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authorNicolai Hähnle <[email protected]>2017-11-10 11:15:44 +0100
committerNicolai Hähnle <[email protected]>2017-11-20 18:16:15 +0100
commit3f17d3c01753020ff01e8d30a25edff6ca453971 (patch)
treeb8c3611bc8b1e1807ca9e74530a444df8beebdad /src/gallium/drivers
parentbc65dcab3bc48673ff6180afb036561a4b8b1119 (diff)
gallium/u_threaded: avoid syncing in threaded_context_flush
We could always do the flush asynchronously, but if we're going to wait for a fence anyway and the driver thread is currently idle, the additional communication overhead isn't worth it. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/radeonsi/si_fence.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_fence.c b/src/gallium/drivers/radeonsi/si_fence.c
index 5163d652c83..9d6bcfe1027 100644
--- a/src/gallium/drivers/radeonsi/si_fence.c
+++ b/src/gallium/drivers/radeonsi/si_fence.c
@@ -203,7 +203,8 @@ static boolean si_fence_finish(struct pipe_screen *screen,
* be in flight in the driver thread, so the fence
* may not be ready yet when this call returns.
*/
- threaded_context_flush(ctx, rfence->tc_token);
+ threaded_context_flush(ctx, rfence->tc_token,
+ timeout == 0);
}
if (timeout == PIPE_TIMEOUT_INFINITE) {