diff options
author | Ilia Mirkin <[email protected]> | 2016-02-16 01:02:52 -0500 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2016-03-06 10:14:52 -0500 |
commit | ff085d014ed8ccce230769575e50924561218d98 (patch) | |
tree | 7fdd01cb02166d39a69a82a2d3867bfb20abe152 /src/gallium/drivers | |
parent | fa43c4bd998990f8d3ebf7db33213b4935ef2b8f (diff) |
nvc0: reset TFB bufctx when we no longer hold a reference to the buffers
This fixes some use-after-free situations in dEQP when an xfb state is
removed, and then a clear is triggered, which only does a partial
validation. It would attempt to read the no-longer-valid buffers,
resulting in crashes.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "11.1 11.2" <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c | 1 | ||||
-rw-r--r-- | src/gallium/drivers/nouveau/nvc0/nvc0_state.c | 4 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c index 6b02ed5680a..01fe7ce9bfc 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_shader_state.c @@ -309,7 +309,6 @@ nvc0_tfb_validate(struct nvc0_context *nvc0) if (!(nvc0->dirty_3d & NVC0_NEW_3D_TFB_TARGETS)) return; - nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TFB); for (b = 0; b < nvc0->num_tfbbufs; ++b) { struct nvc0_so_target *targ = nvc0_so_target(nvc0->tfbbuf[b]); diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c index 7ccce9ff6bf..f679578028f 100644 --- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c @@ -1184,8 +1184,10 @@ nvc0_set_transform_feedback_targets(struct pipe_context *pipe, } nvc0->num_tfbbufs = num_targets; - if (nvc0->tfbbuf_dirty) + if (nvc0->tfbbuf_dirty) { + nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TFB); nvc0->dirty_3d |= NVC0_NEW_3D_TFB_TARGETS; + } } static void |