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authorIlia Mirkin <[email protected]>2014-04-26 20:29:47 -0400
committerIlia Mirkin <[email protected]>2014-04-28 20:32:36 -0400
commitf782d6e792db2ed7773a2d22866dbcdb1e4062ee (patch)
tree0849af3cdb2182af7d814e3cd4c6af2e78f69845 /src/gallium/drivers
parent50034c017125b9538cd1e88b7344574da5bf3c9a (diff)
nvc0/ir: offset appears to come before the Z ref
Fixes textureGatherOffset when used with a shadow sampler. Also verified against blob compiler with textureLodOffset manually (no piglit tests for texture[Lod]Offset + shadow samplers). Signed-off-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
index dc1eb5e80a5..0b439ddf372 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
@@ -737,10 +737,12 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
assert(chipset >= NVISA_GK104_CHIPSET ||
!i->tex.useOffsets || !i->tex.target.isMS());
- // offset is last source (lod 1st, dc 2nd)
+ // offset is between lod and dc
if (i->tex.useOffsets) {
int n, c;
int s = i->srcCount(0xff, true);
+ if (i->tex.target.isShadow())
+ s--;
if (i->srcExists(s)) // move potential predicate out of the way
i->moveSources(s, 1);
if (i->tex.useOffsets == 4 && i->srcExists(s + 1))