summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers
diff options
context:
space:
mode:
authorEric Anholt <[email protected]>2018-07-30 12:55:31 -0700
committerEric Anholt <[email protected]>2018-07-30 14:29:01 -0700
commit3a8550ad06ecac6f4aac53807e416fc045cd871d (patch)
tree55e3821205a4a37bf418318a2dcd13adef5820b9 /src/gallium/drivers
parent6237c6404941e81ce5bde4dd350fad64564ba67b (diff)
v3d: Rename primitives to prims in the XML to match CLIF names.
This makes us match up with the V3D HW team's names a bit more.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/v3d/v3dx_draw.c8
-rw-r--r--src/gallium/drivers/v3d/v3dx_rcl.c2
2 files changed, 5 insertions, 5 deletions
diff --git a/src/gallium/drivers/v3d/v3dx_draw.c b/src/gallium/drivers/v3d/v3dx_draw.c
index af079bd0d5a..03762e529df 100644
--- a/src/gallium/drivers/v3d/v3dx_draw.c
+++ b/src/gallium/drivers/v3d/v3dx_draw.c
@@ -521,7 +521,7 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
#endif
if (info->instance_count > 1) {
- cl_emit(&job->bcl, INDEXED_INSTANCED_PRIMITIVE_LIST, prim) {
+ cl_emit(&job->bcl, INDEXED_INSTANCED_PRIM_LIST, prim) {
prim.index_type = ffs(info->index_size) - 1;
#if V3D_VERSION >= 40
prim.index_offset = offset;
@@ -537,7 +537,7 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
prim.instance_length = info->count;
}
} else {
- cl_emit(&job->bcl, INDEXED_PRIMITIVE_LIST, prim) {
+ cl_emit(&job->bcl, INDEXED_PRIM_LIST, prim) {
prim.index_type = ffs(info->index_size) - 1;
prim.length = info->count;
#if V3D_VERSION >= 40
@@ -558,14 +558,14 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
pipe_resource_reference(&prsc, NULL);
} else {
if (info->instance_count > 1) {
- cl_emit(&job->bcl, VERTEX_ARRAY_INSTANCED_PRIMITIVES, prim) {
+ cl_emit(&job->bcl, VERTEX_ARRAY_INSTANCED_PRIMS, prim) {
prim.mode = info->mode | prim_tf_enable;
prim.index_of_first_vertex = info->start;
prim.number_of_instances = info->instance_count;
prim.instance_length = info->count;
}
} else {
- cl_emit(&job->bcl, VERTEX_ARRAY_PRIMITIVES, prim) {
+ cl_emit(&job->bcl, VERTEX_ARRAY_PRIMS, prim) {
prim.mode = info->mode | prim_tf_enable;
prim.length = info->count;
prim.index_of_first_vertex = info->start;
diff --git a/src/gallium/drivers/v3d/v3dx_rcl.c b/src/gallium/drivers/v3d/v3dx_rcl.c
index ae7daf9375e..c6aac7ebbc7 100644
--- a/src/gallium/drivers/v3d/v3dx_rcl.c
+++ b/src/gallium/drivers/v3d/v3dx_rcl.c
@@ -417,7 +417,7 @@ v3d_rcl_emit_generic_per_tile_list(struct v3d_job *job, int last_cbuf)
/* The binner starts out writing tiles assuming that the initial mode
* is triangles, so make sure that's the case.
*/
- cl_emit(cl, PRIMITIVE_LIST_FORMAT, fmt) {
+ cl_emit(cl, PRIM_LIST_FORMAT, fmt) {
fmt.primitive_type = LIST_TRIANGLES;
}