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authorNicolai Hähnle <[email protected]>2016-06-03 15:03:59 +0200
committerNicolai Hähnle <[email protected]>2016-06-07 15:17:55 +0200
commite6612a3e685b57714c3acde66b88bfee8aeb107f (patch)
treef9381d016c67c6f1386a1cf9239e3995ef02e900 /src/gallium/drivers
parentc32cd4b78dba16abae5e4cb9ed96d58a2578401c (diff)
radeonsi: pass shader stage to si_set_sampler_view
Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/radeonsi/si_descriptors.c9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index 0065ac55856..b1abdd2ba8b 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -330,10 +330,11 @@ void si_set_mutable_tex_desc_fields(struct r600_texture *tex,
}
static void si_set_sampler_view(struct si_context *sctx,
- struct si_sampler_views *views,
+ unsigned shader,
unsigned slot, struct pipe_sampler_view *view,
bool disallow_early_out)
{
+ struct si_sampler_views *views = &sctx->samplers[shader].views;
struct si_sampler_view *rview = (struct si_sampler_view*)view;
if (views->views[slot] == view && !disallow_early_out)
@@ -412,11 +413,11 @@ static void si_set_sampler_views(struct pipe_context *ctx,
if (!views || !views[i]) {
samplers->depth_texture_mask &= ~(1u << slot);
samplers->compressed_colortex_mask &= ~(1u << slot);
- si_set_sampler_view(sctx, &samplers->views, slot, NULL, false);
+ si_set_sampler_view(sctx, shader, slot, NULL, false);
continue;
}
- si_set_sampler_view(sctx, &samplers->views, slot, views[i], false);
+ si_set_sampler_view(sctx, shader, slot, views[i], false);
if (views[i]->texture && views[i]->texture->target != PIPE_BUFFER) {
struct r600_texture *rtex =
@@ -1433,7 +1434,7 @@ void si_update_all_texture_descriptors(struct si_context *sctx)
view->texture->target == PIPE_BUFFER)
continue;
- si_set_sampler_view(sctx, samplers, i,
+ si_set_sampler_view(sctx, shader, i,
samplers->views[i], true);
}
}