diff options
author | Dave Airlie <[email protected]> | 2014-01-29 01:33:14 +0000 |
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committer | Dave Airlie <[email protected]> | 2014-02-05 10:40:17 +1000 |
commit | 29a43cb0b622d8e40362b386a85c33bdd1a9bb54 (patch) | |
tree | 8f867e0931f2a572a1e5a21a8c5e4cbbd856edc5 /src/gallium/drivers | |
parent | 07075cf350a57bb61e6c99c7abb769f02b9068a7 (diff) |
r600g: split streamout emit code into a separate function
For geometry shaders we need to call this code from a second place.
Just move it out for now to keep future patches cleaner.
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 213 |
1 files changed, 110 insertions, 103 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 1ea4ae6c056..5fd445e5147 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -875,6 +875,114 @@ static int process_twoside_color_inputs(struct r600_shader_ctx *ctx) return 0; } +static int emit_streamout(struct r600_shader_ctx *ctx, struct pipe_stream_output_info *so) +{ + unsigned so_gpr[PIPE_MAX_SHADER_OUTPUTS]; + int i, j, r; + + /* Sanity checking. */ + if (so->num_outputs > PIPE_MAX_SHADER_OUTPUTS) { + R600_ERR("Too many stream outputs: %d\n", so->num_outputs); + r = -EINVAL; + goto out_err; + } + for (i = 0; i < so->num_outputs; i++) { + if (so->output[i].output_buffer >= 4) { + R600_ERR("Exceeded the max number of stream output buffers, got: %d\n", + so->output[i].output_buffer); + r = -EINVAL; + goto out_err; + } + } + + /* Initialize locations where the outputs are stored. */ + for (i = 0; i < so->num_outputs; i++) { + so_gpr[i] = ctx->shader->output[so->output[i].register_index].gpr; + + /* Lower outputs with dst_offset < start_component. + * + * We can only output 4D vectors with a write mask, e.g. we can + * only output the W component at offset 3, etc. If we want + * to store Y, Z, or W at buffer offset 0, we need to use MOV + * to move it to X and output X. */ + if (so->output[i].dst_offset < so->output[i].start_component) { + unsigned tmp = r600_get_temp(ctx); + + for (j = 0; j < so->output[i].num_components; j++) { + struct r600_bytecode_alu alu; + memset(&alu, 0, sizeof(struct r600_bytecode_alu)); + alu.op = ALU_OP1_MOV; + alu.src[0].sel = so_gpr[i]; + alu.src[0].chan = so->output[i].start_component + j; + + alu.dst.sel = tmp; + alu.dst.chan = j; + alu.dst.write = 1; + if (j == so->output[i].num_components - 1) + alu.last = 1; + r = r600_bytecode_add_alu(ctx->bc, &alu); + if (r) + return r; + } + so->output[i].start_component = 0; + so_gpr[i] = tmp; + } + } + + /* Write outputs to buffers. */ + for (i = 0; i < so->num_outputs; i++) { + struct r600_bytecode_output output; + + memset(&output, 0, sizeof(struct r600_bytecode_output)); + output.gpr = so_gpr[i]; + output.elem_size = so->output[i].num_components; + output.array_base = so->output[i].dst_offset - so->output[i].start_component; + output.type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_WRITE; + output.burst_count = 1; + output.barrier = 1; + /* array_size is an upper limit for the burst_count + * with MEM_STREAM instructions */ + output.array_size = 0xFFF; + output.comp_mask = ((1 << so->output[i].num_components) - 1) << so->output[i].start_component; + if (ctx->bc->chip_class >= EVERGREEN) { + switch (so->output[i].output_buffer) { + case 0: + output.op = CF_OP_MEM_STREAM0_BUF0; + break; + case 1: + output.op = CF_OP_MEM_STREAM0_BUF1; + break; + case 2: + output.op = CF_OP_MEM_STREAM0_BUF2; + break; + case 3: + output.op = CF_OP_MEM_STREAM0_BUF3; + break; + } + } else { + switch (so->output[i].output_buffer) { + case 0: + output.op = CF_OP_MEM_STREAM0; + break; + case 1: + output.op = CF_OP_MEM_STREAM1; + break; + case 2: + output.op = CF_OP_MEM_STREAM2; + break; + case 3: + output.op = CF_OP_MEM_STREAM3; + break; + } + } + r = r600_bytecode_add_output(ctx->bc, &output); + if (r) + goto out_err; + } + return 0; +out_err: + return r; +} static int r600_shader_from_tgsi(struct r600_screen *rscreen, struct r600_pipe_shader *pipeshader, @@ -1263,109 +1371,8 @@ static int r600_shader_from_tgsi(struct r600_screen *rscreen, } /* Add stream outputs. */ - if (ctx.type == TGSI_PROCESSOR_VERTEX && so.num_outputs && !use_llvm) { - unsigned so_gpr[PIPE_MAX_SHADER_OUTPUTS]; - - /* Sanity checking. */ - if (so.num_outputs > PIPE_MAX_SHADER_OUTPUTS) { - R600_ERR("Too many stream outputs: %d\n", so.num_outputs); - r = -EINVAL; - goto out_err; - } - for (i = 0; i < so.num_outputs; i++) { - if (so.output[i].output_buffer >= 4) { - R600_ERR("Exceeded the max number of stream output buffers, got: %d\n", - so.output[i].output_buffer); - r = -EINVAL; - goto out_err; - } - } - - /* Initialize locations where the outputs are stored. */ - for (i = 0; i < so.num_outputs; i++) { - so_gpr[i] = shader->output[so.output[i].register_index].gpr; - - /* Lower outputs with dst_offset < start_component. - * - * We can only output 4D vectors with a write mask, e.g. we can - * only output the W component at offset 3, etc. If we want - * to store Y, Z, or W at buffer offset 0, we need to use MOV - * to move it to X and output X. */ - if (so.output[i].dst_offset < so.output[i].start_component) { - unsigned tmp = r600_get_temp(&ctx); - - for (j = 0; j < so.output[i].num_components; j++) { - struct r600_bytecode_alu alu; - memset(&alu, 0, sizeof(struct r600_bytecode_alu)); - alu.op = ALU_OP1_MOV; - alu.src[0].sel = so_gpr[i]; - alu.src[0].chan = so.output[i].start_component + j; - - alu.dst.sel = tmp; - alu.dst.chan = j; - alu.dst.write = 1; - if (j == so.output[i].num_components - 1) - alu.last = 1; - r = r600_bytecode_add_alu(ctx.bc, &alu); - if (r) - return r; - } - so.output[i].start_component = 0; - so_gpr[i] = tmp; - } - } - - /* Write outputs to buffers. */ - for (i = 0; i < so.num_outputs; i++) { - struct r600_bytecode_output output; - - memset(&output, 0, sizeof(struct r600_bytecode_output)); - output.gpr = so_gpr[i]; - output.elem_size = so.output[i].num_components; - output.array_base = so.output[i].dst_offset - so.output[i].start_component; - output.type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_WRITE; - output.burst_count = 1; - output.barrier = 1; - /* array_size is an upper limit for the burst_count - * with MEM_STREAM instructions */ - output.array_size = 0xFFF; - output.comp_mask = ((1 << so.output[i].num_components) - 1) << so.output[i].start_component; - if (ctx.bc->chip_class >= EVERGREEN) { - switch (so.output[i].output_buffer) { - case 0: - output.op = CF_OP_MEM_STREAM0_BUF0; - break; - case 1: - output.op = CF_OP_MEM_STREAM0_BUF1; - break; - case 2: - output.op = CF_OP_MEM_STREAM0_BUF2; - break; - case 3: - output.op = CF_OP_MEM_STREAM0_BUF3; - break; - } - } else { - switch (so.output[i].output_buffer) { - case 0: - output.op = CF_OP_MEM_STREAM0; - break; - case 1: - output.op = CF_OP_MEM_STREAM1; - break; - case 2: - output.op = CF_OP_MEM_STREAM2; - break; - case 3: - output.op = CF_OP_MEM_STREAM3; - break; - } - } - r = r600_bytecode_add_output(ctx.bc, &output); - if (r) - goto out_err; - } - } + if (ctx.type == TGSI_PROCESSOR_VERTEX && so.num_outputs && !use_llvm) + emit_streamout(&ctx, &so); /* export output */ for (i = 0, j = 0; i < noutput; i++, j++) { |