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authorBrian Paul <[email protected]>2010-04-16 09:49:33 -0600
committerBrian Paul <[email protected]>2010-04-16 09:49:33 -0600
commit9fae289fcd098027952c6b586292214ec586a2ec (patch)
tree1e15c903fdc6a8951788b038ff5efffd4071bb98 /src/gallium/drivers
parentb387f74c38178c857f6d34b500c40587d54288dc (diff)
llvmpipe: check for dirty context state in lp_setup_update_state()
This fixes problems with the draw module's aaline, aapoint and pstipple stages where we change some driver state after the call to the draw module's draw_arrays() function.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 97a6b5422bd..ffbc7fc4ea0 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -37,6 +37,7 @@
#include "util/u_memory.h"
#include "util/u_pack_color.h"
#include "util/u_surface.h"
+#include "lp_context.h"
#include "lp_scene.h"
#include "lp_scene_queue.h"
#include "lp_texture.h"
@@ -45,6 +46,7 @@
#include "lp_rast.h"
#include "lp_setup_context.h"
#include "lp_screen.h"
+#include "lp_state.h"
#include "state_tracker/sw_winsys.h"
#include "draw/draw_context.h"
@@ -598,6 +600,20 @@ lp_setup_update_state( struct lp_setup_context *setup )
assert(setup->fs.current.jit_function);
+ /* Some of the 'draw' pipeline stages may have changed some driver state.
+ * Make sure we've processed those state changes before anything else.
+ *
+ * XXX this is the only place where llvmpipe_context is used in the
+ * setup code. This may get refactored/changed...
+ */
+ {
+ struct llvmpipe_context *lp = llvmpipe_context(scene->pipe);
+ if (lp->dirty) {
+ llvmpipe_update_derived(lp);
+ }
+ assert(lp->dirty == 0);
+ }
+
if(setup->dirty & LP_SETUP_NEW_BLEND_COLOR) {
uint8_t *stored;
unsigned i, j;