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authorMarek Olšák <[email protected]>2015-12-23 16:43:54 +0100
committerMarek Olšák <[email protected]>2016-01-07 18:26:06 +0100
commite00f3f23b13e2ad99977005da2c1538f181e401d (patch)
treedf991d2c895fb8a68cbc6d4339d64394654ca3cc /src/gallium/drivers
parent4e597c25c76e502e5fd32900feb1ea953cf03338 (diff)
radeonsi: set SPI color formats and CB_SHADER_MASK outside of compilation
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c12
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h2
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c30
3 files changed, 28 insertions, 16 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index f322c4e3f5a..85113c00f5b 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -1302,18 +1302,8 @@ static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
int cbuf = target - V_008DFC_SQ_EXP_MRT;
- if (cbuf >= 0 && cbuf < 8) {
+ if (cbuf >= 0 && cbuf < 8)
compressed = (si_shader_ctx->shader->key.ps.export_16bpc >> cbuf) & 0x1;
-
- if (compressed)
- si_shader_ctx->shader->spi_shader_col_format |=
- V_028714_SPI_SHADER_FP16_ABGR << (4 * cbuf);
- else
- si_shader_ctx->shader->spi_shader_col_format |=
- V_028714_SPI_SHADER_32_ABGR << (4 * cbuf);
-
- si_shader_ctx->shader->cb_shader_mask |= 0xf << (4 * cbuf);
- }
}
/* Set COMPR flag */
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index 3d14c79b803..b89d3b29e69 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -277,8 +277,6 @@ struct si_shader {
unsigned spi_ps_input_ena;
unsigned float_mode;
unsigned scratch_bytes_per_wave;
- unsigned spi_shader_col_format;
- unsigned cb_shader_mask;
union si_shader_key key;
unsigned nparam;
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 4b007ec8878..b08b035f62f 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -387,6 +387,8 @@ static void si_shader_ps(struct si_shader *shader)
struct tgsi_shader_info *info = &shader->selector->info;
struct si_pm4_state *pm4;
unsigned i, spi_ps_in_control;
+ unsigned spi_shader_col_format = 0, cb_shader_mask = 0;
+ unsigned colors_written, export_16bpc;
unsigned num_sgprs, num_user_sgprs;
unsigned spi_baryc_cntl = 0;
uint64_t va;
@@ -422,12 +424,35 @@ static void si_shader_ps(struct si_shader *shader)
}
}
+ /* Find out what SPI_SHADER_COL_FORMAT and CB_SHADER_MASK should be. */
+ colors_written = info->colors_written;
+ export_16bpc = shader->key.ps.export_16bpc;
+
+ if (info->colors_written == 0x0) {
+ colors_written = 0x1; /* dummy export */
+ export_16bpc = 0;
+ } else if (info->colors_written == 0x1 &&
+ info->properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS]) {
+ colors_written |= (1 << (shader->key.ps.last_cbuf + 1)) - 1;
+ }
+
+ while (colors_written) {
+ i = u_bit_scan(&colors_written);
+ if (export_16bpc & (1 << i))
+ spi_shader_col_format |= V_028714_SPI_SHADER_FP16_ABGR << (4 * i);
+ else
+ spi_shader_col_format |= V_028714_SPI_SHADER_32_ABGR << (4 * i);
+ cb_shader_mask |= 0xf << (4 * i);
+ }
+
+ /* Set interpolation controls. */
has_centroid = G_0286CC_PERSP_CENTROID_ENA(shader->spi_ps_input_ena) ||
G_0286CC_LINEAR_CENTROID_ENA(shader->spi_ps_input_ena);
spi_ps_in_control = S_0286D8_NUM_INTERP(shader->nparam) |
S_0286D8_BC_OPTIMIZE_DISABLE(has_centroid);
+ /* Set registers. */
si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
si_pm4_set_reg(pm4, R_0286D8_SPI_PS_IN_CONTROL, spi_ps_in_control);
@@ -437,9 +462,8 @@ static void si_shader_ps(struct si_shader *shader)
info->writes_z ? V_028710_SPI_SHADER_32_R :
V_028710_SPI_SHADER_ZERO);
- si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT,
- shader->spi_shader_col_format);
- si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, shader->cb_shader_mask);
+ si_pm4_set_reg(pm4, R_028714_SPI_SHADER_COL_FORMAT, spi_shader_col_format);
+ si_pm4_set_reg(pm4, R_02823C_CB_SHADER_MASK, cb_shader_mask);
va = shader->bo->gpu_address;
si_pm4_add_bo(pm4, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_USER_SHADER);