diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-07-02 06:28:47 -0700 |
---|---|---|
committer | Alyssa Rosenzweig <[email protected]> | 2019-07-10 06:12:05 -0700 |
commit | 74fd914a8932883d7bd6f7add51a41da994f5ec8 (patch) | |
tree | 1db2d881ea7d891eaec9ab5ec0bb7f2921af1f3f /src/gallium/drivers | |
parent | 2157fe967ab6813d528df058395c877dc95c8f3b (diff) |
panfrost/midgard: Use Gallium framebuffer formats
Ideally, we would keep Galliumisms far away from the compiler;
unfortunately, Mesa hasn't standardized on system of format codes to be
shared across APIs and across drivers, so using Gallium formats is our
best bet in the short run.
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/panfrost/midgard/nir_lower_framebuffer.c | 41 |
1 files changed, 37 insertions, 4 deletions
diff --git a/src/gallium/drivers/panfrost/midgard/nir_lower_framebuffer.c b/src/gallium/drivers/panfrost/midgard/nir_lower_framebuffer.c index 2986c3c3393..f5182ca7394 100644 --- a/src/gallium/drivers/panfrost/midgard/nir_lower_framebuffer.c +++ b/src/gallium/drivers/panfrost/midgard/nir_lower_framebuffer.c @@ -40,9 +40,10 @@ #include "compiler/nir/nir.h" #include "compiler/nir/nir_builder.h" #include "nir_lower_blend.h" +#include "util/u_format.h" static nir_ssa_def * -nir_float_to_native(nir_builder *b, nir_ssa_def *c_float) +nir_float_to_unorm8(nir_builder *b, nir_ssa_def *c_float) { /* First, we degrade quality to fp16; we don't need the extra bits */ nir_ssa_def *degraded = nir_f2f16(b, c_float); @@ -58,7 +59,7 @@ nir_float_to_native(nir_builder *b, nir_ssa_def *c_float) } static nir_ssa_def * -nir_native_to_float(nir_builder *b, nir_ssa_def *c_native) +nir_unorm8_to_float(nir_builder *b, nir_ssa_def *c_native) { /* First, we convert up from u8 to f16 */ nir_ssa_def *converted = nir_u2f16(b, nir_u2u16(b, c_native)); @@ -69,12 +70,44 @@ nir_native_to_float(nir_builder *b, nir_ssa_def *c_native) return scaled; } + + +static nir_ssa_def * +nir_float_to_native(nir_builder *b, + nir_ssa_def *c_float, + const struct util_format_description *desc) +{ + if (util_format_is_unorm8(desc)) + return nir_float_to_unorm8(b, c_float); + else { + printf("%s\n", desc->name); + unreachable("Unknown format name"); + } +} + +static nir_ssa_def * +nir_native_to_float(nir_builder *b, + nir_ssa_def *c_native, + const struct util_format_description *desc) +{ + if (util_format_is_unorm8(desc)) + return nir_unorm8_to_float(b, c_native); + else { + printf("%s\n", desc->name); + unreachable("Unknown format name"); + } +} + void nir_lower_framebuffer(nir_shader *shader) { /* Blend shaders are represented as special fragment shaders */ assert(shader->info.stage == MESA_SHADER_FRAGMENT); + enum pipe_format format = PIPE_FORMAT_R8G8B8A8_UNORM; + const struct util_format_description *format_desc = + util_format_description(format); + nir_foreach_function(func, shader) { nir_foreach_block(block, func->impl) { nir_foreach_instr_safe(instr, block) { @@ -106,7 +139,7 @@ nir_lower_framebuffer(nir_shader *shader) nir_ssa_def *c_nir = nir_ssa_for_src(&b, intr->src[1], 4); /* Format convert */ - nir_ssa_def *converted = nir_float_to_native(&b, c_nir); + nir_ssa_def *converted = nir_float_to_native(&b, c_nir, format_desc); /* Rewrite to use a native store by creating a new intrinsic */ nir_intrinsic_instr *new = @@ -137,7 +170,7 @@ nir_lower_framebuffer(nir_shader *shader) /* Convert the raw value */ nir_ssa_def *raw = &new->dest.ssa; - nir_ssa_def *converted = nir_native_to_float(&b, raw); + nir_ssa_def *converted = nir_native_to_float(&b, raw, format_desc); /* Rewrite to use the converted value */ nir_src rewritten = nir_src_for_ssa(converted); |