? "blended" : ""); + is_blend(state, head, i) ? "blended" : ""); } head = head->next; } @@ -134,7 +140,7 @@ debug_shade_tile(int x, int y, char val) { const struct lp_rast_shader_inputs *inputs = arg.shade_tile; - boolean blend = inputs->state->variant->key.blend.rt[0].blend_enable; + boolean blend = tile->state->variant->key.blend.rt[0].blend_enable; unsigned i,j; if (inputs->disable) @@ -172,11 +178,12 @@ debug_triangle(int tilex, int tiley, { const struct lp_rast_triangle *tri = arg.triangle.tri; unsigned plane_mask = arg.triangle.plane_mask; + const struct lp_rast_plane *tri_plane = GET_PLANES(tri); struct lp_rast_plane plane[8]; int x, y; int count = 0; unsigned i, nr_planes = 0; - boolean blend = tri->inputs.state->variant->key.blend.rt[0].blend_enable; + boolean blend = tile->state->variant->key.blend.rt[0].blend_enable; if (tri->inputs.disable) { /* This triangle was partially binned and has been disabled */ @@ -184,7 +191,7 @@ debug_triangle(int tilex, int tiley, } while (plane_mask) { - plane[nr_planes] = tri->plane[u_bit_scan(&plane_mask)]; + plane[nr_planes] = tri_plane[u_bit_scan(&plane_mask)]; plane[nr_planes].c = (plane[nr_planes].c + plane[nr_planes].dcdy * tiley - plane[nr_planes].dcdx * tilex); @@ -233,15 +240,19 @@ do_debug_bin( struct tile *tile, memset(tile->data, ' ', sizeof tile->data); tile->coverage = 0; tile->overdraw = 0; + tile->state = NULL; for (block = bin->head; block; block = block->next) { for (k = 0; k < block->count; k++, j++) { - boolean blend = is_blend(block, k); + boolean blend = is_blend(tile->state, block, k); char val = get_label(j); int count = 0; if (print_cmds) debug_printf("%c: %15s", val, cmd_name(block->cmd[k])); + + if (block->cmd[k] == LP_RAST_OP_SET_STATE) + tile->state = block->arg[k].state; if (block->cmd[k] == LP_RAST_OP_CLEAR_COLOR || block->cmd[k] == LP_RAST_OP_CLEAR_ZSTENCIL) diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h index 104000a040c..b30408f097b 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h +++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h @@ -77,6 +77,7 @@ struct cmd_bin; struct lp_rasterizer_task { const struct cmd_bin *bin; + const struct lp_rast_state *state; struct lp_scene *scene; unsigned x, y; /**< Pos of this tile in framebuffer, in pixels */ @@ -244,7 +245,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task, unsigned x, unsigned y ) { const struct lp_scene *scene = task->scene; - const struct lp_rast_state *state = inputs->state; + const struct lp_rast_state *state = task->state; struct lp_fragment_shader_variant *variant = state->variant; uint8_t *color[PIPE_MAX_COLOR_BUFS]; void *depth; @@ -260,10 +261,10 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task, BEGIN_JIT_CALL(state); variant->jit_function[RAST_WHOLE]( &state->jit_context, x, y, - inputs->facing, - inputs->a0, - inputs->dadx, - inputs->dady, + inputs->frontfacing, + GET_A0(inputs), + GET_DADX(inputs), + GET_DADY(inputs), color, depth, 0xffff, @@ -298,6 +299,10 @@ void lp_rast_triangle_4_16( struct lp_rasterizer_task *, const union lp_rast_cmd_arg ); void +lp_rast_set_state(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg); + +void lp_debug_bin( const struct cmd_bin *bin ); #endif diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri.c b/src/gallium/drivers/llvmpipe/lp_rast_tri.c index f870a187db5..042c315635e 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_rast_tri.c @@ -239,6 +239,208 @@ sign_bits4(const __m128i *cstep, int cdiff) return _mm_movemask_epi8(result); } + +#define NR_PLANES 3 + + + + + + + +void +lp_rast_triangle_3_16(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg) +{ + const struct lp_rast_triangle *tri = arg.triangle.tri; + const struct lp_rast_plane *plane = GET_PLANES(tri); + int x = (arg.triangle.plane_mask & 0xff) + task->x; + int y = (arg.triangle.plane_mask >> 8) + task->y; + unsigned i, j; + + struct { unsigned mask:16; unsigned i:8; unsigned j:8; } out[16]; + unsigned nr = 0; + + __m128i p0 = _mm_load_si128((__m128i *)&plane[0]); /* c, dcdx, dcdy, eo */ + __m128i p1 = _mm_load_si128((__m128i *)&plane[1]); /* c, dcdx, dcdy, eo */ + __m128i p2 = _mm_load_si128((__m128i *)&plane[2]); /* c, dcdx, dcdy, eo */ + __m128i zero = _mm_setzero_si128(); + + __m128i c; + __m128i dcdx; + __m128i dcdy; + __m128i rej4; + + __m128i dcdx2; + __m128i dcdx3; + + __m128i span_0; /* 0,dcdx,2dcdx,3dcdx for plane 0 */ + __m128i span_1; /* 0,dcdx,2dcdx,3dcdx for plane 1 */ + __m128i span_2; /* 0,dcdx,2dcdx,3dcdx for plane 2 */ + __m128i unused; + + transpose4_epi32(&p0, &p1, &p2, &zero, + &c, &dcdx, &dcdy, &rej4); + + /* Adjust dcdx; + */ + dcdx = _mm_sub_epi32(zero, dcdx); + + c = _mm_add_epi32(c, mm_mullo_epi32(dcdx, _mm_set1_epi32(x))); + c = _mm_add_epi32(c, mm_mullo_epi32(dcdy, _mm_set1_epi32(y))); + rej4 = _mm_slli_epi32(rej4, 2); + + dcdx2 = _mm_add_epi32(dcdx, dcdx); + dcdx3 = _mm_add_epi32(dcdx2, dcdx); + + transpose4_epi32(&zero, &dcdx, &dcdx2, &dcdx3, + &span_0, &span_1, &span_2, &unused); + + for (i = 0; i < 4; i++) { + __m128i cx = c; + + for (j = 0; j < 4; j++) { + __m128i c4rej = _mm_add_epi32(cx, rej4); + __m128i rej_masks = _mm_srai_epi32(c4rej, 31); + + /* if (is_zero(rej_masks)) */ + if (_mm_movemask_epi8(rej_masks) == 0) { + __m128i c0_0 = _mm_add_epi32(SCALAR_EPI32(cx, 0), span_0); + __m128i c1_0 = _mm_add_epi32(SCALAR_EPI32(cx, 1), span_1); + __m128i c2_0 = _mm_add_epi32(SCALAR_EPI32(cx, 2), span_2); + + __m128i c_0 = _mm_or_si128(_mm_or_si128(c0_0, c1_0), c2_0); + + __m128i c0_1 = _mm_add_epi32(c0_0, SCALAR_EPI32(dcdy, 0)); + __m128i c1_1 = _mm_add_epi32(c1_0, SCALAR_EPI32(dcdy, 1)); + __m128i c2_1 = _mm_add_epi32(c2_0, SCALAR_EPI32(dcdy, 2)); + + __m128i c_1 = _mm_or_si128(_mm_or_si128(c0_1, c1_1), c2_1); + __m128i c_01 = _mm_packs_epi32(c_0, c_1); + + __m128i c0_2 = _mm_add_epi32(c0_1, SCALAR_EPI32(dcdy, 0)); + __m128i c1_2 = _mm_add_epi32(c1_1, SCALAR_EPI32(dcdy, 1)); + __m128i c2_2 = _mm_add_epi32(c2_1, SCALAR_EPI32(dcdy, 2)); + + __m128i c_2 = _mm_or_si128(_mm_or_si128(c0_2, c1_2), c2_2); + + __m128i c0_3 = _mm_add_epi32(c0_2, SCALAR_EPI32(dcdy, 0)); + __m128i c1_3 = _mm_add_epi32(c1_2, SCALAR_EPI32(dcdy, 1)); + __m128i c2_3 = _mm_add_epi32(c2_2, SCALAR_EPI32(dcdy, 2)); + + __m128i c_3 = _mm_or_si128(_mm_or_si128(c0_3, c1_3), c2_3); + __m128i c_23 = _mm_packs_epi32(c_2, c_3); + __m128i c_0123 = _mm_packs_epi16(c_01, c_23); + + unsigned mask = _mm_movemask_epi8(c_0123); + + out[nr].i = i; + out[nr].j = j; + out[nr].mask = mask; + if (mask != 0xffff) + nr++; + } + cx = _mm_add_epi32(cx, _mm_slli_epi32(dcdx, 2)); + } + + c = _mm_add_epi32(c, _mm_slli_epi32(dcdy, 2)); + } + + for (i = 0; i < nr; i++) + lp_rast_shade_quads_mask(task, + &tri->inputs, + x + 4 * out[i].j, + y + 4 * out[i].i, + 0xffff & ~out[i].mask); +} + + + + + +void +lp_rast_triangle_3_4(struct lp_rasterizer_task *task, + const union lp_rast_cmd_arg arg) +{ + const struct lp_rast_triangle *tri = arg.triangle.tri; + const struct lp_rast_plane *plane = GET_PLANES(tri); + int x = (arg.triangle.plane_mask & 0xff) + task->x; + int y = (arg.triangle.plane_mask >> 8) + task->y; + + __m128i p0 = _mm_load_si128((__m128i *)&plane[0]); /* c, dcdx, dcdy, eo */ + __m128i p1 = _mm_load_si128((__m128i *)&plane[1]); /* c, dcdx, dcdy, eo */ + __m128i p2 = _mm_load_si128((__m128i *)&plane[2]); /* c, dcdx, dcdy, eo */ + __m128i zero = _mm_setzero_si128(); + + __m128i c; + __m128i dcdx; + __m128i dcdy; + + __m128i dcdx2; + __m128i dcdx3; + + __m128i span_0; /* 0,dcdx,2dcdx,3dcdx for plane 0 */ + __m128i span_1; /* 0,dcdx,2dcdx,3dcdx for plane 1 */ + __m128i span_2; /* 0,dcdx,2dcdx,3dcdx for plane 2 */ + __m128i unused; + + transpose4_epi32(&p0, &p1, &p2, &zero, + &c, &dcdx, &dcdy, &unused); + + /* Adjust dcdx; + */ + dcdx = _mm_sub_epi32(zero, dcdx); + + c = _mm_add_epi32(c, mm_mullo_epi32(dcdx, _mm_set1_epi32(x))); + c = _mm_add_epi32(c, mm_mullo_epi32(dcdy, _mm_set1_epi32(y))); + + dcdx2 = _mm_add_epi32(dcdx, dcdx); + dcdx3 = _mm_add_epi32(dcdx2, dcdx); + + transpose4_epi32(&zero, &dcdx, &dcdx2, &dcdx3, + &span_0, &span_1, &span_2, &unused); + + + { + __m128i c0_0 = _mm_add_epi32(SCALAR_EPI32(c, 0), span_0); + __m128i c1_0 = _mm_add_epi32(SCALAR_EPI32(c, 1), span_1); + __m128i c2_0 = _mm_add_epi32(SCALAR_EPI32(c, 2), span_2); + + __m128i c_0 = _mm_or_si128(_mm_or_si128(c0_0, c1_0), c2_0); + + __m128i c0_1 = _mm_add_epi32(c0_0, SCALAR_EPI32(dcdy, 0)); + __m128i c1_1 = _mm_add_epi32(c1_0, SCALAR_EPI32(dcdy, 1)); + __m128i c2_1 = _mm_add_epi32(c2_0, SCALAR_EPI32(dcdy, 2)); + + __m128i c_1 = _mm_or_si128(_mm_or_si128(c0_1, c1_1), c2_1); + __m128i c_01 = _mm_packs_epi32(c_0, c_1); + + __m128i c0_2 = _mm_add_epi32(c0_1, SCALAR_EPI32(dcdy, 0)); + __m128i c1_2 = _mm_add_epi32(c1_1, SCALAR_EPI32(dcdy, 1)); + __m128i c2_2 = _mm_add_epi32(c2_1, SCALAR_EPI32(dcdy, 2)); + + __m128i c_2 = _mm_or_si128(_mm_or_si128(c0_2, c1_2), c2_2); + + __m128i c0_3 = _mm_add_epi32(c0_2, SCALAR_EPI32(dcdy, 0)); + __m128i c1_3 = _mm_add_epi32(c1_2, SCALAR_EPI32(dcdy, 1)); + __m128i c2_3 = _mm_add_epi32(c2_2, SCALAR_EPI32(dcdy, 2)); + + __m128i c_3 = _mm_or_si128(_mm_or_si128(c0_3, c1_3), c2_3); + __m128i c_23 = _mm_packs_epi32(c_2, c_3); + __m128i c_0123 = _mm_packs_epi16(c_01, c_23); + + unsigned mask = _mm_movemask_epi8(c_0123); + + if (mask != 0xffff) + lp_rast_shade_quads_mask(task, + &tri->inputs, + x, + y, + 0xffff & ~mask); + } +} + +#undef NR_PLANES #endif @@ -254,8 +456,8 @@ sign_bits4(const __m128i *cstep, int cdiff) #define TAG(x) x##_3 #define NR_PLANES 3 -#define TRI_4 lp_rast_triangle_3_4 -#define TRI_16 lp_rast_triangle_3_16 +/*#define TRI_4 lp_rast_triangle_3_4*/ +/*#define TRI_16 lp_rast_triangle_3_16*/ #include "lp_rast_tri_tmp.h" #define TAG(x) x##_4 diff --git a/src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h b/src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h index 2f032295126..4825d651c04 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h +++ b/src/gallium/drivers/llvmpipe/lp_rast_tri_tmp.h @@ -82,7 +82,8 @@ TAG(do_block_16)(struct lp_rasterizer_task *task, const int dcdx = -plane[j].dcdx * 4; const int dcdy = plane[j].dcdy * 4; const int cox = plane[j].eo * 4; - const int cio = plane[j].ei * 4 - 1; + const int ei = plane[j].dcdy - plane[j].dcdx - plane[j].eo; + const int cio = ei * 4 - 1; build_masks(c[j] + cox, cio - cox, @@ -156,6 +157,7 @@ TAG(lp_rast_triangle)(struct lp_rasterizer_task *task, { const struct lp_rast_triangle *tri = arg.triangle.tri; unsigned plane_mask = arg.triangle.plane_mask; + const struct lp_rast_plane *tri_plane = GET_PLANES(tri); const int x = task->x, y = task->y; struct lp_rast_plane plane[NR_PLANES]; int c[NR_PLANES]; @@ -172,7 +174,7 @@ TAG(lp_rast_triangle)(struct lp_rasterizer_task *task, while (plane_mask) { int i = ffs(plane_mask) - 1; - plane[j] = tri->plane[i]; + plane[j] = tri_plane[i]; plane_mask &= ~(1 << i); c[j] = plane[j].c + plane[j].dcdy * y - plane[j].dcdx * x; @@ -180,7 +182,8 @@ TAG(lp_rast_triangle)(struct lp_rasterizer_task *task, const int dcdx = -plane[j].dcdx * 16; const int dcdy = plane[j].dcdy * 16; const int cox = plane[j].eo * 16; - const int cio = plane[j].ei * 16 - 1; + const int ei = plane[j].dcdy - plane[j].dcdx - plane[j].eo; + const int cio = ei * 16 - 1; build_masks(c[j] + cox, cio - cox, @@ -255,7 +258,7 @@ TRI_16(struct lp_rasterizer_task *task, const union lp_rast_cmd_arg arg) { const struct lp_rast_triangle *tri = arg.triangle.tri; - const struct lp_rast_plane *plane = tri->plane; + const struct lp_rast_plane *plane = GET_PLANES(tri); unsigned mask = arg.triangle.plane_mask; unsigned outmask, partial_mask; unsigned j; @@ -328,7 +331,7 @@ TRI_4(struct lp_rasterizer_task *task, const union lp_rast_cmd_arg arg) { const struct lp_rast_triangle *tri = arg.triangle.tri; - const struct lp_rast_plane *plane = tri->plane; + const struct lp_rast_plane *plane = GET_PLANES(tri); unsigned mask = arg.triangle.plane_mask; const int x = task->x + (mask & 0xff); const int y = task->y + (mask >> 8); diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c index 8b504f23a33..a4fdf7cff36 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.c +++ b/src/gallium/drivers/llvmpipe/lp_scene.c @@ -203,7 +203,9 @@ lp_scene_end_rasterization(struct lp_scene *scene ) for (i = 0; i < scene->tiles_x; i++) { for (j = 0; j < scene->tiles_y; j++) { struct cmd_bin *bin = lp_scene_get_bin(scene, i, j); - bin->head = bin->tail = NULL; + bin->head = NULL; + bin->tail = NULL; + bin->last_state = NULL; } } diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h index dbef7692e42..622c522f11a 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.h +++ b/src/gallium/drivers/llvmpipe/lp_scene.h @@ -41,6 +41,7 @@ #include "lp_debug.h" struct lp_scene_queue; +struct lp_rast_state; /* We're limited to 2K by 2K for 32bit fixed point rasterization. * Will need a 64-bit version for larger framebuffers. @@ -94,6 +95,7 @@ struct data_block { struct cmd_bin { ushort x; ushort y; + const struct lp_rast_state *last_state; /* most recent state set in bin */ struct cmd_block *head; struct cmd_block *tail; }; @@ -297,7 +299,7 @@ lp_scene_bin_command( struct lp_scene *scene, assert(x < scene->tiles_x); assert(y < scene->tiles_y); - assert(cmd <= LP_RAST_OP_END_QUERY); + assert(cmd < LP_RAST_OP_MAX); if (tail == NULL || tail->count == CMD_BLOCK_MAX) { tail = lp_scene_new_cmd_block( scene, bin ); @@ -318,6 +320,30 @@ lp_scene_bin_command( struct lp_scene *scene, } +static INLINE boolean +lp_scene_bin_cmd_with_state( struct lp_scene *scene, + unsigned x, unsigned y, + const struct lp_rast_state *state, + unsigned cmd, + union lp_rast_cmd_arg arg ) +{ + struct cmd_bin *bin = lp_scene_get_bin(scene, x, y); + + if (state != bin->last_state) { + bin->last_state = state; + if (!lp_scene_bin_command(scene, x, y, + LP_RAST_OP_SET_STATE, + lp_rast_arg_state(state))) + return FALSE; + } + + if (!lp_scene_bin_command( scene, x, y, cmd, arg )) + return FALSE; + + return TRUE; +} + + /* Add a command to all active bins. */ static INLINE boolean diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index 96633d93654..ad0ea75b3a3 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -158,6 +158,8 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: return 0; + case PIPE_CAP_PRIMITIVE_RESTART: + return 1; case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: return 1; case PIPE_CAP_DEPTH_CLAMP: diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index e96f012f1bb..6118434d3d3 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -526,14 +526,12 @@ lp_setup_set_point_state( struct lp_setup_context *setup, } void -lp_setup_set_fs_inputs( struct lp_setup_context *setup, - const struct lp_shader_input *input, - unsigned nr ) +lp_setup_set_setup_variant( struct lp_setup_context *setup, + const struct lp_setup_variant *variant) { - LP_DBG(DEBUG_SETUP, "%s %p %u\n", __FUNCTION__, (void *) input, nr); - - memcpy( setup->fs.input, input, nr * sizeof input[0] ); - setup->fs.nr_inputs = nr; + LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__); + + setup->setup.variant = variant; } void @@ -921,6 +919,13 @@ lp_setup_update_state( struct lp_setup_context *setup, setup->psize = lp->psize_slot; assert(lp->dirty == 0); + + assert(lp->setup_variant.key.size == + setup->setup.variant->key.size); + + assert(memcmp(&lp->setup_variant.key, + &setup->setup.variant->key, + setup->setup.variant->key.size) == 0); } if (update_scene) { diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h index 25dab78f64f..ebb18f81344 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.h +++ b/src/gallium/drivers/llvmpipe/lp_setup.h @@ -33,28 +33,6 @@ struct draw_context; struct vertex_info; -enum lp_interp { - LP_INTERP_CONSTANT, - LP_INTERP_LINEAR, - LP_INTERP_PERSPECTIVE, - LP_INTERP_POSITION, - LP_INTERP_FACING -}; - - -/** - * Describes how to compute the interpolation coefficients (a0, dadx, dady) - * from the vertices passed into our triangle/line/point functions by the - * draw module. - * - * Vertices are treated as an array of float[4] values, indexed by - * src_index. - */ -struct lp_shader_input { - enum lp_interp interp; /* how to interpolate values */ - unsigned src_index; /* where to find values in incoming vertices */ - unsigned usage_mask; /* bitmask of TGSI_WRITEMASK_x flags */ -}; struct pipe_resource; struct pipe_query; @@ -66,7 +44,7 @@ struct lp_fragment_shader_variant; struct lp_jit_context; struct llvmpipe_query; struct pipe_fence_handle; - +struct lp_setup_variant; struct lp_setup_context * lp_setup_create( struct pipe_context *pipe, @@ -111,9 +89,8 @@ lp_setup_set_point_state( struct lp_setup_context *setup, uint sprite_coord_origin); void -lp_setup_set_fs_inputs( struct lp_setup_context *setup, - const struct lp_shader_input *interp, - unsigned nr ); +lp_setup_set_setup_variant( struct lp_setup_context *setup, + const struct lp_setup_variant *variant ); void lp_setup_set_fs_variant( struct lp_setup_context *setup, diff --git a/src/gallium/drivers/llvmpipe/lp_setup_coef.c b/src/gallium/drivers/llvmpipe/lp_setup_coef.c deleted file mode 100644 index 8dc2688ddb6..00000000000 --- a/src/gallium/drivers/llvmpipe/lp_setup_coef.c +++ /dev/null @@ -1,279 +0,0 @@ -/************************************************************************** - * - * Copyright 2010, VMware. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* - * Binning code for triangles - */ - -#include "util/u_math.h" -#include "util/u_memory.h" -#include "lp_perf.h" -#include "lp_setup_context.h" -#include "lp_setup_coef.h" -#include "lp_rast.h" -#include "lp_state_fs.h" - -#if !defined(PIPE_ARCH_SSE) - -/** - * Compute a0 for a constant-valued coefficient (GL_FLAT shading). - */ -static void constant_coef( struct lp_rast_shader_inputs *inputs, - unsigned slot, - const float value, - unsigned i ) -{ - inputs->a0[slot][i] = value; - inputs->dadx[slot][i] = 0.0f; - inputs->dady[slot][i] = 0.0f; -} - - - -static void linear_coef( struct lp_rast_shader_inputs *inputs, - const struct lp_tri_info *info, - unsigned slot, - unsigned vert_attr, - unsigned i) -{ - float a0 = info->v0[vert_attr][i]; - float a1 = info->v1[vert_attr][i]; - float a2 = info->v2[vert_attr][i]; - - float da01 = a0 - a1; - float da20 = a2 - a0; - float dadx = (da01 * info->dy20_ooa - info->dy01_ooa * da20); - float dady = (da20 * info->dx01_ooa - info->dx20_ooa * da01); - - inputs->dadx[slot][i] = dadx; - inputs->dady[slot][i] = dady; - - /* calculate a0 as the value which would be sampled for the - * fragment at (0,0), taking into account that we want to sample at - * pixel centers, in other words (0.5, 0.5). - * - * this is neat but unfortunately not a good way to do things for - * triangles with very large values of dadx or dady as it will - * result in the subtraction and re-addition from a0 of a very - * large number, which means we'll end up loosing a lot of the - * fractional bits and precision from a0. the way to fix this is - * to define a0 as the sample at a pixel center somewhere near vmin - * instead - i'll switch to this later. - */ - inputs->a0[slot][i] = a0 - (dadx * info->x0_center + - dady * info->y0_center); -} - - -/** - * Compute a0, dadx and dady for a perspective-corrected interpolant, - * for a triangle. - * We basically multiply the vertex value by 1/w before computing - * the plane coefficients (a0, dadx, dady). - * Later, when we compute the value at a particular fragment position we'll - * divide the interpolated value by the interpolated W at that fragment. - */ -static void perspective_coef( struct lp_rast_shader_inputs *inputs, - const struct lp_tri_info *info, - unsigned slot, - unsigned vert_attr, - unsigned i) -{ - /* premultiply by 1/w (v[0][3] is always 1/w): - */ - float a0 = info->v0[vert_attr][i] * info->v0[0][3]; - float a1 = info->v1[vert_attr][i] * info->v1[0][3]; - float a2 = info->v2[vert_attr][i] * info->v2[0][3]; - float da01 = a0 - a1; - float da20 = a2 - a0; - float dadx = da01 * info->dy20_ooa - info->dy01_ooa * da20; - float dady = da20 * info->dx01_ooa - info->dx20_ooa * da01; - - inputs->dadx[slot][i] = dadx; - inputs->dady[slot][i] = dady; - inputs->a0[slot][i] = a0 - (dadx * info->x0_center + - dady * info->y0_center); -} - - -/** - * Special coefficient setup for gl_FragCoord. - * X and Y are trivial - * Z and W are copied from position_coef which should have already been computed. - * We could do a bit less work if we'd examine gl_FragCoord's swizzle mask. - */ -static void -setup_fragcoord_coef(struct lp_rast_shader_inputs *inputs, - const struct lp_tri_info *info, - unsigned slot, - unsigned usage_mask) -{ - /*X*/ - if (usage_mask & TGSI_WRITEMASK_X) { - inputs->a0[slot][0] = 0.0; - inputs->dadx[slot][0] = 1.0; - inputs->dady[slot][0] = 0.0; - } - - /*Y*/ - if (usage_mask & TGSI_WRITEMASK_Y) { - inputs->a0[slot][1] = 0.0; - inputs->dadx[slot][1] = 0.0; - inputs->dady[slot][1] = 1.0; - } - - /*Z*/ - if (usage_mask & TGSI_WRITEMASK_Z) { - linear_coef(inputs, info, slot, 0, 2); - } - - /*W*/ - if (usage_mask & TGSI_WRITEMASK_W) { - linear_coef(inputs, info, slot, 0, 3); - } -} - - -/** - * Setup the fragment input attribute with the front-facing value. - * \param frontface is the triangle front facing? - */ -static void setup_facing_coef( struct lp_rast_shader_inputs *inputs, - unsigned slot, - boolean frontface, - unsigned usage_mask) -{ - /* convert TRUE to 1.0 and FALSE to -1.0 */ - if (usage_mask & TGSI_WRITEMASK_X) - constant_coef( inputs, slot, 2.0f * frontface - 1.0f, 0 ); - - if (usage_mask & TGSI_WRITEMASK_Y) - constant_coef( inputs, slot, 0.0f, 1 ); /* wasted */ - - if (usage_mask & TGSI_WRITEMASK_Z) - constant_coef( inputs, slot, 0.0f, 2 ); /* wasted */ - - if (usage_mask & TGSI_WRITEMASK_W) - constant_coef( inputs, slot, 0.0f, 3 ); /* wasted */ -} - - -/** - * Compute the tri->coef[] array dadx, dady, a0 values. - */ -void lp_setup_tri_coef( struct lp_setup_context *setup, - struct lp_rast_shader_inputs *inputs, - const float (*v0)[4], - const float (*v1)[4], - const float (*v2)[4], - boolean frontfacing) -{ - unsigned fragcoord_usage_mask = TGSI_WRITEMASK_XYZ; - unsigned slot; - unsigned i; - struct lp_tri_info info; - float dx01 = v0[0][0] - v1[0][0]; - float dy01 = v0[0][1] - v1[0][1]; - float dx20 = v2[0][0] - v0[0][0]; - float dy20 = v2[0][1] - v0[0][1]; - float oneoverarea = 1.0f / (dx01 * dy20 - dx20 * dy01); - - info.v0 = v0; - info.v1 = v1; - info.v2 = v2; - info.frontfacing = frontfacing; - info.x0_center = v0[0][0] - setup->pixel_offset; - info.y0_center = v0[0][1] - setup->pixel_offset; - info.dx01_ooa = dx01 * oneoverarea; - info.dx20_ooa = dx20 * oneoverarea; - info.dy01_ooa = dy01 * oneoverarea; - info.dy20_ooa = dy20 * oneoverarea; - - - /* setup interpolation for all the remaining attributes: - */ - for (slot = 0; slot < setup->fs.nr_inputs; slot++) { - unsigned vert_attr = setup->fs.input[slot].src_index; - unsigned usage_mask = setup->fs.input[slot].usage_mask; - - switch (setup->fs.input[slot].interp) { - case LP_INTERP_CONSTANT: - if (setup->flatshade_first) { - for (i = 0; i < NUM_CHANNELS; i++) - if (usage_mask & (1 << i)) - constant_coef(inputs, slot+1, info.v0[vert_attr][i], i); - } - else { - for (i = 0; i < NUM_CHANNELS; i++) - if (usage_mask & (1 << i)) - constant_coef(inputs, slot+1, info.v2[vert_attr][i], i); - } - break; - - case LP_INTERP_LINEAR: - for (i = 0; i < NUM_CHANNELS; i++) - if (usage_mask & (1 << i)) - linear_coef(inputs, &info, slot+1, vert_attr, i); - break; - - case LP_INTERP_PERSPECTIVE: - for (i = 0; i < NUM_CHANNELS; i++) - if (usage_mask & (1 << i)) - perspective_coef(inputs, &info, slot+1, vert_attr, i); - fragcoord_usage_mask |= TGSI_WRITEMASK_W; - break; - - case LP_INTERP_POSITION: - /* - * The generated pixel interpolators will pick up the coeffs from - * slot 0, so all need to ensure that the usage mask is covers all - * usages. - */ - fragcoord_usage_mask |= usage_mask; - break; - - case LP_INTERP_FACING: - setup_facing_coef(inputs, slot+1, info.frontfacing, usage_mask); - break; - - default: - assert(0); - } - } - - /* The internal position input is in slot zero: - */ - setup_fragcoord_coef(inputs, &info, 0, fragcoord_usage_mask); -} - -#else -extern void lp_setup_coef_dummy(void); -void lp_setup_coef_dummy(void) -{ -} - -#endif diff --git a/src/gallium/drivers/llvmpipe/lp_setup_coef.h b/src/gallium/drivers/llvmpipe/lp_setup_coef.h deleted file mode 100644 index 87a3255ccc6..00000000000 --- a/src/gallium/drivers/llvmpipe/lp_setup_coef.h +++ /dev/null @@ -1,64 +0,0 @@ -/************************************************************************** - * - * Copyright 2010 VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -/** - * The setup code is concerned with point/line/triangle setup and - * putting commands/data into the bins. - */ - - -#ifndef LP_SETUP_COEF_H -#define LP_SETUP_COEF_H - - -struct lp_tri_info { - - float x0_center; - float y0_center; - - /* turn these into an aligned float[4] */ - float dy01_ooa; - float dy20_ooa; - float dx01_ooa; - float dx20_ooa; - - const float (*v0)[4]; - const float (*v1)[4]; - const float (*v2)[4]; - - boolean frontfacing; /* remove eventually */ -}; - -void lp_setup_tri_coef( struct lp_setup_context *setup, - struct lp_rast_shader_inputs *inputs, - const float (*v0)[4], - const float (*v1)[4], - const float (*v2)[4], - boolean frontfacing); - -#endif diff --git a/src/gallium/drivers/llvmpipe/lp_setup_coef_intrin.c b/src/gallium/drivers/llvmpipe/lp_setup_coef_intrin.c deleted file mode 100644 index 3742fd672b2..00000000000 --- a/src/gallium/drivers/llvmpipe/lp_setup_coef_intrin.c +++ /dev/null @@ -1,228 +0,0 @@ -/************************************************************************** - * - * Copyright 2010 VMware. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* - * Binning code for triangles - */ - -#include "util/u_math.h" -#include "util/u_memory.h" -#include "lp_perf.h" -#include "lp_setup_context.h" -#include "lp_setup_coef.h" -#include "lp_rast.h" - -#if defined(PIPE_ARCH_SSE) -#include <emmintrin.h> - - -static void constant_coef4( struct lp_rast_shader_inputs *inputs, - const struct lp_tri_info *info, - unsigned slot, - const float *attr) -{ - *(__m128 *)inputs->a0[slot] = *(__m128 *)attr; - *(__m128 *)inputs->dadx[slot] = _mm_set1_ps(0.0); - *(__m128 *)inputs->dady[slot] = _mm_set1_ps(0.0); -} - - - -/** - * Setup the fragment input attribute with the front-facing value. - * \param frontface is the triangle front facing? - */ -static void setup_facing_coef( struct lp_rast_shader_inputs *inputs, - const struct lp_tri_info *info, - unsigned slot ) -{ - /* XXX: just pass frontface directly to the shader, don't bother - * treating it as an input. - */ - __m128 a0 = _mm_setr_ps(info->frontfacing ? 1.0 : -1.0, - 0, 0, 0); - - *(__m128 *)inputs->a0[slot] = a0; - *(__m128 *)inputs->dadx[slot] = _mm_set1_ps(0.0); - *(__m128 *)inputs->dady[slot] = _mm_set1_ps(0.0); -} - - - -static void calc_coef4( struct lp_rast_shader_inputs *inputs, - const struct lp_tri_info *info, - unsigned slot, - __m128 a0, - __m128 a1, - __m128 a2) -{ - __m128 da01 = _mm_sub_ps(a0, a1); - __m128 da20 = _mm_sub_ps(a2, a0); - - __m128 da01_dy20_ooa = _mm_mul_ps(da01, _mm_set1_ps(info->dy20_ooa)); - __m128 da20_dy01_ooa = _mm_mul_ps(da20, _mm_set1_ps(info->dy01_ooa)); - __m128 dadx = _mm_sub_ps(da01_dy20_ooa, da20_dy01_ooa); - - __m128 da01_dx20_ooa = _mm_mul_ps(da01, _mm_set1_ps(info->dx20_ooa)); - __m128 da20_dx01_ooa = _mm_mul_ps(da20, _mm_set1_ps(info->dx01_ooa)); - __m128 dady = _mm_sub_ps(da20_dx01_ooa, da01_dx20_ooa); - - __m128 dadx_x0 = _mm_mul_ps(dadx, _mm_set1_ps(info->x0_center)); - __m128 dady_y0 = _mm_mul_ps(dady, _mm_set1_ps(info->y0_center)); - __m128 attr_v0 = _mm_add_ps(dadx_x0, dady_y0); - __m128 attr_0 = _mm_sub_ps(a0, attr_v0); - - *(__m128 *)inputs->a0[slot] = attr_0; - *(__m128 *)inputs->dadx[slot] = dadx; - *(__m128 *)inputs->dady[slot] = dady; -} - - -static void linear_coef( struct lp_rast_shader_inputs *inputs, - const struct lp_tri_info *info, - unsigned slot, - unsigned vert_attr) -{ - __m128 a0 = *(const __m128 *)info->v0[vert_attr]; - __m128 a1 = *(const __m128 *)info->v1[vert_attr]; - __m128 a2 = *(const __m128 *)info->v2[vert_attr]; - - calc_coef4(inputs, info, slot, a0, a1, a2); -} - - - -/** - * Compute a0, dadx and dady for a perspective-corrected interpolant, - * for a triangle. - * We basically multiply the vertex value by 1/w before computing - * the plane coefficients (a0, dadx, dady). - * Later, when we compute the value at a particular fragment position we'll - * divide the interpolated value by the interpolated W at that fragment. - */ -static void perspective_coef( struct lp_rast_shader_inputs *inputs, - const struct lp_tri_info *info, - unsigned slot, - unsigned vert_attr) -{ - /* premultiply by 1/w (v[0][3] is always 1/w): - */ - __m128 a0 = *(const __m128 *)info->v0[vert_attr]; - __m128 a1 = *(const __m128 *)info->v1[vert_attr]; - __m128 a2 = *(const __m128 *)info->v2[vert_attr]; - - __m128 a0_oow = _mm_mul_ps(a0, _mm_set1_ps(info->v0[0][3])); - __m128 a1_oow = _mm_mul_ps(a1, _mm_set1_ps(info->v1[0][3])); - __m128 a2_oow = _mm_mul_ps(a2, _mm_set1_ps(info->v2[0][3])); - - calc_coef4(inputs, info, slot, a0_oow, a1_oow, a2_oow); -} - - - - - -/** - * Compute the inputs-> dadx, dady, a0 values. - */ -void lp_setup_tri_coef( struct lp_setup_context *setup, - struct lp_rast_shader_inputs *inputs, - const float (*v0)[4], - const float (*v1)[4], - const float (*v2)[4], - boolean frontfacing) -{ - unsigned slot; - struct lp_tri_info info; - float dx01 = v0[0][0] - v1[0][0]; - float dy01 = v0[0][1] - v1[0][1]; - float dx20 = v2[0][0] - v0[0][0]; - float dy20 = v2[0][1] - v0[0][1]; - float oneoverarea = 1.0f / (dx01 * dy20 - dx20 * dy01); - - info.v0 = v0; - info.v1 = v1; - info.v2 = v2; - info.frontfacing = frontfacing; - info.x0_center = v0[0][0] - setup->pixel_offset; - info.y0_center = v0[0][1] - setup->pixel_offset; - info.dx01_ooa = dx01 * oneoverarea; - info.dx20_ooa = dx20 * oneoverarea; - info.dy01_ooa = dy01 * oneoverarea; - info.dy20_ooa = dy20 * oneoverarea; - - - /* The internal position input is in slot zero: - */ - linear_coef(inputs, &info, 0, 0); - - /* setup interpolation for all the remaining attributes: - */ - for (slot = 0; slot < setup->fs.nr_inputs; slot++) { - unsigned vert_attr = setup->fs.input[slot].src_index; - - switch (setup->fs.input[slot].interp) { - case LP_INTERP_CONSTANT: - if (setup->flatshade_first) { - constant_coef4(inputs, &info, slot+1, info.v0[vert_attr]); - } - else { - constant_coef4(inputs, &info, slot+1, info.v2[vert_attr]); - } - break; - - case LP_INTERP_LINEAR: - linear_coef(inputs, &info, slot+1, vert_attr); - break; - - case LP_INTERP_PERSPECTIVE: - perspective_coef(inputs, &info, slot+1, vert_attr); - break; - - case LP_INTERP_POSITION: - /* - * The generated pixel interpolators will pick up the coeffs from - * slot 0. - */ - break; - - case LP_INTERP_FACING: - setup_facing_coef(inputs, &info, slot+1); - break; - - default: - assert(0); - } - } -} - -#else -extern void lp_setup_coef_dummy(void); -void lp_setup_coef_dummy(void) -{ -} -#endif diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index e7b425ebcbc..dc2533bedc5 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -39,6 +39,7 @@ #include "lp_rast.h" #include "lp_tile_soa.h" /* for TILE_SIZE */ #include "lp_scene.h" +#include "lp_bld_interp.h" /* for struct lp_shader_input */ #include "draw/draw_vbuf.h" #include "util/u_rect.h" @@ -49,6 +50,8 @@ #define LP_SETUP_NEW_SCISSOR 0x08 +struct lp_setup_variant; + /** Max number of scenes */ #define MAX_SCENES 2 @@ -118,9 +121,6 @@ struct lp_setup_context } state; struct { - struct lp_shader_input input[PIPE_MAX_ATTRIBS]; - unsigned nr_inputs; - const struct lp_rast_state *stored; /**< what's in the scene */ struct lp_rast_state current; /**< currently set state */ struct pipe_resource *current_tex[PIPE_MAX_SAMPLERS]; @@ -139,6 +139,10 @@ struct lp_setup_context } blend_color; + struct { + const struct lp_setup_variant *variant; + } setup; + unsigned dirty; /**< bitmask of LP_SETUP_NEW_x bits */ void (*point)( struct lp_setup_context *, @@ -181,7 +185,7 @@ lp_setup_print_vertex(struct lp_setup_context *setup, struct lp_rast_triangle * lp_setup_alloc_triangle(struct lp_scene *scene, - unsigned nr_inputs, + unsigned num_inputs, unsigned nr_planes, unsigned *tri_size); diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c index 4d7d6235b07..827413bb33e 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_line.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c @@ -35,6 +35,7 @@ #include "lp_setup_context.h" #include "lp_rast.h" #include "lp_state_fs.h" +#include "lp_state_setup.h" #define NUM_CHANNELS 4 @@ -46,6 +47,10 @@ struct lp_line_info { const float (*v1)[4]; const float (*v2)[4]; + + float (*a0)[4]; + float (*dadx)[4]; + float (*dady)[4]; }; @@ -53,14 +58,14 @@ struct lp_line_info { * Compute a0 for a constant-valued coefficient (GL_FLAT shading). */ static void constant_coef( struct lp_setup_context *setup, - struct lp_rast_triangle *tri, + struct lp_line_info *info, unsigned slot, const float value, unsigned i ) { - tri->inputs.a0[slot][i] = value; - tri->inputs.dadx[slot][i] = 0.0f; - tri->inputs.dady[slot][i] = 0.0f; + info->a0[slot][i] = value; + info->dadx[slot][i] = 0.0f; + info->dady[slot][i] = 0.0f; } @@ -69,7 +74,6 @@ static void constant_coef( struct lp_setup_context *setup, * for a triangle. */ static void linear_coef( struct lp_setup_context *setup, - struct lp_rast_triangle *tri, struct lp_line_info *info, unsigned slot, unsigned vert_attr, @@ -82,10 +86,10 @@ static void linear_coef( struct lp_setup_context *setup, float dadx = da21 * info->dx * info->oneoverarea; float dady = da21 * info->dy * info->oneoverarea; - tri->inputs.dadx[slot][i] = dadx; - tri->inputs.dady[slot][i] = dady; + info->dadx[slot][i] = dadx; + info->dady[slot][i] = dady; - tri->inputs.a0[slot][i] = (a1 - + info->a0[slot][i] = (a1 - (dadx * (info->v1[0][0] - setup->pixel_offset) + dady * (info->v1[0][1] - setup->pixel_offset))); } @@ -100,7 +104,6 @@ static void linear_coef( struct lp_setup_context *setup, * divide the interpolated value by the interpolated W at that fragment. */ static void perspective_coef( struct lp_setup_context *setup, - struct lp_rast_triangle *tri, struct lp_line_info *info, unsigned slot, unsigned vert_attr, @@ -115,43 +118,42 @@ static void perspective_coef( struct lp_setup_context *setup, float dadx = da21 * info->dx * info->oneoverarea; float dady = da21 * info->dy * info->oneoverarea; - tri->inputs.dadx[slot][i] = dadx; - tri->inputs.dady[slot][i] = dady; + info->dadx[slot][i] = dadx; + info->dady[slot][i] = dady; - tri->inputs.a0[slot][i] = (a1 - - (dadx * (info->v1[0][0] - setup->pixel_offset) + - dady * (info->v1[0][1] - setup->pixel_offset))); + info->a0[slot][i] = (a1 - + (dadx * (info->v1[0][0] - setup->pixel_offset) + + dady * (info->v1[0][1] - setup->pixel_offset))); } static void setup_fragcoord_coef( struct lp_setup_context *setup, - struct lp_rast_triangle *tri, struct lp_line_info *info, unsigned slot, unsigned usage_mask) { /*X*/ if (usage_mask & TGSI_WRITEMASK_X) { - tri->inputs.a0[slot][0] = 0.0; - tri->inputs.dadx[slot][0] = 1.0; - tri->inputs.dady[slot][0] = 0.0; + info->a0[slot][0] = 0.0; + info->dadx[slot][0] = 1.0; + info->dady[slot][0] = 0.0; } /*Y*/ if (usage_mask & TGSI_WRITEMASK_Y) { - tri->inputs.a0[slot][1] = 0.0; - tri->inputs.dadx[slot][1] = 0.0; - tri->inputs.dady[slot][1] = 1.0; + info->a0[slot][1] = 0.0; + info->dadx[slot][1] = 0.0; + info->dady[slot][1] = 1.0; } /*Z*/ if (usage_mask & TGSI_WRITEMASK_Z) { - linear_coef(setup, tri, info, slot, 0, 2); + linear_coef(setup, info, slot, 0, 2); } /*W*/ if (usage_mask & TGSI_WRITEMASK_W) { - linear_coef(setup, tri, info, slot, 0, 3); + linear_coef(setup, info, slot, 0, 3); } } @@ -159,43 +161,43 @@ setup_fragcoord_coef( struct lp_setup_context *setup, * Compute the tri->coef[] array dadx, dady, a0 values. */ static void setup_line_coefficients( struct lp_setup_context *setup, - struct lp_rast_triangle *tri, struct lp_line_info *info) { + const struct lp_setup_variant_key *key = &setup->setup.variant->key; unsigned fragcoord_usage_mask = TGSI_WRITEMASK_XYZ; unsigned slot; /* setup interpolation for all the remaining attributes: */ - for (slot = 0; slot < setup->fs.nr_inputs; slot++) { - unsigned vert_attr = setup->fs.input[slot].src_index; - unsigned usage_mask = setup->fs.input[slot].usage_mask; + for (slot = 0; slot < key->num_inputs; slot++) { + unsigned vert_attr = key->inputs[slot].src_index; + unsigned usage_mask = key->inputs[slot].usage_mask; unsigned i; - switch (setup->fs.input[slot].interp) { + switch (key->inputs[slot].interp) { case LP_INTERP_CONSTANT: - if (setup->flatshade_first) { + if (key->flatshade_first) { for (i = 0; i < NUM_CHANNELS; i++) if (usage_mask & (1 << i)) - constant_coef(setup, tri, slot+1, info->v1[vert_attr][i], i); + constant_coef(setup, info, slot+1, info->v1[vert_attr][i], i); } else { for (i = 0; i < NUM_CHANNELS; i++) if (usage_mask & (1 << i)) - constant_coef(setup, tri, slot+1, info->v2[vert_attr][i], i); + constant_coef(setup, info, slot+1, info->v2[vert_attr][i], i); } break; case LP_INTERP_LINEAR: for (i = 0; i < NUM_CHANNELS; i++) if (usage_mask & (1 << i)) - linear_coef(setup, tri, info, slot+1, vert_attr, i); + linear_coef(setup, info, slot+1, vert_attr, i); break; case LP_INTERP_PERSPECTIVE: for (i = 0; i < NUM_CHANNELS; i++) if (usage_mask & (1 << i)) - perspective_coef(setup, tri, info, slot+1, vert_attr, i); + perspective_coef(setup, info, slot+1, vert_attr, i); fragcoord_usage_mask |= TGSI_WRITEMASK_W; break; @@ -211,7 +213,7 @@ static void setup_line_coefficients( struct lp_setup_context *setup, case LP_INTERP_FACING: for (i = 0; i < NUM_CHANNELS; i++) if (usage_mask & (1 << i)) - constant_coef(setup, tri, slot+1, 1.0, i); + constant_coef(setup, info, slot+1, 1.0, i); break; default: @@ -221,7 +223,7 @@ static void setup_line_coefficients( struct lp_setup_context *setup, /* The internal position input is in slot zero: */ - setup_fragcoord_coef(setup, tri, info, 0, + setup_fragcoord_coef(setup, info, 0, fragcoord_usage_mask); } @@ -241,14 +243,15 @@ print_line(struct lp_setup_context *setup, const float (*v1)[4], const float (*v2)[4]) { + const struct lp_setup_variant_key *key = &setup->setup.variant->key; uint i; debug_printf("llvmpipe line\n"); - for (i = 0; i < 1 + setup->fs.nr_inputs; i++) { + for (i = 0; i < 1 + key->num_inputs; i++) { debug_printf(" v1[%d]: %f %f %f %f\n", i, v1[i][0], v1[i][1], v1[i][2], v1[i][3]); } - for (i = 0; i < 1 + setup->fs.nr_inputs; i++) { + for (i = 0; i < 1 + key->num_inputs; i++) { debug_printf(" v2[%d]: %f %f %f %f\n", i, v2[i][0], v2[i][1], v2[i][2], v2[i][3]); } @@ -275,7 +278,9 @@ try_setup_line( struct lp_setup_context *setup, const float (*v2)[4]) { struct lp_scene *scene = setup->scene; + const struct lp_setup_variant_key *key = &setup->setup.variant->key; struct lp_rast_triangle *line; + struct lp_rast_plane *plane; struct lp_line_info info; float width = MAX2(1.0, setup->line_width); struct u_rect bbox; @@ -475,7 +480,7 @@ try_setup_line( struct lp_setup_context *setup, else { /* do intersection test */ float xintersect = fracf(v2[0][0]) + y2diff * dxdy; - draw_end = (xintersect < 1.0 && xintersect > 0.0); + draw_end = (xintersect < 1.0 && xintersect >= 0.0); } /* Are we already drawing start/end? @@ -513,7 +518,7 @@ try_setup_line( struct lp_setup_context *setup, x_offset_end = y_offset_end * dxdy; } } - + /* x/y positions in fixed point */ x[0] = subpixel_snap(v1[0][0] + x_offset - setup->pixel_offset) - fixed_width/2; x[1] = subpixel_snap(v2[0][0] + x_offset_end - setup->pixel_offset) - fixed_width/2; @@ -567,7 +572,7 @@ try_setup_line( struct lp_setup_context *setup, u_rect_find_intersection(&setup->draw_region, &bbox); line = lp_setup_alloc_triangle(scene, - setup->fs.nr_inputs, + key->num_inputs, nr_planes, &tri_bytes); if (!line) @@ -581,33 +586,35 @@ try_setup_line( struct lp_setup_context *setup, #endif /* calculate the deltas */ - line->plane[0].dcdy = x[0] - x[1]; - line->plane[1].dcdy = x[1] - x[2]; - line->plane[2].dcdy = x[2] - x[3]; - line->plane[3].dcdy = x[3] - x[0]; + plane = GET_PLANES(line); + plane[0].dcdy = x[0] - x[1]; + plane[1].dcdy = x[1] - x[2]; + plane[2].dcdy = x[2] - x[3]; + plane[3].dcdy = x[3] - x[0]; - line->plane[0].dcdx = y[0] - y[1]; - line->plane[1].dcdx = y[1] - y[2]; - line->plane[2].dcdx = y[2] - y[3]; - line->plane[3].dcdx = y[3] - y[0]; + plane[0].dcdx = y[0] - y[1]; + plane[1].dcdx = y[1] - y[2]; + plane[2].dcdx = y[2] - y[3]; + plane[3].dcdx = y[3] - y[0]; /* Setup parameter interpolants: */ - setup_line_coefficients( setup, line, &info); + info.a0 = GET_A0(&line->inputs); + info.dadx = GET_DADX(&line->inputs); + info.dady = GET_DADY(&line->inputs); + setup_line_coefficients(setup, &info); - line->inputs.facing = 1.0F; - line->inputs.state = setup->fs.stored; + line->inputs.frontfacing = TRUE; line->inputs.disable = FALSE; line->inputs.opaque = FALSE; for (i = 0; i < 4; i++) { - struct lp_rast_plane *plane = &line->plane[i]; /* half-edge constants, will be interated over the whole render * target. */ - plane->c = plane->dcdx * x[i] - plane->dcdy * y[i]; + plane[i].c = plane[i].dcdx * x[i] - plane[i].dcdy * y[i]; /* correct for top-left vs. bottom-left fill convention. @@ -623,38 +630,34 @@ try_setup_line( struct lp_setup_context *setup, * to its usual method, in which case it will probably want * to use the opposite, top-left convention. */ - if (plane->dcdx < 0) { + if (plane[i].dcdx < 0) { /* both fill conventions want this - adjust for left edges */ - plane->c++; + plane[i].c++; } - else if (plane->dcdx == 0) { + else if (plane[i].dcdx == 0) { if (setup->pixel_offset == 0) { /* correct for top-left fill convention: */ - if (plane->dcdy > 0) plane->c++; + if (plane[i].dcdy > 0) plane[i].c++; } else { /* correct for bottom-left fill convention: */ - if (plane->dcdy < 0) plane->c++; + if (plane[i].dcdy < 0) plane[i].c++; } } - plane->dcdx *= FIXED_ONE; - plane->dcdy *= FIXED_ONE; + plane[i].dcdx *= FIXED_ONE; + plane[i].dcdy *= FIXED_ONE; /* find trivial reject offsets for each edge for a single-pixel * sized block. These will be scaled up at each recursive level to * match the active blocksize. Scaling in this way works best if * the blocks are square. */ - plane->eo = 0; - if (plane->dcdx < 0) plane->eo -= plane->dcdx; - if (plane->dcdy > 0) plane->eo += plane->dcdy; - - /* Calculate trivial accept offsets from the above. - */ - plane->ei = plane->dcdy - plane->dcdx - plane->eo; + plane[i].eo = 0; + if (plane[i].dcdx < 0) plane[i].eo -= plane[i].dcdx; + if (plane[i].dcdy > 0) plane[i].eo += plane[i].dcdy; } @@ -677,29 +680,25 @@ try_setup_line( struct lp_setup_context *setup, * these planes elsewhere. */ if (nr_planes == 8) { - line->plane[4].dcdx = -1; - line->plane[4].dcdy = 0; - line->plane[4].c = 1-bbox.x0; - line->plane[4].ei = 0; - line->plane[4].eo = 1; - - line->plane[5].dcdx = 1; - line->plane[5].dcdy = 0; - line->plane[5].c = bbox.x1+1; - line->plane[5].ei = -1; - line->plane[5].eo = 0; - - line->plane[6].dcdx = 0; - line->plane[6].dcdy = 1; - line->plane[6].c = 1-bbox.y0; - line->plane[6].ei = 0; - line->plane[6].eo = 1; - - line->plane[7].dcdx = 0; - line->plane[7].dcdy = -1; - line->plane[7].c = bbox.y1+1; - line->plane[7].ei = -1; - line->plane[7].eo = 0; + plane[4].dcdx = -1; + plane[4].dcdy = 0; + plane[4].c = 1-bbox.x0; + plane[4].eo = 1; + + plane[5].dcdx = 1; + plane[5].dcdy = 0; + plane[5].c = bbox.x1+1; + plane[5].eo = 0; + + plane[6].dcdx = 0; + plane[6].dcdy = 1; + plane[6].c = 1-bbox.y0; + plane[6].eo = 1; + + plane[7].dcdx = 0; + plane[7].dcdy = -1; + plane[7].c = bbox.y1+1; + plane[7].eo = 0; } return lp_setup_bin_triangle(setup, line, &bbox, nr_planes); diff --git a/src/gallium/drivers/llvmpipe/lp_setup_point.c b/src/gallium/drivers/llvmpipe/lp_setup_point.c index 31d85f43c2f..146f1bd07ca 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_point.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_point.c @@ -35,6 +35,7 @@ #include "lp_perf.h" #include "lp_rast.h" #include "lp_state_fs.h" +#include "lp_state_setup.h" #include "tgsi/tgsi_scan.h" #define NUM_CHANNELS 4 @@ -45,6 +46,10 @@ struct point_info { int dx01, dx12; const float (*v0)[4]; + + float (*a0)[4]; + float (*dadx)[4]; + float (*dady)[4]; }; @@ -53,20 +58,19 @@ struct point_info { */ static void constant_coef(struct lp_setup_context *setup, - struct lp_rast_triangle *point, + struct point_info *info, unsigned slot, const float value, unsigned i) { - point->inputs.a0[slot][i] = value; - point->inputs.dadx[slot][i] = 0.0f; - point->inputs.dady[slot][i] = 0.0f; + info->a0[slot][i] = value; + info->dadx[slot][i] = 0.0f; + info->dady[slot][i] = 0.0f; } static void point_persp_coeff(struct lp_setup_context *setup, - struct lp_rast_triangle *point, const struct point_info *info, unsigned slot, unsigned i) @@ -82,9 +86,9 @@ point_persp_coeff(struct lp_setup_context *setup, assert(i < 4); - point->inputs.a0[slot][i] = info->v0[slot][i]*w0; - point->inputs.dadx[slot][i] = 0.0f; - point->inputs.dady[slot][i] = 0.0f; + info->a0[slot][i] = info->v0[slot][i]*w0; + info->dadx[slot][i] = 0.0f; + info->dady[slot][i] = 0.0f; } @@ -98,7 +102,6 @@ point_persp_coeff(struct lp_setup_context *setup, */ static void texcoord_coef(struct lp_setup_context *setup, - struct lp_rast_triangle *point, const struct point_info *info, unsigned slot, unsigned i, @@ -115,14 +118,14 @@ texcoord_coef(struct lp_setup_context *setup, float x0 = info->v0[0][0] - setup->pixel_offset; float y0 = info->v0[0][1] - setup->pixel_offset; - point->inputs.dadx[slot][0] = dadx; - point->inputs.dady[slot][0] = dady; - point->inputs.a0[slot][0] = 0.5 - (dadx * x0 + dady * y0); + info->dadx[slot][0] = dadx; + info->dady[slot][0] = dady; + info->a0[slot][0] = 0.5 - (dadx * x0 + dady * y0); if (perspective) { - point->inputs.dadx[slot][0] *= w0; - point->inputs.dady[slot][0] *= w0; - point->inputs.a0[slot][0] *= w0; + info->dadx[slot][0] *= w0; + info->dady[slot][0] *= w0; + info->a0[slot][0] *= w0; } } else if (i == 1) { @@ -135,25 +138,25 @@ texcoord_coef(struct lp_setup_context *setup, dady = -dady; } - point->inputs.dadx[slot][1] = dadx; - point->inputs.dady[slot][1] = dady; - point->inputs.a0[slot][1] = 0.5 - (dadx * x0 + dady * y0); + info->dadx[slot][1] = dadx; + info->dady[slot][1] = dady; + info->a0[slot][1] = 0.5 - (dadx * x0 + dady * y0); if (perspective) { - point->inputs.dadx[slot][1] *= w0; - point->inputs.dady[slot][1] *= w0; - point->inputs.a0[slot][1] *= w0; + info->dadx[slot][1] *= w0; + info->dady[slot][1] *= w0; + info->a0[slot][1] *= w0; } } else if (i == 2) { - point->inputs.a0[slot][2] = 0.0f; - point->inputs.dadx[slot][2] = 0.0f; - point->inputs.dady[slot][2] = 0.0f; + info->a0[slot][2] = 0.0f; + info->dadx[slot][2] = 0.0f; + info->dady[slot][2] = 0.0f; } else { - point->inputs.a0[slot][3] = perspective ? w0 : 1.0f; - point->inputs.dadx[slot][3] = 0.0f; - point->inputs.dady[slot][3] = 0.0f; + info->a0[slot][3] = perspective ? w0 : 1.0f; + info->dadx[slot][3] = 0.0f; + info->dady[slot][3] = 0.0f; } } @@ -166,33 +169,32 @@ texcoord_coef(struct lp_setup_context *setup, */ static void setup_point_fragcoord_coef(struct lp_setup_context *setup, - struct lp_rast_triangle *point, - const struct point_info *info, + struct point_info *info, unsigned slot, unsigned usage_mask) { /*X*/ if (usage_mask & TGSI_WRITEMASK_X) { - point->inputs.a0[slot][0] = 0.0; - point->inputs.dadx[slot][0] = 1.0; - point->inputs.dady[slot][0] = 0.0; + info->a0[slot][0] = 0.0; + info->dadx[slot][0] = 1.0; + info->dady[slot][0] = 0.0; } /*Y*/ if (usage_mask & TGSI_WRITEMASK_Y) { - point->inputs.a0[slot][1] = 0.0; - point->inputs.dadx[slot][1] = 0.0; - point->inputs.dady[slot][1] = 1.0; + info->a0[slot][1] = 0.0; + info->dadx[slot][1] = 0.0; + info->dady[slot][1] = 1.0; } /*Z*/ if (usage_mask & TGSI_WRITEMASK_Z) { - constant_coef(setup, point, slot, info->v0[0][2], 2); + constant_coef(setup, info, slot, info->v0[0][2], 2); } /*W*/ if (usage_mask & TGSI_WRITEMASK_W) { - constant_coef(setup, point, slot, info->v0[0][3], 3); + constant_coef(setup, info, slot, info->v0[0][3], 3); } } @@ -202,20 +204,20 @@ setup_point_fragcoord_coef(struct lp_setup_context *setup, */ static void setup_point_coefficients( struct lp_setup_context *setup, - struct lp_rast_triangle *point, - const struct point_info *info) + struct point_info *info) { + const struct lp_setup_variant_key *key = &setup->setup.variant->key; const struct lp_fragment_shader *shader = setup->fs.current.variant->shader; unsigned fragcoord_usage_mask = TGSI_WRITEMASK_XYZ; unsigned slot; /* setup interpolation for all the remaining attributes: */ - for (slot = 0; slot < setup->fs.nr_inputs; slot++) { - enum lp_interp interp = setup->fs.input[slot].interp; + for (slot = 0; slot < key->num_inputs; slot++) { + unsigned vert_attr = key->inputs[slot].src_index; + unsigned usage_mask = key->inputs[slot].usage_mask; + enum lp_interp interp = key->inputs[slot].interp; boolean perspective = !!(interp == LP_INTERP_PERSPECTIVE); - unsigned vert_attr = setup->fs.input[slot].src_index; - unsigned usage_mask = setup->fs.input[slot].usage_mask; unsigned i; if (perspective & usage_mask) { @@ -239,8 +241,8 @@ setup_point_coefficients( struct lp_setup_context *setup, /* check if the sprite coord flag is set for this attribute. * If so, set it up so it up so x and y vary from 0 to 1. */ - if (shader->info.input_semantic_name[slot] == TGSI_SEMANTIC_GENERIC) { - unsigned semantic_index = shader->info.input_semantic_index[slot]; + if (shader->info.base.input_semantic_name[slot] == TGSI_SEMANTIC_GENERIC) { + unsigned semantic_index = shader->info.base.input_semantic_index[slot]; /* Note that sprite_coord enable is a bitfield of * PIPE_MAX_SHADER_OUTPUTS bits. */ @@ -248,7 +250,7 @@ setup_point_coefficients( struct lp_setup_context *setup, (setup->sprite_coord_enable & (1 << semantic_index))) { for (i = 0; i < NUM_CHANNELS; i++) { if (usage_mask & (1 << i)) { - texcoord_coef(setup, point, info, slot + 1, i, + texcoord_coef(setup, info, slot + 1, i, setup->sprite_coord_origin, perspective); } @@ -261,10 +263,10 @@ setup_point_coefficients( struct lp_setup_context *setup, for (i = 0; i < NUM_CHANNELS; i++) { if (usage_mask & (1 << i)) { if (perspective) { - point_persp_coeff(setup, point, info, slot+1, i); + point_persp_coeff(setup, info, slot+1, i); } else { - constant_coef(setup, point, slot+1, info->v0[vert_attr][i], i); + constant_coef(setup, info, slot+1, info->v0[vert_attr][i], i); } } } @@ -273,7 +275,7 @@ setup_point_coefficients( struct lp_setup_context *setup, case LP_INTERP_FACING: for (i = 0; i < NUM_CHANNELS; i++) if (usage_mask & (1 << i)) - constant_coef(setup, point, slot+1, 1.0, i); + constant_coef(setup, info, slot+1, 1.0, i); break; default: @@ -284,7 +286,7 @@ setup_point_coefficients( struct lp_setup_context *setup, /* The internal position input is in slot zero: */ - setup_point_fragcoord_coef(setup, point, info, 0, + setup_point_fragcoord_coef(setup, info, 0, fragcoord_usage_mask); } @@ -301,6 +303,7 @@ try_setup_point( struct lp_setup_context *setup, const float (*v0)[4] ) { /* x/y positions in fixed point */ + const struct lp_setup_variant_key *key = &setup->setup.variant->key; const int sizeAttr = setup->psize; const float size = (setup->point_size_per_vertex && sizeAttr > 0) ? v0[sizeAttr][0] @@ -352,7 +355,7 @@ try_setup_point( struct lp_setup_context *setup, u_rect_find_intersection(&setup->draw_region, &bbox); point = lp_setup_alloc_triangle(scene, - setup->fs.nr_inputs, + key->num_inputs, nr_planes, &bytes); if (!point) @@ -368,40 +371,40 @@ try_setup_point( struct lp_setup_context *setup, info.dx12 = fixed_width; info.dy01 = fixed_width; info.dy12 = 0; + info.a0 = GET_A0(&point->inputs); + info.dadx = GET_DADX(&point->inputs); + info.dady = GET_DADY(&point->inputs); /* Setup parameter interpolants: */ - setup_point_coefficients(setup, point, &info); + setup_point_coefficients(setup, &info); - point->inputs.facing = 1.0F; - point->inputs.state = setup->fs.stored; + point->inputs.frontfacing = TRUE; point->inputs.disable = FALSE; point->inputs.opaque = FALSE; { - point->plane[0].dcdx = -1; - point->plane[0].dcdy = 0; - point->plane[0].c = 1-bbox.x0; - point->plane[0].ei = 0; - point->plane[0].eo = 1; - - point->plane[1].dcdx = 1; - point->plane[1].dcdy = 0; - point->plane[1].c = bbox.x1+1; - point->plane[1].ei = -1; - point->plane[1].eo = 0; - - point->plane[2].dcdx = 0; - point->plane[2].dcdy = 1; - point->plane[2].c = 1-bbox.y0; - point->plane[2].ei = 0; - point->plane[2].eo = 1; - - point->plane[3].dcdx = 0; - point->plane[3].dcdy = -1; - point->plane[3].c = bbox.y1+1; - point->plane[3].ei = -1; - point->plane[3].eo = 0; + struct lp_rast_plane *plane = GET_PLANES(point); + + plane[0].dcdx = -1; + plane[0].dcdy = 0; + plane[0].c = 1-bbox.x0; + plane[0].eo = 1; + + plane[1].dcdx = 1; + plane[1].dcdy = 0; + plane[1].c = bbox.x1+1; + plane[1].eo = 0; + + plane[2].dcdx = 0; + plane[2].dcdy = 1; + plane[2].c = 1-bbox.y0; + plane[2].eo = 1; + + plane[3].dcdx = 0; + plane[3].dcdy = -1; + plane[3].c = bbox.y1+1; + plane[3].eo = 0; } return lp_setup_bin_triangle(setup, point, &bbox, nr_planes); diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index 8fd034666c3..4ab0b72a574 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -32,15 +32,18 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_rect.h" +#include "util/u_sse.h" #include "lp_perf.h" #include "lp_setup_context.h" -#include "lp_setup_coef.h" #include "lp_rast.h" #include "lp_state_fs.h" +#include "lp_state_setup.h" #define NUM_CHANNELS 4 - +#if defined(PIPE_ARCH_SSE) +#include <emmintrin.h> +#endif static INLINE int subpixel_snap(float a) @@ -65,7 +68,7 @@ fixed_to_float(int a) * immediately after it. * The memory is allocated from the per-scene pool, not per-tile. * \param tri_size returns number of bytes allocated - * \param nr_inputs number of fragment shader inputs + * \param num_inputs number of fragment shader inputs * \return pointer to triangle space */ struct lp_rast_triangle * @@ -75,22 +78,23 @@ lp_setup_alloc_triangle(struct lp_scene *scene, unsigned *tri_size) { unsigned input_array_sz = NUM_CHANNELS * (nr_inputs + 1) * sizeof(float); + unsigned plane_sz = nr_planes * sizeof(struct lp_rast_plane); struct lp_rast_triangle *tri; - unsigned tri_bytes, bytes; - char *inputs; - tri_bytes = align(Offset(struct lp_rast_triangle, plane[nr_planes]), 16); - bytes = tri_bytes + (3 * input_array_sz); + *tri_size = (sizeof(struct lp_rast_triangle) + + 3 * input_array_sz + + plane_sz); - tri = lp_scene_alloc_aligned( scene, bytes, 16 ); + tri = lp_scene_alloc_aligned( scene, *tri_size, 16 ); + if (tri == NULL) + return NULL; - if (tri) { - inputs = ((char *)tri) + tri_bytes; - tri->inputs.a0 = (float (*)[4]) inputs; - tri->inputs.dadx = (float (*)[4]) (inputs + input_array_sz); - tri->inputs.dady = (float (*)[4]) (inputs + 2 * input_array_sz); + tri->inputs.stride = input_array_sz; - *tri_size = bytes; + { + char *a = (char *)tri; + char *b = (char *)&GET_PLANES(tri)[nr_planes]; + assert(b - a == *tri_size); } return tri; @@ -101,25 +105,26 @@ lp_setup_print_vertex(struct lp_setup_context *setup, const char *name, const float (*v)[4]) { + const struct lp_setup_variant_key *key = &setup->setup.variant->key; int i, j; debug_printf(" wpos (%s[0]) xyzw %f %f %f %f\n", name, v[0][0], v[0][1], v[0][2], v[0][3]); - for (i = 0; i < setup->fs.nr_inputs; i++) { - const float *in = v[setup->fs.input[i].src_index]; + for (i = 0; i < key->num_inputs; i++) { + const float *in = v[key->inputs[i].src_index]; debug_printf(" in[%d] (%s[%d]) %s%s%s%s ", i, - name, setup->fs.input[i].src_index, - (setup->fs.input[i].usage_mask & 0x1) ? "x" : " ", - (setup->fs.input[i].usage_mask & 0x2) ? "y" : " ", - (setup->fs.input[i].usage_mask & 0x4) ? "z" : " ", - (setup->fs.input[i].usage_mask & 0x8) ? "w" : " "); + name, key->inputs[i].src_index, + (key->inputs[i].usage_mask & 0x1) ? "x" : " ", + (key->inputs[i].usage_mask & 0x2) ? "y" : " ", + (key->inputs[i].usage_mask & 0x4) ? "z" : " ", + (key->inputs[i].usage_mask & 0x8) ? "w" : " "); for (j = 0; j < 4; j++) - if (setup->fs.input[i].usage_mask & (1<<j)) + if (key->inputs[i].usage_mask & (1<<j)) debug_printf("%.5f ", in[j]); debug_printf("\n"); @@ -200,14 +205,16 @@ lp_setup_whole_tile(struct lp_setup_context *setup, } LP_COUNT(nr_shade_opaque_64); - return lp_scene_bin_command( scene, tx, ty, - LP_RAST_OP_SHADE_TILE_OPAQUE, - lp_rast_arg_inputs(inputs) ); + return lp_scene_bin_cmd_with_state( scene, tx, ty, + setup->fs.stored, + LP_RAST_OP_SHADE_TILE_OPAQUE, + lp_rast_arg_inputs(inputs) ); } else { LP_COUNT(nr_shade_64); - return lp_scene_bin_command( scene, tx, ty, - LP_RAST_OP_SHADE_TILE, - lp_rast_arg_inputs(inputs) ); + return lp_scene_bin_cmd_with_state( scene, tx, ty, + setup->fs.stored, + LP_RAST_OP_SHADE_TILE, + lp_rast_arg_inputs(inputs) ); } } @@ -225,12 +232,13 @@ do_triangle_ccw(struct lp_setup_context *setup, boolean frontfacing ) { struct lp_scene *scene = setup->scene; + const struct lp_setup_variant_key *key = &setup->setup.variant->key; struct lp_rast_triangle *tri; - int x[3]; - int y[3]; + struct lp_rast_plane *plane; + int x[4]; + int y[4]; struct u_rect bbox; unsigned tri_bytes; - int i; int nr_planes = 3; if (0) @@ -247,10 +255,12 @@ do_triangle_ccw(struct lp_setup_context *setup, x[0] = subpixel_snap(v0[0][0] - setup->pixel_offset); x[1] = subpixel_snap(v1[0][0] - setup->pixel_offset); x[2] = subpixel_snap(v2[0][0] - setup->pixel_offset); + x[3] = 0; y[0] = subpixel_snap(v0[0][1] - setup->pixel_offset); y[1] = subpixel_snap(v1[0][1] - setup->pixel_offset); y[2] = subpixel_snap(v2[0][1] - setup->pixel_offset); - + y[3] = 0; + /* Bounding rectangle (in pixels) */ { @@ -288,13 +298,13 @@ do_triangle_ccw(struct lp_setup_context *setup, u_rect_find_intersection(&setup->draw_region, &bbox); tri = lp_setup_alloc_triangle(scene, - setup->fs.nr_inputs, + key->num_inputs, nr_planes, &tri_bytes); if (!tri) return FALSE; -#ifdef DEBUG +#if 0 tri->v[0][0] = v0[0][0]; tri->v[1][0] = v1[0][0]; tri->v[2][0] = v2[0][0]; @@ -303,79 +313,172 @@ do_triangle_ccw(struct lp_setup_context *setup, tri->v[2][1] = v2[0][1]; #endif - tri->plane[0].dcdy = x[0] - x[1]; - tri->plane[1].dcdy = x[1] - x[2]; - tri->plane[2].dcdy = x[2] - x[0]; - - tri->plane[0].dcdx = y[0] - y[1]; - tri->plane[1].dcdx = y[1] - y[2]; - tri->plane[2].dcdx = y[2] - y[0]; - LP_COUNT(nr_tris); /* Setup parameter interpolants: */ - lp_setup_tri_coef( setup, &tri->inputs, v0, v1, v2, frontfacing ); - - tri->inputs.facing = frontfacing ? 1.0F : -1.0F; + setup->setup.variant->jit_function( v0, + v1, + v2, + frontfacing, + GET_A0(&tri->inputs), + GET_DADX(&tri->inputs), + GET_DADY(&tri->inputs) ); + + tri->inputs.frontfacing = frontfacing; tri->inputs.disable = FALSE; tri->inputs.opaque = setup->fs.current.variant->opaque; - tri->inputs.state = setup->fs.stored; - - for (i = 0; i < 3; i++) { - struct lp_rast_plane *plane = &tri->plane[i]; + if (0) + lp_dump_setup_coef(&setup->setup.variant->key, + (const float (*)[4])GET_A0(&tri->inputs), + (const float (*)[4])GET_DADX(&tri->inputs), + (const float (*)[4])GET_DADY(&tri->inputs)); + + plane = GET_PLANES(tri); + +#if defined(PIPE_ARCH_SSE) + { + __m128i vertx, verty; + __m128i shufx, shufy; + __m128i dcdx, dcdy, c; + __m128i unused; + __m128i dcdx_neg_mask; + __m128i dcdy_neg_mask; + __m128i dcdx_zero_mask; + __m128i top_left_flag; + __m128i c_inc_mask, c_inc; + __m128i eo, p0, p1, p2; + __m128i zero = _mm_setzero_si128(); - /* half-edge constants, will be interated over the whole render - * target. + vertx = _mm_loadu_si128((__m128i *)x); /* vertex x coords */ + verty = _mm_loadu_si128((__m128i *)y); /* vertex y coords */ + + shufx = _mm_shuffle_epi32(vertx, _MM_SHUFFLE(3,0,2,1)); + shufy = _mm_shuffle_epi32(verty, _MM_SHUFFLE(3,0,2,1)); + + dcdx = _mm_sub_epi32(verty, shufy); + dcdy = _mm_sub_epi32(vertx, shufx); + + dcdx_neg_mask = _mm_srai_epi32(dcdx, 31); + dcdx_zero_mask = _mm_cmpeq_epi32(dcdx, zero); + dcdy_neg_mask = _mm_srai_epi32(dcdy, 31); + + top_left_flag = _mm_set1_epi32((setup->pixel_offset == 0) ? ~0 : 0); + + c_inc_mask = _mm_or_si128(dcdx_neg_mask, + _mm_and_si128(dcdx_zero_mask, + _mm_xor_si128(dcdy_neg_mask, + top_left_flag))); + + c_inc = _mm_srli_epi32(c_inc_mask, 31); + + c = _mm_sub_epi32(mm_mullo_epi32(dcdx, vertx), + mm_mullo_epi32(dcdy, verty)); + + c = _mm_add_epi32(c, c_inc); + + /* Scale up to match c: */ - plane->c = plane->dcdx * x[i] - plane->dcdy * y[i]; - - /* correct for top-left vs. bottom-left fill convention. - * - * note that we're overloading gl_rasterization_rules to mean - * both (0.5,0.5) pixel centers *and* bottom-left filling - * convention. - * - * GL actually has a top-left filling convention, but GL's - * notion of "top" differs from gallium's... - * - * Also, sometimes (in FBO cases) GL will render upside down - * to its usual method, in which case it will probably want - * to use the opposite, top-left convention. - */ - if (plane->dcdx < 0) { - /* both fill conventions want this - adjust for left edges */ - plane->c++; - } - else if (plane->dcdx == 0) { - if (setup->pixel_offset == 0) { - /* correct for top-left fill convention: - */ - if (plane->dcdy > 0) plane->c++; + dcdx = _mm_slli_epi32(dcdx, FIXED_ORDER); + dcdy = _mm_slli_epi32(dcdy, FIXED_ORDER); + + /* Calculate trivial reject values: + */ + eo = _mm_sub_epi32(_mm_andnot_si128(dcdy_neg_mask, dcdy), + _mm_and_si128(dcdx_neg_mask, dcdx)); + + /* ei = _mm_sub_epi32(_mm_sub_epi32(dcdy, dcdx), eo); */ + + /* Pointless transpose which gets undone immediately in + * rasterization: + */ + transpose4_epi32(&c, &dcdx, &dcdy, &eo, + &p0, &p1, &p2, &unused); + + _mm_store_si128((__m128i *)&plane[0], p0); + _mm_store_si128((__m128i *)&plane[1], p1); + _mm_store_si128((__m128i *)&plane[2], p2); + } +#else + { + int i; + plane[0].dcdy = x[0] - x[1]; + plane[1].dcdy = x[1] - x[2]; + plane[2].dcdy = x[2] - x[0]; + plane[0].dcdx = y[0] - y[1]; + plane[1].dcdx = y[1] - y[2]; + plane[2].dcdx = y[2] - y[0]; + + for (i = 0; i < 3; i++) { + /* half-edge constants, will be interated over the whole render + * target. + */ + plane[i].c = plane[i].dcdx * x[i] - plane[i].dcdy * y[i]; + + /* correct for top-left vs. bottom-left fill convention. + * + * note that we're overloading gl_rasterization_rules to mean + * both (0.5,0.5) pixel centers *and* bottom-left filling + * convention. + * + * GL actually has a top-left filling convention, but GL's + * notion of "top" differs from gallium's... + * + * Also, sometimes (in FBO cases) GL will render upside down + * to its usual method, in which case it will probably want + * to use the opposite, top-left convention. + */ + if (plane[i].dcdx < 0) { + /* both fill conventions want this - adjust for left edges */ + plane[i].c++; } - else { - /* correct for bottom-left fill convention: - */ - if (plane->dcdy < 0) plane->c++; + else if (plane[i].dcdx == 0) { + if (setup->pixel_offset == 0) { + /* correct for top-left fill convention: + */ + if (plane[i].dcdy > 0) plane[i].c++; + } + else { + /* correct for bottom-left fill convention: + */ + if (plane[i].dcdy < 0) plane[i].c++; + } } - } - plane->dcdx *= FIXED_ONE; - plane->dcdy *= FIXED_ONE; + plane[i].dcdx *= FIXED_ONE; + plane[i].dcdy *= FIXED_ONE; - /* find trivial reject offsets for each edge for a single-pixel - * sized block. These will be scaled up at each recursive level to - * match the active blocksize. Scaling in this way works best if - * the blocks are square. - */ - plane->eo = 0; - if (plane->dcdx < 0) plane->eo -= plane->dcdx; - if (plane->dcdy > 0) plane->eo += plane->dcdy; + /* find trivial reject offsets for each edge for a single-pixel + * sized block. These will be scaled up at each recursive level to + * match the active blocksize. Scaling in this way works best if + * the blocks are square. + */ + plane[i].eo = 0; + if (plane[i].dcdx < 0) plane[i].eo -= plane[i].dcdx; + if (plane[i].dcdy > 0) plane[i].eo += plane[i].dcdy; + } + } +#endif - /* Calculate trivial accept offsets from the above. - */ - plane->ei = plane->dcdy - plane->dcdx - plane->eo; + if (0) { + debug_printf("p0: %08x/%08x/%08x/%08x\n", + plane[0].c, + plane[0].dcdx, + plane[0].dcdy, + plane[0].eo); + + debug_printf("p1: %08x/%08x/%08x/%08x\n", + plane[1].c, + plane[1].dcdx, + plane[1].dcdy, + plane[1].eo); + + debug_printf("p0: %08x/%08x/%08x/%08x\n", + plane[2].c, + plane[2].dcdx, + plane[2].dcdy, + plane[2].eo); } @@ -398,29 +501,25 @@ do_triangle_ccw(struct lp_setup_context *setup, * these planes elsewhere. */ if (nr_planes == 7) { - tri->plane[3].dcdx = -1; - tri->plane[3].dcdy = 0; - tri->plane[3].c = 1-bbox.x0; - tri->plane[3].ei = 0; - tri->plane[3].eo = 1; - - tri->plane[4].dcdx = 1; - tri->plane[4].dcdy = 0; - tri->plane[4].c = bbox.x1+1; - tri->plane[4].ei = -1; - tri->plane[4].eo = 0; - - tri->plane[5].dcdx = 0; - tri->plane[5].dcdy = 1; - tri->plane[5].c = 1-bbox.y0; - tri->plane[5].ei = 0; - tri->plane[5].eo = 1; - - tri->plane[6].dcdx = 0; - tri->plane[6].dcdy = -1; - tri->plane[6].c = bbox.y1+1; - tri->plane[6].ei = -1; - tri->plane[6].eo = 0; + plane[3].dcdx = -1; + plane[3].dcdy = 0; + plane[3].c = 1-bbox.x0; + plane[3].eo = 1; + + plane[4].dcdx = 1; + plane[4].dcdy = 0; + plane[4].c = bbox.x1+1; + plane[4].eo = 0; + + plane[5].dcdx = 0; + plane[5].dcdy = 1; + plane[5].c = 1-bbox.y0; + plane[5].eo = 1; + + plane[6].dcdx = 0; + plane[6].dcdy = -1; + plane[6].c = bbox.y1+1; + plane[6].eo = 0; } return lp_setup_bin_triangle( setup, tri, &bbox, nr_planes ); @@ -491,37 +590,40 @@ lp_setup_bin_triangle( struct lp_setup_context *setup, { /* Triangle is contained in a single 4x4 stamp: */ - - return lp_scene_bin_command( scene, ix0, iy0, - LP_RAST_OP_TRIANGLE_3_4, - lp_rast_arg_triangle(tri, mask) ); + return lp_scene_bin_cmd_with_state( scene, ix0, iy0, + setup->fs.stored, + LP_RAST_OP_TRIANGLE_3_4, + lp_rast_arg_triangle(tri, mask) ); } if (sz < 16) { /* Triangle is contained in a single 16x16 block: */ - return lp_scene_bin_command( scene, ix0, iy0, - LP_RAST_OP_TRIANGLE_3_16, - lp_rast_arg_triangle(tri, mask) ); + return lp_scene_bin_cmd_with_state( scene, ix0, iy0, + setup->fs.stored, + LP_RAST_OP_TRIANGLE_3_16, + lp_rast_arg_triangle(tri, mask) ); } } else if (nr_planes == 4 && sz < 16) { - return lp_scene_bin_command( scene, ix0, iy0, - LP_RAST_OP_TRIANGLE_4_16, - lp_rast_arg_triangle(tri, mask) ); + return lp_scene_bin_cmd_with_state(scene, ix0, iy0, + setup->fs.stored, + LP_RAST_OP_TRIANGLE_4_16, + lp_rast_arg_triangle(tri, mask) ); } /* Triangle is contained in a single tile: */ - return lp_scene_bin_command( scene, ix0, iy0, - lp_rast_tri_tab[nr_planes], - lp_rast_arg_triangle(tri, (1<<nr_planes)-1) ); + return lp_scene_bin_cmd_with_state( scene, ix0, iy0, setup->fs.stored, + lp_rast_tri_tab[nr_planes], + lp_rast_arg_triangle(tri, (1<<nr_planes)-1) ); } else { + struct lp_rast_plane *plane = GET_PLANES(tri); int c[MAX_PLANES]; int ei[MAX_PLANES]; int eo[MAX_PLANES]; @@ -535,14 +637,17 @@ lp_setup_bin_triangle( struct lp_setup_context *setup, int iy1 = bbox->y1 / TILE_SIZE; for (i = 0; i < nr_planes; i++) { - c[i] = (tri->plane[i].c + - tri->plane[i].dcdy * iy0 * TILE_SIZE - - tri->plane[i].dcdx * ix0 * TILE_SIZE); - - ei[i] = tri->plane[i].ei << TILE_ORDER; - eo[i] = tri->plane[i].eo << TILE_ORDER; - xstep[i] = -(tri->plane[i].dcdx << TILE_ORDER); - ystep[i] = tri->plane[i].dcdy << TILE_ORDER; + c[i] = (plane[i].c + + plane[i].dcdy * iy0 * TILE_SIZE - + plane[i].dcdx * ix0 * TILE_SIZE); + + ei[i] = (plane[i].dcdy - + plane[i].dcdx - + plane[i].eo) << TILE_ORDER; + + eo[i] = plane[i].eo << TILE_ORDER; + xstep[i] = -(plane[i].dcdx << TILE_ORDER); + ystep[i] = plane[i].dcdy << TILE_ORDER; } @@ -584,9 +689,11 @@ lp_setup_bin_triangle( struct lp_setup_context *setup, */ int count = util_bitcount(partial); in = TRUE; - if (!lp_scene_bin_command( scene, x, y, - lp_rast_tri_tab[count], - lp_rast_arg_triangle(tri, partial) )) + + if (!lp_scene_bin_cmd_with_state( scene, x, y, + setup->fs.stored, + lp_rast_tri_tab[count], + lp_rast_arg_triangle(tri, partial) )) goto fail; LP_COUNT(nr_partially_covered_64); diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index 86313e1c484..7893e9cdc0c 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -97,6 +97,9 @@ llvmpipe_set_framebuffer_state(struct pipe_context *, void llvmpipe_update_fs(struct llvmpipe_context *lp); +void +llvmpipe_update_setup(struct llvmpipe_context *lp); + void llvmpipe_update_derived(struct llvmpipe_context *llvmpipe); diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index bb059d04599..0f5f7369e04 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -50,12 +50,13 @@ compute_vertex_info(struct llvmpipe_context *llvmpipe) { const struct lp_fragment_shader *lpfs = llvmpipe->fs; struct vertex_info *vinfo = &llvmpipe->vertex_info; - struct lp_shader_input *inputs = llvmpipe->inputs; unsigned vs_index; uint i; /* - * Match FS inputs against VS outputs, emitting the necessary attributes. + * Match FS inputs against VS outputs, emitting the necessary + * attributes. Could cache these structs and look them up with a + * combination of fragment shader, vertex shader ids. */ vinfo->num_attribs = 0; @@ -66,72 +67,18 @@ compute_vertex_info(struct llvmpipe_context *llvmpipe) draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, vs_index); - for (i = 0; i < lpfs->info.num_inputs; i++) { + for (i = 0; i < lpfs->info.base.num_inputs; i++) { /* * Search for each input in current vs output: */ vs_index = draw_find_shader_output(llvmpipe->draw, - lpfs->info.input_semantic_name[i], - lpfs->info.input_semantic_index[i]); - if (vs_index < 0) { - /* - * This can happen with sprite coordinates - the vertex - * shader doesn't need to provide an output as we generate - * them internally. However, lets keep pretending that there - * is something there to not confuse other code. - */ - vs_index = 0; - } - - /* This can be pre-computed, except for flatshade: - */ - inputs[i].usage_mask = lpfs->info.input_usage_mask[i]; - - switch (lpfs->info.input_interpolate[i]) { - case TGSI_INTERPOLATE_CONSTANT: - inputs[i].interp = LP_INTERP_CONSTANT; - break; - case TGSI_INTERPOLATE_LINEAR: - inputs[i].interp = LP_INTERP_LINEAR; - break; - case TGSI_INTERPOLATE_PERSPECTIVE: - inputs[i].interp = LP_INTERP_PERSPECTIVE; - break; - default: - assert(0); - break; - } - - switch (lpfs->info.input_semantic_name[i]) { - case TGSI_SEMANTIC_FACE: - inputs[i].interp = LP_INTERP_FACING; - break; - case TGSI_SEMANTIC_POSITION: - /* Position was already emitted above - */ - inputs[i].interp = LP_INTERP_POSITION; - inputs[i].src_index = 0; - continue; - case TGSI_SEMANTIC_COLOR: - /* Colors are linearly inputs[i].interpolated in the fragment shader - * even when flatshading is active. This just tells the - * setup module to use coefficients with ddx==0 and - * ddy==0. - */ - if (llvmpipe->rasterizer->flatshade) - inputs[i].interp = LP_INTERP_CONSTANT; - break; - - default: - break; - } + lpfs->info.base.input_semantic_name[i], + lpfs->info.base.input_semantic_index[i]); /* * Emit the requested fs attribute for all but position. */ - - inputs[i].src_index = vinfo->num_attribs; draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, vs_index); } @@ -145,15 +92,8 @@ compute_vertex_info(struct llvmpipe_context *llvmpipe) draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_CONSTANT, vs_index); } - llvmpipe->num_inputs = lpfs->info.num_inputs; - draw_compute_vertex_size(vinfo); - lp_setup_set_vertex_info(llvmpipe->setup, vinfo); - - lp_setup_set_fs_inputs(llvmpipe->setup, - inputs, - lpfs->info.num_inputs); } @@ -190,6 +130,10 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) LP_NEW_QUERY)) llvmpipe_update_fs( llvmpipe ); + if (llvmpipe->dirty & (LP_NEW_FS | + LP_NEW_RASTERIZER)) + llvmpipe_update_setup( llvmpipe ); + if (llvmpipe->dirty & LP_NEW_BLEND_COLOR) lp_setup_set_blend_color(llvmpipe->setup, &llvmpipe->blend_color); diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 3ce8be5a0a9..9fbedac165f 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -99,74 +99,12 @@ #include <llvm-c/Analysis.h> +#include <llvm-c/BitWriter.h> static unsigned fs_no = 0; -/** - * Generate the depth /stencil test code. - */ -static void -generate_depth_stencil(LLVMBuilderRef builder, - const struct lp_fragment_shader_variant_key *key, - struct lp_type src_type, - struct lp_build_mask_context *mask, - LLVMValueRef stencil_refs[2], - LLVMValueRef src, - LLVMValueRef dst_ptr, - LLVMValueRef facing, - LLVMValueRef counter) -{ - const struct util_format_description *format_desc; - struct lp_type dst_type; - - if (!key->depth.enabled && !key->stencil[0].enabled && !key->stencil[1].enabled) - return; - - format_desc = util_format_description(key->zsbuf_format); - assert(format_desc); - - /* - * Depths are expected to be between 0 and 1, even if they are stored in - * floats. Setting these bits here will ensure that the lp_build_conv() call - * below won't try to unnecessarily clamp the incoming values. - */ - if(src_type.floating) { - src_type.sign = FALSE; - src_type.norm = TRUE; - } - else { - assert(!src_type.sign); - assert(src_type.norm); - } - - /* Pick the depth type. */ - dst_type = lp_depth_type(format_desc, src_type.width*src_type.length); - - /* FIXME: Cope with a depth test type with a different bit width. */ - assert(dst_type.width == src_type.width); - assert(dst_type.length == src_type.length); - - /* Convert fragment Z from float to integer */ - lp_build_conv(builder, src_type, dst_type, &src, 1, &src, 1); - - dst_ptr = LLVMBuildBitCast(builder, - dst_ptr, - LLVMPointerType(lp_build_vec_type(dst_type), 0), ""); - lp_build_depth_stencil_test(builder, - &key->depth, - key->stencil, - dst_type, - format_desc, - mask, - stencil_refs, - src, - dst_ptr, - facing, - counter); -} - /** * Expand the relevent bits of mask_input to a 4-dword mask for the @@ -248,6 +186,26 @@ generate_quad_mask(LLVMBuilderRef builder, } +#define EARLY_DEPTH_TEST 0x1 +#define LATE_DEPTH_TEST 0x2 +#define EARLY_DEPTH_WRITE 0x4 +#define LATE_DEPTH_WRITE 0x8 + +static int +find_output_by_semantic( const struct tgsi_shader_info *info, + unsigned semantic, + unsigned index ) +{ + int i; + + for (i = 0; i < info->num_outputs; i++) + if (info->output_semantic_name[i] == semantic && + info->output_semantic_index[i] == index) + return i; + + return -1; +} + /** * Generate the fragment shader, depth/stencil test, and alpha tests. @@ -255,14 +213,13 @@ generate_quad_mask(LLVMBuilderRef builder, * \param partial_mask if 1, do mask_input testing */ static void -generate_fs(struct llvmpipe_context *lp, - struct lp_fragment_shader *shader, +generate_fs(struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key, LLVMBuilderRef builder, struct lp_type type, LLVMValueRef context_ptr, unsigned i, - const struct lp_build_interp_soa_context *interp, + struct lp_build_interp_soa_context *interp, struct lp_build_sampler_soa *sampler, LLVMValueRef *pmask, LLVMValueRef (*color)[4], @@ -272,18 +229,52 @@ generate_fs(struct llvmpipe_context *lp, LLVMValueRef mask_input, LLVMValueRef counter) { + const struct util_format_description *zs_format_desc = NULL; const struct tgsi_token *tokens = shader->base.tokens; LLVMTypeRef vec_type; LLVMValueRef consts_ptr; LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS]; - LLVMValueRef z = interp->pos[2]; + LLVMValueRef z; + LLVMValueRef zs_value = NULL; LLVMValueRef stencil_refs[2]; - struct lp_build_flow_context *flow; struct lp_build_mask_context mask; - boolean early_depth_stencil_test; + boolean simple_shader = (shader->info.base.file_count[TGSI_FILE_SAMPLER] == 0 && + shader->info.base.num_inputs < 3 && + shader->info.base.num_instructions < 8); unsigned attrib; unsigned chan; unsigned cbuf; + unsigned depth_mode; + + if (key->depth.enabled || + key->stencil[0].enabled || + key->stencil[1].enabled) { + + zs_format_desc = util_format_description(key->zsbuf_format); + assert(zs_format_desc); + + if (!shader->info.base.writes_z) { + if (key->alpha.enabled || shader->info.base.uses_kill) + /* With alpha test and kill, can do the depth test early + * and hopefully eliminate some quads. But need to do a + * special deferred depth write once the final mask value + * is known. + */ + depth_mode = EARLY_DEPTH_TEST | LATE_DEPTH_WRITE; + else + depth_mode = EARLY_DEPTH_TEST | EARLY_DEPTH_WRITE; + } + else { + depth_mode = LATE_DEPTH_TEST | LATE_DEPTH_WRITE; + } + + if (!(key->depth.enabled && key->depth.writemask) && + !(key->stencil[0].enabled && key->stencil[0].writemask)) + depth_mode &= ~(LATE_DEPTH_WRITE | EARLY_DEPTH_WRITE); + } + else { + depth_mode = 0; + } assert(i < 4); @@ -294,20 +285,14 @@ generate_fs(struct llvmpipe_context *lp, consts_ptr = lp_jit_context_constants(builder, context_ptr); - flow = lp_build_flow_create(builder); - memset(outputs, 0, sizeof outputs); - lp_build_flow_scope_begin(flow); - /* Declare the color and z variables */ for(cbuf = 0; cbuf < key->nr_cbufs; cbuf++) { for(chan = 0; chan < NUM_CHANNELS; ++chan) { - color[cbuf][chan] = LLVMGetUndef(vec_type); - lp_build_flow_scope_declare(flow, &color[cbuf][chan]); + color[cbuf][chan] = lp_build_alloca(builder, vec_type, "color"); } } - lp_build_flow_scope_declare(flow, &z); /* do triangle edge testing */ if (partial_mask) { @@ -319,74 +304,126 @@ generate_fs(struct llvmpipe_context *lp, } /* 'mask' will control execution based on quad's pixel alive/killed state */ - lp_build_mask_begin(&mask, flow, type, *pmask); - - early_depth_stencil_test = - (key->depth.enabled || key->stencil[0].enabled) && - !key->alpha.enabled && - !shader->info.uses_kill && - !shader->info.writes_z; - - if (early_depth_stencil_test) - generate_depth_stencil(builder, key, - type, &mask, - stencil_refs, z, depth_ptr, facing, counter); + lp_build_mask_begin(&mask, builder, type, *pmask); + + if (!(depth_mode & EARLY_DEPTH_TEST) && !simple_shader) + lp_build_mask_check(&mask); + + lp_build_interp_soa_update_pos(interp, i); + z = interp->pos[2]; + + if (depth_mode & EARLY_DEPTH_TEST) { + lp_build_depth_stencil_test(builder, + &key->depth, + key->stencil, + type, + zs_format_desc, + &mask, + stencil_refs, + z, + depth_ptr, facing, + &zs_value, + !simple_shader); + + if (depth_mode & EARLY_DEPTH_WRITE) { + lp_build_depth_write(builder, zs_format_desc, depth_ptr, zs_value); + } + } + lp_build_interp_soa_update_inputs(interp, i); + + /* Build the actual shader */ lp_build_tgsi_soa(builder, tokens, type, &mask, consts_ptr, interp->pos, interp->inputs, - outputs, sampler, &shader->info); + outputs, sampler, &shader->info.base); - /* loop over fragment shader outputs/results */ - for (attrib = 0; attrib < shader->info.num_outputs; ++attrib) { - for(chan = 0; chan < NUM_CHANNELS; ++chan) { - if(outputs[attrib][chan]) { - LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], ""); - lp_build_name(out, "output%u.%u.%c", i, attrib, "xyzw"[chan]); - - switch (shader->info.output_semantic_name[attrib]) { - case TGSI_SEMANTIC_COLOR: - { - unsigned cbuf = shader->info.output_semantic_index[attrib]; - - lp_build_name(out, "color%u.%u.%c", i, attrib, "rgba"[chan]); - - /* Alpha test */ - /* XXX: should only test the final assignment to alpha */ - if (cbuf == 0 && chan == 3 && key->alpha.enabled) { - LLVMValueRef alpha = out; - LLVMValueRef alpha_ref_value; - alpha_ref_value = lp_jit_context_alpha_ref_value(builder, context_ptr); - alpha_ref_value = lp_build_broadcast(builder, vec_type, alpha_ref_value); - lp_build_alpha_test(builder, key->alpha.func, type, - &mask, alpha, alpha_ref_value); - } - - color[cbuf][chan] = out; - break; - } - - case TGSI_SEMANTIC_POSITION: - if(chan == 2) - z = out; - break; - } - } + + /* Alpha test */ + if (key->alpha.enabled) { + int color0 = find_output_by_semantic(&shader->info.base, + TGSI_SEMANTIC_COLOR, + 0); + + if (color0 != -1 && outputs[color0][3]) { + LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha"); + LLVMValueRef alpha_ref_value; + + alpha_ref_value = lp_jit_context_alpha_ref_value(builder, context_ptr); + alpha_ref_value = lp_build_broadcast(builder, vec_type, alpha_ref_value); + + lp_build_alpha_test(builder, key->alpha.func, type, + &mask, alpha, alpha_ref_value, + (depth_mode & LATE_DEPTH_TEST) != 0); } } - if (!early_depth_stencil_test) - generate_depth_stencil(builder, key, - type, &mask, - stencil_refs, z, depth_ptr, facing, counter); + /* Late Z test */ + if (depth_mode & LATE_DEPTH_TEST) { + int pos0 = find_output_by_semantic(&shader->info.base, + TGSI_SEMANTIC_POSITION, + 0); + + if (pos0 != -1 && outputs[pos0][2]) { + z = LLVMBuildLoad(builder, outputs[pos0][2], "output.z"); + } - lp_build_mask_end(&mask); + lp_build_depth_stencil_test(builder, + &key->depth, + key->stencil, + type, + zs_format_desc, + &mask, + stencil_refs, + z, + depth_ptr, facing, + &zs_value, + !simple_shader); + /* Late Z write */ + if (depth_mode & LATE_DEPTH_WRITE) { + lp_build_depth_write(builder, zs_format_desc, depth_ptr, zs_value); + } + } + else if ((depth_mode & EARLY_DEPTH_TEST) && + (depth_mode & LATE_DEPTH_WRITE)) + { + /* Need to apply a reduced mask to the depth write. Reload the + * depth value, update from zs_value with the new mask value and + * write that out. + */ + lp_build_deferred_depth_write(builder, + type, + zs_format_desc, + &mask, + depth_ptr, + zs_value); + } - lp_build_flow_scope_end(flow); - lp_build_flow_destroy(flow); + /* Color write */ + for (attrib = 0; attrib < shader->info.base.num_outputs; ++attrib) + { + if (shader->info.base.output_semantic_name[attrib] == TGSI_SEMANTIC_COLOR && + shader->info.base.output_semantic_index[attrib] < key->nr_cbufs) + { + unsigned cbuf = shader->info.base.output_semantic_index[attrib]; + for(chan = 0; chan < NUM_CHANNELS; ++chan) { + if(outputs[attrib][chan]) { + /* XXX: just initialize outputs to point at colors[] and + * skip this. + */ + LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], ""); + lp_build_name(out, "color%u.%u.%c", i, attrib, "rgba"[chan]); + LLVMBuildStore(builder, out, color[cbuf][chan]); + } + } + } + } - *pmask = mask.value; + if (counter) + lp_build_occlusion_count(builder, type, + lp_build_mask_value(&mask), counter); + *pmask = lp_build_mask_end(&mask); } @@ -407,10 +444,10 @@ generate_blend(const struct pipe_blend_state *blend, LLVMValueRef context_ptr, LLVMValueRef mask, LLVMValueRef *src, - LLVMValueRef dst_ptr) + LLVMValueRef dst_ptr, + boolean do_branch) { struct lp_build_context bld; - struct lp_build_flow_context *flow; struct lp_build_mask_context mask_ctx; LLVMTypeRef vec_type; LLVMValueRef const_ptr; @@ -421,10 +458,9 @@ generate_blend(const struct pipe_blend_state *blend, lp_build_context_init(&bld, builder, type); - flow = lp_build_flow_create(builder); - - /* we'll use this mask context to skip blending if all pixels are dead */ - lp_build_mask_begin(&mask_ctx, flow, type, mask); + lp_build_mask_begin(&mask_ctx, builder, type, mask); + if (do_branch) + lp_build_mask_check(&mask_ctx); vec_type = lp_build_vec_type(type); @@ -457,7 +493,6 @@ generate_blend(const struct pipe_blend_state *blend, } lp_build_mask_end(&mask_ctx); - lp_build_flow_destroy(flow); } @@ -468,13 +503,13 @@ generate_blend(const struct pipe_blend_state *blend, * 2x2 pixels. */ static void -generate_fragment(struct llvmpipe_context *lp, +generate_fragment(struct llvmpipe_screen *screen, struct lp_fragment_shader *shader, struct lp_fragment_shader_variant *variant, unsigned partial_mask) { - struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen); const struct lp_fragment_shader_variant_key *key = &variant->key; + struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; char func_name[256]; struct lp_type fs_type; struct lp_type blend_type; @@ -502,11 +537,24 @@ generate_fragment(struct llvmpipe_context *lp, LLVMValueRef blend_mask; LLVMValueRef function; LLVMValueRef facing; + const struct util_format_description *zs_format_desc; unsigned num_fs; unsigned i; unsigned chan; unsigned cbuf; + /* Adjust color input interpolation according to flatshade state: + */ + memcpy(inputs, shader->inputs, shader->info.base.num_inputs * sizeof inputs[0]); + for (i = 0; i < shader->info.base.num_inputs; i++) { + if (inputs[i].interp == LP_INTERP_COLOR) { + if (key->flatshade) + inputs[i].interp = LP_INTERP_CONSTANT; + else + inputs[i].interp = LP_INTERP_LINEAR; + } + } + /* TODO: actually pick these based on the fs and color buffer * characteristics. */ @@ -542,12 +590,12 @@ generate_fragment(struct llvmpipe_context *lp, arg_types[0] = screen->context_ptr_type; /* context */ arg_types[1] = LLVMInt32Type(); /* x */ arg_types[2] = LLVMInt32Type(); /* y */ - arg_types[3] = LLVMFloatType(); /* facing */ + arg_types[3] = LLVMInt32Type(); /* facing */ arg_types[4] = LLVMPointerType(fs_elem_type, 0); /* a0 */ arg_types[5] = LLVMPointerType(fs_elem_type, 0); /* dadx */ arg_types[6] = LLVMPointerType(fs_elem_type, 0); /* dady */ arg_types[7] = LLVMPointerType(LLVMPointerType(blend_vec_type, 0), 0); /* color */ - arg_types[8] = LLVMPointerType(fs_int_vec_type, 0); /* depth */ + arg_types[8] = LLVMPointerType(LLVMInt8Type(), 0); /* depth */ arg_types[9] = LLVMInt32Type(); /* mask_input */ arg_types[10] = LLVMPointerType(LLVMInt32Type(), 0);/* counter */ @@ -558,7 +606,6 @@ generate_fragment(struct llvmpipe_context *lp, variant->function[partial_mask] = function; - /* XXX: need to propagate noalias down into color param now we are * passing a pointer-to-pointer? */ @@ -606,8 +653,8 @@ generate_fragment(struct llvmpipe_context *lp, * already included in the shader key. */ lp_build_interp_soa_init(&interp, - lp->num_inputs, - lp->inputs, + shader->info.base.num_inputs, + inputs, builder, fs_type, a0_ptr, dadx_ptr, dady_ptr, x, y); @@ -616,17 +663,18 @@ generate_fragment(struct llvmpipe_context *lp, sampler = lp_llvm_sampler_soa_create(key->sampler, context_ptr); /* loop over quads in the block */ + zs_format_desc = util_format_description(key->zsbuf_format); + for(i = 0; i < num_fs; ++i) { - LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); + LLVMValueRef depth_offset = LLVMConstInt(LLVMInt32Type(), + i*fs_type.length*zs_format_desc->block.bits/8, + 0); LLVMValueRef out_color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS]; LLVMValueRef depth_ptr_i; - if(i != 0) - lp_build_interp_soa_update(&interp, i); - - depth_ptr_i = LLVMBuildGEP(builder, depth_ptr, &index, 1, ""); + depth_ptr_i = LLVMBuildGEP(builder, depth_ptr, &depth_offset, 1, ""); - generate_fs(lp, shader, key, + generate_fs(shader, key, builder, fs_type, context_ptr, @@ -660,9 +708,18 @@ generate_fragment(struct llvmpipe_context *lp, * Convert the fs's output color and mask to fit to the blending type. */ for(chan = 0; chan < NUM_CHANNELS; ++chan) { + LLVMValueRef fs_color_vals[LP_MAX_VECTOR_LENGTH]; + + for (i = 0; i < num_fs; i++) { + fs_color_vals[i] = + LLVMBuildLoad(builder, fs_out_color[cbuf][chan][i], "fs_color_vals"); + } + lp_build_conv(builder, fs_type, blend_type, - fs_out_color[cbuf][chan], num_fs, + fs_color_vals, + num_fs, &blend_in_color[chan], 1); + lp_build_name(blend_in_color[chan], "color%d.%c", cbuf, "rgba"[chan]); } @@ -685,14 +742,23 @@ generate_fragment(struct llvmpipe_context *lp, /* * Blending. */ - generate_blend(&key->blend, - rt, - builder, - blend_type, - context_ptr, - blend_mask, - blend_in_color, - color_ptr); + { + /* Could the 4x4 have been killed? + */ + boolean do_branch = ((key->depth.enabled || key->stencil[0].enabled) && + !key->alpha.enabled && + !shader->info.base.uses_kill); + + generate_blend(&key->blend, + rt, + builder, + blend_type, + context_ptr, + blend_mask, + blend_in_color, + color_ptr, + do_branch); + } } #ifdef PIPE_ARCH_X86 @@ -717,12 +783,17 @@ generate_fragment(struct llvmpipe_context *lp, /* Apply optimizations to LLVM IR */ LLVMRunFunctionPassManager(screen->pass, function); - if (gallivm_debug & GALLIVM_DEBUG_IR) { + if ((gallivm_debug & GALLIVM_DEBUG_IR) || (LP_DEBUG & DEBUG_FS)) { /* Print the LLVM IR to stderr */ lp_debug_dump_value(function); debug_printf("\n"); } + /* Dump byte code to a file */ + if (0) { + LLVMWriteBitcodeToFile(lp_build_module, "llvmpipe.bc"); + } + /* * Translate the LLVM IR into machine code. */ @@ -731,7 +802,7 @@ generate_fragment(struct llvmpipe_context *lp, variant->jit_function[partial_mask] = (lp_jit_frag_func)pointer_to_func(f); - if (gallivm_debug & GALLIVM_DEBUG_ASM) { + if ((gallivm_debug & GALLIVM_DEBUG_ASM) || (LP_DEBUG & DEBUG_FS)) { lp_disassemble(f); } lp_func_delete_body(function); @@ -832,7 +903,7 @@ lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant) } static struct lp_fragment_shader_variant * -generate_variant(struct llvmpipe_context *lp, +generate_variant(struct llvmpipe_screen *screen, struct lp_fragment_shader *shader, const struct lp_fragment_shader_variant_key *key) { @@ -870,7 +941,7 @@ generate_variant(struct llvmpipe_context *lp, !key->stencil[0].enabled && !key->alpha.enabled && !key->depth.enabled && - !shader->info.uses_kill + !shader->info.base.uses_kill ? TRUE : FALSE; @@ -878,11 +949,11 @@ generate_variant(struct llvmpipe_context *lp, lp_debug_fs_variant(variant); } - generate_fragment(lp, shader, variant, RAST_EDGE_TEST); + generate_fragment(screen, shader, variant, RAST_EDGE_TEST); if (variant->opaque) { /* Specialized shader, which doesn't need to read the color buffer. */ - generate_fragment(lp, shader, variant, RAST_WHOLE); + generate_fragment(screen, shader, variant, RAST_WHOLE); } else { variant->jit_function[RAST_WHOLE] = variant->jit_function[RAST_EDGE_TEST]; } @@ -898,6 +969,7 @@ llvmpipe_create_fs_state(struct pipe_context *pipe, struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); struct lp_fragment_shader *shader; int nr_samplers; + int i; shader = CALLOC_STRUCT(lp_fragment_shader); if (!shader) @@ -907,7 +979,7 @@ llvmpipe_create_fs_state(struct pipe_context *pipe, make_empty_list(&shader->variants); /* get/save the summary info for this shader */ - tgsi_scan_shader(templ->tokens, &shader->info); + lp_build_tgsi_info(templ->tokens, &shader->info); /* we need to keep a local copy of the tokens */ shader->base.tokens = tgsi_dup_tokens(templ->tokens); @@ -919,18 +991,58 @@ llvmpipe_create_fs_state(struct pipe_context *pipe, return NULL; } - nr_samplers = shader->info.file_max[TGSI_FILE_SAMPLER] + 1; + nr_samplers = shader->info.base.file_max[TGSI_FILE_SAMPLER] + 1; shader->variant_key_size = Offset(struct lp_fragment_shader_variant_key, sampler[nr_samplers]); + for (i = 0; i < shader->info.base.num_inputs; i++) { + shader->inputs[i].usage_mask = shader->info.base.input_usage_mask[i]; + + switch (shader->info.base.input_interpolate[i]) { + case TGSI_INTERPOLATE_CONSTANT: + shader->inputs[i].interp = LP_INTERP_CONSTANT; + break; + case TGSI_INTERPOLATE_LINEAR: + shader->inputs[i].interp = LP_INTERP_LINEAR; + break; + case TGSI_INTERPOLATE_PERSPECTIVE: + shader->inputs[i].interp = LP_INTERP_PERSPECTIVE; + break; + default: + assert(0); + break; + } + + switch (shader->info.base.input_semantic_name[i]) { + case TGSI_SEMANTIC_COLOR: + /* Colors may be either linearly or constant interpolated in + * the fragment shader, but that information isn't available + * here. Mark color inputs and fix them up later. + */ + shader->inputs[i].interp = LP_INTERP_COLOR; + break; + case TGSI_SEMANTIC_FACE: + shader->inputs[i].interp = LP_INTERP_FACING; + break; + case TGSI_SEMANTIC_POSITION: + /* Position was already emitted above + */ + shader->inputs[i].interp = LP_INTERP_POSITION; + shader->inputs[i].src_index = 0; + continue; + } + + shader->inputs[i].src_index = i+1; + } + if (LP_DEBUG & DEBUG_TGSI) { unsigned attrib; debug_printf("llvmpipe: Create fragment shader #%u %p:\n", shader->no, (void *) shader); tgsi_dump(templ->tokens, 0); debug_printf("usage masks:\n"); - for (attrib = 0; attrib < shader->info.num_inputs; ++attrib) { - unsigned usage_mask = shader->info.input_usage_mask[attrib]; + for (attrib = 0; attrib < shader->info.base.num_inputs; ++attrib) { + unsigned usage_mask = shader->info.base.input_usage_mask[attrib]; debug_printf(" IN[%u].%s%s%s%s\n", attrib, usage_mask & TGSI_WRITEMASK_X ? "x" : "", @@ -1159,10 +1271,10 @@ make_variant_key(struct llvmpipe_context *lp, /* This value will be the same for all the variants of a given shader: */ - key->nr_samplers = shader->info.file_max[TGSI_FILE_SAMPLER] + 1; + key->nr_samplers = shader->info.base.file_max[TGSI_FILE_SAMPLER] + 1; for(i = 0; i < key->nr_samplers; ++i) { - if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) { + if(shader->info.base.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) { lp_sampler_static_state(&key->sampler[i], lp->fragment_sampler_views[i], lp->sampler[i]); @@ -1177,6 +1289,7 @@ make_variant_key(struct llvmpipe_context *lp, void llvmpipe_update_fs(struct llvmpipe_context *lp) { + struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen); struct lp_fragment_shader *shader = lp->fs; struct lp_fragment_shader_variant_key key; struct lp_fragment_shader_variant *variant = NULL; @@ -1217,7 +1330,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp) } t0 = os_time_get(); - variant = generate_variant(lp, shader, &key); + variant = generate_variant(screen, shader, &key); t1 = os_time_get(); dt = t1 - t0; @@ -1237,6 +1350,10 @@ llvmpipe_update_fs(struct llvmpipe_context *lp) + + + + void llvmpipe_init_fs_funcs(struct llvmpipe_context *llvmpipe) { diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.h b/src/gallium/drivers/llvmpipe/lp_state_fs.h index 4999b8dca1a..7d58c4936c7 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.h +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.h @@ -34,6 +34,8 @@ #include "pipe/p_state.h" #include "tgsi/tgsi_scan.h" /* for tgsi_shader_info */ #include "gallivm/lp_bld_sample.h" /* for struct lp_sampler_static_state */ +#include "gallivm/lp_bld_tgsi.h" /* for lp_tgsi_info */ +#include "lp_bld_interp.h" /* for struct lp_shader_input */ struct tgsi_token; @@ -96,7 +98,7 @@ struct lp_fragment_shader { struct pipe_shader_state base; - struct tgsi_shader_info info; + struct lp_tgsi_info info; struct lp_fs_variant_list_item variants; @@ -107,6 +109,9 @@ struct lp_fragment_shader unsigned no; unsigned variants_created; unsigned variants_cached; + + /** Fragment shader input interpolation info */ + struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; }; diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index 17a4a0ed02d..1dd866195d3 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -246,9 +246,9 @@ llvmpipe_prepare_vertex_sampling(struct llvmpipe_context *lp, struct pipe_sampler_view **views) { unsigned i; - uint32_t row_stride[DRAW_MAX_TEXTURE_LEVELS]; - uint32_t img_stride[DRAW_MAX_TEXTURE_LEVELS]; - const void *data[DRAW_MAX_TEXTURE_LEVELS]; + uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS]; + uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS]; + const void *data[PIPE_MAX_TEXTURE_LEVELS]; assert(num <= PIPE_MAX_VERTEX_SAMPLERS); if (!num) diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.c b/src/gallium/drivers/llvmpipe/lp_state_setup.c new file mode 100644 index 00000000000..2c8b8b9a928 --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_state_setup.c @@ -0,0 +1,759 @@ +/************************************************************************** + * + * Copyright 2010 VMware. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "util/u_math.h" +#include "util/u_memory.h" +#include "util/u_simple_list.h" +#include "os/os_time.h" +#include "gallivm/lp_bld_debug.h" +#include "gallivm/lp_bld_init.h" +#include "gallivm/lp_bld_intr.h" +#include <llvm-c/Analysis.h> /* for LLVMVerifyFunction */ + +#include "lp_perf.h" +#include "lp_debug.h" +#include "lp_flush.h" +#include "lp_screen.h" +#include "lp_context.h" +#include "lp_setup_context.h" +#include "lp_rast.h" +#include "lp_state.h" +#include "lp_state_fs.h" +#include "lp_state_setup.h" + + + +/* currently organized to interpolate full float[4] attributes even + * when some elements are unused. Later, can pack vertex data more + * closely. + */ + + +struct lp_setup_args +{ + /* Function arguments: + */ + LLVMValueRef v0; + LLVMValueRef v1; + LLVMValueRef v2; + LLVMValueRef facing; /* boolean */ + LLVMValueRef a0; + LLVMValueRef dadx; + LLVMValueRef dady; + + /* Derived: + */ + LLVMValueRef x0_center; + LLVMValueRef y0_center; + LLVMValueRef dy20_ooa; + LLVMValueRef dy01_ooa; + LLVMValueRef dx20_ooa; + LLVMValueRef dx01_ooa; +}; + +static LLVMTypeRef type4f(void) +{ + return LLVMVectorType(LLVMFloatType(), 4); +} + + +/* Equivalent of _mm_setr_ps(a,b,c,d) + */ +static LLVMValueRef vec4f(LLVMBuilderRef bld, + LLVMValueRef a, LLVMValueRef b, LLVMValueRef c, LLVMValueRef d, + const char *name) +{ + LLVMValueRef i0 = LLVMConstInt(LLVMInt32Type(), 0, 0); + LLVMValueRef i1 = LLVMConstInt(LLVMInt32Type(), 1, 0); + LLVMValueRef i2 = LLVMConstInt(LLVMInt32Type(), 2, 0); + LLVMValueRef i3 = LLVMConstInt(LLVMInt32Type(), 3, 0); + + LLVMValueRef res = LLVMGetUndef(type4f()); + + res = LLVMBuildInsertElement(bld, res, a, i0, ""); + res = LLVMBuildInsertElement(bld, res, b, i1, ""); + res = LLVMBuildInsertElement(bld, res, c, i2, ""); + res = LLVMBuildInsertElement(bld, res, d, i3, name); + + return res; +} + +/* Equivalent of _mm_set1_ps(a) + */ +static LLVMValueRef vec4f_from_scalar(LLVMBuilderRef bld, + LLVMValueRef a, + const char *name) +{ + LLVMValueRef res = LLVMGetUndef(type4f()); + int i; + + for(i = 0; i < 4; ++i) { + LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0); + res = LLVMBuildInsertElement(bld, res, a, index, i == 3 ? name : ""); + } + + return res; +} + +static void +store_coef(LLVMBuilderRef builder, + struct lp_setup_args *args, + unsigned slot, + LLVMValueRef a0, + LLVMValueRef dadx, + LLVMValueRef dady) +{ + LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), slot, 0); + + LLVMBuildStore(builder, + a0, + LLVMBuildGEP(builder, args->a0, &idx, 1, "")); + + LLVMBuildStore(builder, + dadx, + LLVMBuildGEP(builder, args->dadx, &idx, 1, "")); + + LLVMBuildStore(builder, + dady, + LLVMBuildGEP(builder, args->dady, &idx, 1, "")); +} + + + +static void +emit_constant_coef4( LLVMBuilderRef builder, + struct lp_setup_args *args, + unsigned slot, + LLVMValueRef vert, + unsigned attr) +{ + LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0); + LLVMValueRef zerovec = vec4f_from_scalar(builder, zero, "zero"); + LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), attr, 0); + LLVMValueRef attr_ptr = LLVMBuildGEP(builder, vert, &idx, 1, "attr_ptr"); + LLVMValueRef vert_attr = LLVMBuildLoad(builder, attr_ptr, "vert_attr"); + + store_coef(builder, args, slot, vert_attr, zerovec, zerovec); +} + + + +/** + * Setup the fragment input attribute with the front-facing value. + * \param frontface is the triangle front facing? + */ +static void +emit_facing_coef( LLVMBuilderRef builder, + struct lp_setup_args *args, + unsigned slot ) +{ + LLVMValueRef a0_0 = args->facing; + LLVMValueRef a0_0f = LLVMBuildSIToFP(builder, a0_0, LLVMFloatType(), ""); + LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0); + LLVMValueRef a0 = vec4f(builder, a0_0f, zero, zero, zero, "facing"); + LLVMValueRef zerovec = vec4f_from_scalar(builder, zero, "zero"); + + store_coef(builder, args, slot, a0, zerovec, zerovec); +} + + +static LLVMValueRef +vert_attrib(LLVMBuilderRef b, + LLVMValueRef vert, + int attr, + int elem, + const char *name) +{ + LLVMValueRef idx[2]; + idx[0] = LLVMConstInt(LLVMInt32Type(), attr, 0); + idx[1] = LLVMConstInt(LLVMInt32Type(), elem, 0); + return LLVMBuildLoad(b, LLVMBuildGEP(b, vert, idx, 2, ""), name); +} + + + +static void +emit_coef4( LLVMBuilderRef b, + struct lp_setup_args *args, + unsigned slot, + LLVMValueRef a0, + LLVMValueRef a1, + LLVMValueRef a2) +{ + LLVMValueRef dy20_ooa = args->dy20_ooa; + LLVMValueRef dy01_ooa = args->dy01_ooa; + LLVMValueRef dx20_ooa = args->dx20_ooa; + LLVMValueRef dx01_ooa = args->dx01_ooa; + LLVMValueRef x0_center = args->x0_center; + LLVMValueRef y0_center = args->y0_center; + + /* XXX: using fsub, fmul on vector types -- does this work?? + */ + LLVMValueRef da01 = LLVMBuildFSub(b, a0, a1, "da01"); + LLVMValueRef da20 = LLVMBuildFSub(b, a2, a0, "da20"); + + /* Calculate dadx (vec4f) + */ + LLVMValueRef da01_dy20_ooa = LLVMBuildFMul(b, da01, dy20_ooa, "da01_dy20_ooa"); + LLVMValueRef da20_dy01_ooa = LLVMBuildFMul(b, da20, dy01_ooa, "da20_dy01_ooa"); + LLVMValueRef dadx = LLVMBuildFSub(b, da01_dy20_ooa, da20_dy01_ooa, "dadx"); + + /* Calculate dady (vec4f) + */ + LLVMValueRef da01_dx20_ooa = LLVMBuildFMul(b, da01, dx20_ooa, "da01_dx20_ooa"); + LLVMValueRef da20_dx01_ooa = LLVMBuildFMul(b, da20, dx01_ooa, "da20_dx01_ooa"); + LLVMValueRef dady = LLVMBuildFSub(b, da20_dx01_ooa, da01_dx20_ooa, "dady"); + + /* Calculate a0 - the attribute value at the origin + */ + LLVMValueRef dadx_x0 = LLVMBuildFMul(b, dadx, x0_center, "dadx_x0"); + LLVMValueRef dady_y0 = LLVMBuildFMul(b, dady, y0_center, "dady_y0"); + LLVMValueRef attr_v0 = LLVMBuildFAdd(b, dadx_x0, dady_y0, "attr_v0"); + LLVMValueRef attr_0 = LLVMBuildFSub(b, a0, attr_v0, "attr_0"); + + store_coef(b, args, slot, attr_0, dadx, dady); +} + + +static void +emit_linear_coef( LLVMBuilderRef b, + struct lp_setup_args *args, + unsigned slot, + unsigned vert_attr) +{ + LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), vert_attr, 0); + + LLVMValueRef a0 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a"); + LLVMValueRef a1 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx, 1, ""), "v1a"); + LLVMValueRef a2 = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v2, &idx, 1, ""), "v2a"); + + emit_coef4(b, args, slot, a0, a1, a2); +} + + + +/** + * Compute a0, dadx and dady for a perspective-corrected interpolant, + * for a triangle. + * We basically multiply the vertex value by 1/w before computing + * the plane coefficients (a0, dadx, dady). + * Later, when we compute the value at a particular fragment position we'll + * divide the interpolated value by the interpolated W at that fragment. + */ +static void +emit_perspective_coef( LLVMBuilderRef b, + struct lp_setup_args *args, + unsigned slot, + unsigned vert_attr) +{ + /* premultiply by 1/w (v[0][3] is always 1/w): + */ + LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), vert_attr, 0); + + LLVMValueRef v0a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx, 1, ""), "v0a"); + LLVMValueRef v1a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx, 1, ""), "v1a"); + LLVMValueRef v2a = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v2, &idx, 1, ""), "v2a"); + + LLVMValueRef v0_oow = vec4f_from_scalar(b, vert_attrib(b, args->v0, 0, 3, ""), "v0_oow"); + LLVMValueRef v1_oow = vec4f_from_scalar(b, vert_attrib(b, args->v1, 0, 3, ""), "v1_oow"); + LLVMValueRef v2_oow = vec4f_from_scalar(b, vert_attrib(b, args->v2, 0, 3, ""), "v2_oow"); + + LLVMValueRef v0_oow_v0a = LLVMBuildFMul(b, v0a, v0_oow, "v0_oow_v0a"); + LLVMValueRef v1_oow_v1a = LLVMBuildFMul(b, v1a, v1_oow, "v1_oow_v1a"); + LLVMValueRef v2_oow_v2a = LLVMBuildFMul(b, v2a, v2_oow, "v2_oow_v2a"); + + emit_coef4(b, args, slot, v0_oow_v0a, v1_oow_v1a, v2_oow_v2a); +} + + +static void +emit_position_coef( LLVMBuilderRef builder, + struct lp_setup_args *args, + int slot, int attrib ) +{ + emit_linear_coef(builder, args, slot, attrib); +} + + + + +/** + * Compute the inputs-> dadx, dady, a0 values. + */ +static void +emit_tri_coef( LLVMBuilderRef builder, + const struct lp_setup_variant_key *key, + struct lp_setup_args *args ) +{ + unsigned slot; + + /* The internal position input is in slot zero: + */ + emit_position_coef(builder, args, 0, 0); + + /* setup interpolation for all the remaining attributes: + */ + for (slot = 0; slot < key->num_inputs; slot++) { + unsigned vert_attr = key->inputs[slot].src_index; + + switch (key->inputs[slot].interp) { + case LP_INTERP_CONSTANT: + if (key->flatshade_first) { + emit_constant_coef4(builder, args, slot+1, args->v0, vert_attr); + } + else { + emit_constant_coef4(builder, args, slot+1, args->v2, vert_attr); + } + break; + + case LP_INTERP_LINEAR: + emit_linear_coef(builder, args, slot+1, vert_attr); + break; + + case LP_INTERP_PERSPECTIVE: + emit_perspective_coef(builder, args, slot+1, vert_attr); + break; + + case LP_INTERP_POSITION: + /* + * The generated pixel interpolators will pick up the coeffs from + * slot 0. + */ + break; + + case LP_INTERP_FACING: + emit_facing_coef(builder, args, slot+1); + break; + + default: + assert(0); + } + } +} + + +/* XXX: This is generic code, share with fs/vs codegen: + */ +static lp_jit_setup_triangle +finalize_function(struct llvmpipe_screen *screen, + LLVMBuilderRef builder, + LLVMValueRef function) +{ + void *f; + + /* Verify the LLVM IR. If invalid, dump and abort */ +#ifdef DEBUG + if (LLVMVerifyFunction(function, LLVMPrintMessageAction)) { + if (1) + lp_debug_dump_value(function); + abort(); + } +#endif + + /* Apply optimizations to LLVM IR */ + LLVMRunFunctionPassManager(screen->pass, function); + + if (gallivm_debug & GALLIVM_DEBUG_IR) + { + /* Print the LLVM IR to stderr */ + lp_debug_dump_value(function); + debug_printf("\n"); + } + + /* + * Translate the LLVM IR into machine code. + */ + f = LLVMGetPointerToGlobal(screen->engine, function); + + if (gallivm_debug & GALLIVM_DEBUG_ASM) + { + lp_disassemble(f); + } + + lp_func_delete_body(function); + + return f; +} + +/* XXX: Generic code: + */ +static void +lp_emit_emms(LLVMBuilderRef builder) +{ +#ifdef PIPE_ARCH_X86 + /* Avoid corrupting the FPU stack on 32bit OSes. */ + lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0); +#endif +} + + +/* XXX: generic code: + */ +static void +set_noalias(LLVMBuilderRef builder, + LLVMValueRef function, + const LLVMTypeRef *arg_types, + int nr_args) +{ + int i; + for(i = 0; i < Elements(arg_types); ++i) + if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind) + LLVMAddAttribute(LLVMGetParam(function, i), + LLVMNoAliasAttribute); +} + +static void +init_args(LLVMBuilderRef b, + struct lp_setup_args *args, + const struct lp_setup_variant *variant) +{ + LLVMValueRef v0_x = vert_attrib(b, args->v0, 0, 0, "v0_x"); + LLVMValueRef v0_y = vert_attrib(b, args->v0, 0, 1, "v0_y"); + + LLVMValueRef v1_x = vert_attrib(b, args->v1, 0, 0, "v1_x"); + LLVMValueRef v1_y = vert_attrib(b, args->v1, 0, 1, "v1_y"); + + LLVMValueRef v2_x = vert_attrib(b, args->v2, 0, 0, "v2_x"); + LLVMValueRef v2_y = vert_attrib(b, args->v2, 0, 1, "v2_y"); + + LLVMValueRef pixel_center = LLVMConstReal(LLVMFloatType(), + variant->key.pixel_center_half ? 0.5 : 0); + + LLVMValueRef x0_center = LLVMBuildFSub(b, v0_x, pixel_center, "x0_center" ); + LLVMValueRef y0_center = LLVMBuildFSub(b, v0_y, pixel_center, "y0_center" ); + + LLVMValueRef dx01 = LLVMBuildFSub(b, v0_x, v1_x, "dx01"); + LLVMValueRef dy01 = LLVMBuildFSub(b, v0_y, v1_y, "dy01"); + LLVMValueRef dx20 = LLVMBuildFSub(b, v2_x, v0_x, "dx20"); + LLVMValueRef dy20 = LLVMBuildFSub(b, v2_y, v0_y, "dy20"); + + LLVMValueRef one = LLVMConstReal(LLVMFloatType(), 1.0); + LLVMValueRef e = LLVMBuildFMul(b, dx01, dy20, "e"); + LLVMValueRef f = LLVMBuildFMul(b, dx20, dy01, "f"); + LLVMValueRef ooa = LLVMBuildFDiv(b, one, LLVMBuildFSub(b, e, f, ""), "ooa"); + + LLVMValueRef dy20_ooa = LLVMBuildFMul(b, dy20, ooa, "dy20_ooa"); + LLVMValueRef dy01_ooa = LLVMBuildFMul(b, dy01, ooa, "dy01_ooa"); + LLVMValueRef dx20_ooa = LLVMBuildFMul(b, dx20, ooa, "dx20_ooa"); + LLVMValueRef dx01_ooa = LLVMBuildFMul(b, dx01, ooa, "dx01_ooa"); + + args->dy20_ooa = vec4f_from_scalar(b, dy20_ooa, "dy20_ooa_4f"); + args->dy01_ooa = vec4f_from_scalar(b, dy01_ooa, "dy01_ooa_4f"); + + args->dx20_ooa = vec4f_from_scalar(b, dx20_ooa, "dx20_ooa_4f"); + args->dx01_ooa = vec4f_from_scalar(b, dx01_ooa, "dx01_ooa_4f"); + + args->x0_center = vec4f_from_scalar(b, x0_center, "x0_center_4f"); + args->y0_center = vec4f_from_scalar(b, y0_center, "y0_center_4f"); +} + +/** + * Generate the runtime callable function for the coefficient calculation. + * + */ +static struct lp_setup_variant * +generate_setup_variant(struct llvmpipe_screen *screen, + struct lp_setup_variant_key *key) +{ + struct lp_setup_variant *variant = NULL; + struct lp_setup_args args; + char func_name[256]; + LLVMTypeRef vec4f_type; + LLVMTypeRef func_type; + LLVMTypeRef arg_types[7]; + LLVMBasicBlockRef block; + LLVMBuilderRef builder; + int64_t t0, t1; + + if (0) + goto fail; + + variant = CALLOC_STRUCT(lp_setup_variant); + if (variant == NULL) + goto fail; + + if (LP_DEBUG & DEBUG_COUNTERS) { + t0 = os_time_get(); + } + + memcpy(&variant->key, key, key->size); + variant->list_item_global.base = variant; + + util_snprintf(func_name, sizeof(func_name), "fs%u_setup%u", + 0, + variant->no); + + /* Currently always deal with full 4-wide vertex attributes from + * the vertices. + */ + + vec4f_type = LLVMVectorType(LLVMFloatType(), 4); + + arg_types[0] = LLVMPointerType(vec4f_type, 0); /* v0 */ + arg_types[1] = LLVMPointerType(vec4f_type, 0); /* v1 */ + arg_types[2] = LLVMPointerType(vec4f_type, 0); /* v2 */ + arg_types[3] = LLVMInt32Type(); /* facing */ + arg_types[4] = LLVMPointerType(vec4f_type, 0); /* a0, aligned */ + arg_types[5] = LLVMPointerType(vec4f_type, 0); /* dadx, aligned */ + arg_types[6] = LLVMPointerType(vec4f_type, 0); /* dady, aligned */ + + func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0); + + variant->function = LLVMAddFunction(screen->module, func_name, func_type); + if (!variant->function) + goto fail; + + LLVMSetFunctionCallConv(variant->function, LLVMCCallConv); + + args.v0 = LLVMGetParam(variant->function, 0); + args.v1 = LLVMGetParam(variant->function, 1); + args.v2 = LLVMGetParam(variant->function, 2); + args.facing = LLVMGetParam(variant->function, 3); + args.a0 = LLVMGetParam(variant->function, 4); + args.dadx = LLVMGetParam(variant->function, 5); + args.dady = LLVMGetParam(variant->function, 6); + + lp_build_name(args.v0, "in_v0"); + lp_build_name(args.v1, "in_v1"); + lp_build_name(args.v2, "in_v2"); + lp_build_name(args.facing, "in_facing"); + lp_build_name(args.a0, "out_a0"); + lp_build_name(args.dadx, "out_dadx"); + lp_build_name(args.dady, "out_dady"); + + /* + * Function body + */ + block = LLVMAppendBasicBlock(variant->function, "entry"); + builder = LLVMCreateBuilder(); + LLVMPositionBuilderAtEnd(builder, block); + + set_noalias(builder, variant->function, arg_types, Elements(arg_types)); + init_args(builder, &args, variant); + emit_tri_coef(builder, &variant->key, &args); + + lp_emit_emms(builder); + LLVMBuildRetVoid(builder); + LLVMDisposeBuilder(builder); + + variant->jit_function = finalize_function(screen, builder, + variant->function); + if (!variant->jit_function) + goto fail; + + /* + * Update timing information: + */ + if (LP_DEBUG & DEBUG_COUNTERS) { + t1 = os_time_get(); + LP_COUNT_ADD(llvm_compile_time, t1 - t0); + LP_COUNT_ADD(nr_llvm_compiles, 1); + } + + return variant; + +fail: + if (variant) { + if (variant->function) { + if (variant->jit_function) + LLVMFreeMachineCodeForFunction(screen->engine, + variant->function); + LLVMDeleteFunction(variant->function); + } + FREE(variant); + } + + return NULL; +} + + + +static void +lp_make_setup_variant_key(struct llvmpipe_context *lp, + struct lp_setup_variant_key *key) +{ + struct lp_fragment_shader *fs = lp->fs; + unsigned i; + + assert(sizeof key->inputs[0] == sizeof(ushort)); + + key->num_inputs = fs->info.base.num_inputs; + key->flatshade_first = lp->rasterizer->flatshade_first; + key->pixel_center_half = lp->rasterizer->gl_rasterization_rules; + key->size = Offset(struct lp_setup_variant_key, + inputs[key->num_inputs]); + key->pad = 0; + + memcpy(key->inputs, fs->inputs, key->num_inputs * sizeof key->inputs[0]); + for (i = 0; i < key->num_inputs; i++) { + if (key->inputs[i].interp == LP_INTERP_COLOR) { + if (lp->rasterizer->flatshade) + key->inputs[i].interp = LP_INTERP_CONSTANT; + else + key->inputs[i].interp = LP_INTERP_LINEAR; + } + } + +} + + +static void +remove_setup_variant(struct llvmpipe_context *lp, + struct lp_setup_variant *variant) +{ + struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen); + + if (gallivm_debug & GALLIVM_DEBUG_IR) { + debug_printf("llvmpipe: del setup_variant #%u total %u\n", + variant->no, lp->nr_setup_variants); + } + + if (variant->function) { + if (variant->jit_function) + LLVMFreeMachineCodeForFunction(screen->engine, + variant->function); + LLVMDeleteFunction(variant->function); + } + + remove_from_list(&variant->list_item_global); + lp->nr_setup_variants--; + FREE(variant); +} + + + +/* When the number of setup variants exceeds a threshold, cull a + * fraction (currently a quarter) of them. + */ +static void +cull_setup_variants(struct llvmpipe_context *lp) +{ + struct pipe_context *pipe = &lp->pipe; + int i; + + /* + * XXX: we need to flush the context until we have some sort of reference + * counting in fragment shaders as they may still be binned + * Flushing alone might not be sufficient we need to wait on it too. + */ + llvmpipe_finish(pipe, __FUNCTION__); + + for (i = 0; i < LP_MAX_SETUP_VARIANTS / 4; i++) { + struct lp_setup_variant_list_item *item = last_elem(&lp->setup_variants_list); + remove_setup_variant(lp, item->base); + } +} + + +/** + * Update fragment/vertex shader linkage state. This is called just + * prior to drawing something when some fragment-related state has + * changed. + */ +void +llvmpipe_update_setup(struct llvmpipe_context *lp) +{ + struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen); + + struct lp_setup_variant_key *key = &lp->setup_variant.key; + struct lp_setup_variant *variant = NULL; + struct lp_setup_variant_list_item *li; + + lp_make_setup_variant_key(lp, key); + + foreach(li, &lp->setup_variants_list) { + if(li->base->key.size == key->size && + memcmp(&li->base->key, key, key->size) == 0) { + variant = li->base; + break; + } + } + + if (variant) { + move_to_head(&lp->setup_variants_list, &variant->list_item_global); + } + else { + if (lp->nr_setup_variants >= LP_MAX_SETUP_VARIANTS) { + cull_setup_variants(lp); + } + + variant = generate_setup_variant(screen, key); + insert_at_head(&lp->setup_variants_list, &variant->list_item_global); + lp->nr_setup_variants++; + } + + lp_setup_set_setup_variant(lp->setup, + variant); +} + +void +lp_delete_setup_variants(struct llvmpipe_context *lp) +{ + struct lp_setup_variant_list_item *li; + li = first_elem(&lp->setup_variants_list); + while(!at_end(&lp->setup_variants_list, li)) { + struct lp_setup_variant_list_item *next = next_elem(li); + remove_setup_variant(lp, li->base); + li = next; + } +} + +void +lp_dump_setup_coef( const struct lp_setup_variant_key *key, + const float (*sa0)[4], + const float (*sdadx)[4], + const float (*sdady)[4]) +{ + int i, slot; + + for (i = 0; i < NUM_CHANNELS; i++) { + float a0 = sa0 [0][i]; + float dadx = sdadx[0][i]; + float dady = sdady[0][i]; + + debug_printf("POS.%c: a0 = %f, dadx = %f, dady = %f\n", + "xyzw"[i], + a0, dadx, dady); + } + + for (slot = 0; slot < key->num_inputs; slot++) { + unsigned usage_mask = key->inputs[slot].usage_mask; + for (i = 0; i < NUM_CHANNELS; i++) { + if (usage_mask & (1 << i)) { + float a0 = sa0 [1 + slot][i]; + float dadx = sdadx[1 + slot][i]; + float dady = sdady[1 + slot][i]; + + debug_printf("IN[%u].%c: a0 = %f, dadx = %f, dady = %f\n", + slot, + "xyzw"[i], + a0, dadx, dady); + } + } + } +} diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.h b/src/gallium/drivers/llvmpipe/lp_state_setup.h new file mode 100644 index 00000000000..b0c81baa75f --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_state_setup.h @@ -0,0 +1,80 @@ +#ifndef LP_STATE_SETUP_H +#define LP_STATE_SETUP_H + +#include "lp_bld_interp.h" + + +struct llvmpipe_context; +struct lp_setup_variant; + +struct lp_setup_variant_list_item +{ + struct lp_setup_variant *base; + struct lp_setup_variant_list_item *next, *prev; +}; + + +struct lp_setup_variant_key { + unsigned num_inputs:8; + unsigned flatshade_first:1; + unsigned pixel_center_half:1; + unsigned pad:7; + unsigned size:16; + struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS]; +}; + + +typedef void (*lp_jit_setup_triangle)( const float (*v0)[4], + const float (*v1)[4], + const float (*v2)[4], + boolean front_facing, + float (*a0)[4], + float (*dadx)[4], + float (*dady)[4] ); + + + + +/* At this stage, for a given variant key, we create a + * draw_vertex_info struct telling the draw module how to format the + * vertices, and an llvm-generated function which calculates the + * attribute interpolants (a0, dadx, dady) from three of those + * vertices. + */ +struct lp_setup_variant { + struct lp_setup_variant_key key; + + struct lp_setup_variant_list_item list_item_global; + + /* XXX: this is a pointer to the LLVM IR. Once jit_function is + * generated, we never need to use the IR again - need to find a + * way to release this data without destroying the generated + * assembly. + */ + LLVMValueRef function; + + /* The actual generated setup function: + */ + lp_jit_setup_triangle jit_function; + + unsigned no; +}; + +void lp_setup_tri_fallback( const float (*v0)[4], + const float (*v1)[4], + const float (*v2)[4], + boolean front_facing, + float (*a0)[4], + float (*dadx)[4], + float (*dady)[4], + const struct lp_setup_variant_key *key ); + +void lp_delete_setup_variants(struct llvmpipe_context *lp); + +void +lp_dump_setup_coef( const struct lp_setup_variant_key *key, + const float (*sa0)[4], + const float (*sdadx)[4], + const float (*sdady)[4]); + +#endif diff --git a/src/gallium/drivers/llvmpipe/lp_test_round.c b/src/gallium/drivers/llvmpipe/lp_test_round.c index 57b0ee57767..816518e5081 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_round.c +++ b/src/gallium/drivers/llvmpipe/lp_test_round.c @@ -75,10 +75,7 @@ add_test(LLVMModuleRef module, const char *name, lp_func_t lp_func) LLVMValueRef ret; struct lp_build_context bld; - bld.builder = builder; - bld.type.floating = 1; - bld.type.width = 32; - bld.type.length = 4; + lp_build_context_init(&bld, builder, lp_float32_vec4_type()); LLVMSetFunctionCallConv(func, LLVMCCallConv); @@ -100,9 +97,10 @@ printv(char* string, v4sf value) f[0], f[1], f[2], f[3]); } -static void +static boolean compare(v4sf x, v4sf y) { + boolean success = TRUE; float *xp = (float *) &x; float *yp = (float *) &y; if (xp[0] != yp[0] || @@ -110,7 +108,9 @@ compare(v4sf x, v4sf y) xp[2] != yp[2] || xp[3] != yp[3]) { printf(" Incorrect result! ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ \n"); + success = FALSE; } + return success; } @@ -171,9 +171,12 @@ test_round(unsigned verbose, FILE *fp) LLVMDumpModule(module); for (i = 0; i < 3; i++) { + /* NOTE: There are several acceptable rules for x.5 rounding: ceiling, + * nearest even, etc. So we avoid testing such corner cases here. + */ v4sf xvals[3] = { {-10.0, -1, 0, 12.0}, - {-1.5, -0.25, 1.25, 2.5}, + {-1.49, -0.25, 1.25, 2.51}, {-0.99, -0.01, 0.01, 0.99} }; v4sf x = xvals[i]; @@ -191,7 +194,7 @@ test_round(unsigned verbose, FILE *fp) y = round_func(x); printv("C round(x) ", ref); printv("LLVM round(x)", y); - compare(ref, y); + success = success && compare(ref, y); refp[0] = trunc(xp[0]); refp[1] = trunc(xp[1]); @@ -200,7 +203,7 @@ test_round(unsigned verbose, FILE *fp) y = trunc_func(x); printv("C trunc(x) ", ref); printv("LLVM trunc(x)", y); - compare(ref, y); + success = success && compare(ref, y); refp[0] = floor(xp[0]); refp[1] = floor(xp[1]); @@ -209,7 +212,7 @@ test_round(unsigned verbose, FILE *fp) y = floor_func(x); printv("C floor(x) ", ref); printv("LLVM floor(x)", y); - compare(ref, y); + success = success && compare(ref, y); refp[0] = ceil(xp[0]); refp[1] = ceil(xp[1]); @@ -218,7 +221,7 @@ test_round(unsigned verbose, FILE *fp) y = ceil_func(x); printv("C ceil(x) ", ref); printv("LLVM ceil(x) ", y); - compare(ref, y); + success = success && compare(ref, y); } LLVMFreeMachineCodeForFunction(engine, test_round); @@ -247,11 +250,7 @@ test_round(unsigned verbose, FILE *fp) boolean test_all(unsigned verbose, FILE *fp) { - boolean success = TRUE; - - test_round(verbose, fp); - - return success; + return test_round(verbose, fp); } diff --git a/src/gallium/drivers/llvmpipe/lp_test_sincos.c b/src/gallium/drivers/llvmpipe/lp_test_sincos.c index 7ab357f162e..79939b1a393 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_sincos.c +++ b/src/gallium/drivers/llvmpipe/lp_test_sincos.c @@ -72,10 +72,7 @@ add_sincos_test(LLVMModuleRef module, boolean sin) LLVMValueRef ret; struct lp_build_context bld; - bld.builder = builder; - bld.type.floating = 1; - bld.type.width = 32; - bld.type.length = 4; + lp_build_context_init(&bld, builder, lp_float32_vec4_type()); LLVMSetFunctionCallConv(func, LLVMCCallConv); diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.py b/src/gallium/drivers/llvmpipe/lp_tile_soa.py index 2ba39052aba..8df7b236fe0 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_soa.py +++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.py @@ -1,6 +1,6 @@ #!/usr/bin/env python -''' +CopyRight = ''' /************************************************************************** * * Copyright 2009 VMware, Inc. @@ -289,172 +289,141 @@ def generate_format_write(format, src_channel, src_native_type, src_suffix): print -def generate_ssse3(): +def generate_sse2(): print ''' #if defined(PIPE_ARCH_SSE) #include "util/u_sse.h" -static void -lp_tile_b8g8r8a8_unorm_swizzle_4ub_ssse3(uint8_t *dst, - const uint8_t *src, unsigned src_stride, - unsigned x0, unsigned y0) +static ALWAYS_INLINE void +swz4( const __m128i * restrict x, + const __m128i * restrict y, + const __m128i * restrict z, + const __m128i * restrict w, + __m128i * restrict a, + __m128i * restrict b, + __m128i * restrict c, + __m128i * restrict d) +{ + __m128i i, j, k, l; + __m128i m, n, o, p; + __m128i e, f, g, h; + + m = _mm_unpacklo_epi8(*x,*y); + n = _mm_unpackhi_epi8(*x,*y); + o = _mm_unpacklo_epi8(*z,*w); + p = _mm_unpackhi_epi8(*z,*w); + + i = _mm_unpacklo_epi16(m,n); + j = _mm_unpackhi_epi16(m,n); + k = _mm_unpacklo_epi16(o,p); + l = _mm_unpackhi_epi16(o,p); + + e = _mm_unpacklo_epi8(i,j); + f = _mm_unpackhi_epi8(i,j); + g = _mm_unpacklo_epi8(k,l); + h = _mm_unpackhi_epi8(k,l); + + *a = _mm_unpacklo_epi64(e,g); + *b = _mm_unpackhi_epi64(e,g); + *c = _mm_unpacklo_epi64(f,h); + *d = _mm_unpackhi_epi64(f,h); +} + +static ALWAYS_INLINE void +unswz4( const __m128i * restrict a, + const __m128i * restrict b, + const __m128i * restrict c, + const __m128i * restrict d, + __m128i * restrict x, + __m128i * restrict y, + __m128i * restrict z, + __m128i * restrict w) { + __m128i i, j, k, l; + __m128i m, n, o, p; + + i = _mm_unpacklo_epi8(*a,*b); + j = _mm_unpackhi_epi8(*a,*b); + k = _mm_unpacklo_epi8(*c,*d); + l = _mm_unpackhi_epi8(*c,*d); + + m = _mm_unpacklo_epi16(i,k); + n = _mm_unpackhi_epi16(i,k); + o = _mm_unpacklo_epi16(j,l); + p = _mm_unpackhi_epi16(j,l); + + *x = _mm_unpacklo_epi64(m,n); + *y = _mm_unpackhi_epi64(m,n); + *z = _mm_unpacklo_epi64(o,p); + *w = _mm_unpackhi_epi64(o,p); +} +static void +lp_tile_b8g8r8a8_unorm_swizzle_4ub_sse2(uint8_t * restrict dst, + const uint8_t * restrict src, unsigned src_stride, + unsigned x0, unsigned y0) +{ + __m128i *dst128 = (__m128i *) dst; unsigned x, y; - __m128i *pdst = (__m128i*) dst; - const uint8_t *ysrc0 = src + y0*src_stride + x0*sizeof(uint32_t); - unsigned int tile_stridex = src_stride*(TILE_VECTOR_HEIGHT - 1) - sizeof(uint32_t)*TILE_VECTOR_WIDTH; - unsigned int tile_stridey = src_stride*TILE_VECTOR_HEIGHT; - - const __m128i shuffle00 = _mm_setr_epi8(0x02,0x06,0xff,0xff,0x0a,0x0e,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff); - const __m128i shuffle01 = _mm_setr_epi8(0x01,0x05,0xff,0xff,0x09,0x0d,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff); - const __m128i shuffle02 = _mm_setr_epi8(0x00,0x04,0xff,0xff,0x08,0x0c,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff); - const __m128i shuffle03 = _mm_setr_epi8(0x03,0x07,0xff,0xff,0x0b,0x0f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff); - - const __m128i shuffle10 = _mm_setr_epi8(0xff,0xff,0x02,0x06,0xff,0xff,0x0a,0x0e,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff); - const __m128i shuffle11 = _mm_setr_epi8(0xff,0xff,0x01,0x05,0xff,0xff,0x09,0x0d,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff); - const __m128i shuffle12 = _mm_setr_epi8(0xff,0xff,0x00,0x04,0xff,0xff,0x08,0x0c,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff); - const __m128i shuffle13 = _mm_setr_epi8(0xff,0xff,0x03,0x07,0xff,0xff,0x0b,0x0f,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff); - - const __m128i shuffle20 = _mm_setr_epi8(0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x02,0x06,0xff,0xff,0x0a,0x0e,0xff,0xff); - const __m128i shuffle21 = _mm_setr_epi8(0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x01,0x05,0xff,0xff,0x09,0x0d,0xff,0xff); - const __m128i shuffle22 = _mm_setr_epi8(0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x00,0x04,0xff,0xff,0x08,0x0c,0xff,0xff); - const __m128i shuffle23 = _mm_setr_epi8(0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x03,0x07,0xff,0xff,0x0b,0x0f,0xff,0xff); - - const __m128i shuffle30 = _mm_setr_epi8(0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x02,0x06,0xff,0xff,0x0a,0x0e); - const __m128i shuffle31 = _mm_setr_epi8(0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x01,0x05,0xff,0xff,0x09,0x0d); - const __m128i shuffle32 = _mm_setr_epi8(0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x00,0x04,0xff,0xff,0x08,0x0c); - const __m128i shuffle33 = _mm_setr_epi8(0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0x03,0x07,0xff,0xff,0x0b,0x0f); - - for (y = 0; y < TILE_SIZE; y += TILE_VECTOR_HEIGHT) { - __m128i line0 = *(__m128i*)ysrc0; - const uint8_t *ysrc = ysrc0 + src_stride; - ysrc0 += tile_stridey; - - for (x = 0; x < TILE_SIZE; x += TILE_VECTOR_WIDTH) { - __m128i r, g, b, a, line1; - line1 = *(__m128i*)ysrc; - PIPE_READ_WRITE_BARRIER(); - ysrc += src_stride; - r = _mm_shuffle_epi8(line0, shuffle00); - g = _mm_shuffle_epi8(line0, shuffle01); - b = _mm_shuffle_epi8(line0, shuffle02); - a = _mm_shuffle_epi8(line0, shuffle03); - - line0 = *(__m128i*)ysrc; - PIPE_READ_WRITE_BARRIER(); - ysrc += src_stride; - r = _mm_or_si128(r, _mm_shuffle_epi8(line1, shuffle10)); - g = _mm_or_si128(g, _mm_shuffle_epi8(line1, shuffle11)); - b = _mm_or_si128(b, _mm_shuffle_epi8(line1, shuffle12)); - a = _mm_or_si128(a, _mm_shuffle_epi8(line1, shuffle13)); - - line1 = *(__m128i*)ysrc; - PIPE_READ_WRITE_BARRIER(); - ysrc -= tile_stridex; - r = _mm_or_si128(r, _mm_shuffle_epi8(line0, shuffle20)); - g = _mm_or_si128(g, _mm_shuffle_epi8(line0, shuffle21)); - b = _mm_or_si128(b, _mm_shuffle_epi8(line0, shuffle22)); - a = _mm_or_si128(a, _mm_shuffle_epi8(line0, shuffle23)); - - if (x + 1 < TILE_SIZE) { - line0 = *(__m128i*)ysrc; - ysrc += src_stride; - } - - PIPE_READ_WRITE_BARRIER(); - r = _mm_or_si128(r, _mm_shuffle_epi8(line1, shuffle30)); - g = _mm_or_si128(g, _mm_shuffle_epi8(line1, shuffle31)); - b = _mm_or_si128(b, _mm_shuffle_epi8(line1, shuffle32)); - a = _mm_or_si128(a, _mm_shuffle_epi8(line1, shuffle33)); - - *pdst++ = r; - *pdst++ = g; - *pdst++ = b; - *pdst++ = a; + + src += y0 * src_stride; + src += x0 * sizeof(uint32_t); + + for (y = 0; y < TILE_SIZE; y += 4) { + const uint8_t *src_row = src; + + for (x = 0; x < TILE_SIZE; x += 4) { + swz4((const __m128i *) (src_row + 0 * src_stride), + (const __m128i *) (src_row + 1 * src_stride), + (const __m128i *) (src_row + 2 * src_stride), + (const __m128i *) (src_row + 3 * src_stride), + dst128 + 2, /* b */ + dst128 + 1, /* g */ + dst128 + 0, /* r */ + dst128 + 3); /* a */ + + dst128 += 4; + src_row += sizeof(__m128i); } - } + src += 4 * src_stride; + } } static void -lp_tile_b8g8r8a8_unorm_unswizzle_4ub_ssse3(const uint8_t *src, - uint8_t *dst, unsigned dst_stride, +lp_tile_b8g8r8a8_unorm_unswizzle_4ub_sse2(const uint8_t * restrict src, + uint8_t * restrict dst, unsigned dst_stride, unsigned x0, unsigned y0) { unsigned int x, y; - const __m128i *psrc = (__m128i*) src; - const __m128i *end = (__m128i*) (src + (y0 + TILE_SIZE - 1)*dst_stride + (x0 + TILE_SIZE - 1)*sizeof(uint32_t)); - uint8_t *pdst = dst + y0 * dst_stride + x0 * sizeof(uint32_t); - __m128i c0 = *psrc++; - __m128i c1; - - const __m128i shuffle00 = _mm_setr_epi8(0xff,0xff,0x00,0xff,0xff,0xff,0x01,0xff,0xff,0xff,0x04,0xff,0xff,0xff,0x05,0xff); - const __m128i shuffle01 = _mm_setr_epi8(0xff,0xff,0x02,0xff,0xff,0xff,0x03,0xff,0xff,0xff,0x06,0xff,0xff,0xff,0x07,0xff); - const __m128i shuffle02 = _mm_setr_epi8(0xff,0xff,0x08,0xff,0xff,0xff,0x09,0xff,0xff,0xff,0x0c,0xff,0xff,0xff,0x0d,0xff); - const __m128i shuffle03 = _mm_setr_epi8(0xff,0xff,0x0a,0xff,0xff,0xff,0x0b,0xff,0xff,0xff,0x0e,0xff,0xff,0xff,0x0f,0xff); - - const __m128i shuffle10 = _mm_setr_epi8(0xff,0x00,0xff,0xff,0xff,0x01,0xff,0xff,0xff,0x04,0xff,0xff,0xff,0x05,0xff,0xff); - const __m128i shuffle11 = _mm_setr_epi8(0xff,0x02,0xff,0xff,0xff,0x03,0xff,0xff,0xff,0x06,0xff,0xff,0xff,0x07,0xff,0xff); - const __m128i shuffle12 = _mm_setr_epi8(0xff,0x08,0xff,0xff,0xff,0x09,0xff,0xff,0xff,0x0c,0xff,0xff,0xff,0x0d,0xff,0xff); - const __m128i shuffle13 = _mm_setr_epi8(0xff,0x0a,0xff,0xff,0xff,0x0b,0xff,0xff,0xff,0x0e,0xff,0xff,0xff,0x0f,0xff,0xff); - - const __m128i shuffle20 = _mm_setr_epi8(0x00,0xff,0xff,0xff,0x01,0xff,0xff,0xff,0x04,0xff,0xff,0xff,0x05,0xff,0xff,0xff); - const __m128i shuffle21 = _mm_setr_epi8(0x02,0xff,0xff,0xff,0x03,0xff,0xff,0xff,0x06,0xff,0xff,0xff,0x07,0xff,0xff,0xff); - const __m128i shuffle22 = _mm_setr_epi8(0x08,0xff,0xff,0xff,0x09,0xff,0xff,0xff,0x0c,0xff,0xff,0xff,0x0d,0xff,0xff,0xff); - const __m128i shuffle23 = _mm_setr_epi8(0x0a,0xff,0xff,0xff,0x0b,0xff,0xff,0xff,0x0e,0xff,0xff,0xff,0x0f,0xff,0xff,0xff); - - const __m128i shuffle30 = _mm_setr_epi8(0xff,0xff,0xff,0x00,0xff,0xff,0xff,0x01,0xff,0xff,0xff,0x04,0xff,0xff,0xff,0x05); - const __m128i shuffle31 = _mm_setr_epi8(0xff,0xff,0xff,0x02,0xff,0xff,0xff,0x03,0xff,0xff,0xff,0x06,0xff,0xff,0xff,0x07); - const __m128i shuffle32 = _mm_setr_epi8(0xff,0xff,0xff,0x08,0xff,0xff,0xff,0x09,0xff,0xff,0xff,0x0c,0xff,0xff,0xff,0x0d); - const __m128i shuffle33 = _mm_setr_epi8(0xff,0xff,0xff,0x0a,0xff,0xff,0xff,0x0b,0xff,0xff,0xff,0x0e,0xff,0xff,0xff,0x0f); - - for (y = 0; y < TILE_SIZE; y += TILE_VECTOR_HEIGHT) { - __m128i *tile = (__m128i*) pdst; - pdst += dst_stride * TILE_VECTOR_HEIGHT; - for (x = 0; x < TILE_SIZE; x += TILE_VECTOR_WIDTH) { - uint8_t *linep = (uint8_t*) (tile++); - __m128i line0, line1, line2, line3; - - c1 = *psrc++; /* r */ - PIPE_READ_WRITE_BARRIER(); - line0 = _mm_shuffle_epi8(c0, shuffle00); - line1 = _mm_shuffle_epi8(c0, shuffle01); - line2 = _mm_shuffle_epi8(c0, shuffle02); - line3 = _mm_shuffle_epi8(c0, shuffle03); - - c0 = *psrc++; /* g */ - PIPE_READ_WRITE_BARRIER(); - line0 = _mm_or_si128(line0, _mm_shuffle_epi8(c1, shuffle10)); - line1 = _mm_or_si128(line1, _mm_shuffle_epi8(c1, shuffle11)); - line2 = _mm_or_si128(line2, _mm_shuffle_epi8(c1, shuffle12)); - line3 = _mm_or_si128(line3, _mm_shuffle_epi8(c1, shuffle13)); - - c1 = *psrc++; /* b */ - PIPE_READ_WRITE_BARRIER(); - line0 = _mm_or_si128(line0, _mm_shuffle_epi8(c0, shuffle20)); - line1 = _mm_or_si128(line1, _mm_shuffle_epi8(c0, shuffle21)); - line2 = _mm_or_si128(line2, _mm_shuffle_epi8(c0, shuffle22)); - line3 = _mm_or_si128(line3, _mm_shuffle_epi8(c0, shuffle23)); - - if (psrc != end) - c0 = *psrc++; /* a */ - PIPE_READ_WRITE_BARRIER(); - line0 = _mm_or_si128(line0, _mm_shuffle_epi8(c1, shuffle30)); - line1 = _mm_or_si128(line1, _mm_shuffle_epi8(c1, shuffle31)); - line2 = _mm_or_si128(line2, _mm_shuffle_epi8(c1, shuffle32)); - line3 = _mm_or_si128(line3, _mm_shuffle_epi8(c1, shuffle33)); - - *(__m128i*) (linep) = line0; - *(__m128i*) (((char*)linep) + dst_stride) = line1; - *(__m128i*) (((char*)linep) + 2 * dst_stride) = line2; - *(__m128i*) (((char*)linep) + 3 * dst_stride) = line3; + const __m128i *src128 = (const __m128i *) src; + + dst += y0 * dst_stride; + dst += x0 * sizeof(uint32_t); + + for (y = 0; y < TILE_SIZE; y += 4) { + const uint8_t *dst_row = dst; + + for (x = 0; x < TILE_SIZE; x += 4) { + unswz4( &src128[2], /* b */ + &src128[1], /* g */ + &src128[0], /* r */ + &src128[3], /* a */ + (__m128i *) (dst_row + 0 * dst_stride), + (__m128i *) (dst_row + 1 * dst_stride), + (__m128i *) (dst_row + 2 * dst_stride), + (__m128i *) (dst_row + 3 * dst_stride)); + + src128 += 4; + dst_row += sizeof(__m128i);; } + + dst += 4 * dst_stride; } } -#endif /* PIPE_ARCH_SSSE3 */ +#endif /* PIPE_ARCH_SSE */ ''' @@ -479,7 +448,7 @@ def generate_swizzle(formats, dst_channel, dst_native_type, dst_suffix): func_name = 'lp_tile_%s_swizzle_%s' % (format.short_name(), dst_suffix) if format.name == 'PIPE_FORMAT_B8G8R8A8_UNORM': print '#ifdef PIPE_ARCH_SSE' - print ' func = util_cpu_caps.has_ssse3 ? %s_ssse3 : %s;' % (func_name, func_name) + print ' func = util_cpu_caps.has_sse2 ? %s_sse2 : %s;' % (func_name, func_name) print '#else' print ' func = %s;' % (func_name,) print '#endif' @@ -517,7 +486,7 @@ def generate_unswizzle(formats, src_channel, src_native_type, src_suffix): func_name = 'lp_tile_%s_unswizzle_%s' % (format.short_name(), src_suffix) if format.name == 'PIPE_FORMAT_B8G8R8A8_UNORM': print '#ifdef PIPE_ARCH_SSE' - print ' func = util_cpu_caps.has_ssse3 ? %s_ssse3 : %s;' % (func_name, func_name) + print ' func = util_cpu_caps.has_sse2 ? %s_sse2 : %s;' % (func_name, func_name) print '#else' print ' func = %s;' % (func_name,) print '#endif' @@ -541,7 +510,7 @@ def main(): print '/* This file is autogenerated by lp_tile_soa.py from u_format.csv. Do not edit directly. */' print # This will print the copyright message on the top of this file - print __doc__.strip() + print CopyRight.strip() print print '#include "pipe/p_compiler.h"' print '#include "util/u_format.h"' @@ -577,7 +546,7 @@ def main(): print '};' print - generate_ssse3() + generate_sse2() channel = Channel(UNSIGNED, True, 8) native_type = 'uint8_t' diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index ebb21a6e5a3..a9426df686f 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -236,7 +236,7 @@ nouveau_screen_init(struct nouveau_screen *screen, struct nouveau_device *dev) int ret; ret = nouveau_channel_alloc(dev, 0xbeef0201, 0xbeef0202, - &screen->channel); + 512*1024, &screen->channel); if (ret) return ret; screen->device = dev; diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index ac69c7848e9..bf6a577188b 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -26,6 +26,9 @@ #define NOUVEAU_MSG(fmt, args...) \ fprintf(stderr, "nouveau: "fmt, ##args); +#define nouveau_bo_tile_layout(nvbo) \ + ((nvbo)->tile_flags & NOUVEAU_BO_TILE_LAYOUT_MASK) + /* Constant buffer assignment */ #define NV50_CB_PMISC 0 #define NV50_CB_PVP 1 diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index 3f3166261b1..f70c138fe1a 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -92,7 +92,7 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst) return 1; } - if (!bo->tile_flags) { + if (!nouveau_bo_tile_layout(bo)) { BEGIN_RING(chan, eng2d, mthd, 2); OUT_RING (chan, format); OUT_RING (chan, 1); diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index f973cf24b98..0cc2f4a837f 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -45,7 +45,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, WAIT_RING (chan, 14); - if (!src_bo->tile_flags) { + if (!nouveau_bo_tile_layout(src_bo)) { BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN, 1); OUT_RING (chan, 1); @@ -64,7 +64,7 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, OUT_RING (chan, sz); /* copying only 1 zslice per call */ } - if (!dst_bo->tile_flags) { + if (!nouveau_bo_tile_layout(dst_bo)) { BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT, 1); OUT_RING (chan, 1); @@ -95,14 +95,14 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 2); OUT_RELOCl(chan, src_bo, src_offset, src_reloc); OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc); - if (src_bo->tile_flags) { + if (nouveau_bo_tile_layout(src_bo)) { BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN, 1); OUT_RING (chan, (sy << 16) | (sx * cpp)); } else { src_offset += (line_count * src_pitch); } - if (dst_bo->tile_flags) { + if (nouveau_bo_tile_layout(dst_bo)) { BEGIN_RING(chan, m2mf, NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT, 1); OUT_RING (chan, (dy << 16) | (dx * cpp)); @@ -280,7 +280,7 @@ nv50_upload_sifc(struct nv50_context *nv50, MARK_RING (chan, 32, 2); /* flush on lack of space or relocs */ - if (bo->tile_flags) { + if (nouveau_bo_tile_layout(bo)) { BEGIN_RING(chan, eng2d, NV50_2D_DST_FORMAT, 5); OUT_RING (chan, dst_format); OUT_RING (chan, 0); diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c index 145a7985da3..f78fe34790c 100644 --- a/src/gallium/drivers/r300/r300_debug.c +++ b/src/gallium/drivers/r300/r300_debug.c @@ -29,6 +29,7 @@ static const struct debug_named_value debug_options[] = { { "fp", DBG_FP, "Log fragment program compilation" }, { "vp", DBG_VP, "Log vertex program compilation" }, + { "pstat", DBG_P_STAT, "Log vertex/fragment program stats" }, { "draw", DBG_DRAW, "Log draw calls" }, { "swtcl", DBG_SWTCL, "Log SWTCL-specific info" }, { "rsblock", DBG_RS_BLOCK, "Log rasterizer registers" }, diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index d9d4a9304df..c91532eb7b3 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -378,7 +378,8 @@ static void r300_translate_fragment_shader( /* Setup the compiler. */ memset(&compiler, 0, sizeof(compiler)); rc_init(&compiler.Base); - compiler.Base.Debug = DBG_ON(r300, DBG_FP); + DBG_ON(r300, DBG_FP) ? compiler.Base.Debug |= RC_DBG_LOG : 0; + DBG_ON(r300, DBG_P_STAT) ? compiler.Base.Debug |= RC_DBG_STATS : 0; compiler.code = &shader->code; compiler.state = shader->compare_state; @@ -395,7 +396,7 @@ static void r300_translate_fragment_shader( find_output_registers(&compiler, shader); - if (compiler.Base.Debug) { + if (compiler.Base.Debug & RC_DBG_LOG) { DBG(r300, DBG_FP, "r300: Initial fragment program\n"); tgsi_dump(tokens, 0); } diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 7f41ff0e2ec..d445df408dd 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -124,6 +124,9 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_INDEP_BLEND_FUNC: case PIPE_CAP_DEPTH_CLAMP: /* XXX implemented, but breaks Regnum Online */ case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: + case PIPE_CAP_SHADER_STENCIL_EXPORT: + case PIPE_CAP_STREAM_OUTPUT: + case PIPE_CAP_PRIMITIVE_RESTART: return 0; /* Texturing. */ @@ -153,8 +156,8 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: return 0; default: - fprintf(stderr, "r300: Implementation error: Bad param %d\n", - param); + debug_printf("r300: Warning: Unknown CAP %d in get_param.\n", + param); return 0; } } @@ -264,8 +267,8 @@ static float r300_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: return 16.0f; default: - fprintf(stderr, "r300: Implementation error: Bad paramf %d\n", - param); + debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n", + param); return 0.0f; } } diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h index dc2bc7e8279..8b7f1fab61b 100644 --- a/src/gallium/drivers/r300/r300_screen.h +++ b/src/gallium/drivers/r300/r300_screen.h @@ -102,6 +102,7 @@ r300_winsys_screen(struct pipe_screen *screen) { #define DBG_NO_CBZB (1 << 21) /* Statistics. */ #define DBG_STATS (1 << 24) +#define DBG_P_STAT (1 << 25) /*@}*/ static INLINE boolean SCREEN_DBG_ON(struct r300_screen * screen, unsigned flags) diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 904736ef06d..50366e32c2b 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -620,14 +620,20 @@ static uint32_t r300_get_border_color(enum pipe_format format, } break; + case 16: + r = ((float_to_ubyte(border_swizzled[2]) & 0xff) << 0) | + ((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) | + ((float_to_ubyte(border_swizzled[0]) & 0xff) << 16) | + ((float_to_ubyte(border_swizzled[3]) & 0xff) << 24); + break; + + case 8: default: - /* I think the fat formats (16, 32) are specified - * as the 8-bit ones. I am not sure how compressed formats - * work here. */ r = ((float_to_ubyte(border_swizzled[0]) & 0xff) << 0) | ((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) | ((float_to_ubyte(border_swizzled[2]) & 0xff) << 16) | ((float_to_ubyte(border_swizzled[3]) & 0xff) << 24); + break; } return r; diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index e2b9af9d018..65696555ac3 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -202,7 +202,8 @@ void r300_translate_vertex_shader(struct r300_context *r300, memset(&compiler, 0, sizeof(compiler)); rc_init(&compiler.Base); - compiler.Base.Debug = DBG_ON(r300, DBG_VP); + DBG_ON(r300, DBG_VP) ? compiler.Base.Debug |= RC_DBG_LOG : 0; + DBG_ON(r300, DBG_P_STAT) ? compiler.Base.Debug |= RC_DBG_STATS : 0; compiler.code = &vs->code; compiler.UserData = vs; compiler.Base.is_r500 = r300->screen->caps.is_r500; @@ -214,7 +215,7 @@ void r300_translate_vertex_shader(struct r300_context *r300, compiler.Base.max_alu_insts = r300->screen->caps.is_r500 ? 1024 : 256; compiler.Base.remove_unused_constants = TRUE; - if (compiler.Base.Debug) { + if (compiler.Base.Debug & RC_DBG_LOG) { DBG(r300, DBG_VP, "r300: Initial vertex program\n"); tgsi_dump(vs->state.tokens, 0); } diff --git a/src/gallium/drivers/r600/Makefile b/src/gallium/drivers/r600/Makefile index 0dc9663de6a..436de9c4dbd 100644 --- a/src/gallium/drivers/r600/Makefile +++ b/src/gallium/drivers/r600/Makefile @@ -20,6 +20,8 @@ C_SOURCES = \ r600_video_context.c \ r700_asm.c \ evergreen_state.c \ - eg_asm.c + eg_asm.c \ + r600_translate.c \ + r600_state_common.c include ../../Makefile.template diff --git a/src/gallium/drivers/r600/SConscript b/src/gallium/drivers/r600/SConscript index b6d9b7d8d22..bf0ad8571ba 100644 --- a/src/gallium/drivers/r600/SConscript +++ b/src/gallium/drivers/r600/SConscript @@ -18,6 +18,7 @@ r600 = env.ConvenienceLibrary( source = [ 'r600_asm.c', 'r600_buffer.c', + 'r600_blit.c', 'r600_helper.c', 'r600_pipe.c', 'r600_query.c', diff --git a/src/gallium/drivers/r600/eg_asm.c b/src/gallium/drivers/r600/eg_asm.c index 52b7189e9e5..c30f09c394b 100644 --- a/src/gallium/drivers/r600/eg_asm.c +++ b/src/gallium/drivers/r600/eg_asm.c @@ -36,8 +36,13 @@ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf) case (EG_V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU << 3): case (EG_V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3): bc->bytecode[id++] = S_SQ_CF_ALU_WORD0_ADDR(cf->addr >> 1) | - S_SQ_CF_ALU_WORD0_KCACHE_MODE0(cf->kcache0_mode); + S_SQ_CF_ALU_WORD0_KCACHE_MODE0(cf->kcache0_mode) | + S_SQ_CF_ALU_WORD0_KCACHE_BANK0(cf->kcache0_bank) | + S_SQ_CF_ALU_WORD0_KCACHE_BANK1(cf->kcache1_bank); bc->bytecode[id++] = S_SQ_CF_ALU_WORD1_CF_INST(cf->inst >> 3) | + S_SQ_CF_ALU_WORD1_KCACHE_MODE1(cf->kcache1_mode) | + S_SQ_CF_ALU_WORD1_KCACHE_ADDR0(cf->kcache0_addr) | + S_SQ_CF_ALU_WORD1_KCACHE_ADDR1(cf->kcache1_addr) | S_SQ_CF_ALU_WORD1_BARRIER(1) | S_SQ_CF_ALU_WORD1_COUNT((cf->ndw / 2) - 1); break; diff --git a/src/gallium/drivers/r600/eg_state_inlines.h b/src/gallium/drivers/r600/eg_state_inlines.h index 5a4e00aac38..be81c28b43f 100644 --- a/src/gallium/drivers/r600/eg_state_inlines.h +++ b/src/gallium/drivers/r600/eg_state_inlines.h @@ -25,6 +25,7 @@ #include "util/u_format.h" #include "evergreend.h" +#include "r600_formats.h" static INLINE uint32_t r600_translate_blend_function(int blend_func) { @@ -523,32 +524,32 @@ static INLINE uint32_t r600_translate_vertex_data_type(enum pipe_format format) case 16: switch (desc->nr_channels) { case 1: - result = V_030008_FMT_16_FLOAT; + result = FMT_16_FLOAT; break; case 2: - result = V_030008_FMT_16_16_FLOAT; + result = FMT_16_16_FLOAT; break; case 3: - result = V_030008_FMT_16_16_16_FLOAT; + result = FMT_16_16_16_FLOAT; break; case 4: - result = V_030008_FMT_16_16_16_16_FLOAT; + result = FMT_16_16_16_16_FLOAT; break; } break; case 32: switch (desc->nr_channels) { case 1: - result = V_030008_FMT_32_FLOAT; + result = FMT_32_FLOAT; break; case 2: - result = V_030008_FMT_32_32_FLOAT; + result = FMT_32_32_FLOAT; break; case 3: - result = V_030008_FMT_32_32_32_FLOAT; + result = FMT_32_32_32_FLOAT; break; case 4: - result = V_030008_FMT_32_32_32_32_FLOAT; + result = FMT_32_32_32_32_FLOAT; break; } break; @@ -564,48 +565,48 @@ static INLINE uint32_t r600_translate_vertex_data_type(enum pipe_format format) case 8: switch (desc->nr_channels) { case 1: - result = V_030008_FMT_8; + result = FMT_8; break; case 2: - result = V_030008_FMT_8_8; + result = FMT_8_8; break; case 3: // result = V_038008_FMT_8_8_8; /* fails piglit draw-vertices test */ // break; case 4: - result = V_030008_FMT_8_8_8_8; + result = FMT_8_8_8_8; break; } break; case 16: switch (desc->nr_channels) { case 1: - result = V_030008_FMT_16; + result = FMT_16; break; case 2: - result = V_030008_FMT_16_16; + result = FMT_16_16; break; case 3: // result = V_038008_FMT_16_16_16; /* fails piglit draw-vertices test */ // break; case 4: - result = V_030008_FMT_16_16_16_16; + result = FMT_16_16_16_16; break; } break; case 32: switch (desc->nr_channels) { case 1: - result = V_030008_FMT_32; + result = FMT_32; break; case 2: - result = V_030008_FMT_32_32; + result = FMT_32_32; break; case 3: - result = V_030008_FMT_32_32_32; + result = FMT_32_32_32; break; case 4: - result = V_030008_FMT_32_32_32_32; + result = FMT_32_32_32_32; break; } break; diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 0fd1d399518..72223485067 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -39,6 +39,7 @@ #include <util/u_pack_color.h> #include <util/u_memory.h> #include <util/u_inlines.h> +#include <util/u_framebuffer.h> #include <pipebuffer/pb_buffer.h> #include "r600.h" #include "evergreend.h" @@ -136,20 +137,6 @@ static void *evergreen_create_blend_state(struct pipe_context *ctx, return rstate; } -static void evergreen_bind_blend_state(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_blend *blend = (struct r600_pipe_blend *)state; - struct r600_pipe_state *rstate; - - if (state == NULL) - return; - rstate = &blend->rstate; - rctx->states[rstate->id] = rstate; - rctx->cb_target_mask = blend->cb_target_mask; - r600_context_pipe_state_set(&rctx->ctx, rstate); -} - static void *evergreen_create_dsa_state(struct pipe_context *ctx, const struct pipe_depth_stencil_alpha_state *state) { @@ -241,6 +228,7 @@ static void *evergreen_create_rs_state(struct pipe_context *ctx, struct r600_pipe_state *rstate; unsigned tmp; unsigned prov_vtx = 1, polygon_dual_mode; + unsigned clip_rule; if (rs == NULL) { return NULL; @@ -250,6 +238,8 @@ static void *evergreen_create_rs_state(struct pipe_context *ctx, rs->flatshade = state->flatshade; rs->sprite_coord_enable = state->sprite_coord_enable; + clip_rule = state->scissor ? 0xAAAA : 0xFFFF; + /* offset */ rs->offset_units = state->offset_units; rs->offset_scale = state->offset_scale * 12.0f; @@ -257,7 +247,7 @@ static void *evergreen_create_rs_state(struct pipe_context *ctx, rstate->id = R600_PIPE_STATE_RASTERIZER; if (state->flatshade_first) prov_vtx = 0; - tmp = 0x00000001; + tmp = S_0286D4_FLAT_SHADE_ENA(1); if (state->sprite_coord_enable) { tmp |= S_0286D4_PNT_SPRITE_ENA(1) | S_0286D4_PNT_SPRITE_OVRD_X(2) | @@ -299,39 +289,10 @@ static void *evergreen_create_rs_state(struct pipe_context *ctx, r600_pipe_state_add_reg(rstate, R_028C18_PA_CL_GB_HORZ_DISC_ADJ, 0x3F800000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, 0x0, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C08_PA_SU_VTX_CNTL, 0x00000005, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_02820C_PA_SC_CLIPRECT_RULE, clip_rule, 0xFFFFFFFF, NULL); return rstate; } -static void evergreen_bind_rs_state(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state; - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - if (state == NULL) - return; - - rctx->flatshade = rs->flatshade; - rctx->sprite_coord_enable = rs->sprite_coord_enable; - rctx->rasterizer = rs; - - rctx->states[rs->rstate.id] = &rs->rstate; - r600_context_pipe_state_set(&rctx->ctx, &rs->rstate); -} - -static void evergreen_delete_rs_state(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state; - - if (rctx->rasterizer == rs) { - rctx->rasterizer = NULL; - } - if (rctx->states[rs->rstate.id] == &rs->rstate) { - rctx->states[rs->rstate.id] = NULL; - } - free(rs); -} - static void *evergreen_create_sampler_state(struct pipe_context *ctx, const struct pipe_sampler_state *state) { @@ -372,28 +333,6 @@ static void *evergreen_create_sampler_state(struct pipe_context *ctx, return rstate; } -static void *evergreen_create_vertex_elements(struct pipe_context *ctx, - unsigned count, - const struct pipe_vertex_element *elements) -{ - struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element); - - assert(count < 32); - v->count = count; - v->refcount = 1; - memcpy(v->elements, elements, count * sizeof(struct pipe_vertex_element)); - return v; -} - -static void evergreen_sampler_view_destroy(struct pipe_context *ctx, - struct pipe_sampler_view *state) -{ - struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state; - - pipe_resource_reference(&state->texture, NULL); - FREE(resource); -} - static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_context *ctx, struct pipe_resource *texture, const struct pipe_sampler_view *state) @@ -446,7 +385,7 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte bo[0] = rbuffer->bo; bo[1] = rbuffer->bo; } - pitch = align(tmp->pitch[0] / tmp->bpt, 8); + pitch = align(tmp->pitch_in_pixels[0], 8); /* FIXME properly handle first level != 0 */ r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0, @@ -464,7 +403,6 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte r600_pipe_state_add_reg(rstate, R_030010_RESOURCE0_WORD4, word4 | S_030010_NUM_FORMAT_ALL(V_030010_SQ_NUM_FORMAT_NORM) | S_030010_SRF_MODE_ALL(V_030010_SFR_MODE_NO_ZERO) | - S_030010_REQUEST_SIZE(1) | S_030010_BASE_LEVEL(state->first_level), 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5, S_030014_LAST_LEVEL(state->last_level) | @@ -481,32 +419,42 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte static void evergreen_set_vs_sampler_view(struct pipe_context *ctx, unsigned count, struct pipe_sampler_view **views) { - /* TODO */ - assert(1); -} - -static void evergreen_set_ps_sampler_view(struct pipe_context *ctx, unsigned count, - struct pipe_sampler_view **views) -{ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_sampler_view **resource = (struct r600_pipe_sampler_view **)views; for (int i = 0; i < count; i++) { if (resource[i]) { - evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, &resource[i]->state, i); + evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i + PIPE_MAX_ATTRIBS); } } } -static void evergreen_bind_state(struct pipe_context *ctx, void *state) +static void evergreen_set_ps_sampler_view(struct pipe_context *ctx, unsigned count, + struct pipe_sampler_view **views) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_state *rstate = (struct r600_pipe_state *)state; - - if (state == NULL) - return; - rctx->states[rstate->id] = rstate; - r600_context_pipe_state_set(&rctx->ctx, rstate); + struct r600_pipe_sampler_view **resource = (struct r600_pipe_sampler_view **)views; + int i; + + for (i = 0; i < count; i++) { + if (&rctx->ps_samplers.views[i]->base != views[i]) { + if (resource[i]) + evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, &resource[i]->state, i); + else + evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, NULL, i); + + pipe_sampler_view_reference( + (struct pipe_sampler_view **)&rctx->ps_samplers.views[i], + views[i]); + } + } + for (i = count; i < NUM_TEX_UNITS; i++) { + if (rctx->ps_samplers.views[i]) { + evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, NULL, i); + pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL); + } + } + rctx->ps_samplers.n_views = count; } static void evergreen_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void **states) @@ -514,6 +462,10 @@ static void evergreen_bind_ps_sampler(struct pipe_context *ctx, unsigned count, struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_state **rstates = (struct r600_pipe_state **)states; + + memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count); + rctx->ps_samplers.n_samplers = count; + for (int i = 0; i < count; i++) { evergreen_context_pipe_state_set_ps_sampler(&rctx->ctx, rstates[i], i); } @@ -524,37 +476,11 @@ static void evergreen_bind_vs_sampler(struct pipe_context *ctx, unsigned count, struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_state **rstates = (struct r600_pipe_state **)states; - /* TODO implement */ for (int i = 0; i < count; i++) { evergreen_context_pipe_state_set_vs_sampler(&rctx->ctx, rstates[i], i); } } -static void evergreen_delete_state(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_state *rstate = (struct r600_pipe_state *)state; - - if (rctx->states[rstate->id] == rstate) { - rctx->states[rstate->id] = NULL; - } - for (int i = 0; i < rstate->nregs; i++) { - r600_bo_reference(rctx->radeon, &rstate->regs[i].bo, NULL); - } - free(rstate); -} - -static void evergreen_delete_vertex_element(struct pipe_context *ctx, void *state) -{ - struct r600_vertex_element *v = (struct r600_vertex_element*)state; - - if (v == NULL) - return; - if (--v->refcount) - return; - free(v); -} - static void evergreen_set_clip_state(struct pipe_context *ctx, const struct pipe_clip_state *state) { @@ -590,19 +516,6 @@ static void evergreen_set_clip_state(struct pipe_context *ctx, r600_context_pipe_state_set(&rctx->ctx, rstate); } -static void evergreen_bind_vertex_elements(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_vertex_element *v = (struct r600_vertex_element*)state; - - evergreen_delete_vertex_element(ctx, rctx->vertex_elements); - rctx->vertex_elements = v; - if (v) { - v->refcount++; -// rctx->vs_rebuild = TRUE; - } -} - static void evergreen_set_polygon_stipple(struct pipe_context *ctx, const struct pipe_poly_stipple *state) { @@ -626,18 +539,6 @@ static void evergreen_set_scissor_state(struct pipe_context *ctx, tl = S_028240_TL_X(state->minx) | S_028240_TL_Y(state->miny); br = S_028244_BR_X(state->maxx) | S_028244_BR_Y(state->maxy); r600_pipe_state_add_reg(rstate, - R_028030_PA_SC_SCREEN_SCISSOR_TL, tl, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028034_PA_SC_SCREEN_SCISSOR_BR, br, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028204_PA_SC_WINDOW_SCISSOR_TL, tl, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028208_PA_SC_WINDOW_SCISSOR_BR, br, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_028210_PA_SC_CLIPRECT_0_TL, tl, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, @@ -661,15 +562,6 @@ static void evergreen_set_scissor_state(struct pipe_context *ctx, r600_pipe_state_add_reg(rstate, R_02822C_PA_SC_CLIPRECT_3_BR, br, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028200_PA_SC_WINDOW_OFFSET, 0x00000000, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_02820C_PA_SC_CLIPRECT_RULE, 0x0000FFFF, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028230_PA_SC_EDGERULE, 0xAAAAAAAA, - 0xFFFFFFFF, NULL); free(rctx->states[R600_PIPE_STATE_SCISSOR]); rctx->states[R600_PIPE_STATE_SCISSOR] = rstate; @@ -733,6 +625,7 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state { struct r600_resource_texture *rtex; struct r600_resource *rbuffer; + struct r600_surface *surf; unsigned level = state->cbufs[cb]->level; unsigned pitch, slice; unsigned color_info; @@ -740,14 +633,15 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state const struct util_format_description *desc; struct r600_bo *bo[3]; + surf = (struct r600_surface *)state->cbufs[cb]; rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture; rbuffer = &rtex->resource; bo[0] = rbuffer->bo; bo[1] = rbuffer->bo; bo[2] = rbuffer->bo; - pitch = (rtex->pitch[level] / rtex->bpt) / 8 - 1; - slice = (rtex->pitch[level] / rtex->bpt) * state->cbufs[cb]->height / 64 - 1; + pitch = rtex->pitch_in_pixels[level] / 8 - 1; + slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1; ntype = 0; desc = util_format_description(rtex->resource.base.b.format); if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) @@ -794,22 +688,25 @@ static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state { struct r600_resource_texture *rtex; struct r600_resource *rbuffer; + struct r600_surface *surf; unsigned level; unsigned pitch, slice, format, stencil_format; if (state->zsbuf == NULL) return; + level = state->zsbuf->level; + + surf = (struct r600_surface *)state->zsbuf; rtex = (struct r600_resource_texture*)state->zsbuf->texture; rtex->tiled = 1; - rtex->array_mode = 2; + rtex->array_mode[level] = 2; rtex->tile_type = 1; rtex->depth = 1; rbuffer = &rtex->resource; - level = state->zsbuf->level; - pitch = (rtex->pitch[level] / rtex->bpt) / 8 - 1; - slice = (rtex->pitch[level] / rtex->bpt) * state->zsbuf->height / 64 - 1; + pitch = rtex->pitch_in_pixels[level] / 8 - 1; + slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1; format = r600_translate_dbformat(state->zsbuf->texture->format); stencil_format = r600_translate_stencilformat(state->zsbuf->texture->format); @@ -821,7 +718,7 @@ static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state if (stencil_format) { uint32_t stencil_offset; - stencil_offset = ((state->zsbuf->height * rtex->pitch[level]) + 255) & ~255; + stencil_offset = ((surf->aligned_height * rtex->pitch_in_bytes[level]) + 255) & ~255; r600_pipe_state_add_reg(rstate, R_02804C_DB_STENCIL_READ_BASE, (state->zsbuf->offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo); r600_pipe_state_add_reg(rstate, R_028054_DB_STENCIL_WRITE_BASE, @@ -833,7 +730,7 @@ static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state S_028044_FORMAT(stencil_format), 0xFFFFFFFF, rbuffer->bo); r600_pipe_state_add_reg(rstate, R_028040_DB_Z_INFO, - S_028040_ARRAY_MODE(rtex->array_mode) | S_028040_FORMAT(format), + S_028040_ARRAY_MODE(rtex->array_mode[level]) | S_028040_FORMAT(format), 0xFFFFFFFF, rbuffer->bo); r600_pipe_state_add_reg(rstate, R_028058_DB_DEPTH_SIZE, S_028058_PITCH_TILE_MAX(pitch), @@ -855,14 +752,9 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx, /* unreference old buffer and reference new one */ rstate->id = R600_PIPE_STATE_FRAMEBUFFER; - for (int i = 0; i < rctx->framebuffer.nr_cbufs; i++) { - pipe_surface_reference(&rctx->framebuffer.cbufs[i], NULL); - } - for (int i = 0; i < state->nr_cbufs; i++) { - pipe_surface_reference(&rctx->framebuffer.cbufs[i], state->cbufs[i]); - } - pipe_surface_reference(&rctx->framebuffer.zsbuf, state->zsbuf); - rctx->framebuffer = *state; + + util_copy_framebuffer_state(&rctx->framebuffer, state); + rctx->pframebuffer = &rctx->framebuffer; /* build states */ @@ -895,6 +787,24 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx, r600_pipe_state_add_reg(rstate, R_028254_PA_SC_VPORT_SCISSOR_0_BR, br, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028030_PA_SC_SCREEN_SCISSOR_TL, tl, + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028034_PA_SC_SCREEN_SCISSOR_BR, br, + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028204_PA_SC_WINDOW_SCISSOR_TL, tl, + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028208_PA_SC_WINDOW_SCISSOR_BR, br, + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028200_PA_SC_WINDOW_OFFSET, 0x00000000, + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028230_PA_SC_EDGERULE, 0xAAAAAAAA, + 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028238_CB_TARGET_MASK, 0x00000000, target_mask, NULL); @@ -910,40 +820,6 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx, r600_context_pipe_state_set(&rctx->ctx, rstate); } -static void evergreen_set_index_buffer(struct pipe_context *ctx, - const struct pipe_index_buffer *ib) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - if (ib) { - pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer); - memcpy(&rctx->index_buffer, ib, sizeof(rctx->index_buffer)); - } else { - pipe_resource_reference(&rctx->index_buffer.buffer, NULL); - memset(&rctx->index_buffer, 0, sizeof(rctx->index_buffer)); - } - - /* TODO make this more like a state */ -} - -static void evergreen_set_vertex_buffers(struct pipe_context *ctx, unsigned count, - const struct pipe_vertex_buffer *buffers) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - for (int i = 0; i < rctx->nvertex_buffer; i++) { - pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL); - } - memcpy(rctx->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count); - for (int i = 0; i < count; i++) { - rctx->vertex_buffer[i].buffer = NULL; - if (r600_buffer_is_user_buffer(buffers[i].buffer)) - rctx->any_user_vbs = TRUE; - pipe_resource_reference(&rctx->vertex_buffer[i].buffer, buffers[i].buffer); - } - rctx->nvertex_buffer = count; -} - static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, struct pipe_resource *buffer) { @@ -979,84 +855,31 @@ static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader, } } -static void *evergreen_create_shader_state(struct pipe_context *ctx, - const struct pipe_shader_state *state) -{ - struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader); - int r; - - r = r600_pipe_shader_create(ctx, shader, state->tokens); - if (r) { - return NULL; - } - return shader; -} - -static void evergreen_bind_ps_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - /* TODO delete old shader */ - rctx->ps_shader = (struct r600_pipe_shader *)state; -} - -static void evergreen_bind_vs_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - /* TODO delete old shader */ - rctx->vs_shader = (struct r600_pipe_shader *)state; -} - -static void evergreen_delete_ps_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; - - if (rctx->ps_shader == shader) { - rctx->ps_shader = NULL; - } - /* TODO proper delete */ - free(shader); -} - -static void evergreen_delete_vs_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; - - if (rctx->vs_shader == shader) { - rctx->vs_shader = NULL; - } - /* TODO proper delete */ - free(shader); -} - void evergreen_init_state_functions(struct r600_pipe_context *rctx) { rctx->context.create_blend_state = evergreen_create_blend_state; rctx->context.create_depth_stencil_alpha_state = evergreen_create_dsa_state; - rctx->context.create_fs_state = evergreen_create_shader_state; + rctx->context.create_fs_state = r600_create_shader_state; rctx->context.create_rasterizer_state = evergreen_create_rs_state; rctx->context.create_sampler_state = evergreen_create_sampler_state; rctx->context.create_sampler_view = evergreen_create_sampler_view; - rctx->context.create_vertex_elements_state = evergreen_create_vertex_elements; - rctx->context.create_vs_state = evergreen_create_shader_state; - rctx->context.bind_blend_state = evergreen_bind_blend_state; - rctx->context.bind_depth_stencil_alpha_state = evergreen_bind_state; + rctx->context.create_vertex_elements_state = r600_create_vertex_elements; + rctx->context.create_vs_state = r600_create_shader_state; + rctx->context.bind_blend_state = r600_bind_blend_state; + rctx->context.bind_depth_stencil_alpha_state = r600_bind_state; rctx->context.bind_fragment_sampler_states = evergreen_bind_ps_sampler; - rctx->context.bind_fs_state = evergreen_bind_ps_shader; - rctx->context.bind_rasterizer_state = evergreen_bind_rs_state; - rctx->context.bind_vertex_elements_state = evergreen_bind_vertex_elements; + rctx->context.bind_fs_state = r600_bind_ps_shader; + rctx->context.bind_rasterizer_state = r600_bind_rs_state; + rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements; rctx->context.bind_vertex_sampler_states = evergreen_bind_vs_sampler; - rctx->context.bind_vs_state = evergreen_bind_vs_shader; - rctx->context.delete_blend_state = evergreen_delete_state; - rctx->context.delete_depth_stencil_alpha_state = evergreen_delete_state; - rctx->context.delete_fs_state = evergreen_delete_ps_shader; - rctx->context.delete_rasterizer_state = evergreen_delete_rs_state; - rctx->context.delete_sampler_state = evergreen_delete_state; - rctx->context.delete_vertex_elements_state = evergreen_delete_vertex_element; - rctx->context.delete_vs_state = evergreen_delete_vs_shader; + rctx->context.bind_vs_state = r600_bind_vs_shader; + rctx->context.delete_blend_state = r600_delete_state; + rctx->context.delete_depth_stencil_alpha_state = r600_delete_state; + rctx->context.delete_fs_state = r600_delete_ps_shader; + rctx->context.delete_rasterizer_state = r600_delete_rs_state; + rctx->context.delete_sampler_state = r600_delete_state; + rctx->context.delete_vertex_elements_state = r600_delete_vertex_element; + rctx->context.delete_vs_state = r600_delete_vs_shader; rctx->context.set_blend_color = evergreen_set_blend_color; rctx->context.set_clip_state = evergreen_set_clip_state; rctx->context.set_constant_buffer = evergreen_set_constant_buffer; @@ -1066,11 +889,11 @@ void evergreen_init_state_functions(struct r600_pipe_context *rctx) rctx->context.set_sample_mask = evergreen_set_sample_mask; rctx->context.set_scissor_state = evergreen_set_scissor_state; rctx->context.set_stencil_ref = evergreen_set_stencil_ref; - rctx->context.set_vertex_buffers = evergreen_set_vertex_buffers; - rctx->context.set_index_buffer = evergreen_set_index_buffer; + rctx->context.set_vertex_buffers = r600_set_vertex_buffers; + rctx->context.set_index_buffer = r600_set_index_buffer; rctx->context.set_vertex_sampler_views = evergreen_set_vs_sampler_view; rctx->context.set_viewport_state = evergreen_set_viewport_state; - rctx->context.sampler_view_destroy = evergreen_sampler_view_destroy; + rctx->context.sampler_view_destroy = r600_sampler_view_destroy; } void evergreen_init_config(struct r600_pipe_context *rctx) @@ -1353,6 +1176,12 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info) struct r600_draw rdraw; struct r600_pipe_state vgt; struct r600_drawl draw; + boolean translate = FALSE; + + if (rctx->vertex_elements->incompatible_layout) { + r600_begin_vertex_translate(rctx); + translate = TRUE; + } if (rctx->any_user_vbs) { r600_upload_user_buffers(rctx); @@ -1429,11 +1258,11 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info) vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo); - format = r600_translate_vertex_data_type(rctx->vertex_elements->elements[i].src_format); + format = r600_translate_vertex_data_type(rctx->vertex_elements->hw_format[i]); word2 = format | S_030008_STRIDE(vertex_buffer->stride); - word3 = r600_translate_vertex_data_swizzle(rctx->vertex_elements->elements[i].src_format); + word3 = r600_translate_vertex_data_swizzle(rctx->vertex_elements->hw_format[i]); r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0, offset, 0xFFFFFFFF, rbuffer->bo); r600_pipe_state_add_reg(rstate, R_030004_RESOURCE0_WORD1, rbuffer->size - offset - 1, 0xFFFFFFFF, NULL); @@ -1514,6 +1343,9 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info) } evergreen_context_draw(&rctx->ctx, &rdraw); + if (translate) + r600_end_vertex_translate(rctx); + pipe_resource_reference(&draw.index_buffer, NULL); } @@ -1522,23 +1354,39 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_state *rstate = &shader->rstate; struct r600_shader *rshader = &shader->shader; - unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z; - boolean have_pos = FALSE, have_face = FALSE; + unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1; + int pos_index = -1, face_index = -1; + int ninterp = 0; + boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE; + unsigned spi_baryc_cntl; /* clear previous register */ rstate->nregs = 0; for (i = 0; i < rshader->ninput; i++) { tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i)); + /* evergreen NUM_INTERP only contains values interpolated into the LDS, + POSITION goes via GPRs from the SC so isn't counted */ if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) - have_pos = TRUE; + pos_index = i; + else if (rshader->input[i].name == TGSI_SEMANTIC_FACE) + face_index = i; + else { + if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR || + rshader->input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) + ninterp++; + if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) + have_linear = TRUE; + if (rshader->input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) + have_perspective = TRUE; + if (rshader->input[i].centroid) + have_centroid = TRUE; + } if (rshader->input[i].name == TGSI_SEMANTIC_COLOR || rshader->input[i].name == TGSI_SEMANTIC_BCOLOR || rshader->input[i].name == TGSI_SEMANTIC_POSITION) { tmp |= S_028644_FLAT_SHADE(rshader->flat_shade); } - if (rshader->input[i].name == TGSI_SEMANTIC_FACE) - have_face = TRUE; if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) { tmp |= S_028644_PT_SPRITE_TEX(1); @@ -1546,17 +1394,23 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL); } for (i = 0; i < rshader->noutput; i++) { - if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) + if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) r600_pipe_state_add_reg(rstate, R_02880C_DB_SHADER_CONTROL, S_02880C_Z_EXPORT_ENABLE(1), S_02880C_Z_EXPORT_ENABLE(1), NULL); + if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL) + r600_pipe_state_add_reg(rstate, + R_02880C_DB_SHADER_CONTROL, + S_02880C_STENCIL_EXPORT_ENABLE(1), + S_02880C_STENCIL_EXPORT_ENABLE(1), NULL); } exports_ps = 0; num_cout = 0; for (i = 0; i < rshader->noutput; i++) { - if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) + if (rshader->output[i].name == TGSI_SEMANTIC_POSITION || + rshader->output[i].name == TGSI_SEMANTIC_STENCIL) exports_ps |= 1; else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) { num_cout++; @@ -1568,19 +1422,49 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader exports_ps = 2; } - spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) | - S_0286CC_PERSP_GRADIENT_ENA(1); + if (ninterp == 0) { + ninterp = 1; + have_perspective = TRUE; + } + + spi_ps_in_control_0 = S_0286CC_NUM_INTERP(ninterp) | + S_0286CC_PERSP_GRADIENT_ENA(have_perspective) | + S_0286CC_LINEAR_GRADIENT_ENA(have_linear); spi_input_z = 0; - if (have_pos) { - spi_ps_in_control_0 |= S_0286CC_POSITION_ENA(1); + if (pos_index != -1) { + spi_ps_in_control_0 |= S_0286CC_POSITION_ENA(1) | + S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) | + S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr); spi_input_z |= 1; } + + spi_ps_in_control_1 = 0; + if (face_index != -1) { + spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) | + S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr); + } + + spi_baryc_cntl = 0; + if (have_perspective) + spi_baryc_cntl |= S_0286E0_PERSP_CENTER_ENA(1) | + S_0286E0_PERSP_CENTROID_ENA(have_centroid); + if (have_linear) + spi_baryc_cntl |= S_0286E0_LINEAR_CENTER_ENA(1) | + S_0286E0_LINEAR_CENTROID_ENA(have_centroid); + r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0, spi_ps_in_control_0, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, - S_0286D0_FRONT_FACE_ENA(have_face), 0xFFFFFFFF, NULL); + spi_ps_in_control_1, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_0286E4_SPI_PS_IN_CONTROL_2, + 0, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_0286D8_SPI_INPUT_Z, spi_input_z, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, + R_0286E0_SPI_BARYC_CNTL, + spi_baryc_cntl, + 0xFFFFFFFF, NULL); + + r600_pipe_state_add_reg(rstate, R_028840_SQ_PGM_START_PS, (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo); r600_pipe_state_add_reg(rstate, @@ -1595,11 +1479,6 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader r600_pipe_state_add_reg(rstate, R_02884C_SQ_PGM_EXPORTS_PS, exports_ps, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_0286E0_SPI_BARYC_CNTL, - S_0286E0_PERSP_CENTROID_ENA(1) | - S_0286E0_LINEAR_CENTROID_ENA(1), - 0xFFFFFFFF, NULL); if (rshader->uses_kill) { /* only set some bits here, the other bits are set in the dsa state */ diff --git a/src/gallium/drivers/r600/evergreend.h b/src/gallium/drivers/r600/evergreend.h index 9971dded782..8e96f9355e6 100644 --- a/src/gallium/drivers/r600/evergreend.h +++ b/src/gallium/drivers/r600/evergreend.h @@ -686,6 +686,9 @@ #define S_02880C_Z_EXPORT_ENABLE(x) (((x) & 0x1) << 0) #define G_02880C_Z_EXPORT_ENABLE(x) (((x) >> 0) & 0x1) #define C_02880C_Z_EXPORT_ENABLE 0xFFFFFFFE +#define S_02880C_STENCIL_EXPORT_ENABLE(x) (((x) & 0x1) << 1) +#define G_02880C_STENCIL_EXPORT_ENABLE(x) (((x) >> 1) & 0x1) +#define C_02880C_STENCIL_EXPORT_ENABLE 0xFFFFFFFD #define S_02880C_Z_ORDER(x) (((x) & 0x3) << 4) #define G_02880C_Z_ORDER(x) (((x) >> 4) & 0x3) #define C_02880C_Z_ORDER 0xFFFFFCFF @@ -984,9 +987,6 @@ #define S_030010_ENDIAN_SWAP(x) (((x) & 0x3) << 12) #define G_030010_ENDIAN_SWAP(x) (((x) >> 12) & 0x3) #define C_030010_ENDIAN_SWAP 0xFFFFCFFF -#define S_030010_REQUEST_SIZE(x) (((x) & 0x3) << 14) -#define G_030010_REQUEST_SIZE(x) (((x) >> 14) & 0x3) -#define C_030010_REQUEST_SIZE 0xFFFF3FFF #define S_030010_DST_SEL_X(x) (((x) & 0x7) << 16) #define G_030010_DST_SEL_X(x) (((x) >> 16) & 0x7) #define C_030010_DST_SEL_X 0xFFF8FFFF @@ -1050,45 +1050,6 @@ #define S_030008_DATA_FORMAT(x) (((x) & 0x3F) << 20) #define G_030008_DATA_FORMAT(x) (((x) >> 20) & 0x3F) #define C_030008_DATA_FORMAT 0xFC0FFFFF -#define V_030008_FMT_INVALID 0x00000000 -#define V_030008_FMT_8 0x00000001 -#define V_030008_FMT_4_4 0x00000002 -#define V_030008_FMT_3_3_2 0x00000003 -#define V_030008_FMT_16 0x00000005 -#define V_030008_FMT_16_FLOAT 0x00000006 -#define V_030008_FMT_8_8 0x00000007 -#define V_030008_FMT_5_6_5 0x00000008 -#define V_030008_FMT_6_5_5 0x00000009 -#define V_030008_FMT_1_5_5_5 0x0000000A -#define V_030008_FMT_4_4_4_4 0x0000000B -#define V_030008_FMT_5_5_5_1 0x0000000C -#define V_030008_FMT_32 0x0000000D -#define V_030008_FMT_32_FLOAT 0x0000000E -#define V_030008_FMT_16_16 0x0000000F -#define V_030008_FMT_16_16_FLOAT 0x00000010 -#define V_030008_FMT_8_24 0x00000011 -#define V_030008_FMT_8_24_FLOAT 0x00000012 -#define V_030008_FMT_24_8 0x00000013 -#define V_030008_FMT_24_8_FLOAT 0x00000014 -#define V_030008_FMT_10_11_11 0x00000015 -#define V_030008_FMT_10_11_11_FLOAT 0x00000016 -#define V_030008_FMT_11_11_10 0x00000017 -#define V_030008_FMT_11_11_10_FLOAT 0x00000018 -#define V_030008_FMT_2_10_10_10 0x00000019 -#define V_030008_FMT_8_8_8_8 0x0000001A -#define V_030008_FMT_10_10_10_2 0x0000001B -#define V_030008_FMT_X24_8_32_FLOAT 0x0000001C -#define V_030008_FMT_32_32 0x0000001D -#define V_030008_FMT_32_32_FLOAT 0x0000001E -#define V_030008_FMT_16_16_16_16 0x0000001F -#define V_030008_FMT_16_16_16_16_FLOAT 0x00000020 -#define V_030008_FMT_32_32_32_32 0x00000022 -#define V_030008_FMT_32_32_32_32_FLOAT 0x00000023 -#define V_030008_FMT_8_8_8 0x0000002c -#define V_030008_FMT_16_16_16 0x0000002d -#define V_030008_FMT_16_16_16_FLOAT 0x0000002e -#define V_030008_FMT_32_32_32 0x0000002f -#define V_030008_FMT_32_32_32_FLOAT 0x00000030 #define S_030008_NUM_FORMAT_ALL(x) (((x) & 0x3) << 26) #define G_030008_NUM_FORMAT_ALL(x) (((x) >> 26) & 0x3) #define C_030008_NUM_FORMAT_ALL 0xF3FFFFFF diff --git a/src/gallium/drivers/r600/r600.h b/src/gallium/drivers/r600/r600.h index 24e25cec0db..62d983269f5 100644 --- a/src/gallium/drivers/r600/r600.h +++ b/src/gallium/drivers/r600/r600.h @@ -99,15 +99,22 @@ enum chip_class { EVERGREEN, }; +struct r600_tiling_info { + unsigned num_channels; + unsigned num_banks; + unsigned group_bytes; +}; + enum radeon_family r600_get_family(struct radeon *rw); enum chip_class r600_get_family_class(struct radeon *radeon); +struct r600_tiling_info *r600_get_tiling_info(struct radeon *radeon); /* r600_bo.c */ struct r600_bo; struct r600_bo *r600_bo(struct radeon *radeon, unsigned size, unsigned alignment, unsigned usage); struct r600_bo *r600_bo_handle(struct radeon *radeon, - unsigned handle); + unsigned handle, unsigned *array_mode); void *r600_bo_map(struct radeon *radeon, struct r600_bo *bo, unsigned usage, void *ctx); void r600_bo_unmap(struct radeon *radeon, struct r600_bo *bo); void r600_bo_reference(struct radeon *radeon, struct r600_bo **dst, diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c index d13da0ef638..8a7f3ce575c 100644 --- a/src/gallium/drivers/r600/r600_asm.c +++ b/src/gallium/drivers/r600/r600_asm.c @@ -701,9 +701,14 @@ static int r600_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf) case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU << 3): case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3): bc->bytecode[id++] = S_SQ_CF_ALU_WORD0_ADDR(cf->addr >> 1) | - S_SQ_CF_ALU_WORD0_KCACHE_MODE0(cf->kcache0_mode); + S_SQ_CF_ALU_WORD0_KCACHE_MODE0(cf->kcache0_mode) | + S_SQ_CF_ALU_WORD0_KCACHE_BANK0(cf->kcache0_bank) | + S_SQ_CF_ALU_WORD0_KCACHE_BANK1(cf->kcache1_bank); bc->bytecode[id++] = S_SQ_CF_ALU_WORD1_CF_INST(cf->inst >> 3) | + S_SQ_CF_ALU_WORD1_KCACHE_MODE1(cf->kcache1_mode) | + S_SQ_CF_ALU_WORD1_KCACHE_ADDR0(cf->kcache0_addr) | + S_SQ_CF_ALU_WORD1_KCACHE_ADDR1(cf->kcache1_addr) | S_SQ_CF_ALU_WORD1_BARRIER(1) | S_SQ_CF_ALU_WORD1_USES_WATERFALL(bc->chiprev == 0 ? cf->r6xx_uses_waterfall : 0) | S_SQ_CF_ALU_WORD1_COUNT((cf->ndw / 2) - 1); @@ -871,3 +876,39 @@ int r600_bc_build(struct r600_bc *bc) } return 0; } + +void r600_bc_clear(struct r600_bc *bc) +{ + struct r600_bc_cf *cf = NULL, *next_cf; + + free(bc->bytecode); + bc->bytecode = NULL; + + LIST_FOR_EACH_ENTRY_SAFE(cf, next_cf, &bc->cf, list) { + struct r600_bc_alu *alu = NULL, *next_alu; + struct r600_bc_tex *tex = NULL, *next_tex; + struct r600_bc_tex *vtx = NULL, *next_vtx; + + LIST_FOR_EACH_ENTRY_SAFE(alu, next_alu, &cf->alu, list) { + free(alu); + } + + LIST_INITHEAD(&cf->alu); + + LIST_FOR_EACH_ENTRY_SAFE(tex, next_tex, &cf->tex, list) { + free(tex); + } + + LIST_INITHEAD(&cf->tex); + + LIST_FOR_EACH_ENTRY_SAFE(vtx, next_vtx, &cf->vtx, list) { + free(vtx); + } + + LIST_INITHEAD(&cf->vtx); + + free(cf); + } + + LIST_INITHEAD(&cf->list); +} diff --git a/src/gallium/drivers/r600/r600_asm.h b/src/gallium/drivers/r600/r600_asm.h index bebc7c15b00..25cda16837d 100644 --- a/src/gallium/drivers/r600/r600_asm.h +++ b/src/gallium/drivers/r600/r600_asm.h @@ -132,6 +132,11 @@ struct r600_bc_cf { unsigned pop_count; unsigned cf_addr; /* control flow addr */ unsigned kcache0_mode; + unsigned kcache1_mode; + unsigned kcache0_addr; + unsigned kcache1_addr; + unsigned kcache0_bank; + unsigned kcache1_bank; unsigned r6xx_uses_waterfall; struct list_head alu; struct list_head tex; @@ -185,6 +190,7 @@ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf); /* r600_asm.c */ int r600_bc_init(struct r600_bc *bc, enum radeon_family family); +void r600_bc_clear(struct r600_bc *bc); int r600_bc_add_alu(struct r600_bc *bc, const struct r600_bc_alu *alu); int r600_bc_add_literal(struct r600_bc *bc, const u32 *value); int r600_bc_add_vtx(struct r600_bc *bc, const struct r600_bc_vtx *vtx); diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index 4bf44a171af..50d47060c1a 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -22,12 +22,22 @@ */ #include <util/u_surface.h> #include <util/u_blitter.h> +#include <util/u_format.h> #include "r600_pipe.h" -static void r600_blitter_save_states(struct pipe_context *ctx) +enum r600_blitter_op /* bitmask */ +{ + R600_CLEAR = 1, + R600_CLEAR_SURFACE = 2, + R600_COPY = 4 +}; + +static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + r600_context_queries_suspend(&rctx->ctx); + util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]); util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]); if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) { @@ -47,25 +57,34 @@ static void r600_blitter_save_states(struct pipe_context *ctx) rctx->vertex_elements = NULL; - /* TODO queries */ + if (op & (R600_CLEAR_SURFACE | R600_COPY)) + util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer); + + if (op & R600_COPY) { + util_blitter_save_fragment_sampler_states( + rctx->blitter, rctx->ps_samplers.n_samplers, + (void**)rctx->ps_samplers.samplers); + + util_blitter_save_fragment_sampler_views( + rctx->blitter, rctx->ps_samplers.n_views, + (struct pipe_sampler_view**)rctx->ps_samplers.views); + } + +} + +static void r600_blitter_end(struct pipe_context *ctx) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + r600_context_queries_resume(&rctx->ctx); } int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct pipe_framebuffer_state fb = *rctx->pframebuffer; struct pipe_surface *zsurf, *cbsurf; int level = 0; float depth = 1.0f; - r600_context_queries_suspend(&rctx->ctx); - for (int i = 0; i < fb.nr_cbufs; i++) { - fb.cbufs[i] = NULL; - pipe_surface_reference(&fb.cbufs[i], rctx->pframebuffer->cbufs[i]); - } - fb.zsbuf = NULL; - pipe_surface_reference(&fb.zsbuf, rctx->pframebuffer->zsbuf); - zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0, PIPE_BIND_DEPTH_STENCIL); @@ -73,22 +92,17 @@ int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_te (struct pipe_resource*)texture->flushed_depth_texture, 0, level, 0, PIPE_BIND_RENDER_TARGET); - r600_blitter_save_states(ctx); - util_blitter_save_framebuffer(rctx->blitter, &fb); - if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 || - rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635) + rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635) depth = 0.0f; + r600_blitter_begin(ctx, R600_CLEAR_SURFACE); util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth); + r600_blitter_end(ctx); pipe_surface_reference(&zsurf, NULL); pipe_surface_reference(&cbsurf, NULL); - for (int i = 0; i < fb.nr_cbufs; i++) { - pipe_surface_reference(&fb.cbufs[i], NULL); - } - pipe_surface_reference(&fb.zsbuf, NULL); - r600_context_queries_resume(&rctx->ctx); + return 0; } @@ -99,12 +113,11 @@ static void r600_clear(struct pipe_context *ctx, unsigned buffers, struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct pipe_framebuffer_state *fb = &rctx->framebuffer; - r600_context_queries_suspend(&rctx->ctx); - r600_blitter_save_states(ctx); + r600_blitter_begin(ctx, R600_CLEAR); util_blitter_clear(rctx->blitter, fb->width, fb->height, fb->nr_cbufs, buffers, rgba, depth, stencil); - r600_context_queries_resume(&rctx->ctx); + r600_blitter_end(ctx); } static void r600_clear_render_target(struct pipe_context *ctx, @@ -114,13 +127,11 @@ static void r600_clear_render_target(struct pipe_context *ctx, unsigned width, unsigned height) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct pipe_framebuffer_state *fb = &rctx->framebuffer; - r600_context_queries_suspend(&rctx->ctx); - util_blitter_save_framebuffer(rctx->blitter, fb); + r600_blitter_begin(ctx, R600_CLEAR_SURFACE); util_blitter_clear_render_target(rctx->blitter, dst, rgba, dstx, dsty, width, height); - r600_context_queries_resume(&rctx->ctx); + r600_blitter_end(ctx); } static void r600_clear_depth_stencil(struct pipe_context *ctx, @@ -132,16 +143,34 @@ static void r600_clear_depth_stencil(struct pipe_context *ctx, unsigned width, unsigned height) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct pipe_framebuffer_state *fb = &rctx->framebuffer; - r600_context_queries_suspend(&rctx->ctx); - util_blitter_save_framebuffer(rctx->blitter, fb); + r600_blitter_begin(ctx, R600_CLEAR_SURFACE); util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, dstx, dsty, width, height); - r600_context_queries_resume(&rctx->ctx); + r600_blitter_end(ctx); } + +/* Copy a block of pixels from one surface to another using HW. */ +static void r600_hw_copy_region(struct pipe_context *ctx, + struct pipe_resource *dst, + struct pipe_subresource subdst, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + struct pipe_subresource subsrc, + unsigned srcx, unsigned srcy, unsigned srcz, + unsigned width, unsigned height) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + r600_blitter_begin(ctx, R600_COPY); + util_blitter_copy_region(rctx->blitter, dst, subdst, dstx, dsty, dstz, + src, subsrc, srcx, srcy, srcz, width, height, + TRUE); + r600_blitter_end(ctx); +} + static void r600_resource_copy_region(struct pipe_context *ctx, struct pipe_resource *dst, struct pipe_subresource subdst, @@ -151,8 +180,16 @@ static void r600_resource_copy_region(struct pipe_context *ctx, unsigned srcx, unsigned srcy, unsigned srcz, unsigned width, unsigned height) { - util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz, - src, subsrc, srcx, srcy, srcz, width, height); + boolean is_depth; + /* there is something wrong with depth resource copies at the moment so avoid them for now */ + is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0; + if (is_depth) + util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz, + src, subsrc, srcx, srcy, srcz, width, height); + else + r600_hw_copy_region(ctx, dst, subdst, dstx, dsty, dstz, + src, subsrc, srcx, srcy, srcz, width, height); + } void r600_init_blit_functions(struct r600_pipe_context *rctx) diff --git a/src/gallium/drivers/r600/r600_buffer.c b/src/gallium/drivers/r600/r600_buffer.c index 2bfa4e22fec..455aa2e81f6 100644 --- a/src/gallium/drivers/r600/r600_buffer.c +++ b/src/gallium/drivers/r600/r600_buffer.c @@ -227,7 +227,7 @@ struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen, struct r600_resource *rbuffer; struct r600_bo *bo = NULL; - bo = r600_bo_handle(rw, whandle->handle); + bo = r600_bo_handle(rw, whandle->handle, NULL); if (bo == NULL) { return NULL; } diff --git a/src/gallium/drivers/r600/r600_formats.h b/src/gallium/drivers/r600/r600_formats.h new file mode 100644 index 00000000000..0c91a212384 --- /dev/null +++ b/src/gallium/drivers/r600/r600_formats.h @@ -0,0 +1,56 @@ +#ifndef R600_FORMATS_H +#define R600_FORMATS_H + +/* list of formats from R700 ISA document - apply across GPUs in different registers */ +#define FMT_INVALID 0x00000000 +#define FMT_8 0x00000001 +#define FMT_4_4 0x00000002 +#define FMT_3_3_2 0x00000003 +#define FMT_16 0x00000005 +#define FMT_16_FLOAT 0x00000006 +#define FMT_8_8 0x00000007 +#define FMT_5_6_5 0x00000008 +#define FMT_6_5_5 0x00000009 +#define FMT_1_5_5_5 0x0000000A +#define FMT_4_4_4_4 0x0000000B +#define FMT_5_5_5_1 0x0000000C +#define FMT_32 0x0000000D +#define FMT_32_FLOAT 0x0000000E +#define FMT_16_16 0x0000000F +#define FMT_16_16_FLOAT 0x00000010 +#define FMT_8_24 0x00000011 +#define FMT_8_24_FLOAT 0x00000012 +#define FMT_24_8 0x00000013 +#define FMT_24_8_FLOAT 0x00000014 +#define FMT_10_11_11 0x00000015 +#define FMT_10_11_11_FLOAT 0x00000016 +#define FMT_11_11_10 0x00000017 +#define FMT_11_11_10_FLOAT 0x00000018 +#define FMT_2_10_10_10 0x00000019 +#define FMT_8_8_8_8 0x0000001A +#define FMT_10_10_10_2 0x0000001B +#define FMT_X24_8_32_FLOAT 0x0000001C +#define FMT_32_32 0x0000001D +#define FMT_32_32_FLOAT 0x0000001E +#define FMT_16_16_16_16 0x0000001F +#define FMT_16_16_16_16_FLOAT 0x00000020 +#define FMT_32_32_32_32 0x00000022 +#define FMT_32_32_32_32_FLOAT 0x00000023 +#define FMT_1 0x00000025 +#define FMT_GB_GR 0x00000027 +#define FMT_BG_RG 0x00000028 +#define FMT_32_AS_8 0x00000029 +#define FMT_32_AS_8_8 0x0000002a +#define FMT_5_9_9_9_SHAREDEXP 0x0000002b +#define FMT_8_8_8 0x0000002c +#define FMT_16_16_16 0x0000002d +#define FMT_16_16_16_FLOAT 0x0000002e +#define FMT_32_32_32 0x0000002f +#define FMT_32_32_32_FLOAT 0x00000030 +#define FMT_BC1 0x00000031 +#define FMT_BC2 0x00000032 +#define FMT_BC3 0x00000033 +#define FMT_BC4 0x00000034 +#define FMT_BC5 0x00000035 + +#endif diff --git a/src/gallium/drivers/r600/r600_opcodes.h b/src/gallium/drivers/r600/r600_opcodes.h index 0cf9c1c401c..4f9b39a7fdc 100644 --- a/src/gallium/drivers/r600/r600_opcodes.h +++ b/src/gallium/drivers/r600/r600_opcodes.h @@ -233,12 +233,6 @@ #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CEIL 0x00000012 #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RNDNE 0x00000013 #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLOOR 0x00000014 -/* same up to here */ -/* -#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA 0x00000015 -#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR 0x00000016 -#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT 0x00000018 -*/ #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ASHR_INT 0x00000015 #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LSHR_INT 0x00000016 #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LSHL_INT 0x00000017 @@ -336,9 +330,11 @@ #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_CLAMPED_64 0x00000098 #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SQRT_64 0x00000099 /* TODO Fill in more ALU */ +#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR 0x000000B1 #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4 0x000000BE #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE 0x000000BF #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE 0x000000C0 +#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT 0x000000CC #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_XY 0x000000D6 #define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_ZW 0x000000D7 diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index a9fc31d9fbd..87ec8cd2e83 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -83,9 +83,16 @@ static void r600_destroy_context(struct pipe_context *context) free(rctx->states[i]); } + util_blitter_destroy(rctx->blitter); + u_upload_destroy(rctx->upload_vb); u_upload_destroy(rctx->upload_ib); + if (rctx->tran.translate_cache) + translate_cache_destroy(rctx->tran.translate_cache); + + FREE(rctx->ps_resource); + FREE(rctx->vs_resource); FREE(rctx); } @@ -172,6 +179,24 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void return NULL; } + rctx->tran.translate_cache = translate_cache_create(); + if (rctx->tran.translate_cache == NULL) { + FREE(rctx); + return NULL; + } + + rctx->vs_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state)); + if (!rctx->vs_resource) { + FREE(rctx); + return NULL; + } + + rctx->ps_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state)); + if (!rctx->ps_resource) { + FREE(rctx); + return NULL; + } + class = r600_get_family_class(rctx->radeon); if (class == R600 || class == R700) rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx); @@ -243,6 +268,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param) case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: case PIPE_CAP_DEPTH_CLAMP: + case PIPE_CAP_SHADER_STENCIL_EXPORT: return 1; /* Unsupported features (boolean caps). */ @@ -258,7 +284,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param) return 14; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: /* FIXME allow this once infrastructure is there */ - return 0; + return 16; case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: case PIPE_CAP_MAX_COMBINED_SAMPLERS: return 16; @@ -430,5 +456,7 @@ struct pipe_screen *r600_screen_create(struct radeon *radeon) r600_init_screen_texture_functions(&rscreen->screen); r600_init_screen_resource_functions(&rscreen->screen); + rscreen->tiling_info = r600_get_tiling_info(radeon); + return &rscreen->screen; } diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index c46029a5617..1c691f6b764 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -30,6 +30,7 @@ #include <pipe/p_screen.h> #include <pipe/p_context.h> #include <util/u_math.h> +#include "translate/translate_cache.h" #include "r600.h" #include "r600_public.h" #include "r600_shader.h" @@ -58,6 +59,7 @@ enum r600_pipe_state_id { struct r600_screen { struct pipe_screen screen; struct radeon *radeon; + struct r600_tiling_info *tiling_info; }; struct r600_pipe_sampler_view { @@ -81,8 +83,10 @@ struct r600_pipe_blend { struct r600_vertex_element { unsigned count; - unsigned refcount; - struct pipe_vertex_element elements[32]; + struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; + enum pipe_format hw_format[PIPE_MAX_ATTRIBS]; + unsigned hw_format_size[PIPE_MAX_ATTRIBS]; + boolean incompatible_layout; }; struct r600_pipe_shader { @@ -92,6 +96,29 @@ struct r600_pipe_shader { struct r600_vertex_element vertex_elements; }; +/* needed for blitter save */ +#define NUM_TEX_UNITS 16 + +struct r600_textures_info { + struct r600_pipe_sampler_view *views[NUM_TEX_UNITS]; + unsigned n_views; + void *samplers[NUM_TEX_UNITS]; + unsigned n_samplers; +}; + +struct r600_translate_context { + /* Translate cache for incompatible vertex offset/stride/format fallback. */ + struct translate_cache *translate_cache; + + /* The vertex buffer slot containing the translated buffer. */ + unsigned vb_slot; + /* Saved and new vertex element state. */ + void *saved_velems, *new_velems; +}; + +#define R600_CONSTANT_ARRAY_SIZE 256 +#define R600_RESOURCE_ARRAY_SIZE 160 + struct r600_pipe_context { struct pipe_context context; struct blitter_context *blitter; @@ -112,12 +139,8 @@ struct r600_pipe_context { struct pipe_stencil_ref stencil_ref; struct pipe_viewport_state viewport; struct pipe_clip_state clip; - unsigned vs_nconst; - unsigned ps_nconst; - struct r600_pipe_state vs_const[256]; - struct r600_pipe_state ps_const[256]; - struct r600_pipe_state vs_resource[160]; - struct r600_pipe_state ps_resource[160]; + struct r600_pipe_state *vs_resource; + struct r600_pipe_state *ps_resource; struct r600_pipe_state config; struct r600_pipe_shader *ps_shader; struct r600_pipe_shader *vs_shader; @@ -130,6 +153,11 @@ struct r600_pipe_context { struct u_upload_mgr *upload_vb; struct u_upload_mgr *upload_ib; unsigned any_user_vbs; + struct r600_textures_info ps_samplers; + + unsigned vb_max_index; + struct r600_translate_context tran; + }; struct r600_drawl { @@ -180,6 +208,7 @@ void r600_init_context_resource_functions(struct r600_pipe_context *r600); /* r600_shader.c */ int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader); int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens); +void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader); int r600_find_vs_semantic_index(struct r600_shader *vs, struct r600_shader *ps, int id); @@ -187,10 +216,6 @@ int r600_find_vs_semantic_index(struct r600_shader *vs, void r600_init_state_functions(struct r600_pipe_context *rctx); void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); void r600_init_config(struct r600_pipe_context *rctx); -void r600_translate_index_buffer(struct r600_pipe_context *r600, - struct pipe_resource **index_buffer, - unsigned *index_size, - unsigned *start, unsigned count); void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); /* r600_helper.h */ int r600_conv_pipe_prim(unsigned pprim, unsigned *prim); @@ -201,6 +226,38 @@ uint32_t r600_translate_texformat(enum pipe_format format, const unsigned char *swizzle_view, uint32_t *word4_p, uint32_t *yuv_format_p); +/* r600_translate.c */ +void r600_begin_vertex_translate(struct r600_pipe_context *rctx); +void r600_end_vertex_translate(struct r600_pipe_context *rctx); +void r600_translate_index_buffer(struct r600_pipe_context *r600, + struct pipe_resource **index_buffer, + unsigned *index_size, + unsigned *start, unsigned count); + +/* r600_state_common.c */ +void r600_set_index_buffer(struct pipe_context *ctx, + const struct pipe_index_buffer *ib); +void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, + const struct pipe_vertex_buffer *buffers); +void *r600_create_vertex_elements(struct pipe_context *ctx, + unsigned count, + const struct pipe_vertex_element *elements); +void r600_delete_vertex_element(struct pipe_context *ctx, void *state); +void r600_bind_blend_state(struct pipe_context *ctx, void *state); +void r600_bind_rs_state(struct pipe_context *ctx, void *state); +void r600_delete_rs_state(struct pipe_context *ctx, void *state); +void r600_sampler_view_destroy(struct pipe_context *ctx, + struct pipe_sampler_view *state); +void r600_bind_state(struct pipe_context *ctx, void *state); +void r600_delete_state(struct pipe_context *ctx, void *state); +void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); + +void *r600_create_shader_state(struct pipe_context *ctx, + const struct pipe_shader_state *state); +void r600_bind_ps_shader(struct pipe_context *ctx, void *state); +void r600_bind_vs_shader(struct pipe_context *ctx, void *state); +void r600_delete_ps_shader(struct pipe_context *ctx, void *state); +void r600_delete_vs_shader(struct pipe_context *ctx, void *state); /* * common helpers */ diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h index 323960960d6..d152285815c 100644 --- a/src/gallium/drivers/r600/r600_resource.h +++ b/src/gallium/drivers/r600/r600_resource.h @@ -25,6 +25,9 @@ #include "util/u_transfer.h" +/* flag to indicate a resource is to be used as a transfer so should not be tiled */ +#define R600_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV + /* Texture transfer. */ struct r600_transfer { /* Base class. */ @@ -49,14 +52,14 @@ struct r600_resource { struct r600_resource_texture { struct r600_resource resource; - unsigned long offset[PIPE_MAX_TEXTURE_LEVELS]; - unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS]; - unsigned long layer_size[PIPE_MAX_TEXTURE_LEVELS]; - unsigned long pitch_override; - unsigned long bpt; - unsigned long size; + unsigned offset[PIPE_MAX_TEXTURE_LEVELS]; + unsigned pitch_in_bytes[PIPE_MAX_TEXTURE_LEVELS]; + unsigned pitch_in_pixels[PIPE_MAX_TEXTURE_LEVELS]; + unsigned layer_size[PIPE_MAX_TEXTURE_LEVELS]; + unsigned array_mode[PIPE_MAX_TEXTURE_LEVELS]; + unsigned pitch_override; + unsigned size; unsigned tiled; - unsigned array_mode; unsigned tile_type; unsigned depth; unsigned dirty; @@ -124,4 +127,9 @@ void* r600_texture_transfer_map(struct pipe_context *ctx, void r600_texture_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer* transfer); +struct r600_surface { + struct pipe_surface base; + unsigned aligned_height; +}; + #endif diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 366d5d9c351..4106587398b 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -107,24 +107,28 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_state *rstate = &shader->rstate; struct r600_shader *rshader = &shader->shader; - unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z; - boolean have_pos = FALSE, have_face = FALSE; + unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1; + int pos_index = -1, face_index = -1; /* clear previous register */ rstate->nregs = 0; for (i = 0; i < rshader->ninput; i++) { tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i)); - tmp |= S_028644_SEL_CENTROID(1); + if (rshader->input[i].centroid) + tmp |= S_028644_SEL_CENTROID(1); + if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR) + tmp |= S_028644_SEL_LINEAR(1); + if (rshader->input[i].name == TGSI_SEMANTIC_POSITION) - have_pos = TRUE; + pos_index = i; if (rshader->input[i].name == TGSI_SEMANTIC_COLOR || rshader->input[i].name == TGSI_SEMANTIC_BCOLOR || rshader->input[i].name == TGSI_SEMANTIC_POSITION) { tmp |= S_028644_FLAT_SHADE(rshader->flat_shade); } if (rshader->input[i].name == TGSI_SEMANTIC_FACE) - have_face = TRUE; + face_index = i; if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC && rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) { tmp |= S_028644_PT_SPRITE_TEX(1); @@ -137,12 +141,17 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade R_02880C_DB_SHADER_CONTROL, S_02880C_Z_EXPORT_ENABLE(1), S_02880C_Z_EXPORT_ENABLE(1), NULL); + if (rshader->output[i].name == TGSI_SEMANTIC_STENCIL) + r600_pipe_state_add_reg(rstate, + R_02880C_DB_SHADER_CONTROL, + S_02880C_STENCIL_REF_EXPORT_ENABLE(1), + S_02880C_STENCIL_REF_EXPORT_ENABLE(1), NULL); } exports_ps = 0; num_cout = 0; for (i = 0; i < rshader->noutput; i++) { - if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) + if (rshader->output[i].name == TGSI_SEMANTIC_POSITION || rshader->output[i].name == TGSI_SEMANTIC_STENCIL) exports_ps |= 1; else if (rshader->output[i].name == TGSI_SEMANTIC_COLOR) { num_cout++; @@ -157,13 +166,22 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade spi_ps_in_control_0 = S_0286CC_NUM_INTERP(rshader->ninput) | S_0286CC_PERSP_GRADIENT_ENA(1); spi_input_z = 0; - if (have_pos) { - spi_ps_in_control_0 |= S_0286CC_POSITION_ENA(1) | - S_0286CC_BARYC_SAMPLE_CNTL(1); + if (pos_index != -1) { + spi_ps_in_control_0 |= (S_0286CC_POSITION_ENA(1) | + S_0286CC_POSITION_CENTROID(rshader->input[pos_index].centroid) | + S_0286CC_POSITION_ADDR(rshader->input[pos_index].gpr) | + S_0286CC_BARYC_SAMPLE_CNTL(1)); spi_input_z |= 1; } + + spi_ps_in_control_1 = 0; + if (face_index != -1) { + spi_ps_in_control_1 |= S_0286D0_FRONT_FACE_ENA(1) | + S_0286D0_FRONT_FACE_ADDR(rshader->input[face_index].gpr); + } + r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0, spi_ps_in_control_0, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, S_0286D0_FRONT_FACE_ENA(have_face), 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, spi_ps_in_control_1, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_0286D8_SPI_INPUT_Z, spi_input_z, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028840_SQ_PGM_START_PS, @@ -252,7 +270,7 @@ static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader } rshader->vertex_elements = *rctx->vertex_elements; for (i = 0; i < rctx->vertex_elements->count; i++) { - resource_format[nresources++] = rctx->vertex_elements->elements[i].src_format; + resource_format[nresources++] = rctx->vertex_elements->hw_format[i]; } r600_bo_reference(rctx->radeon, &rshader->bo, NULL); LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) { @@ -320,6 +338,18 @@ int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *s return 0; } +void +r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + r600_bo_reference(rctx->radeon, &shader->bo, NULL); + + r600_bc_clear(&shader->shader.bc); + + /* FIXME: is there more stuff to free? */ +} + /* * tgsi -> r600 shader */ @@ -339,6 +369,11 @@ struct r600_shader_ctx { u32 *literals; u32 nliterals; u32 max_driver_temp_used; + /* needed for evergreen interpolation */ + boolean input_centroid; + boolean input_linear; + boolean input_perspective; + int num_interp_gpr; }; struct r600_shader_tgsi_instruction { @@ -371,11 +406,9 @@ static int tgsi_is_supported(struct r600_shader_ctx *ctx) } #endif for (j = 0; j < i->Instruction.NumSrcRegs; j++) { - if (i->Src[j].Register.Dimension || - i->Src[j].Register.Absolute) { - R600_ERR("unsupported src %d (dimension %d|absolute %d)\n", j, - i->Src[j].Register.Dimension, - i->Src[j].Register.Absolute); + if (i->Src[j].Register.Dimension) { + R600_ERR("unsupported src %d (dimension %d)\n", j, + i->Src[j].Register.Dimension); return -EINVAL; } } @@ -388,10 +421,33 @@ static int tgsi_is_supported(struct r600_shader_ctx *ctx) return 0; } -static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int gpr) +static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input) { int i, r; struct r600_bc_alu alu; + int gpr = 0, base_chan = 0; + int ij_index = 0; + + if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_PERSPECTIVE) { + ij_index = 0; + if (ctx->shader->input[input].centroid) + ij_index++; + } else if (ctx->shader->input[input].interpolate == TGSI_INTERPOLATE_LINEAR) { + ij_index = 0; + /* if we have perspective add one */ + if (ctx->input_perspective) { + ij_index++; + /* if we have perspective centroid */ + if (ctx->input_centroid) + ij_index++; + } + if (ctx->shader->input[input].centroid) + ij_index++; + } + + /* work out gpr and base_chan from index */ + gpr = ij_index / 2; + base_chan = (2 * (ij_index % 2)) + 1; for (i = 0; i < 8; i++) { memset(&alu, 0, sizeof(struct r600_bc_alu)); @@ -402,13 +458,16 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int gpr) alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_XY; if ((i > 1) && (i < 6)) { - alu.dst.sel = ctx->shader->input[gpr].gpr; + alu.dst.sel = ctx->shader->input[input].gpr; alu.dst.write = 1; } alu.dst.chan = i % 4; - alu.src[0].chan = (1 - (i % 2)); - alu.src[1].sel = V_SQ_ALU_SRC_PARAM_BASE + gpr; + + alu.src[0].sel = gpr; + alu.src[0].chan = (base_chan - (i % 2)); + + alu.src[1].sel = V_SQ_ALU_SRC_PARAM_BASE + ctx->shader->input[input].lds_pos; alu.bank_swizzle_force = SQ_ALU_VEC_210; if ((i % 4) == 3) @@ -434,6 +493,7 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) ctx->shader->input[i].name = d->Semantic.Name; ctx->shader->input[i].sid = d->Semantic.Index; ctx->shader->input[i].interpolate = d->Declaration.Interpolate; + ctx->shader->input[i].centroid = d->Declaration.Centroid; ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + i; if (ctx->type == TGSI_PROCESSOR_VERTEX) { /* turn input into fetch */ @@ -457,7 +517,12 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) } if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chiprev == 2) { /* turn input into interpolate on EG */ - evergreen_interp_alu(ctx, i); + if (ctx->shader->input[i].name != TGSI_SEMANTIC_POSITION) { + if (ctx->shader->input[i].interpolate > 0) { + ctx->shader->input[i].lds_pos = ctx->shader->nlds++; + evergreen_interp_alu(ctx, i); + } + } } break; case TGSI_FILE_OUTPUT: @@ -484,6 +549,53 @@ static int r600_get_temp(struct r600_shader_ctx *ctx) return ctx->temp_reg + ctx->max_driver_temp_used++; } +/* + * for evergreen we need to scan the shader to find the number of GPRs we need to + * reserve for interpolation. + * + * we need to know if we are going to emit + * any centroid inputs + * if perspective and linear are required +*/ +static int evergreen_gpr_count(struct r600_shader_ctx *ctx) +{ + int i; + int num_baryc; + + ctx->input_linear = FALSE; + ctx->input_perspective = FALSE; + ctx->input_centroid = FALSE; + ctx->num_interp_gpr = 1; + + /* any centroid inputs */ + for (i = 0; i < ctx->info.num_inputs; i++) { + /* skip position/face */ + if (ctx->info.input_semantic_name[i] == TGSI_SEMANTIC_POSITION || + ctx->info.input_semantic_name[i] == TGSI_SEMANTIC_FACE) + continue; + if (ctx->info.input_interpolate[i] == TGSI_INTERPOLATE_LINEAR) + ctx->input_linear = TRUE; + if (ctx->info.input_interpolate[i] == TGSI_INTERPOLATE_PERSPECTIVE) + ctx->input_perspective = TRUE; + if (ctx->info.input_centroid[i]) + ctx->input_centroid = TRUE; + } + + num_baryc = 0; + /* ignoring sample for now */ + if (ctx->input_perspective) + num_baryc++; + if (ctx->input_linear) + num_baryc++; + if (ctx->input_centroid) + num_baryc *= 2; + + ctx->num_interp_gpr += (num_baryc + 1) >> 1; + + /* TODO PULL MODEL and LINE STIPPLE, FIXED PT POS */ + return ctx->num_interp_gpr; +} + int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader) { struct tgsi_full_immediate *immediate; @@ -530,7 +642,7 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s ctx.file_offset[TGSI_FILE_INPUT] = 1; } if (ctx.type == TGSI_PROCESSOR_FRAGMENT && ctx.bc->chiprev == 2) { - ctx.file_offset[TGSI_FILE_INPUT] = 1; + ctx.file_offset[TGSI_FILE_INPUT] = evergreen_gpr_count(&ctx); } ctx.file_offset[TGSI_FILE_OUTPUT] = ctx.file_offset[TGSI_FILE_INPUT] + ctx.info.file_count[TGSI_FILE_INPUT]; @@ -628,7 +740,14 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s } else if (shader->output[i].name == TGSI_SEMANTIC_POSITION) { output[i].array_base = 61; output[i].swizzle_x = 2; - output[i].swizzle_y = output[i].swizzle_z = output[i].swizzle_w = 7; + output[i].swizzle_y = 7; + output[i].swizzle_z = output[i].swizzle_w = 7; + output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL; + } else if (shader->output[i].name == TGSI_SEMANTIC_STENCIL) { + output[i].array_base = 61; + output[i].swizzle_x = 7; + output[i].swizzle_y = 1; + output[i].swizzle_z = output[i].swizzle_w = 7; output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PIXEL; } else { R600_ERR("unsupported fragment output name %d\n", shader->output[i].name); @@ -734,6 +853,7 @@ static int tgsi_src(struct r600_shader_ctx *ctx, if (tgsi_src->Register.Indirect) r600_src->rel = V_SQ_REL_RELATIVE; r600_src->neg = tgsi_src->Register.Negate; + r600_src->abs = tgsi_src->Register.Absolute; r600_src->sel += ctx->file_offset[tgsi_src->Register.File]; return 0; } @@ -796,6 +916,7 @@ static int tgsi_split_constant(struct r600_shader_ctx *ctx, struct r600_bc_alu_s alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV); alu.src[0].sel = r600_src[i].sel; alu.src[0].chan = k; + alu.src[0].rel = r600_src[i].rel; alu.dst.sel = treg; alu.dst.chan = k; alu.dst.write = 1; @@ -806,6 +927,7 @@ static int tgsi_split_constant(struct r600_shader_ctx *ctx, struct r600_bc_alu_s return r; } r600_src[i].sel = treg; + r600_src[i].rel =0; j--; } } @@ -1846,7 +1968,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) memset(&alu, 0, sizeof(struct r600_bc_alu)); alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV); alu.src[0].sel = src_gpr; - alu.src[0].chan = i; + alu.src[0].chan = tgsi_chan(&inst->Src[0], i); alu.dst.sel = ctx->temp_reg; alu.dst.chan = i; if (i == 3) @@ -1866,8 +1988,10 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) memset(&tex, 0, sizeof(struct r600_bc_tex)); tex.inst = opcode; - tex.resource_id = ctx->file_offset[inst->Src[1].Register.File] + inst->Src[1].Register.Index; - tex.sampler_id = tex.resource_id; + tex.sampler_id = ctx->file_offset[inst->Src[1].Register.File] + inst->Src[1].Register.Index; + tex.resource_id = tex.sampler_id; + if (ctx->shader->processor_type == TGSI_PROCESSOR_VERTEX) + tex.resource_id += PIPE_MAX_ATTRIBS; tex.src_gpr = src_gpr; tex.dst_gpr = ctx->file_offset[inst->Dst[0].Register.File] + inst->Dst[0].Register.Index; tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7; @@ -2175,7 +2299,7 @@ static int tgsi_xpd(struct r600_shader_ctx *ctx) static int tgsi_exp(struct r600_shader_ctx *ctx) { struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction; - struct r600_bc_alu_src r600_src[3]; + struct r600_bc_alu_src r600_src[3] = { { 0 } }; struct r600_bc_alu alu; int r; @@ -2498,7 +2622,40 @@ static int tgsi_log(struct r600_shader_ctx *ctx) } /* r6/7 only for now */ -static int tgsi_arl(struct r600_shader_ctx *ctx) +static int tgsi_eg_arl(struct r600_shader_ctx *ctx) +{ + struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction; + struct r600_bc_alu alu; + int r; + + memset(&alu, 0, sizeof(struct r600_bc_alu)); + + alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR; + r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]); + if (r) + return r; + alu.src[0].chan = tgsi_chan(&inst->Src[0], 0); + alu.last = 1; + alu.dst.chan = 0; + alu.dst.sel = ctx->temp_reg; + alu.dst.write = 1; + r = r600_bc_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU)); + if (r) + return r; + memset(&alu, 0, sizeof(struct r600_bc_alu)); + alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT; + r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]); + if (r) + return r; + alu.src[0].sel = ctx->temp_reg; + alu.src[0].chan = 0; + alu.last = 1; + r = r600_bc_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU)); + if (r) + return r; + return 0; +} +static int tgsi_r600_arl(struct r600_shader_ctx *ctx) { /* TODO from r600c, ar values don't persist between clauses */ struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction; @@ -2843,7 +3000,7 @@ static int tgsi_loop_brk_cont(struct r600_shader_ctx *ctx) } static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[] = { - {TGSI_OPCODE_ARL, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_arl}, + {TGSI_OPCODE_ARL, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_r600_arl}, {TGSI_OPCODE_MOV, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV, tgsi_op2}, {TGSI_OPCODE_LIT, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_lit}, @@ -2924,7 +3081,7 @@ static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[] = { {TGSI_OPCODE_NRM, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_DIV, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_DP2, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4, tgsi_dp}, - {TGSI_OPCODE_TXL, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, + {TGSI_OPCODE_TXL, 0, SQ_TEX_INST_SAMPLE_L, tgsi_tex}, {TGSI_OPCODE_BRK, 0, V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK, tgsi_loop_brk_cont}, {TGSI_OPCODE_IF, 0, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_if}, /* gap */ @@ -3007,7 +3164,7 @@ static struct r600_shader_tgsi_instruction r600_shader_tgsi_instruction[] = { }; static struct r600_shader_tgsi_instruction eg_shader_tgsi_instruction[] = { - {TGSI_OPCODE_ARL, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, + {TGSI_OPCODE_ARL, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_eg_arl}, {TGSI_OPCODE_MOV, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV, tgsi_op2}, {TGSI_OPCODE_LIT, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_lit}, {TGSI_OPCODE_RCP, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE, tgsi_trans_srcx_replicate}, @@ -3082,7 +3239,7 @@ static struct r600_shader_tgsi_instruction eg_shader_tgsi_instruction[] = { {TGSI_OPCODE_NRM, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_DIV, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_DP2, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4, tgsi_dp}, - {TGSI_OPCODE_TXL, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, + {TGSI_OPCODE_TXL, 0, SQ_TEX_INST_SAMPLE_L, tgsi_tex}, {TGSI_OPCODE_BRK, 0, EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK, tgsi_loop_brk_cont}, {TGSI_OPCODE_IF, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_if}, /* gap */ diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h index 6e2620f2012..f8bc5951395 100644 --- a/src/gallium/drivers/r600/r600_shader.h +++ b/src/gallium/drivers/r600/r600_shader.h @@ -31,6 +31,8 @@ struct r600_shader_io { unsigned done; int sid; unsigned interpolate; + boolean centroid; + unsigned lds_pos; /* for evergreen */ }; struct r600_shader { @@ -39,6 +41,7 @@ struct r600_shader { boolean flat_shade; unsigned ninput; unsigned noutput; + unsigned nlds; struct r600_shader_io input[32]; struct r600_shader_io output[32]; enum radeon_family family; diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index 7ceedf6363b..b3e0d493217 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -37,7 +37,7 @@ #include <util/u_memory.h> #include <util/u_inlines.h> #include <util/u_upload_mgr.h> -#include <util/u_index_modify.h> +#include <util/u_framebuffer.h> #include <pipebuffer/pb_buffer.h> #include "r600.h" #include "r600d.h" @@ -98,7 +98,7 @@ static void r600_draw_common(struct r600_drawl *draw) vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo); - format = r600_translate_vertex_data_type(rctx->vertex_elements->elements[i].src_format); + format = r600_translate_vertex_data_type(rctx->vertex_elements->hw_format[i]); word2 = format | S_038008_STRIDE(vertex_buffer->stride); @@ -181,40 +181,21 @@ static void r600_draw_common(struct r600_drawl *draw) r600_context_draw(&rctx->ctx, &rdraw); } -void r600_translate_index_buffer(struct r600_pipe_context *r600, - struct pipe_resource **index_buffer, - unsigned *index_size, - unsigned *start, unsigned count) -{ - switch (*index_size) { - case 1: - util_shorten_ubyte_elts(&r600->context, index_buffer, 0, *start, count); - *index_size = 2; - *start = 0; - break; - - case 2: - if (*start % 2 != 0) { - util_rebuild_ushort_elts(&r600->context, index_buffer, 0, *start, count); - *start = 0; - } - break; - - case 4: - break; - } -} - void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_drawl draw; + boolean translate = FALSE; + + if (rctx->vertex_elements->incompatible_layout) { + r600_begin_vertex_translate(rctx); + translate = TRUE; + } if (rctx->any_user_vbs) { r600_upload_user_buffers(rctx); rctx->any_user_vbs = FALSE; } - memset(&draw, 0, sizeof(struct r600_drawl)); draw.ctx = ctx; draw.mode = info->mode; @@ -245,6 +226,9 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) } r600_draw_common(&draw); + if (translate) + r600_end_vertex_translate(rctx); + pipe_resource_reference(&draw.index_buffer, NULL); } @@ -340,20 +324,6 @@ static void *r600_create_blend_state(struct pipe_context *ctx, return rstate; } -static void r600_bind_blend_state(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_blend *blend = (struct r600_pipe_blend *)state; - struct r600_pipe_state *rstate; - - if (state == NULL) - return; - rstate = &blend->rstate; - rctx->states[rstate->id] = rstate; - rctx->cb_target_mask = blend->cb_target_mask; - r600_context_pipe_state_set(&rctx->ctx, rstate); -} - static void *r600_create_dsa_state(struct pipe_context *ctx, const struct pipe_depth_stencil_alpha_state *state) { @@ -446,6 +416,7 @@ static void *r600_create_rs_state(struct pipe_context *ctx, struct r600_pipe_state *rstate; unsigned tmp; unsigned prov_vtx = 1, polygon_dual_mode; + unsigned clip_rule; if (rs == NULL) { return NULL; @@ -455,6 +426,7 @@ static void *r600_create_rs_state(struct pipe_context *ctx, rs->flatshade = state->flatshade; rs->sprite_coord_enable = state->sprite_coord_enable; + clip_rule = state->scissor ? 0xAAAA : 0xFFFF; /* offset */ rs->offset_units = state->offset_units; rs->offset_scale = state->offset_scale * 12.0f; @@ -462,7 +434,7 @@ static void *r600_create_rs_state(struct pipe_context *ctx, rstate->id = R600_PIPE_STATE_RASTERIZER; if (state->flatshade_first) prov_vtx = 0; - tmp = 0x00000001; + tmp = S_0286D4_FLAT_SHADE_ENA(1); if (state->sprite_coord_enable) { tmp |= S_0286D4_PNT_SPRITE_ENA(1) | S_0286D4_PNT_SPRITE_OVRD_X(2) | @@ -496,7 +468,10 @@ static void *r600_create_rs_state(struct pipe_context *ctx, tmp = (unsigned)(state->point_size * 8.0); r600_pipe_state_add_reg(rstate, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp), 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028A04_PA_SU_POINT_MINMAX, 0x80000000, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_028A08_PA_SU_LINE_CNTL, 0x00000008, 0xFFFFFFFF, NULL); + + tmp = (unsigned)(state->line_width * 8.0); + r600_pipe_state_add_reg(rstate, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp), 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_028A0C_PA_SC_LINE_STIPPLE, 0x00000005, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028A48_PA_SC_MPASS_PS_CNTL, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C00_PA_SC_LINE_CNTL, 0x00000400, 0xFFFFFFFF, NULL); @@ -505,37 +480,9 @@ static void *r600_create_rs_state(struct pipe_context *ctx, r600_pipe_state_add_reg(rstate, R_028C14_PA_CL_GB_HORZ_CLIP_ADJ, 0x3F800000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C18_PA_CL_GB_HORZ_DISC_ADJ, 0x3F800000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028DFC_PA_SU_POLY_OFFSET_CLAMP, 0x00000000, 0xFFFFFFFF, NULL); - return rstate; -} - -static void r600_bind_rs_state(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state; - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - if (state == NULL) - return; - - rctx->flatshade = rs->flatshade; - rctx->sprite_coord_enable = rs->sprite_coord_enable; - rctx->rasterizer = rs; + r600_pipe_state_add_reg(rstate, R_02820C_PA_SC_CLIPRECT_RULE, clip_rule, 0xFFFFFFFF, NULL); - rctx->states[rs->rstate.id] = &rs->rstate; - r600_context_pipe_state_set(&rctx->ctx, &rs->rstate); -} - -static void r600_delete_rs_state(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state; - - if (rctx->rasterizer == rs) { - rctx->rasterizer = NULL; - } - if (rctx->states[rs->rstate.id] == &rs->rstate) { - rctx->states[rs->rstate.id] = NULL; - } - free(rs); + return rstate; } static void *r600_create_sampler_state(struct pipe_context *ctx, @@ -574,28 +521,6 @@ static void *r600_create_sampler_state(struct pipe_context *ctx, return rstate; } -static void *r600_create_vertex_elements(struct pipe_context *ctx, - unsigned count, - const struct pipe_vertex_element *elements) -{ - struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element); - - assert(count < 32); - v->count = count; - v->refcount = 1; - memcpy(v->elements, elements, count * sizeof(struct pipe_vertex_element)); - return v; -} - -static void r600_sampler_view_destroy(struct pipe_context *ctx, - struct pipe_sampler_view *state) -{ - struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state; - - pipe_resource_reference(&state->texture, NULL); - FREE(resource); -} - static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *ctx, struct pipe_resource *texture, const struct pipe_sampler_view *state) @@ -648,7 +573,11 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c bo[0] = rbuffer->bo; bo[1] = rbuffer->bo; } - pitch = align(tmp->pitch[0] / tmp->bpt, 8); + pitch = align(tmp->pitch_in_pixels[0], 8); + if (tmp->tiled) { + array_mode = tmp->array_mode[0]; + tile_type = tmp->tile_type; + } /* FIXME properly handle first level != 0 */ r600_pipe_state_add_reg(rstate, R_038000_RESOURCE0_WORD0, @@ -683,32 +612,43 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c static void r600_set_vs_sampler_view(struct pipe_context *ctx, unsigned count, struct pipe_sampler_view **views) { - /* TODO */ - assert(1); -} - -static void r600_set_ps_sampler_view(struct pipe_context *ctx, unsigned count, - struct pipe_sampler_view **views) -{ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_sampler_view **resource = (struct r600_pipe_sampler_view **)views; for (int i = 0; i < count; i++) { if (resource[i]) { - r600_context_pipe_state_set_ps_resource(&rctx->ctx, &resource[i]->state, i); + r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i + PIPE_MAX_ATTRIBS); } } } -static void r600_bind_state(struct pipe_context *ctx, void *state) +static void r600_set_ps_sampler_view(struct pipe_context *ctx, unsigned count, + struct pipe_sampler_view **views) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_state *rstate = (struct r600_pipe_state *)state; + struct r600_pipe_sampler_view **resource = (struct r600_pipe_sampler_view **)views; + int i; - if (state == NULL) - return; - rctx->states[rstate->id] = rstate; - r600_context_pipe_state_set(&rctx->ctx, rstate); + for (i = 0; i < count; i++) { + if (&rctx->ps_samplers.views[i]->base != views[i]) { + if (resource[i]) + r600_context_pipe_state_set_ps_resource(&rctx->ctx, &resource[i]->state, i); + else + r600_context_pipe_state_set_ps_resource(&rctx->ctx, NULL, i); + + pipe_sampler_view_reference( + (struct pipe_sampler_view **)&rctx->ps_samplers.views[i], + views[i]); + + } + } + for (i = count; i < NUM_TEX_UNITS; i++) { + if (rctx->ps_samplers.views[i]) { + r600_context_pipe_state_set_ps_resource(&rctx->ctx, NULL, i); + pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL); + } + } + rctx->ps_samplers.n_views = count; } static void r600_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void **states) @@ -716,6 +656,9 @@ static void r600_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_state **rstates = (struct r600_pipe_state **)states; + memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count); + rctx->ps_samplers.n_samplers = count; + for (int i = 0; i < count; i++) { r600_context_pipe_state_set_ps_sampler(&rctx->ctx, rstates[i], i); } @@ -726,37 +669,11 @@ static void r600_bind_vs_sampler(struct pipe_context *ctx, unsigned count, void struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; struct r600_pipe_state **rstates = (struct r600_pipe_state **)states; - /* TODO implement */ for (int i = 0; i < count; i++) { r600_context_pipe_state_set_vs_sampler(&rctx->ctx, rstates[i], i); } } -static void r600_delete_state(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_state *rstate = (struct r600_pipe_state *)state; - - if (rctx->states[rstate->id] == rstate) { - rctx->states[rstate->id] = NULL; - } - for (int i = 0; i < rstate->nregs; i++) { - r600_bo_reference(rctx->radeon, &rstate->regs[i].bo, NULL); - } - free(rstate); -} - -static void r600_delete_vertex_element(struct pipe_context *ctx, void *state) -{ - struct r600_vertex_element *v = (struct r600_vertex_element*)state; - - if (v == NULL) - return; - if (--v->refcount) - return; - free(v); -} - static void r600_set_clip_state(struct pipe_context *ctx, const struct pipe_clip_state *state) { @@ -792,19 +709,6 @@ static void r600_set_clip_state(struct pipe_context *ctx, r600_context_pipe_state_set(&rctx->ctx, rstate); } -static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_vertex_element *v = (struct r600_vertex_element*)state; - - r600_delete_vertex_element(ctx, rctx->vertex_elements); - rctx->vertex_elements = v; - if (v) { - v->refcount++; -// rctx->vs_rebuild = TRUE; - } -} - static void r600_set_polygon_stipple(struct pipe_context *ctx, const struct pipe_poly_stipple *state) { @@ -828,18 +732,6 @@ static void r600_set_scissor_state(struct pipe_context *ctx, tl = S_028240_TL_X(state->minx) | S_028240_TL_Y(state->miny) | S_028240_WINDOW_OFFSET_DISABLE(1); br = S_028244_BR_X(state->maxx) | S_028244_BR_Y(state->maxy); r600_pipe_state_add_reg(rstate, - R_028030_PA_SC_SCREEN_SCISSOR_TL, tl, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028034_PA_SC_SCREEN_SCISSOR_BR, br, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028204_PA_SC_WINDOW_SCISSOR_TL, tl, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028208_PA_SC_WINDOW_SCISSOR_BR, br, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_028210_PA_SC_CLIPRECT_0_TL, tl, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, @@ -863,17 +755,6 @@ static void r600_set_scissor_state(struct pipe_context *ctx, r600_pipe_state_add_reg(rstate, R_02822C_PA_SC_CLIPRECT_3_BR, br, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_028200_PA_SC_WINDOW_OFFSET, 0x00000000, - 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, - R_02820C_PA_SC_CLIPRECT_RULE, 0x0000FFFF, - 0xFFFFFFFF, NULL); - if (rctx->family >= CHIP_RV770) { - r600_pipe_state_add_reg(rstate, - R_028230_PA_SC_EDGERULE, 0xAAAAAAAA, - 0xFFFFFFFF, NULL); - } free(rctx->states[R600_PIPE_STATE_SCISSOR]); rctx->states[R600_PIPE_STATE_SCISSOR] = rstate; @@ -937,6 +818,7 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta { struct r600_resource_texture *rtex; struct r600_resource *rbuffer; + struct r600_surface *surf; unsigned level = state->cbufs[cb]->level; unsigned pitch, slice; unsigned color_info; @@ -944,14 +826,15 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta const struct util_format_description *desc; struct r600_bo *bo[3]; + surf = (struct r600_surface *)state->cbufs[cb]; rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture; rbuffer = &rtex->resource; bo[0] = rbuffer->bo; bo[1] = rbuffer->bo; bo[2] = rbuffer->bo; - pitch = (rtex->pitch[level] / rtex->bpt) / 8 - 1; - slice = (rtex->pitch[level] / rtex->bpt) * state->cbufs[cb]->height / 64 - 1; + pitch = rtex->pitch_in_pixels[level] / 8 - 1; + slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1; ntype = 0; desc = util_format_description(rtex->resource.base.b.format); if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) @@ -961,6 +844,7 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta swap = r600_translate_colorswap(rtex->resource.base.b.format); color_info = S_0280A0_FORMAT(format) | S_0280A0_COMP_SWAP(swap) | + S_0280A0_ARRAY_MODE(rtex->array_mode[level]) | S_0280A0_BLEND_CLAMP(1) | S_0280A0_NUMBER_TYPE(ntype); if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) @@ -996,22 +880,25 @@ static void r600_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta { struct r600_resource_texture *rtex; struct r600_resource *rbuffer; + struct r600_surface *surf; unsigned level; unsigned pitch, slice, format; if (state->zsbuf == NULL) return; + level = state->zsbuf->level; + + surf = (struct r600_surface *)state->zsbuf; rtex = (struct r600_resource_texture*)state->zsbuf->texture; rtex->tiled = 1; - rtex->array_mode = 2; + rtex->array_mode[level] = 2; rtex->tile_type = 1; rtex->depth = 1; rbuffer = &rtex->resource; - level = state->zsbuf->level; - pitch = (rtex->pitch[level] / rtex->bpt) / 8 - 1; - slice = (rtex->pitch[level] / rtex->bpt) * state->zsbuf->height / 64 - 1; + pitch = rtex->pitch_in_pixels[level] / 8 - 1; + slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1; format = r600_translate_dbformat(state->zsbuf->texture->format); r600_pipe_state_add_reg(rstate, R_02800C_DB_DEPTH_BASE, @@ -1021,10 +908,10 @@ static void r600_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028004_DB_DEPTH_VIEW, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028010_DB_DEPTH_INFO, - S_028010_ARRAY_MODE(rtex->array_mode) | S_028010_FORMAT(format), + S_028010_ARRAY_MODE(rtex->array_mode[level]) | S_028010_FORMAT(format), 0xFFFFFFFF, rbuffer->bo); r600_pipe_state_add_reg(rstate, R_028D34_DB_PREFETCH_LIMIT, - (state->zsbuf->height / 8) - 1, 0xFFFFFFFF, NULL); + (surf->aligned_height / 8) - 1, 0xFFFFFFFF, NULL); } static void r600_set_framebuffer_state(struct pipe_context *ctx, @@ -1039,14 +926,9 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx, /* unreference old buffer and reference new one */ rstate->id = R600_PIPE_STATE_FRAMEBUFFER; - for (int i = 0; i < rctx->framebuffer.nr_cbufs; i++) { - pipe_surface_reference(&rctx->framebuffer.cbufs[i], NULL); - } - for (int i = 0; i < state->nr_cbufs; i++) { - pipe_surface_reference(&rctx->framebuffer.cbufs[i], state->cbufs[i]); - } - pipe_surface_reference(&rctx->framebuffer.zsbuf, state->zsbuf); - rctx->framebuffer = *state; + + util_copy_framebuffer_state(&rctx->framebuffer, state); + rctx->pframebuffer = &rctx->framebuffer; /* build states */ @@ -1070,6 +952,18 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx, br = S_028244_BR_X(state->width) | S_028244_BR_Y(state->height); r600_pipe_state_add_reg(rstate, + R_028030_PA_SC_SCREEN_SCISSOR_TL, tl, + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028034_PA_SC_SCREEN_SCISSOR_BR, br, + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028204_PA_SC_WINDOW_SCISSOR_TL, tl, + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028208_PA_SC_WINDOW_SCISSOR_BR, br, + 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_028240_PA_SC_GENERIC_SCISSOR_TL, tl, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, @@ -1081,6 +975,14 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx, r600_pipe_state_add_reg(rstate, R_028254_PA_SC_VPORT_SCISSOR_0_BR, br, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, + R_028200_PA_SC_WINDOW_OFFSET, 0x00000000, + 0xFFFFFFFF, NULL); + if (rctx->family >= CHIP_RV770) { + r600_pipe_state_add_reg(rstate, + R_028230_PA_SC_EDGERULE, 0xAAAAAAAA, + 0xFFFFFFFF, NULL); + } r600_pipe_state_add_reg(rstate, R_0287A0_CB_SHADER_CONTROL, shader_control, 0xFFFFFFFF, NULL); @@ -1110,40 +1012,6 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx, r600_context_pipe_state_set(&rctx->ctx, rstate); } -static void r600_set_index_buffer(struct pipe_context *ctx, - const struct pipe_index_buffer *ib) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - if (ib) { - pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer); - memcpy(&rctx->index_buffer, ib, sizeof(rctx->index_buffer)); - } else { - pipe_resource_reference(&rctx->index_buffer.buffer, NULL); - memset(&rctx->index_buffer, 0, sizeof(rctx->index_buffer)); - } - - /* TODO make this more like a state */ -} - -static void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, - const struct pipe_vertex_buffer *buffers) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - for (int i = 0; i < rctx->nvertex_buffer; i++) { - pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL); - } - memcpy(rctx->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count); - for (int i = 0; i < count; i++) { - rctx->vertex_buffer[i].buffer = NULL; - if (r600_buffer_is_user_buffer(buffers[i].buffer)) - rctx->any_user_vbs = TRUE; - pipe_resource_reference(&rctx->vertex_buffer[i].buffer, buffers[i].buffer); - } - rctx->nvertex_buffer = count; -} - static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, struct pipe_resource *buffer) { @@ -1179,59 +1047,6 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint } } -static void *r600_create_shader_state(struct pipe_context *ctx, - const struct pipe_shader_state *state) -{ - struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader); - int r; - - r = r600_pipe_shader_create(ctx, shader, state->tokens); - if (r) { - return NULL; - } - return shader; -} - -static void r600_bind_ps_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - /* TODO delete old shader */ - rctx->ps_shader = (struct r600_pipe_shader *)state; -} - -static void r600_bind_vs_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - - /* TODO delete old shader */ - rctx->vs_shader = (struct r600_pipe_shader *)state; -} - -static void r600_delete_ps_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; - - if (rctx->ps_shader == shader) { - rctx->ps_shader = NULL; - } - /* TODO proper delete */ - free(shader); -} - -static void r600_delete_vs_shader(struct pipe_context *ctx, void *state) -{ - struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; - struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; - - if (rctx->vs_shader == shader) { - rctx->vs_shader = NULL; - } - /* TODO proper delete */ - free(shader); -} - void r600_init_state_functions(struct r600_pipe_context *rctx) { rctx->context.create_blend_state = r600_create_blend_state; @@ -1480,14 +1295,14 @@ void r600_init_config(struct r600_pipe_context *rctx) r600_pipe_state_add_reg(rstate, R_009830_DB_DEBUG, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_009838_DB_WATERMARKS, 0x00420204, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_0286C8_SPI_THREAD_GROUPING, 0x00000000, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_028A4C_PA_SC_MODE_CNTL, 0x00514000, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_028A4C_PA_SC_MODE_CNTL, 0x00514002, 0xFFFFFFFF, NULL); } else { r600_pipe_state_add_reg(rstate, R_008D8C_SQ_DYN_GPR_CNTL_PS_FLUSH_REQ, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_009508_TA_CNTL_AUX, 0x07000003, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_009830_DB_DEBUG, 0x82000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_009838_DB_WATERMARKS, 0x01020204, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_0286C8_SPI_THREAD_GROUPING, 0x00000001, 0xFFFFFFFF, NULL); - r600_pipe_state_add_reg(rstate, R_028A4C_PA_SC_MODE_CNTL, 0x00004010, 0xFFFFFFFF, NULL); + r600_pipe_state_add_reg(rstate, R_028A4C_PA_SC_MODE_CNTL, 0x00004012, 0xFFFFFFFF, NULL); } r600_pipe_state_add_reg(rstate, R_0288A8_SQ_ESGS_RING_ITEMSIZE, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_0288AC_SQ_GSVS_RING_ITEMSIZE, 0x00000000, 0xFFFFFFFF, NULL); diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c new file mode 100644 index 00000000000..210420e823b --- /dev/null +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -0,0 +1,276 @@ +/* + * Copyright 2010 Red Hat Inc. + * 2010 Jerome Glisse + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: Dave Airlie <[email protected]> + * Jerome Glisse <[email protected]> + */ +#include <util/u_memory.h> +#include <util/u_format.h> +#include <pipebuffer/pb_buffer.h> +#include "r600_pipe.h" + +/* common state between evergreen and r600 */ +void r600_bind_blend_state(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_pipe_blend *blend = (struct r600_pipe_blend *)state; + struct r600_pipe_state *rstate; + + if (state == NULL) + return; + rstate = &blend->rstate; + rctx->states[rstate->id] = rstate; + rctx->cb_target_mask = blend->cb_target_mask; + r600_context_pipe_state_set(&rctx->ctx, rstate); +} + +void r600_bind_rs_state(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state; + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + if (state == NULL) + return; + + rctx->flatshade = rs->flatshade; + rctx->sprite_coord_enable = rs->sprite_coord_enable; + rctx->rasterizer = rs; + + rctx->states[rs->rstate.id] = &rs->rstate; + r600_context_pipe_state_set(&rctx->ctx, &rs->rstate); +} + +void r600_delete_rs_state(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state; + + if (rctx->rasterizer == rs) { + rctx->rasterizer = NULL; + } + if (rctx->states[rs->rstate.id] == &rs->rstate) { + rctx->states[rs->rstate.id] = NULL; + } + free(rs); +} + +void r600_sampler_view_destroy(struct pipe_context *ctx, + struct pipe_sampler_view *state) +{ + struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state; + + pipe_resource_reference(&state->texture, NULL); + FREE(resource); +} + +void r600_bind_state(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_pipe_state *rstate = (struct r600_pipe_state *)state; + + if (state == NULL) + return; + rctx->states[rstate->id] = rstate; + r600_context_pipe_state_set(&rctx->ctx, rstate); +} + +void r600_delete_state(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_pipe_state *rstate = (struct r600_pipe_state *)state; + + if (rctx->states[rstate->id] == rstate) { + rctx->states[rstate->id] = NULL; + } + for (int i = 0; i < rstate->nregs; i++) { + r600_bo_reference(rctx->radeon, &rstate->regs[i].bo, NULL); + } + free(rstate); +} + +void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_vertex_element *v = (struct r600_vertex_element*)state; + + rctx->vertex_elements = v; + if (v) { +// rctx->vs_rebuild = TRUE; + } +} + +void r600_delete_vertex_element(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + FREE(state); + + if (rctx->vertex_elements == state) + rctx->vertex_elements = NULL; +} + + +void r600_set_index_buffer(struct pipe_context *ctx, + const struct pipe_index_buffer *ib) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + if (ib) { + pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer); + memcpy(&rctx->index_buffer, ib, sizeof(rctx->index_buffer)); + } else { + pipe_resource_reference(&rctx->index_buffer.buffer, NULL); + memset(&rctx->index_buffer, 0, sizeof(rctx->index_buffer)); + } + + /* TODO make this more like a state */ +} + +void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, + const struct pipe_vertex_buffer *buffers) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct pipe_vertex_buffer *vbo; + unsigned max_index = (unsigned)-1; + + for (int i = 0; i < rctx->nvertex_buffer; i++) { + pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL); + } + memcpy(rctx->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count); + + for (int i = 0; i < count; i++) { + vbo = (struct pipe_vertex_buffer*)&buffers[i]; + + rctx->vertex_buffer[i].buffer = NULL; + if (r600_buffer_is_user_buffer(buffers[i].buffer)) + rctx->any_user_vbs = TRUE; + pipe_resource_reference(&rctx->vertex_buffer[i].buffer, buffers[i].buffer); + + if (vbo->max_index == ~0) { + if (!vbo->stride) + vbo->max_index = 1; + else + vbo->max_index = (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride; + } + max_index = MIN2(vbo->max_index, max_index); + } + rctx->nvertex_buffer = count; + rctx->vb_max_index = max_index; +} + + +#define FORMAT_REPLACE(what, withwhat) \ + case PIPE_FORMAT_##what: *format = PIPE_FORMAT_##withwhat; break + +void *r600_create_vertex_elements(struct pipe_context *ctx, + unsigned count, + const struct pipe_vertex_element *elements) +{ + struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element); + int i; + enum pipe_format *format; + + assert(count < 32); + if (!v) + return NULL; + + v->count = count; + memcpy(v->elements, elements, count * sizeof(struct pipe_vertex_element)); + + for (i = 0; i < count; i++) { + v->hw_format[i] = v->elements[i].src_format; + format = &v->hw_format[i]; + + switch (*format) { + FORMAT_REPLACE(R64_FLOAT, R32_FLOAT); + FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT); + FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT); + FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT); + default:; + } + v->incompatible_layout = + v->incompatible_layout || + v->elements[i].src_format != v->hw_format[i] || + v->elements[i].src_offset % 4 != 0; + + v->hw_format_size[i] = + align(util_format_get_blocksize(v->hw_format[i]), 4); + } + + return v; +} + +void *r600_create_shader_state(struct pipe_context *ctx, + const struct pipe_shader_state *state) +{ + struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader); + int r; + + r = r600_pipe_shader_create(ctx, shader, state->tokens); + if (r) { + return NULL; + } + return shader; +} + +void r600_bind_ps_shader(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + /* TODO delete old shader */ + rctx->ps_shader = (struct r600_pipe_shader *)state; +} + +void r600_bind_vs_shader(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + + /* TODO delete old shader */ + rctx->vs_shader = (struct r600_pipe_shader *)state; +} + +void r600_delete_ps_shader(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; + + if (rctx->ps_shader == shader) { + rctx->ps_shader = NULL; + } + + r600_pipe_shader_destroy(ctx, shader); + free(shader); +} + +void r600_delete_vs_shader(struct pipe_context *ctx, void *state) +{ + struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; + struct r600_pipe_shader *shader = (struct r600_pipe_shader *)state; + + if (rctx->vs_shader == shader) { + rctx->vs_shader = NULL; + } + + r600_pipe_shader_destroy(ctx, shader); + free(shader); +} diff --git a/src/gallium/drivers/r600/r600_state_inlines.h b/src/gallium/drivers/r600/r600_state_inlines.h index 29a29d87cd3..1c1978f8abb 100644 --- a/src/gallium/drivers/r600/r600_state_inlines.h +++ b/src/gallium/drivers/r600/r600_state_inlines.h @@ -25,6 +25,7 @@ #include "util/u_format.h" #include "r600d.h" +#include "r600_formats.h" static INLINE uint32_t r600_translate_blend_function(int blend_func) { @@ -352,13 +353,13 @@ static inline uint32_t r600_translate_colorswap(enum pipe_format format) /* 64-bit buffers. */ case PIPE_FORMAT_R16G16B16A16_UNORM: case PIPE_FORMAT_R16G16B16A16_SNORM: - // return V_0280A0_COLOR_16_16_16_16; + // return FMT_16_16_16_16; case PIPE_FORMAT_R16G16B16A16_FLOAT: - // return V_0280A0_COLOR_16_16_16_16_FLOAT; + // return FMT_16_16_16_16_FLOAT; /* 128-bit buffers. */ case PIPE_FORMAT_R32G32B32A32_FLOAT: - // return V_0280A0_COLOR_32_32_32_32_FLOAT; + // return FMT_32_32_32_32_FLOAT; return 0; default: R600_ERR("unsupported colorswap format %d\n", format); @@ -522,32 +523,32 @@ static INLINE uint32_t r600_translate_vertex_data_type(enum pipe_format format) case 16: switch (desc->nr_channels) { case 1: - result = V_038008_FMT_16_FLOAT; + result = FMT_16_FLOAT; break; case 2: - result = V_038008_FMT_16_16_FLOAT; + result = FMT_16_16_FLOAT; break; case 3: - result = V_038008_FMT_16_16_16_FLOAT; + result = FMT_16_16_16_FLOAT; break; case 4: - result = V_038008_FMT_16_16_16_16_FLOAT; + result = FMT_16_16_16_16_FLOAT; break; } break; case 32: switch (desc->nr_channels) { case 1: - result = V_038008_FMT_32_FLOAT; + result = FMT_32_FLOAT; break; case 2: - result = V_038008_FMT_32_32_FLOAT; + result = FMT_32_32_FLOAT; break; case 3: - result = V_038008_FMT_32_32_32_FLOAT; + result = FMT_32_32_32_FLOAT; break; case 4: - result = V_038008_FMT_32_32_32_32_FLOAT; + result = FMT_32_32_32_32_FLOAT; break; } break; @@ -563,48 +564,48 @@ static INLINE uint32_t r600_translate_vertex_data_type(enum pipe_format format) case 8: switch (desc->nr_channels) { case 1: - result = V_038008_FMT_8; + result = FMT_8; break; case 2: - result = V_038008_FMT_8_8; + result = FMT_8_8; break; case 3: - // result = V_038008_FMT_8_8_8; /* fails piglit draw-vertices test */ + // result = FMT_8_8_8; /* fails piglit draw-vertices test */ // break; case 4: - result = V_038008_FMT_8_8_8_8; + result = FMT_8_8_8_8; break; } break; case 16: switch (desc->nr_channels) { case 1: - result = V_038008_FMT_16; + result = FMT_16; break; case 2: - result = V_038008_FMT_16_16; + result = FMT_16_16; break; case 3: - // result = V_038008_FMT_16_16_16; /* fails piglit draw-vertices test */ + // result = FMT_16_16_16; /* fails piglit draw-vertices test */ // break; case 4: - result = V_038008_FMT_16_16_16_16; + result = FMT_16_16_16_16; break; } break; case 32: switch (desc->nr_channels) { case 1: - result = V_038008_FMT_32; + result = FMT_32; break; case 2: - result = V_038008_FMT_32_32; + result = FMT_32_32; break; case 3: - result = V_038008_FMT_32_32_32; + result = FMT_32_32_32; break; case 4: - result = V_038008_FMT_32_32_32_32; + result = FMT_32_32_32_32; break; } break; diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index db88346afbe..4ebd5b754b3 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -35,6 +35,7 @@ #include "r600_resource.h" #include "r600_state_inlines.h" #include "r600d.h" +#include "r600_formats.h" extern struct u_resource_vtbl r600_texture_vtbl; @@ -53,11 +54,30 @@ static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_t transfer->box.width, transfer->box.height); } -static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex, + +/* Copy from a detiled texture to a tiled one. */ +static void r600_copy_into_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) +{ + struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; + struct pipe_resource *texture = transfer->resource; + struct pipe_subresource subsrc; + + subsrc.face = 0; + subsrc.level = 0; + ctx->resource_copy_region(ctx, texture, transfer->sr, + transfer->box.x, transfer->box.y, transfer->box.z, + rtransfer->linear_texture, subsrc, + 0, 0, 0, + transfer->box.width, transfer->box.height); + + ctx->flush(ctx, 0, NULL); +} + +static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, unsigned level, unsigned zslice, unsigned face) { - unsigned long offset = rtex->offset[level]; + unsigned offset = rtex->offset[level]; switch (rtex->resource.base.b.target) { case PIPE_TEXTURE_3D: @@ -72,22 +92,158 @@ static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex, } } -static void r600_setup_miptree(struct r600_resource_texture *rtex, enum chip_class chipc) +static unsigned r600_get_pixel_alignment(struct pipe_screen *screen, + enum pipe_format format, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + unsigned pixsize = util_format_get_blocksize(format); + int p_align; + + switch(array_mode) { + case V_038000_ARRAY_1D_TILED_THIN1: + p_align = MAX2(8, + ((rscreen->tiling_info->group_bytes / 8 / pixsize))); + break; + case V_038000_ARRAY_2D_TILED_THIN1: + p_align = MAX2(rscreen->tiling_info->num_banks, + (((rscreen->tiling_info->group_bytes / 8 / pixsize)) * + rscreen->tiling_info->num_banks)); + break; + case 0: + default: + p_align = 64; + break; + } + return p_align; +} + +static unsigned r600_get_height_alignment(struct pipe_screen *screen, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + int h_align; + + switch (array_mode) { + case V_038000_ARRAY_2D_TILED_THIN1: + h_align = rscreen->tiling_info->num_channels * 8; + break; + case V_038000_ARRAY_1D_TILED_THIN1: + h_align = 8; + break; + default: + h_align = 1; + break; + } + return h_align; +} + +static unsigned mip_minify(unsigned size, unsigned level) +{ + unsigned val; + val = u_minify(size, level); + if (level > 0) + val = util_next_power_of_two(val); + return val; +} + +static unsigned r600_texture_get_stride(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + struct radeon *radeon = (struct radeon *)screen->winsys; + enum chip_class chipc = r600_get_family_class(radeon); + unsigned width, stride, tile_width; + + if (rtex->pitch_override) + return rtex->pitch_override; + + width = mip_minify(ptex->width0, level); + if (util_format_is_plain(ptex->format)) { + tile_width = r600_get_pixel_alignment(screen, ptex->format, + rtex->array_mode[level]); + width = align(width, tile_width); + } + stride = util_format_get_stride(ptex->format, width); + if (chipc == EVERGREEN) + stride = align(stride, 512); + return stride; +} + +static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level) { struct pipe_resource *ptex = &rtex->resource.base.b; - unsigned long w, h, pitch, size, layer_size, i, offset; + unsigned height, tile_height; - rtex->bpt = util_format_get_blocksize(ptex->format); - for (i = 0, offset = 0; i <= ptex->last_level; i++) { - w = u_minify(ptex->width0, i); - h = u_minify(ptex->height0, i); - h = util_next_power_of_two(h); - pitch = util_format_get_stride(ptex->format, align(w, 64)); - if (chipc == EVERGREEN) - pitch = align(pitch, 512); + height = mip_minify(ptex->height0, level); + if (util_format_is_plain(ptex->format)) { + tile_height = r600_get_height_alignment(screen, + rtex->array_mode[level]); + height = align(height, tile_height); + } + return util_format_get_nblocksy(ptex->format, height); +} + +/* Get a width in pixels from a stride in bytes. */ +static unsigned pitch_to_width(enum pipe_format format, + unsigned pitch_in_bytes) +{ + return (pitch_in_bytes / util_format_get_blocksize(format)) * + util_format_get_blockwidth(format); +} + +static void r600_texture_set_array_mode(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned level, unsigned array_mode) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + + switch (array_mode) { + case V_0280A0_ARRAY_LINEAR_GENERAL: + case V_0280A0_ARRAY_LINEAR_ALIGNED: + case V_0280A0_ARRAY_1D_TILED_THIN1: + default: + rtex->array_mode[level] = array_mode; + break; + case V_0280A0_ARRAY_2D_TILED_THIN1: + { + unsigned w, h, tile_height, tile_width; + + tile_height = r600_get_height_alignment(screen, array_mode); + tile_width = r600_get_pixel_alignment(screen, ptex->format, array_mode); + + w = mip_minify(ptex->width0, level); + h = mip_minify(ptex->height0, level); + if (w < tile_width || h < tile_height) + rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1; else - pitch = align(pitch, 256); - layer_size = pitch * h; + rtex->array_mode[level] = array_mode; + } + break; + } +} + +static void r600_setup_miptree(struct pipe_screen *screen, + struct r600_resource_texture *rtex, + unsigned array_mode) +{ + struct pipe_resource *ptex = &rtex->resource.base.b; + struct radeon *radeon = (struct radeon *)screen->winsys; + enum chip_class chipc = r600_get_family_class(radeon); + unsigned pitch, size, layer_size, i, offset; + unsigned nblocksy; + + for (i = 0, offset = 0; i <= ptex->last_level; i++) { + r600_texture_set_array_mode(screen, rtex, i, array_mode); + + pitch = r600_texture_get_stride(screen, rtex, i); + nblocksy = r600_texture_get_nblocksy(screen, rtex, i); + + layer_size = pitch * nblocksy; + if (ptex->target == PIPE_TEXTURE_CUBE) { if (chipc >= R700) size = layer_size * 8; @@ -98,39 +254,69 @@ static void r600_setup_miptree(struct r600_resource_texture *rtex, enum chip_cla size = layer_size * u_minify(ptex->depth0, i); rtex->offset[i] = offset; rtex->layer_size[i] = layer_size; - rtex->pitch[i] = pitch; + rtex->pitch_in_bytes[i] = pitch; + rtex->pitch_in_pixels[i] = pitch_to_width(ptex->format, pitch); offset += size; } rtex->size = offset; } -struct pipe_resource *r600_texture_create(struct pipe_screen *screen, - const struct pipe_resource *templ) +static struct r600_resource_texture * +r600_texture_create_object(struct pipe_screen *screen, + const struct pipe_resource *base, + unsigned array_mode, + unsigned pitch_in_bytes_override, + unsigned max_buffer_size, + struct r600_bo *bo) { struct r600_resource_texture *rtex; struct r600_resource *resource; struct radeon *radeon = (struct radeon *)screen->winsys; rtex = CALLOC_STRUCT(r600_resource_texture); - if (!rtex) { + if (rtex == NULL) return NULL; - } + resource = &rtex->resource; - resource->base.b = *templ; + resource->base.b = *base; resource->base.vtbl = &r600_texture_vtbl; pipe_reference_init(&resource->base.b.reference, 1); resource->base.b.screen = screen; - r600_setup_miptree(rtex, r600_get_family_class(radeon)); - - /* FIXME alignment 4096 enought ? too much ? */ + resource->bo = bo; resource->domain = r600_domain_from_usage(resource->base.b.bind); + rtex->pitch_override = pitch_in_bytes_override; + + if (array_mode) + rtex->tiled = 1; + r600_setup_miptree(screen, rtex, array_mode); + resource->size = rtex->size; - resource->bo = r600_bo(radeon, rtex->size, 4096, 0); - if (resource->bo == NULL) { - FREE(rtex); - return NULL; + + if (!resource->bo) { + resource->bo = r600_bo(radeon, rtex->size, 4096, 0); + if (!resource->bo) { + FREE(rtex); + return NULL; + } + } + return rtex; +} + +struct pipe_resource *r600_texture_create(struct pipe_screen *screen, + const struct pipe_resource *templ) +{ + unsigned array_mode = 0; + + if (debug_get_bool_option("R600_FORCE_TILING", FALSE)) { + if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) && + !(templ->bind & PIPE_BIND_SCANOUT)) { + array_mode = V_038000_ARRAY_2D_TILED_THIN1; + } } - return &resource->base.b; + + return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, + 0, 0, NULL); + } static void r600_texture_destroy(struct pipe_screen *screen, @@ -155,24 +341,27 @@ static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen, unsigned zslice, unsigned flags) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; - struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); - unsigned long offset; + struct r600_surface *surface = CALLOC_STRUCT(r600_surface); + unsigned offset, tile_height; if (surface == NULL) return NULL; offset = r600_texture_get_offset(rtex, level, zslice, face); - pipe_reference_init(&surface->reference, 1); - pipe_resource_reference(&surface->texture, texture); - surface->format = texture->format; - surface->width = u_minify(texture->width0, level); - surface->height = u_minify(texture->height0, level); - surface->offset = offset; - surface->usage = flags; - surface->zslice = zslice; - surface->texture = texture; - surface->face = face; - surface->level = level; - return surface; + pipe_reference_init(&surface->base.reference, 1); + pipe_resource_reference(&surface->base.texture, texture); + surface->base.format = texture->format; + surface->base.width = mip_minify(texture->width0, level); + surface->base.height = mip_minify(texture->height0, level); + surface->base.offset = offset; + surface->base.usage = flags; + surface->base.zslice = zslice; + surface->base.texture = texture; + surface->base.face = face; + surface->base.level = level; + + tile_height = r600_get_height_alignment(screen, rtex->array_mode[level]); + surface->aligned_height = align(surface->base.height, tile_height); + return &surface->base; } static void r600_tex_surface_destroy(struct pipe_surface *surface) @@ -181,44 +370,29 @@ static void r600_tex_surface_destroy(struct pipe_surface *surface) FREE(surface); } + struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, const struct pipe_resource *templ, struct winsys_handle *whandle) { struct radeon *rw = (struct radeon*)screen->winsys; - struct r600_resource_texture *rtex; - struct r600_resource *resource; struct r600_bo *bo = NULL; + unsigned array_mode = 0; /* Support only 2D textures without mipmaps */ if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) || templ->depth0 != 1 || templ->last_level != 0) return NULL; - rtex = CALLOC_STRUCT(r600_resource_texture); - if (rtex == NULL) - return NULL; - - bo = r600_bo_handle(rw, whandle->handle); + bo = r600_bo_handle(rw, whandle->handle, &array_mode); if (bo == NULL) { - FREE(rtex); return NULL; } - resource = &rtex->resource; - resource->base.b = *templ; - resource->base.vtbl = &r600_texture_vtbl; - pipe_reference_init(&resource->base.b.reference, 1); - resource->base.b.screen = screen; - resource->bo = bo; - rtex->depth = 0; - rtex->pitch_override = whandle->stride; - rtex->bpt = util_format_get_blocksize(templ->format); - rtex->pitch[0] = whandle->stride; - rtex->offset[0] = 0; - rtex->size = align(rtex->pitch[0] * templ->height0, 64); - - return &resource->base.b; + return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode, + whandle->stride, + 0, + bo); } static unsigned int r600_texture_is_referenced(struct pipe_context *context, @@ -244,14 +418,14 @@ int r600_texture_depth_flush(struct pipe_context *ctx, resource.format = texture->format; resource.width0 = texture->width0; resource.height0 = texture->height0; - resource.depth0 = 0; + resource.depth0 = 1; resource.last_level = 0; resource.nr_samples = 0; resource.usage = PIPE_USAGE_DYNAMIC; resource.bind = 0; - resource.flags = 0; + resource.flags = R600_RESOURCE_FLAG_TRANSFER; - resource.bind |= PIPE_BIND_RENDER_TARGET; + resource.bind |= PIPE_BIND_DEPTH_STENCIL; rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource); if (rtex->flushed_depth_texture == NULL) { @@ -282,8 +456,6 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, trans->transfer.sr = sr; trans->transfer.usage = usage; trans->transfer.box = *box; - trans->transfer.stride = rtex->pitch[sr.level]; - trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face); if (rtex->depth) { r = r600_texture_depth_flush(ctx, texture); if (r < 0) { @@ -297,12 +469,12 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, resource.format = texture->format; resource.width0 = box->width; resource.height0 = box->height; - resource.depth0 = 0; + resource.depth0 = 1; resource.last_level = 0; resource.nr_samples = 0; resource.usage = PIPE_USAGE_DYNAMIC; resource.bind = 0; - resource.flags = 0; + resource.flags = R600_RESOURCE_FLAG_TRANSFER; /* For texture reading, the temporary (detiled) texture is used as * a render target when blitting from a tiled texture. */ if (usage & PIPE_TRANSFER_READ) { @@ -321,6 +493,9 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, FREE(trans); return NULL; } + + trans->transfer.stride = + ((struct r600_resource_texture *)trans->linear_texture)->pitch_in_bytes[0]; if (usage & PIPE_TRANSFER_READ) { /* We cannot map a tiled texture directly because the data is * in a different order, therefore we do detiling using a blit. */ @@ -328,7 +503,10 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, /* Always referenced in the blit. */ ctx->flush(ctx, 0, NULL); } + return &trans->transfer; } + trans->transfer.stride = rtex->pitch_in_bytes[sr.level]; + trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face); return &trans->transfer; } @@ -339,12 +517,12 @@ void r600_texture_transfer_destroy(struct pipe_context *ctx, struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; if (rtransfer->linear_texture) { + if (transfer->usage & PIPE_TRANSFER_WRITE) { + r600_copy_into_tiled_texture(ctx, rtransfer); + } pipe_resource_reference(&rtransfer->linear_texture, NULL); } if (rtex->flushed_depth_texture) { - if (transfer->usage & PIPE_TRANSFER_WRITE) { - // TODO - } pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); } pipe_resource_reference(&transfer->resource, NULL); @@ -358,7 +536,7 @@ void* r600_texture_transfer_map(struct pipe_context *ctx, struct r600_bo *bo; enum pipe_format format = transfer->resource->format; struct radeon *radeon = (struct radeon *)ctx->screen->winsys; - unsigned long offset = 0; + unsigned offset = 0; char *map; if (rtransfer->linear_texture) { @@ -496,15 +674,23 @@ uint32_t r600_translate_texformat(enum pipe_format format, case UTIL_FORMAT_COLORSPACE_ZS: switch (format) { case PIPE_FORMAT_Z16_UNORM: - result = V_0280A0_COLOR_16; + result = FMT_16; goto out_word4; + case PIPE_FORMAT_X24S8_USCALED: + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); case PIPE_FORMAT_Z24X8_UNORM: case PIPE_FORMAT_Z24_UNORM_S8_USCALED: - result = V_0280A0_COLOR_8_24; + result = FMT_8_24; goto out_word4; + case PIPE_FORMAT_S8X24_USCALED: + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8_USCALED_Z24_UNORM: - result = V_0280A0_COLOR_24_8; + result = FMT_24_8; + goto out_word4; + case PIPE_FORMAT_S8_USCALED: + result = V_0280A0_COLOR_8; + word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); goto out_word4; default: goto out_unknown; @@ -558,7 +744,7 @@ uint32_t r600_translate_texformat(enum pipe_format format, if (desc->channel[0].size == 5 && desc->channel[1].size == 6 && desc->channel[2].size == 5) { - result = V_0280A0_COLOR_5_6_5; + result = FMT_5_6_5; goto out_word4; } goto out_unknown; @@ -567,14 +753,14 @@ uint32_t r600_translate_texformat(enum pipe_format format, desc->channel[1].size == 5 && desc->channel[2].size == 5 && desc->channel[3].size == 1) { - result = V_0280A0_COLOR_1_5_5_5; + result = FMT_1_5_5_5; goto out_word4; } if (desc->channel[0].size == 10 && desc->channel[1].size == 10 && desc->channel[2].size == 10 && desc->channel[3].size == 2) { - result = V_0280A0_COLOR_10_10_10_2; + result = FMT_10_10_10_2; goto out_word4; } goto out_unknown; @@ -605,36 +791,36 @@ uint32_t r600_translate_texformat(enum pipe_format format, case 4: switch (desc->nr_channels) { case 2: - result = V_0280A0_COLOR_4_4; + result = FMT_4_4; goto out_word4; case 4: - result = V_0280A0_COLOR_4_4_4_4; + result = FMT_4_4_4_4; goto out_word4; } goto out_unknown; case 8: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_8; + result = FMT_8; goto out_word4; case 2: - result = V_0280A0_COLOR_8_8; + result = FMT_8_8; goto out_word4; case 4: - result = V_0280A0_COLOR_8_8_8_8; + result = FMT_8_8_8_8; goto out_word4; } goto out_unknown; case 16: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_16; + result = FMT_16; goto out_word4; case 2: - result = V_0280A0_COLOR_16_16; + result = FMT_16_16; goto out_word4; case 4: - result = V_0280A0_COLOR_16_16_16_16; + result = FMT_16_16_16_16; goto out_word4; } } @@ -645,26 +831,26 @@ uint32_t r600_translate_texformat(enum pipe_format format, case 16: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_16_FLOAT; + result = FMT_16_FLOAT; goto out_word4; case 2: - result = V_0280A0_COLOR_16_16_FLOAT; + result = FMT_16_16_FLOAT; goto out_word4; case 4: - result = V_0280A0_COLOR_16_16_16_16_FLOAT; + result = FMT_16_16_16_16_FLOAT; goto out_word4; } goto out_unknown; case 32: switch (desc->nr_channels) { case 1: - result = V_0280A0_COLOR_32_FLOAT; + result = FMT_32_FLOAT; goto out_word4; case 2: - result = V_0280A0_COLOR_32_32_FLOAT; + result = FMT_32_32_FLOAT; goto out_word4; case 4: - result = V_0280A0_COLOR_32_32_32_32_FLOAT; + result = FMT_32_32_32_32_FLOAT; goto out_word4; } } diff --git a/src/gallium/drivers/r600/r600_translate.c b/src/gallium/drivers/r600/r600_translate.c new file mode 100644 index 00000000000..9a07cf2073f --- /dev/null +++ b/src/gallium/drivers/r600/r600_translate.c @@ -0,0 +1,211 @@ +/* + * Copyright 2010 Red Hat Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: Dave Airlie <[email protected]> + */ +#include "translate/translate_cache.h" +#include "translate/translate.h" +#include <pipebuffer/pb_buffer.h> +#include <util/u_index_modify.h> +#include "r600_pipe.h" + +void r600_begin_vertex_translate(struct r600_pipe_context *rctx) +{ + struct pipe_context *pipe = &rctx->context; + struct translate_key key = {0}; + struct translate_element *te; + unsigned tr_elem_index[PIPE_MAX_ATTRIBS] = {0}; + struct translate *tr; + struct r600_vertex_element *ve = rctx->vertex_elements; + boolean vb_translated[PIPE_MAX_ATTRIBS] = {0}; + void *vb_map[PIPE_MAX_ATTRIBS] = {0}, *out_map; + struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {0}, *out_transfer; + struct pipe_resource *out_buffer; + unsigned i, num_verts; + + /* Initialize the translate key, i.e. the recipe how vertices should be + * translated. */ + for (i = 0; i < ve->count; i++) { + struct pipe_vertex_buffer *vb = + &rctx->vertex_buffer[ve->elements[i].vertex_buffer_index]; + enum pipe_format output_format = ve->hw_format[i]; + unsigned output_format_size = ve->hw_format_size[i]; + + /* Check for support. */ + if (ve->elements[i].src_format == ve->hw_format[i] && + (vb->buffer_offset + ve->elements[i].src_offset) % 4 == 0 && + vb->stride % 4 == 0) { + continue; + } + + /* Workaround for translate: output floats instead of halfs. */ + switch (output_format) { + case PIPE_FORMAT_R16_FLOAT: + output_format = PIPE_FORMAT_R32_FLOAT; + output_format_size = 4; + break; + case PIPE_FORMAT_R16G16_FLOAT: + output_format = PIPE_FORMAT_R32G32_FLOAT; + output_format_size = 8; + break; + case PIPE_FORMAT_R16G16B16_FLOAT: + output_format = PIPE_FORMAT_R32G32B32_FLOAT; + output_format_size = 12; + break; + case PIPE_FORMAT_R16G16B16A16_FLOAT: + output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + output_format_size = 16; + break; + default:; + } + + /* Add this vertex element. */ + te = &key.element[key.nr_elements]; + /*te->type; + te->instance_divisor;*/ + te->input_buffer = ve->elements[i].vertex_buffer_index; + te->input_format = ve->elements[i].src_format; + te->input_offset = vb->buffer_offset + ve->elements[i].src_offset; + te->output_format = output_format; + te->output_offset = key.output_stride; + + key.output_stride += output_format_size; + vb_translated[ve->elements[i].vertex_buffer_index] = TRUE; + tr_elem_index[i] = key.nr_elements; + key.nr_elements++; + } + + /* Get a translate object. */ + tr = translate_cache_find(rctx->tran.translate_cache, &key); + + /* Map buffers we want to translate. */ + for (i = 0; i < rctx->nvertex_buffer; i++) { + if (vb_translated[i]) { + struct pipe_vertex_buffer *vb = &rctx->vertex_buffer[i]; + + vb_map[i] = pipe_buffer_map(pipe, vb->buffer, + PIPE_TRANSFER_READ, &vb_transfer[i]); + + tr->set_buffer(tr, i, vb_map[i], vb->stride, vb->max_index); + } + } + + /* Create and map the output buffer. */ + num_verts = rctx->vb_max_index + 1; + + out_buffer = pipe_buffer_create(&rctx->screen->screen, + PIPE_BIND_VERTEX_BUFFER, + key.output_stride * num_verts); + + out_map = pipe_buffer_map(pipe, out_buffer, PIPE_TRANSFER_WRITE, + &out_transfer); + + /* Translate. */ + tr->run(tr, 0, num_verts, 0, out_map); + + /* Unmap all buffers. */ + for (i = 0; i < rctx->nvertex_buffer; i++) { + if (vb_translated[i]) { + pipe_buffer_unmap(pipe, rctx->vertex_buffer[i].buffer, + vb_transfer[i]); + } + } + + pipe_buffer_unmap(pipe, out_buffer, out_transfer); + + /* Setup the new vertex buffer in the first free slot. */ + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { + struct pipe_vertex_buffer *vb = &rctx->vertex_buffer[i]; + + if (!vb->buffer) { + pipe_resource_reference(&vb->buffer, out_buffer); + vb->buffer_offset = 0; + vb->max_index = num_verts - 1; + vb->stride = key.output_stride; + rctx->tran.vb_slot = i; + break; + } + } + + /* Save and replace vertex elements. */ + { + struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS]; + + rctx->tran.saved_velems = rctx->vertex_elements; + + for (i = 0; i < ve->count; i++) { + if (vb_translated[ve->elements[i].vertex_buffer_index]) { + te = &key.element[tr_elem_index[i]]; + new_velems[i].instance_divisor = ve->elements[i].instance_divisor; + new_velems[i].src_format = te->output_format; + new_velems[i].src_offset = te->output_offset; + new_velems[i].vertex_buffer_index = rctx->tran.vb_slot; + } else { + memcpy(&new_velems[i], &ve->elements[i], + sizeof(struct pipe_vertex_element)); + } + } + + rctx->tran.new_velems = + pipe->create_vertex_elements_state(pipe, ve->count, new_velems); + pipe->bind_vertex_elements_state(pipe, rctx->tran.new_velems); + } + + pipe_resource_reference(&out_buffer, NULL); +} + +void r600_end_vertex_translate(struct r600_pipe_context *rctx) +{ + struct pipe_context *pipe = &rctx->context; + + /* Restore vertex elements. */ + pipe->bind_vertex_elements_state(pipe, rctx->tran.saved_velems); + pipe->delete_vertex_elements_state(pipe, rctx->tran.new_velems); + + /* Delete the now-unused VBO. */ + pipe_resource_reference(&rctx->vertex_buffer[rctx->tran.vb_slot].buffer, + NULL); +} + +void r600_translate_index_buffer(struct r600_pipe_context *r600, + struct pipe_resource **index_buffer, + unsigned *index_size, + unsigned *start, unsigned count) +{ + switch (*index_size) { + case 1: + util_shorten_ubyte_elts(&r600->context, index_buffer, 0, *start, count); + *index_size = 2; + *start = 0; + break; + + case 2: + if (*start % 2 != 0) { + util_rebuild_ushort_elts(&r600->context, index_buffer, 0, *start, count); + *start = 0; + } + break; + + case 4: + break; + } +} diff --git a/src/gallium/drivers/r600/r600d.h b/src/gallium/drivers/r600/r600d.h index a96d2ce26c1..a3cb5b86004 100644 --- a/src/gallium/drivers/r600/r600d.h +++ b/src/gallium/drivers/r600/r600d.h @@ -667,6 +667,9 @@ #define S_02880C_Z_EXPORT_ENABLE(x) (((x) & 0x1) << 0) #define G_02880C_Z_EXPORT_ENABLE(x) (((x) >> 0) & 0x1) #define C_02880C_Z_EXPORT_ENABLE 0xFFFFFFFE +#define S_02880C_STENCIL_REF_EXPORT_ENABLE(x) (((x) & 0x1) << 1) +#define G_02880C_STENCIL_REF_EXPORT_ENABLE(x) (((x) >> 1) & 0x1) +#define C_02880C_STENCIL_REF_EXPORT_ENABLE 0xFFFFFFFD #define S_02880C_Z_ORDER(x) (((x) & 0x3) << 4) #define G_02880C_Z_ORDER(x) (((x) >> 4) & 0x3) #define C_02880C_Z_ORDER 0xFFFFFCFF @@ -901,6 +904,10 @@ #define S_038000_TILE_MODE(x) (((x) & 0xF) << 3) #define G_038000_TILE_MODE(x) (((x) >> 3) & 0xF) #define C_038000_TILE_MODE 0xFFFFFF87 +#define V_038000_ARRAY_LINEAR_GENERAL 0x00000000 +#define V_038000_ARRAY_LINEAR_ALIGNED 0x00000001 +#define V_038000_ARRAY_1D_TILED_THIN1 0x00000002 +#define V_038000_ARRAY_2D_TILED_THIN1 0x00000004 #define S_038000_TILE_TYPE(x) (((x) & 0x1) << 7) #define G_038000_TILE_TYPE(x) (((x) >> 7) & 0x1) #define C_038000_TILE_TYPE 0xFFFFFF7F @@ -1025,45 +1032,7 @@ #define S_038008_DATA_FORMAT(x) (((x) & 0x3F) << 20) #define G_038008_DATA_FORMAT(x) (((x) >> 20) & 0x3F) #define C_038008_DATA_FORMAT 0xFC0FFFFF -#define V_038008_FMT_INVALID 0x00000000 -#define V_038008_FMT_8 0x00000001 -#define V_038008_FMT_4_4 0x00000002 -#define V_038008_FMT_3_3_2 0x00000003 -#define V_038008_FMT_16 0x00000005 -#define V_038008_FMT_16_FLOAT 0x00000006 -#define V_038008_FMT_8_8 0x00000007 -#define V_038008_FMT_5_6_5 0x00000008 -#define V_038008_FMT_6_5_5 0x00000009 -#define V_038008_FMT_1_5_5_5 0x0000000A -#define V_038008_FMT_4_4_4_4 0x0000000B -#define V_038008_FMT_5_5_5_1 0x0000000C -#define V_038008_FMT_32 0x0000000D -#define V_038008_FMT_32_FLOAT 0x0000000E -#define V_038008_FMT_16_16 0x0000000F -#define V_038008_FMT_16_16_FLOAT 0x00000010 -#define V_038008_FMT_8_24 0x00000011 -#define V_038008_FMT_8_24_FLOAT 0x00000012 -#define V_038008_FMT_24_8 0x00000013 -#define V_038008_FMT_24_8_FLOAT 0x00000014 -#define V_038008_FMT_10_11_11 0x00000015 -#define V_038008_FMT_10_11_11_FLOAT 0x00000016 -#define V_038008_FMT_11_11_10 0x00000017 -#define V_038008_FMT_11_11_10_FLOAT 0x00000018 -#define V_038008_FMT_2_10_10_10 0x00000019 -#define V_038008_FMT_8_8_8_8 0x0000001A -#define V_038008_FMT_10_10_10_2 0x0000001B -#define V_038008_FMT_X24_8_32_FLOAT 0x0000001C -#define V_038008_FMT_32_32 0x0000001D -#define V_038008_FMT_32_32_FLOAT 0x0000001E -#define V_038008_FMT_16_16_16_16 0x0000001F -#define V_038008_FMT_16_16_16_16_FLOAT 0x00000020 -#define V_038008_FMT_32_32_32_32 0x00000022 -#define V_038008_FMT_32_32_32_32_FLOAT 0x00000023 -#define V_038008_FMT_8_8_8 0x0000002c -#define V_038008_FMT_16_16_16 0x0000002d -#define V_038008_FMT_16_16_16_FLOAT 0x0000002e -#define V_038008_FMT_32_32_32 0x0000002f -#define V_038008_FMT_32_32_32_FLOAT 0x00000030 + #define S_038008_NUM_FORMAT_ALL(x) (((x) & 0x3) << 26) #define G_038008_NUM_FORMAT_ALL(x) (((x) >> 26) & 0x3) #define C_038008_NUM_FORMAT_ALL 0xF3FFFFFF diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index 67e2c8f8bc4..346e1b402ba 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -158,9 +158,17 @@ exec_run( const struct sp_fragment_shader *base, case TGSI_SEMANTIC_POSITION: { uint j; - for (j = 0; j < 4; j++) { + + for (j = 0; j < 4; j++) quad->output.depth[j] = machine->Outputs[i].xyzw[2].f[j]; - } + } + break; + case TGSI_SEMANTIC_STENCIL: + { + uint j; + + for (j = 0; j < 4; j++) + quad->output.stencil[j] = (unsigned)machine->Outputs[i].xyzw[1].f[j]; } break; } diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index daa158df7c4..5b18cd035e3 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -169,9 +169,15 @@ fs_sse_run( const struct sp_fragment_shader *base, case TGSI_SEMANTIC_POSITION: { uint j; - for (j = 0; j < 4; j++) { - quad->output.depth[j] = machine->Outputs[0].xyzw[2].f[j]; - } + for (j = 0; j < 4; j++) + quad->output.depth[j] = machine->Outputs[i].xyzw[2].f[j]; + } + break; + case TGSI_SEMANTIC_STENCIL: + { + uint j; + for (j = 0; j < 4; j++) + quad->output.stencil[j] = machine->Outputs[i].xyzw[1].f[j]; } break; } diff --git a/src/gallium/drivers/softpipe/sp_quad.h b/src/gallium/drivers/softpipe/sp_quad.h index a3236bd1169..e745aa80619 100644 --- a/src/gallium/drivers/softpipe/sp_quad.h +++ b/src/gallium/drivers/softpipe/sp_quad.h @@ -85,6 +85,7 @@ struct quad_header_output /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; float depth[QUAD_SIZE]; + uint8_t stencil[QUAD_SIZE]; }; diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index e9b92626176..c8f5f89568a 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -47,6 +47,8 @@ struct depth_data { unsigned bzzzz[QUAD_SIZE]; /**< Z values fetched from depth buffer */ unsigned qzzzz[QUAD_SIZE]; /**< Z values from the quad */ ubyte stencilVals[QUAD_SIZE]; + boolean use_shader_stencil_refs; + ubyte shader_stencil_refs[QUAD_SIZE]; struct softpipe_cached_tile *tile; }; @@ -186,6 +188,33 @@ convert_quad_depth( struct depth_data *data, } +/** + * Compute the depth_data::shader_stencil_refs[] values from the float fragment stencil values. + */ +static void +convert_quad_stencil( struct depth_data *data, + const struct quad_header *quad ) +{ + unsigned j; + + data->use_shader_stencil_refs = TRUE; + /* Copy quads stencil values + */ + switch (data->format) { + case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_Z24_UNORM_S8_USCALED: + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8_USCALED_Z24_UNORM: + { + for (j = 0; j < QUAD_SIZE; j++) { + data->shader_stencil_refs[j] = ((unsigned)(quad->output.stencil[j])); + } + } + break; + default: + assert(0); + } +} /** * Write data->bzzzz[] values and data->stencilVals into the Z/stencil buffer. @@ -272,8 +301,14 @@ do_stencil_test(struct depth_data *data, { unsigned passMask = 0x0; unsigned j; + ubyte refs[QUAD_SIZE]; - ref &= valMask; + for (j = 0; j < QUAD_SIZE; j++) { + if (data->use_shader_stencil_refs) + refs[j] = data->shader_stencil_refs[j] & valMask; + else + refs[j] = ref & valMask; + } switch (func) { case PIPE_FUNC_NEVER: @@ -281,42 +316,42 @@ do_stencil_test(struct depth_data *data, break; case PIPE_FUNC_LESS: for (j = 0; j < QUAD_SIZE; j++) { - if (ref < (data->stencilVals[j] & valMask)) { + if (refs[j] < (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } break; case PIPE_FUNC_EQUAL: for (j = 0; j < QUAD_SIZE; j++) { - if (ref == (data->stencilVals[j] & valMask)) { + if (refs[j] == (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } break; case PIPE_FUNC_LEQUAL: for (j = 0; j < QUAD_SIZE; j++) { - if (ref <= (data->stencilVals[j] & valMask)) { + if (refs[j] <= (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } break; case PIPE_FUNC_GREATER: for (j = 0; j < QUAD_SIZE; j++) { - if (ref > (data->stencilVals[j] & valMask)) { + if (refs[j] > (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } break; case PIPE_FUNC_NOTEQUAL: for (j = 0; j < QUAD_SIZE; j++) { - if (ref != (data->stencilVals[j] & valMask)) { + if (refs[j] != (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } break; case PIPE_FUNC_GEQUAL: for (j = 0; j < QUAD_SIZE; j++) { - if (ref >= (data->stencilVals[j] & valMask)) { + if (refs[j] >= (data->stencilVals[j] & valMask)) { passMask |= (1 << j); } } @@ -348,9 +383,14 @@ apply_stencil_op(struct depth_data *data, { unsigned j; ubyte newstencil[QUAD_SIZE]; + ubyte refs[QUAD_SIZE]; for (j = 0; j < QUAD_SIZE; j++) { newstencil[j] = data->stencilVals[j]; + if (data->use_shader_stencil_refs) + refs[j] = data->shader_stencil_refs[j]; + else + refs[j] = ref; } switch (op) { @@ -367,7 +407,7 @@ apply_stencil_op(struct depth_data *data, case PIPE_STENCIL_OP_REPLACE: for (j = 0; j < QUAD_SIZE; j++) { if (mask & (1 << j)) { - newstencil[j] = ref; + newstencil[j] = refs[j]; } } break; @@ -688,8 +728,10 @@ depth_test_quads_fallback(struct quad_stage *qs, unsigned i, pass = 0; const struct sp_fragment_shader *fs = qs->softpipe->fs; boolean interp_depth = !fs->info.writes_z; + boolean shader_stencil_ref = fs->info.writes_stencil; struct depth_data data; + data.use_shader_stencil_refs = FALSE; if (qs->softpipe->depth_stencil->alpha.enabled) { nr = alpha_test_quads(qs, quads, nr); @@ -716,6 +758,9 @@ depth_test_quads_fallback(struct quad_stage *qs, } if (qs->softpipe->depth_stencil->stencil[0].enabled) { + if (shader_stencil_ref) + convert_quad_stencil(&data, quads[i]); + depth_stencil_test_quad(qs, &data, quads[i]); write_depth_stencil_values(&data, quads[i]); } diff --git a/src/gallium/drivers/softpipe/sp_quad_pipe.c b/src/gallium/drivers/softpipe/sp_quad_pipe.c index 43b8e88e334..2cfd02a22c6 100644 --- a/src/gallium/drivers/softpipe/sp_quad_pipe.c +++ b/src/gallium/drivers/softpipe/sp_quad_pipe.c @@ -47,7 +47,8 @@ sp_build_quad_pipeline(struct softpipe_context *sp) sp->framebuffer.zsbuf && !sp->depth_stencil->alpha.enabled && !sp->fs->info.uses_kill && - !sp->fs->info.writes_z; + !sp->fs->info.writes_z && + !sp->fs->info.writes_stencil; sp->quad.first = sp->quad.blend; diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index 25a0a622179..edc2a6dacf2 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -113,8 +113,12 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) return 1; case PIPE_CAP_STREAM_OUTPUT: return 1; + case PIPE_CAP_PRIMITIVE_RESTART: + return 1; case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: return 0; + case PIPE_CAP_SHADER_STENCIL_EXPORT: + return 1; default: return 0; } @@ -206,13 +210,6 @@ softpipe_is_format_supported( struct pipe_screen *screen, if (format_desc->block.width != 1 || format_desc->block.height != 1) return FALSE; - - /* - * TODO: Unfortunately we cannot render into anything more than 32 bits - * because we encode color clear values into a 32bit word. - */ - if (format_desc->block.bits > 32) - return FALSE; } if (bind & PIPE_BIND_DEPTH_STENCIL) { diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index 088e48f81fe..2eac4c7a82b 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -44,6 +44,9 @@ #include "sp_tex_tile_cache.h" +/** Set to one to help debug texture sampling */ +#define DEBUG_TEX 0 + /* * Return fractional part of 'f'. Used for computing interpolation weights. @@ -774,6 +777,18 @@ pot_level_size(unsigned base_pot, unsigned level) } +static void +print_sample(const char *function, float rgba[NUM_CHANNELS][QUAD_SIZE]) +{ + debug_printf("%s %g %g %g %g, %g %g %g %g, %g %g %g %g, %g %g %g %g\n", + function, + rgba[0][0], rgba[1][0], rgba[2][0], rgba[3][0], + rgba[0][1], rgba[1][1], rgba[2][1], rgba[3][1], + rgba[0][2], rgba[1][2], rgba[2][2], rgba[3][2], + rgba[0][3], rgba[1][3], rgba[2][3], rgba[3][3]); +} + + /* Some image-filter fastpaths: */ static INLINE void @@ -832,6 +847,10 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler, tx[2][c], tx[3][c]); } } + + if (DEBUG_TEX) { + print_sample(__FUNCTION__, rgba); + } } @@ -872,6 +891,10 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler, rgba[c][j] = out[c]; } } + + if (DEBUG_TEX) { + print_sample(__FUNCTION__, rgba); + } } @@ -921,6 +944,10 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler, rgba[c][j] = out[c]; } } + + if (DEBUG_TEX) { + print_sample(__FUNCTION__, rgba); + } } @@ -957,6 +984,10 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler, rgba[c][j] = out[c]; } } + + if (DEBUG_TEX) { + print_sample(__FUNCTION__, rgba); + } } @@ -997,6 +1028,10 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler, rgba[c][j] = out[c]; } } + + if (DEBUG_TEX) { + print_sample(__FUNCTION__, rgba); + } } @@ -1045,6 +1080,10 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler, rgba[c][j] = out[c]; } } + + if (DEBUG_TEX) { + print_sample(__FUNCTION__, rgba); + } } @@ -1357,6 +1396,10 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler, } } } + + if (DEBUG_TEX) { + print_sample(__FUNCTION__, rgba); + } } @@ -1402,13 +1445,9 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler, samp->min_img_filter(tgsi_sampler, s, t, p, NULL, tgsi_sampler_lod_bias, rgba); } -#if 0 - printf("RGBA %g %g %g %g, %g %g %g %g, %g %g %g %g, %g %g %g %g\n", - rgba[0][0], rgba[1][0], rgba[2][0], rgba[3][0], - rgba[0][1], rgba[1][1], rgba[2][1], rgba[3][1], - rgba[0][2], rgba[1][2], rgba[2][2], rgba[3][2], - rgba[0][3], rgba[1][3], rgba[2][3], rgba[3][3]); -#endif + if (DEBUG_TEX) { + print_sample(__FUNCTION__, rgba); + } } @@ -1510,6 +1549,10 @@ mip_filter_linear_2d_linear_repeat_POT( } } } + + if (DEBUG_TEX) { + print_sample(__FUNCTION__, rgba); + } } diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h index 031c7c1ea5c..4151a47c323 100644 --- a/src/gallium/drivers/softpipe/sp_tile_cache.h +++ b/src/gallium/drivers/softpipe/sp_tile_cache.h @@ -86,7 +86,7 @@ struct softpipe_tile_cache struct softpipe_cached_tile *entries[NUM_ENTRIES]; uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32]; float clear_color[4]; /**< for color bufs */ - uint clear_val; /**< for z+stencil, or packed color clear value */ + uint clear_val; /**< for z+stencil */ boolean depth_stencil; /**< Is the surface a depth/stencil format? */ struct softpipe_cached_tile *tile; /**< scratch tile for clears */ |