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authorChia-I Wu <[email protected]>2013-06-25 15:36:15 +0800
committerChia-I Wu <[email protected]>2013-06-25 15:38:07 +0800
commitc8240c9dea7f0061a6a24cb5d234f0a639170515 (patch)
tree27a9905447998d1302820d8ba3c392de55da6764 /src/gallium/drivers
parent5f4b769127217c72a016becd31396b1c1d1f5e56 (diff)
ilo: honor render condition in blitter
Make pass_render_condition() available for blitter, and check for render condition in (and only in) clear(), clear_render_target(), and clear_depth_stencil().
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/ilo/ilo_3d.c15
-rw-r--r--src/gallium/drivers/ilo/ilo_3d.h3
-rw-r--r--src/gallium/drivers/ilo/ilo_blitter_blt.c7
-rw-r--r--src/gallium/drivers/ilo/ilo_blitter_pipe.c6
4 files changed, 23 insertions, 8 deletions
diff --git a/src/gallium/drivers/ilo/ilo_3d.c b/src/gallium/drivers/ilo/ilo_3d.c
index 6223de98c0f..9ce6b75f978 100644
--- a/src/gallium/drivers/ilo/ilo_3d.c
+++ b/src/gallium/drivers/ilo/ilo_3d.c
@@ -426,9 +426,10 @@ update_prim_count(struct ilo_3d *hw3d, int generated, int emitted)
q->data.u64 += emitted;
}
-static bool
-pass_render_condition(struct ilo_3d *hw3d, struct pipe_context *pipe)
+bool
+ilo_3d_pass_render_condition(struct ilo_context *ilo)
{
+ struct ilo_3d *hw3d = ilo->hw3d;
uint64_t result;
bool wait;
@@ -447,13 +448,11 @@ pass_render_condition(struct ilo_3d *hw3d, struct pipe_context *pipe)
break;
}
- if (pipe->get_query_result(pipe, hw3d->render_condition.query,
- wait, (union pipe_query_result *) &result)) {
+ if (ilo->base.get_query_result(&ilo->base, hw3d->render_condition.query,
+ wait, (union pipe_query_result *) &result))
return (!result == hw3d->render_condition.cond);
- }
- else {
+ else
return true;
- }
}
#define UPDATE_MIN2(a, b) (a) = MIN2((a), (b))
@@ -698,7 +697,7 @@ ilo_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
struct ilo_3d *hw3d = ilo->hw3d;
int prim_generated, prim_emitted;
- if (!pass_render_condition(hw3d, pipe))
+ if (!ilo_3d_pass_render_condition(ilo))
return;
if (info->primitive_restart && info->indexed) {
diff --git a/src/gallium/drivers/ilo/ilo_3d.h b/src/gallium/drivers/ilo/ilo_3d.h
index 2c86153c2cd..f73b8177a4c 100644
--- a/src/gallium/drivers/ilo/ilo_3d.h
+++ b/src/gallium/drivers/ilo/ilo_3d.h
@@ -82,6 +82,9 @@ ilo_3d_end_query(struct ilo_context *ilo, struct ilo_query *q);
void
ilo_3d_process_query(struct ilo_context *ilo, struct ilo_query *q);
+bool
+ilo_3d_pass_render_condition(struct ilo_context *ilo);
+
void
ilo_init_3d_functions(struct ilo_context *ilo);
diff --git a/src/gallium/drivers/ilo/ilo_blitter_blt.c b/src/gallium/drivers/ilo/ilo_blitter_blt.c
index 55fc68b08c0..80c0dcc46d6 100644
--- a/src/gallium/drivers/ilo/ilo_blitter_blt.c
+++ b/src/gallium/drivers/ilo/ilo_blitter_blt.c
@@ -28,6 +28,7 @@
#include "util/u_pack_color.h"
#include "intel_reg.h"
+#include "ilo_3d.h"
#include "ilo_context.h"
#include "ilo_cp.h"
#include "ilo_resource.h"
@@ -692,6 +693,9 @@ ilo_blitter_blt_clear_rt(struct ilo_blitter *blitter,
union util_color packed;
bool success;
+ if (!ilo_3d_pass_render_condition(blitter->ilo))
+ return true;
+
switch (cpp) {
case 1:
mask = GEN6_BLT_MASK_8;
@@ -753,6 +757,9 @@ ilo_blitter_blt_clear_zs(struct ilo_blitter *blitter,
struct pipe_box box;
uint32_t val;
+ if (!ilo_3d_pass_render_condition(blitter->ilo))
+ return true;
+
switch (zs->format) {
case PIPE_FORMAT_Z16_UNORM:
if (!(clear_flags & PIPE_CLEAR_DEPTH))
diff --git a/src/gallium/drivers/ilo/ilo_blitter_pipe.c b/src/gallium/drivers/ilo/ilo_blitter_pipe.c
index e37231ac00b..8ca8f08e466 100644
--- a/src/gallium/drivers/ilo/ilo_blitter_pipe.c
+++ b/src/gallium/drivers/ilo/ilo_blitter_pipe.c
@@ -28,6 +28,7 @@
#include "util/u_blitter.h"
#include "util/u_surface.h"
+#include "ilo_3d.h"
#include "ilo_context.h"
#include "ilo_blitter.h"
@@ -67,6 +68,11 @@ ilo_blitter_pipe_begin(struct ilo_blitter *blitter,
util_blitter_save_rasterizer(b, (void *) ilo->rasterizer);
util_blitter_save_framebuffer(b, &ilo->fb.state);
+ util_blitter_save_render_condition(b,
+ ilo->hw3d->render_condition.query,
+ ilo->hw3d->render_condition.cond,
+ ilo->hw3d->render_condition.mode);
+
util_blitter_save_fragment_sampler_states(b,
ilo->sampler[PIPE_SHADER_FRAGMENT].count,
(void **) ilo->sampler[PIPE_SHADER_FRAGMENT].cso);