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authorJosé Fonseca <[email protected]>2010-06-28 16:28:55 +0100
committerJosé Fonseca <[email protected]>2010-06-28 16:33:05 +0100
commit8be645d53a0d5d0ca50e4e9597043225e2231b6d (patch)
treed82cc87218c897005c966f8e181f65114c36e21b /src/gallium/drivers
parentce7a70b8b48a4dded9b1e29590b5101dacd56e0b (diff)
llvmpipe: Ensure outdated framebuffer state is not reused in lp_setup_bind_framebuffer().
We were starting a scene whenever lp_setup_get_vertex_info() was called by the draw module. So when when all primitives were culled/clipped, not only did we create a new scene for nothing, but we end up using the old scene with the old framebuffer state instead of a new one. Fix consists in: - don't call lp_setup_update_state() in lp_setup_get_vertex_info() -- no longer necessary - always setting the scene state before binning a command -- query commands were bypassing it - assert no old scene is reused in lp_setup_bind_framebuffer()
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c9
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_vbuf.c4
2 files changed, 9 insertions, 4 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index e8aafee33ff..9e319fd9f00 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -297,6 +297,11 @@ lp_setup_bind_framebuffer( struct lp_setup_context *setup,
*/
set_scene_state( setup, SETUP_FLUSHED );
+ /*
+ * Ensure the old scene is not reused.
+ */
+ assert(!setup->scene);
+
/* Set new state. This will be picked up later when we next need a
* scene.
*/
@@ -933,6 +938,8 @@ lp_setup_begin_query(struct lp_setup_context *setup,
memset(pq->count, 0, sizeof(pq->count)); /* reset all counters */
+ set_scene_state( setup, SETUP_ACTIVE );
+
cmd_arg.query_obj = pq;
lp_scene_bin_everywhere(scene, lp_rast_begin_query, cmd_arg);
pq->binned = TRUE;
@@ -948,6 +955,8 @@ lp_setup_end_query(struct lp_setup_context *setup, struct llvmpipe_query *pq)
struct lp_scene * scene = lp_setup_get_current_scene(setup);
union lp_rast_cmd_arg cmd_arg;
+ set_scene_state( setup, SETUP_ACTIVE );
+
cmd_arg.query_obj = pq;
lp_scene_bin_everywhere(scene, lp_rast_end_query, cmd_arg);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
index f6a424f25a8..e53a62cb729 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
@@ -60,10 +60,6 @@ static const struct vertex_info *
lp_setup_get_vertex_info(struct vbuf_render *vbr)
{
struct lp_setup_context *setup = lp_setup_context(vbr);
-
- /* vertex size/info depends on the latest state */
- lp_setup_update_state(setup);
-
return setup->vertex_info;
}