diff options
author | Corbin Simpson <[email protected]> | 2009-05-17 21:41:25 -0700 |
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committer | Corbin Simpson <[email protected]> | 2009-05-17 21:41:25 -0700 |
commit | 27206add2738f9813d1e9f42fe3b1bdfbd9b8aa4 (patch) | |
tree | 0a58ad83cf6293f208f3a0ab1c78cbdac79dcf87 /src/gallium/drivers | |
parent | 9569221563fd0e9fba564126d61bf3786cf74715 (diff) |
r300-gallium: Enable GLSL for r500.
Before you get all excited, this is *not* to be construed as actual support
for GLSL shaders. The GL version is still 1.3, and stuff still sucks. Just
flicking it on so that it can be tested and developed a bit easier.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/r300/r300_screen.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 04d6db81b07..a6f1efe3563 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -88,8 +88,11 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) return 0; } case PIPE_CAP_GLSL: - /* IN THEORY */ - return 0; + if (r300screen->caps->is_r500) { + return 1; + } else { + return 0; + } case PIPE_CAP_S3TC: /* IN THEORY */ return 0; |