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authorMarek Olšák <[email protected]>2013-08-06 21:30:59 +0200
committerMarek Olšák <[email protected]>2013-08-17 01:48:25 +0200
commit356c041167ac96131869622f2a41b3d5b3017f9a (patch)
tree14e1d840d7d5560ff67187a3359b4ca0d199df91 /src/gallium/drivers
parent4855acd461cc7a540a13da421b74be2198c9369f (diff)
radeonsi: port texture improvements from r600g
This started as an attempt to add support for MSAA texture transfers and MSAA depth-stencil decompression for the DB->CB copy path. It has gotten a bit out of control, but it's for the greater good. Some changes do not make much sense, they are there just to make it look like the other driver. With a few cosmetic modifications, r600_texture.c can be shared with a symlink. Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/r600/r600_blit.c3
-rw-r--r--src/gallium/drivers/r600/r600_texture.c3
-rw-r--r--src/gallium/drivers/radeonsi/r600_blit.c53
-rw-r--r--src/gallium/drivers/radeonsi/r600_resource.h7
-rw-r--r--src/gallium/drivers/radeonsi/r600_texture.c529
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_pipe.c8
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_pipe.h11
-rw-r--r--src/gallium/drivers/radeonsi/si_state.c21
8 files changed, 367 insertions, 268 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index 2230e7bbdea..1c22a75582b 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -171,9 +171,6 @@ void r600_blit_decompress_depth(struct pipe_context *ctx,
zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
surf_tmpl.format = flushed_depth_texture->resource.b.b.format;
- surf_tmpl.u.tex.level = level;
- surf_tmpl.u.tex.first_layer = layer;
- surf_tmpl.u.tex.last_layer = layer;
cbsurf = ctx->create_surface(ctx,
&flushed_depth_texture->resource.b.b, &surf_tmpl);
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index 36cca17eb11..742e98227e6 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -458,8 +458,7 @@ r600_texture_create_object(struct pipe_screen *screen,
rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
rtex->surface = *surface;
- r = r600_setup_surface(screen, rtex,
- pitch_in_bytes_override);
+ r = r600_setup_surface(screen, rtex, pitch_in_bytes_override);
if (r) {
FREE(rtex);
return NULL;
diff --git a/src/gallium/drivers/radeonsi/r600_blit.c b/src/gallium/drivers/radeonsi/r600_blit.c
index e533e0f2f26..396ee01ed8c 100644
--- a/src/gallium/drivers/radeonsi/r600_blit.c
+++ b/src/gallium/drivers/radeonsi/r600_blit.c
@@ -102,23 +102,31 @@ static void r600_blitter_end(struct pipe_context *ctx)
r600_context_queries_resume(rctx);
}
-void si_blit_uncompress_depth(struct pipe_context *ctx,
+static unsigned u_max_sample(struct pipe_resource *r)
+{
+ return r->nr_samples ? r->nr_samples - 1 : 0;
+}
+
+void r600_blit_decompress_depth(struct pipe_context *ctx,
struct r600_texture *texture,
struct r600_texture *staging,
unsigned first_level, unsigned last_level,
- unsigned first_layer, unsigned last_layer)
+ unsigned first_layer, unsigned last_layer,
+ unsigned first_sample, unsigned last_sample)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- unsigned layer, level, checked_last_layer, max_layer;
+ unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
float depth = 1.0f;
const struct util_format_description *desc;
- void *custom_dsa;
+ void **custom_dsa;
struct r600_texture *flushed_depth_texture = staging ?
staging : texture->flushed_depth_texture;
if (!staging && !texture->dirty_level_mask)
return;
+ max_sample = u_max_sample(&texture->resource.b.b);
+
desc = util_format_description(flushed_depth_texture->resource.b.b.format);
switch (util_format_has_depth(desc) | util_format_has_stencil(desc) << 1) {
default:
@@ -144,30 +152,35 @@ void si_blit_uncompress_depth(struct pipe_context *ctx,
checked_last_layer = last_layer < max_layer ? last_layer : max_layer;
for (layer = first_layer; layer <= checked_last_layer; layer++) {
- struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
+ for (sample = first_sample; sample <= last_sample; sample++) {
+ struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
- surf_tmpl.format = texture->real_format;
- surf_tmpl.u.tex.level = level;
- surf_tmpl.u.tex.first_layer = layer;
- surf_tmpl.u.tex.last_layer = layer;
+ surf_tmpl.format = texture->resource.b.b.format;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = layer;
+ surf_tmpl.u.tex.last_layer = layer;
- zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
+ zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl);
- surf_tmpl.format = flushed_depth_texture->real_format;
- cbsurf = ctx->create_surface(ctx,
- (struct pipe_resource*)flushed_depth_texture, &surf_tmpl);
+ surf_tmpl.format = flushed_depth_texture->resource.b.b.format;
+ cbsurf = ctx->create_surface(ctx,
+ (struct pipe_resource*)flushed_depth_texture, &surf_tmpl);
- r600_blitter_begin(ctx, R600_DECOMPRESS);
- util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, ~0, custom_dsa, depth);
- r600_blitter_end(ctx);
+ r600_blitter_begin(ctx, R600_DECOMPRESS);
+ util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, 1 << sample,
+ custom_dsa[sample], depth);
+ r600_blitter_end(ctx);
- pipe_surface_reference(&zsurf, NULL);
- pipe_surface_reference(&cbsurf, NULL);
+ pipe_surface_reference(&zsurf, NULL);
+ pipe_surface_reference(&cbsurf, NULL);
+ }
}
/* The texture will always be dirty if some layers aren't flushed.
* I don't think this case can occur though. */
- if (!staging && first_layer == 0 && last_layer == max_layer) {
+ if (!staging &&
+ first_layer == 0 && last_layer == max_layer &&
+ first_sample == 0 && last_sample == max_sample) {
texture->dirty_level_mask &= ~(1 << level);
}
}
@@ -388,7 +401,7 @@ static void r600_compressed_to_blittable(struct pipe_resource *tex,
struct texture_orig_info *orig)
{
struct r600_texture *rtex = (struct r600_texture*)tex;
- unsigned pixsize = util_format_get_blocksize(rtex->real_format);
+ unsigned pixsize = util_format_get_blocksize(rtex->resource.b.b.format);
int new_format;
int new_height, new_width;
diff --git a/src/gallium/drivers/radeonsi/r600_resource.h b/src/gallium/drivers/radeonsi/r600_resource.h
index ab5c7b7a644..da02b070bf5 100644
--- a/src/gallium/drivers/radeonsi/r600_resource.h
+++ b/src/gallium/drivers/radeonsi/r600_resource.h
@@ -37,7 +37,7 @@ struct r600_transfer {
/* Buffer transfer. */
struct pipe_transfer *buffer_transfer;
unsigned offset;
- struct pipe_resource *staging;
+ struct si_resource *staging;
};
struct r600_fmask_info {
@@ -60,11 +60,6 @@ struct r600_cmask_info {
struct r600_texture {
struct si_resource resource;
- /* If this resource is a depth-stencil buffer on evergreen, this contains
- * the depth part of the format. There is a separate stencil resource
- * for the stencil buffer below. */
- enum pipe_format real_format;
-
unsigned size;
unsigned pitch_override;
unsigned is_depth;
diff --git a/src/gallium/drivers/radeonsi/r600_texture.c b/src/gallium/drivers/radeonsi/r600_texture.c
index 15072397126..ee8ee14fe32 100644
--- a/src/gallium/drivers/radeonsi/r600_texture.c
+++ b/src/gallium/drivers/radeonsi/r600_texture.c
@@ -36,37 +36,88 @@
#include "r600_resource.h"
#include "sid.h"
+/* Same as resource_copy_region, except that both upsampling and downsampling are allowed. */
+static void r600_copy_region_with_blit(struct pipe_context *pipe,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
+{
+ struct pipe_blit_info blit;
+
+ memset(&blit, 0, sizeof(blit));
+ blit.src.resource = src;
+ blit.src.format = src->format;
+ blit.src.level = src_level;
+ blit.src.box = *src_box;
+ blit.dst.resource = dst;
+ blit.dst.format = dst->format;
+ blit.dst.level = dst_level;
+ blit.dst.box.x = dstx;
+ blit.dst.box.y = dsty;
+ blit.dst.box.z = dstz;
+ blit.dst.box.width = src_box->width;
+ blit.dst.box.height = src_box->height;
+ blit.dst.box.depth = src_box->depth;
+ blit.mask = util_format_get_mask(src->format) &
+ util_format_get_mask(dst->format);
+ blit.filter = PIPE_TEX_FILTER_NEAREST;
+
+ if (blit.mask) {
+ pipe->blit(pipe, &blit);
+ }
+}
+
/* Copy from a full GPU texture to a transfer's staging one. */
static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
- struct pipe_resource *texture = transfer->resource;
+ struct pipe_resource *dst = &rtransfer->staging->b.b;
+ struct pipe_resource *src = transfer->resource;
- ctx->resource_copy_region(ctx, rtransfer->staging,
- 0, 0, 0, 0, texture, transfer->level,
- &transfer->box);
+ if (src->nr_samples > 1) {
+ r600_copy_region_with_blit(ctx, dst, 0, 0, 0, 0,
+ src, transfer->level, &transfer->box);
+ return;
+ }
+
+ ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
+ src, transfer->level, &transfer->box);
}
/* Copy from a transfer's staging texture to a full GPU one. */
static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
- struct pipe_resource *texture = transfer->resource;
+ struct pipe_resource *dst = transfer->resource;
+ struct pipe_resource *src = &rtransfer->staging->b.b;
struct pipe_box sbox;
u_box_3d(0, 0, 0, transfer->box.width, transfer->box.height, transfer->box.depth, &sbox);
- ctx->resource_copy_region(ctx, texture, transfer->level,
+ if (dst->nr_samples > 1) {
+ r600_copy_region_with_blit(ctx, dst, transfer->level,
+ transfer->box.x, transfer->box.y, transfer->box.z,
+ src, 0, &sbox);
+ return;
+ }
+
+ ctx->resource_copy_region(ctx, dst, transfer->level,
transfer->box.x, transfer->box.y, transfer->box.z,
- rtransfer->staging,
- 0, &sbox);
+ src, 0, &sbox);
}
-static unsigned r600_texture_get_offset(struct r600_texture *rtex,
- unsigned level, unsigned layer)
+static unsigned r600_texture_get_offset(struct r600_texture *rtex, unsigned level,
+ const struct pipe_box *box)
{
+ enum pipe_format format = rtex->resource.b.b.format;
+
return rtex->surface.level[level].offset +
- layer * rtex->surface.level[level].slice_size;
+ box->z * rtex->surface.level[level].slice_size +
+ box->y / util_format_get_blockheight(format) * rtex->surface.level[level].pitch_bytes +
+ box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
}
static int r600_init_surface(struct r600_screen *rscreen,
@@ -163,7 +214,6 @@ static int r600_init_surface(struct r600_screen *rscreen,
static int r600_setup_surface(struct pipe_screen *screen,
struct r600_texture *rtex,
- unsigned array_mode,
unsigned pitch_in_bytes_override)
{
struct r600_screen *rscreen = (struct r600_screen*)screen;
@@ -229,196 +279,7 @@ static void r600_texture_destroy(struct pipe_screen *screen,
FREE(rtex);
}
-static void *si_texture_transfer_map(struct pipe_context *ctx,
- struct pipe_resource *texture,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box,
- struct pipe_transfer **ptransfer)
-{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_texture *rtex = (struct r600_texture*)texture;
- struct r600_transfer *trans;
- boolean use_staging_texture = FALSE;
- struct radeon_winsys_cs_handle *buf;
- enum pipe_format format = texture->format;
- unsigned offset = 0;
- char *map;
-
- /* We cannot map a tiled texture directly because the data is
- * in a different order, therefore we do detiling using a blit.
- *
- * Also, use a temporary in GTT memory for read transfers, as
- * the CPU is much happier reading out of cached system memory
- * than uncached VRAM.
- */
- if (rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR_ALIGNED &&
- rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR)
- use_staging_texture = TRUE;
-
- /* XXX: Use a staging texture for uploads if the underlying BO
- * is busy. No interface for checking that currently? so do
- * it eagerly whenever the transfer doesn't require a readback
- * and might block.
- */
- if ((usage & PIPE_TRANSFER_WRITE) &&
- !(usage & (PIPE_TRANSFER_READ |
- PIPE_TRANSFER_DONTBLOCK |
- PIPE_TRANSFER_UNSYNCHRONIZED)))
- use_staging_texture = TRUE;
-
- if (texture->flags & R600_RESOURCE_FLAG_TRANSFER)
- use_staging_texture = FALSE;
-
- if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
- return NULL;
-
- trans = CALLOC_STRUCT(r600_transfer);
- if (trans == NULL)
- return NULL;
- pipe_resource_reference(&trans->transfer.resource, texture);
- trans->transfer.level = level;
- trans->transfer.usage = usage;
- trans->transfer.box = *box;
- if (rtex->is_depth) {
- /* XXX: only readback the rectangle which is being mapped?
- */
- /* XXX: when discard is true, no need to read back from depth texture
- */
- struct r600_texture *staging_depth;
-
- if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
- R600_ERR("failed to create temporary texture to hold untiled copy\n");
- pipe_resource_reference(&trans->transfer.resource, NULL);
- FREE(trans);
- return NULL;
- }
- si_blit_uncompress_depth(ctx, rtex, staging_depth,
- level, level,
- box->z, box->z + box->depth - 1);
- trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
- trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size;
- trans->offset = r600_texture_get_offset(staging_depth, level, box->z);
-
- trans->staging = &staging_depth->resource.b.b;
- } else if (use_staging_texture) {
- struct pipe_resource resource;
- struct r600_texture *staging;
-
- memset(&resource, 0, sizeof(resource));
- resource.format = texture->format;
- resource.width0 = box->width;
- resource.height0 = box->height;
- resource.depth0 = 1;
- resource.array_size = 1;
- resource.usage = PIPE_USAGE_STAGING;
- resource.flags = R600_RESOURCE_FLAG_TRANSFER;
-
- /* We must set the correct texture target and dimensions if needed for a 3D transfer. */
- if (box->depth > 1 && util_max_layer(texture, level) > 0)
- resource.target = texture->target;
- else
- resource.target = PIPE_TEXTURE_2D;
-
- switch (resource.target) {
- case PIPE_TEXTURE_1D_ARRAY:
- case PIPE_TEXTURE_2D_ARRAY:
- case PIPE_TEXTURE_CUBE_ARRAY:
- resource.array_size = box->depth;
- break;
- case PIPE_TEXTURE_3D:
- resource.depth0 = box->depth;
- break;
- default:;
- }
- /* Create the temporary texture. */
- staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
- if (staging == NULL) {
- R600_ERR("failed to create temporary texture to hold untiled copy\n");
- pipe_resource_reference(&trans->transfer.resource, NULL);
- FREE(trans);
- return NULL;
- }
-
- trans->staging = &staging->resource.b.b;
- trans->transfer.stride = staging->surface.level[0].pitch_bytes;
- trans->transfer.layer_stride = staging->surface.level[0].slice_size;
- if (usage & PIPE_TRANSFER_READ) {
- r600_copy_to_staging_texture(ctx, trans);
- /* Always referenced in the blit. */
- radeonsi_flush(ctx, NULL, 0);
- }
- } else {
- trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
- trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
- trans->offset = r600_texture_get_offset(rtex, level, box->z);
- }
-
- if (trans->staging) {
- buf = si_resource(trans->staging)->cs_buf;
- } else {
- buf = rtex->resource.cs_buf;
- }
-
- if (rtex->is_depth || !trans->staging)
- offset = trans->offset +
- box->y / util_format_get_blockheight(format) * trans->transfer.stride +
- box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
-
- if (!(map = rctx->ws->buffer_map(buf, rctx->cs, usage))) {
- pipe_resource_reference(&trans->staging, NULL);
- pipe_resource_reference(&trans->transfer.resource, NULL);
- FREE(trans);
- return NULL;
- }
-
- *ptransfer = &trans->transfer;
- return map + offset;
-}
-
-static void si_texture_transfer_unmap(struct pipe_context *ctx,
- struct pipe_transfer* transfer)
-{
- struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
- struct r600_context *rctx = (struct r600_context*)ctx;
- struct radeon_winsys_cs_handle *buf;
- struct pipe_resource *texture = transfer->resource;
- struct r600_texture *rtex = (struct r600_texture*)texture;
-
- if (rtransfer->staging) {
- buf = si_resource(rtransfer->staging)->cs_buf;
- } else {
- buf = si_resource(transfer->resource)->cs_buf;
- }
- rctx->ws->buffer_unmap(buf);
-
- if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
- if (rtex->is_depth) {
- ctx->resource_copy_region(ctx, texture, transfer->level,
- transfer->box.x, transfer->box.y, transfer->box.z,
- &si_resource(rtransfer->staging)->b.b, transfer->level,
- &transfer->box);
- } else {
- r600_copy_from_staging_texture(ctx, rtransfer);
- }
- }
-
- if (rtransfer->staging)
- pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
-
- pipe_resource_reference(&transfer->resource, NULL);
- FREE(transfer);
-}
-
-static const struct u_resource_vtbl r600_texture_vtbl =
-{
- r600_texture_get_handle, /* get_handle */
- r600_texture_destroy, /* resource_destroy */
- si_texture_transfer_map, /* transfer_map */
- u_default_transfer_flush_region,/* transfer_flush_region */
- si_texture_transfer_unmap, /* transfer_unmap */
- NULL /* transfer_inline_write */
-};
+static const struct u_resource_vtbl r600_texture_vtbl;
DEBUG_GET_ONCE_BOOL_OPTION(print_texdepth, "RADEON_PRINT_TEXDEPTH", FALSE);
@@ -536,11 +397,8 @@ static void r600_texture_allocate_cmask(struct r600_screen *rscreen,
static struct r600_texture *
r600_texture_create_object(struct pipe_screen *screen,
const struct pipe_resource *base,
- unsigned array_mode,
unsigned pitch_in_bytes_override,
- unsigned max_buffer_size,
struct pb_buffer *buf,
- boolean alloc_bo,
struct radeon_surface *surface)
{
struct r600_texture *rtex;
@@ -558,13 +416,12 @@ r600_texture_create_object(struct pipe_screen *screen,
pipe_reference_init(&resource->b.b.reference, 1);
resource->b.b.screen = screen;
rtex->pitch_override = pitch_in_bytes_override;
- rtex->real_format = base->format;
/* don't include stencil-only formats which we don't support for rendering */
rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
rtex->surface = *surface;
- r = r600_setup_surface(screen, rtex, array_mode, pitch_in_bytes_override);
+ r = r600_setup_surface(screen, rtex, pitch_in_bytes_override);
if (r) {
FREE(rtex);
return NULL;
@@ -582,10 +439,9 @@ r600_texture_create_object(struct pipe_screen *screen,
}
/* Now create the backing buffer. */
- if (!buf && alloc_bo) {
+ if (!buf) {
unsigned base_align = rtex->surface.bo_alignment;
- base_align = rtex->surface.bo_alignment;
if (!si_init_resource(rscreen, resource, rtex->size, base_align, FALSE, base->usage)) {
FREE(rtex);
return NULL;
@@ -660,15 +516,20 @@ struct pipe_resource *si_texture_create(struct pipe_screen *screen,
if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
!(templ->bind & PIPE_BIND_SCANOUT)) {
- if (templ->flags & R600_RESOURCE_FLAG_FORCE_TILING) {
+ if (templ->flags & R600_RESOURCE_FLAG_FORCE_TILING ||
+ templ->nr_samples > 1) {
array_mode = V_009910_ARRAY_2D_TILED_THIN1;
} else if (util_format_is_compressed(templ->format)) {
array_mode = V_009910_ARRAY_1D_TILED_THIN1;
+ } else if (templ->usage != PIPE_USAGE_STAGING &&
+ templ->usage != PIPE_USAGE_STREAM &&
+ templ->target != PIPE_TEXTURE_1D &&
+ templ->target != PIPE_TEXTURE_1D_ARRAY &&
+ templ->height0 > 3 &&
+ rscreen->chip_class < CIK /* XXX fix me */) {
+ array_mode = V_009910_ARRAY_2D_TILED_THIN1;
} else {
- if (rscreen->chip_class >= CIK)
- array_mode = V_009910_ARRAY_1D_TILED_THIN1; /* XXX fix me */
- else
- array_mode = V_009910_ARRAY_2D_TILED_THIN1;
+ array_mode = V_009910_ARRAY_1D_TILED_THIN1;
}
}
@@ -681,8 +542,8 @@ struct pipe_resource *si_texture_create(struct pipe_screen *screen,
if (r) {
return NULL;
}
- return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
- 0, 0, NULL, TRUE, &surface);
+ return (struct pipe_resource *)r600_texture_create_object(screen, templ,
+ 0, NULL, &surface);
}
static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
@@ -728,7 +589,7 @@ struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
struct r600_screen *rscreen = (struct r600_screen*)screen;
struct pb_buffer *buf = NULL;
unsigned stride = 0;
- unsigned array_mode = V_009910_ARRAY_LINEAR_ALIGNED;
+ unsigned array_mode;
enum radeon_bo_layout micro, macro;
struct radeon_surface surface;
int r;
@@ -759,10 +620,12 @@ struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
if (r) {
return NULL;
}
+
/* always set the scanout flags */
surface.flags |= RADEON_SURF_SCANOUT;
- return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
- stride, 0, buf, FALSE, &surface);
+
+ return (struct pipe_resource *)r600_texture_create_object(screen, templ,
+ stride, buf, &surface);
}
bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
@@ -791,8 +654,6 @@ bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
if (staging)
resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
- else
- rtex->dirty_level_mask = (1 << (resource.last_level+1)) - 1;
*flushed_depth_texture = (struct r600_texture *)ctx->screen->resource_create(ctx->screen, &resource);
if (*flushed_depth_texture == NULL) {
@@ -804,8 +665,234 @@ bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
return true;
}
+/**
+ * Initialize the pipe_resource descriptor to be of the same size as the box,
+ * which is supposed to hold a subregion of the texture "orig" at the given
+ * mipmap level.
+ */
+static void r600_init_temp_resource_from_box(struct pipe_resource *res,
+ struct pipe_resource *orig,
+ const struct pipe_box *box,
+ unsigned level, unsigned flags)
+{
+ memset(res, 0, sizeof(*res));
+ res->format = orig->format;
+ res->width0 = box->width;
+ res->height0 = box->height;
+ res->depth0 = 1;
+ res->array_size = 1;
+ res->usage = flags & R600_RESOURCE_FLAG_TRANSFER ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
+ res->flags = flags;
+
+ /* We must set the correct texture target and dimensions for a 3D box. */
+ if (box->depth > 1 && util_max_layer(orig, level) > 0)
+ res->target = orig->target;
+ else
+ res->target = PIPE_TEXTURE_2D;
+
+ switch (res->target) {
+ case PIPE_TEXTURE_1D_ARRAY:
+ case PIPE_TEXTURE_2D_ARRAY:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ res->array_size = box->depth;
+ break;
+ case PIPE_TEXTURE_3D:
+ res->depth0 = box->depth;
+ break;
+ default:;
+ }
+}
+
+static void *si_texture_transfer_map(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **ptransfer)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct r600_texture *rtex = (struct r600_texture*)texture;
+ struct r600_transfer *trans;
+ boolean use_staging_texture = FALSE;
+ struct radeon_winsys_cs_handle *buf;
+ unsigned offset = 0;
+ char *map;
+
+ /* We cannot map a tiled texture directly because the data is
+ * in a different order, therefore we do detiling using a blit.
+ *
+ * Also, use a temporary in GTT memory for read transfers, as
+ * the CPU is much happier reading out of cached system memory
+ * than uncached VRAM.
+ */
+ if (rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR_ALIGNED &&
+ rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR)
+ use_staging_texture = TRUE;
+
+ /* Use a staging texture for uploads if the underlying BO is busy. */
+ if (!(usage & PIPE_TRANSFER_READ) &&
+ (rctx->ws->cs_is_buffer_referenced(rctx->cs, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
+ rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE))) {
+ use_staging_texture = TRUE;
+ }
+
+ if (texture->flags & R600_RESOURCE_FLAG_TRANSFER) {
+ use_staging_texture = FALSE;
+ }
+
+ if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY)) {
+ return NULL;
+ }
+
+ trans = CALLOC_STRUCT(r600_transfer);
+ if (trans == NULL)
+ return NULL;
+ trans->transfer.resource = texture;
+ trans->transfer.level = level;
+ trans->transfer.usage = usage;
+ trans->transfer.box = *box;
+
+ if (rtex->is_depth) {
+ struct r600_texture *staging_depth;
+
+ if (rtex->resource.b.b.nr_samples > 1) {
+ /* MSAA depth buffers need to be converted to single sample buffers.
+ *
+ * Mapping MSAA depth buffers can occur if ReadPixels is called
+ * with a multisample GLX visual.
+ *
+ * First downsample the depth buffer to a temporary texture,
+ * then decompress the temporary one to staging.
+ *
+ * Only the region being mapped is transfered.
+ */
+ struct pipe_resource resource;
+
+ r600_init_temp_resource_from_box(&resource, texture, box, level, 0);
+
+ if (!r600_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
+ R600_ERR("failed to create temporary texture to hold untiled copy\n");
+ FREE(trans);
+ return NULL;
+ }
+
+ if (usage & PIPE_TRANSFER_READ) {
+ struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
+
+ r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
+ r600_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
+ 0, 0, 0, box->depth, 0, 0);
+ pipe_resource_reference((struct pipe_resource**)&temp, NULL);
+ }
+ }
+ else {
+ /* XXX: only readback the rectangle which is being mapped? */
+ /* XXX: when discard is true, no need to read back from depth texture */
+ if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
+ R600_ERR("failed to create temporary texture to hold untiled copy\n");
+ FREE(trans);
+ return NULL;
+ }
+
+ r600_blit_decompress_depth(ctx, rtex, staging_depth,
+ level, level,
+ box->z, box->z + box->depth - 1,
+ 0, 0);
+
+ offset = r600_texture_get_offset(staging_depth, level, box);
+ }
+
+ trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
+ trans->transfer.layer_stride = staging_depth->surface.level[level].slice_size;
+ trans->staging = (struct si_resource*)staging_depth;
+ } else if (use_staging_texture) {
+ struct pipe_resource resource;
+ struct r600_texture *staging;
+
+ r600_init_temp_resource_from_box(&resource, texture, box, level,
+ R600_RESOURCE_FLAG_TRANSFER);
+
+ /* Create the temporary texture. */
+ staging = (struct r600_texture*)ctx->screen->resource_create(ctx->screen, &resource);
+ if (staging == NULL) {
+ R600_ERR("failed to create temporary texture to hold untiled copy\n");
+ FREE(trans);
+ return NULL;
+ }
+ trans->staging = &staging->resource;
+ trans->transfer.stride = staging->surface.level[0].pitch_bytes;
+ trans->transfer.layer_stride = staging->surface.level[0].slice_size;
+ if (usage & PIPE_TRANSFER_READ) {
+ r600_copy_to_staging_texture(ctx, trans);
+ }
+ } else {
+ /* the resource is mapped directly */
+ trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
+ trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
+ offset = r600_texture_get_offset(rtex, level, box);
+ }
+
+ if (trans->staging) {
+ buf = trans->staging->cs_buf;
+ } else {
+ buf = rtex->resource.cs_buf;
+ }
+
+ if (!(map = rctx->ws->buffer_map(buf, rctx->cs, usage))) {
+ pipe_resource_reference((struct pipe_resource**)&trans->staging, NULL);
+ FREE(trans);
+ return NULL;
+ }
+
+ *ptransfer = &trans->transfer;
+ return map + offset;
+}
+
+static void si_texture_transfer_unmap(struct pipe_context *ctx,
+ struct pipe_transfer* transfer)
+{
+ struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+ struct r600_context *rctx = (struct r600_context*)ctx;
+ struct radeon_winsys_cs_handle *buf;
+ struct pipe_resource *texture = transfer->resource;
+ struct r600_texture *rtex = (struct r600_texture*)texture;
+
+ if (rtransfer->staging) {
+ buf = rtransfer->staging->cs_buf;
+ } else {
+ buf = si_resource(transfer->resource)->cs_buf;
+ }
+ rctx->ws->buffer_unmap(buf);
+
+ if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
+ if (rtex->is_depth && rtex->resource.b.b.nr_samples <= 1) {
+ ctx->resource_copy_region(ctx, texture, transfer->level,
+ transfer->box.x, transfer->box.y, transfer->box.z,
+ &rtransfer->staging->b.b, transfer->level,
+ &transfer->box);
+ } else {
+ r600_copy_from_staging_texture(ctx, rtransfer);
+ }
+ }
+
+ if (rtransfer->staging)
+ pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
+
+ FREE(transfer);
+}
+
void si_init_surface_functions(struct r600_context *r600)
{
r600->context.create_surface = r600_create_surface;
r600->context.surface_destroy = r600_surface_destroy;
}
+
+static const struct u_resource_vtbl r600_texture_vtbl =
+{
+ r600_texture_get_handle, /* get_handle */
+ r600_texture_destroy, /* resource_destroy */
+ si_texture_transfer_map, /* transfer_map */
+ u_default_transfer_flush_region,/* transfer_flush_region */
+ si_texture_transfer_unmap, /* transfer_unmap */
+ NULL /* transfer_inline_write */
+};
diff --git a/src/gallium/drivers/radeonsi/radeonsi_pipe.c b/src/gallium/drivers/radeonsi/radeonsi_pipe.c
index e200d4f143e..6424d032751 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_pipe.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_pipe.c
@@ -185,9 +185,11 @@ static void r600_destroy_context(struct pipe_context *context)
if (rctx->dummy_pixel_shader) {
rctx->context.delete_fs_state(&rctx->context, rctx->dummy_pixel_shader);
}
- rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush_depth_stencil);
- rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush_depth);
- rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush_stencil);
+ for (int i = 0; i < 8; i++) {
+ rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush_depth_stencil[i]);
+ rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush_depth[i]);
+ rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush_stencil[i]);
+ }
rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush_inplace);
rctx->context.delete_blend_state(&rctx->context, rctx->custom_blend_resolve);
rctx->context.delete_blend_state(&rctx->context, rctx->custom_blend_decompress);
diff --git a/src/gallium/drivers/radeonsi/radeonsi_pipe.h b/src/gallium/drivers/radeonsi/radeonsi_pipe.h
index 27913ed47c4..e1c6f30b3d7 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_pipe.h
+++ b/src/gallium/drivers/radeonsi/radeonsi_pipe.h
@@ -138,9 +138,9 @@ struct r600_context {
struct blitter_context *blitter;
enum radeon_family family;
enum chip_class chip_class;
- void *custom_dsa_flush_depth_stencil;
- void *custom_dsa_flush_depth;
- void *custom_dsa_flush_stencil;
+ void *custom_dsa_flush_depth_stencil[8];
+ void *custom_dsa_flush_depth[8];
+ void *custom_dsa_flush_stencil[8];
void *custom_dsa_flush_inplace;
void *custom_blend_resolve;
void *custom_blend_decompress;
@@ -227,11 +227,12 @@ struct r600_context {
/* r600_blit.c */
void si_init_blit_functions(struct r600_context *rctx);
-void si_blit_uncompress_depth(struct pipe_context *ctx,
+void r600_blit_decompress_depth(struct pipe_context *ctx,
struct r600_texture *texture,
struct r600_texture *staging,
unsigned first_level, unsigned last_level,
- unsigned first_layer, unsigned last_layer);
+ unsigned first_layer, unsigned last_layer,
+ unsigned first_sample, unsigned last_sample);
void si_flush_depth_textures(struct r600_context *rctx,
struct r600_textures_info *textures);
void r600_decompress_color_textures(struct r600_context *rctx,
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 77a4339fb37..9e4550fc940 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -788,7 +788,7 @@ static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
}
static void *si_create_db_flush_dsa(struct r600_context *rctx, bool copy_depth,
- bool copy_stencil)
+ bool copy_stencil, int sample)
{
struct pipe_depth_stencil_alpha_state dsa;
struct si_state_dsa *state;
@@ -800,7 +800,8 @@ static void *si_create_db_flush_dsa(struct r600_context *rctx, bool copy_depth,
si_pm4_set_reg(&state->pm4, R_028000_DB_RENDER_CONTROL,
S_028000_DEPTH_COPY(copy_depth) |
S_028000_STENCIL_COPY(copy_stencil) |
- S_028000_COPY_CENTROID(1));
+ S_028000_COPY_CENTROID(1) |
+ S_028000_COPY_SAMPLE(sample));
} else {
si_pm4_set_reg(&state->pm4, R_028000_DB_RENDER_CONTROL,
S_028000_DEPTH_COMPRESS_DISABLE(1) |
@@ -1942,10 +1943,10 @@ static void si_db(struct r600_context *rctx, struct si_pm4_state *pm4,
level = surf->base.u.tex.level;
rtex = (struct r600_texture*)surf->base.texture;
- format = si_translate_dbformat(rtex->real_format);
+ format = si_translate_dbformat(rtex->resource.b.b.format);
if (format == V_028040_Z_INVALID) {
- R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->real_format);
+ R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
}
assert(format != V_028040_Z_INVALID);
@@ -3182,6 +3183,8 @@ static void *si_create_blend_custom(struct r600_context *rctx, unsigned mode)
void si_init_state_functions(struct r600_context *rctx)
{
+ int i;
+
rctx->context.create_blend_state = si_create_blend_state;
rctx->context.bind_blend_state = si_bind_blend_state;
rctx->context.delete_blend_state = si_delete_blend_state;
@@ -3195,10 +3198,12 @@ void si_init_state_functions(struct r600_context *rctx)
rctx->context.bind_depth_stencil_alpha_state = si_bind_dsa_state;
rctx->context.delete_depth_stencil_alpha_state = si_delete_dsa_state;
- rctx->custom_dsa_flush_depth_stencil = si_create_db_flush_dsa(rctx, true, true);
- rctx->custom_dsa_flush_depth = si_create_db_flush_dsa(rctx, true, false);
- rctx->custom_dsa_flush_stencil = si_create_db_flush_dsa(rctx, false, true);
- rctx->custom_dsa_flush_inplace = si_create_db_flush_dsa(rctx, false, false);
+ for (i = 0; i < 8; i++) {
+ rctx->custom_dsa_flush_depth_stencil[i] = si_create_db_flush_dsa(rctx, true, true, i);
+ rctx->custom_dsa_flush_depth[i] = si_create_db_flush_dsa(rctx, true, false, i);
+ rctx->custom_dsa_flush_stencil[i] = si_create_db_flush_dsa(rctx, false, true, i);
+ }
+ rctx->custom_dsa_flush_inplace = si_create_db_flush_dsa(rctx, false, false, 0);
rctx->custom_blend_resolve = si_create_blend_custom(rctx, V_028808_CB_RESOLVE);
rctx->custom_blend_decompress = si_create_blend_custom(rctx, V_028808_CB_FMASK_DECOMPRESS);