diff options
author | Jakob Bornecrantz <[email protected]> | 2009-08-31 00:36:24 +0100 |
---|---|---|
committer | Jakob Bornecrantz <[email protected]> | 2009-08-31 16:29:58 +0100 |
commit | bd0c51874f6dc7610b87d55c182b696517358dbe (patch) | |
tree | e555c4a77bba634c0690cb6215738c42a8403ef1 /src/gallium/drivers | |
parent | 1bb3a2c648e0d6feea12bfff7f739159339f034a (diff) |
i915g: Cleanup i915_prim_vbuf.c
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/i915simple/i915_prim_vbuf.c | 203 |
1 files changed, 97 insertions, 106 deletions
diff --git a/src/gallium/drivers/i915simple/i915_prim_vbuf.c b/src/gallium/drivers/i915simple/i915_prim_vbuf.c index 3ab09b58d7d..656333d8979 100644 --- a/src/gallium/drivers/i915simple/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915simple/i915_prim_vbuf.c @@ -59,7 +59,7 @@ struct i915_vbuf_render { struct vbuf_render base; - struct i915_context *i915; + struct i915_context *i915; /** Vertex size in bytes */ size_t vertex_size; @@ -87,32 +87,30 @@ struct i915_vbuf_render { * Basically a cast wrapper. */ static INLINE struct i915_vbuf_render * -i915_vbuf_render( struct vbuf_render *render ) +i915_vbuf_render(struct vbuf_render *render) { assert(render); return (struct i915_vbuf_render *)render; } - static const struct vertex_info * -i915_vbuf_render_get_vertex_info( struct vbuf_render *render ) +i915_vbuf_render_get_vertex_info(struct vbuf_render *render) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; if (i915->dirty) { /* make sure we have up to date vertex layout */ - i915_update_derived( i915 ); + i915_update_derived(i915); } return &i915->current.vertex_info; } - static boolean -i915_vbuf_render_allocate_vertices( struct vbuf_render *render, - ushort vertex_size, - ushort nr_vertices ) +i915_vbuf_render_allocate_vertices(struct vbuf_render *render, + ushort vertex_size, + ushort nr_vertices) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; @@ -149,9 +147,8 @@ i915_vbuf_render_allocate_vertices( struct vbuf_render *render, return TRUE; } - static void * -i915_vbuf_render_map_vertices( struct vbuf_render *render ) +i915_vbuf_render_map_vertices(struct vbuf_render *render) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; @@ -168,9 +165,9 @@ i915_vbuf_render_map_vertices( struct vbuf_render *render ) } static void -i915_vbuf_render_unmap_vertices( struct vbuf_render *render, - ushort min_index, - ushort max_index ) +i915_vbuf_render_unmap_vertices(struct vbuf_render *render, + ushort min_index, + ushort max_index) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; @@ -181,8 +178,8 @@ i915_vbuf_render_unmap_vertices( struct vbuf_render *render, } static boolean -i915_vbuf_render_set_primitive( struct vbuf_render *render, - unsigned prim ) +i915_vbuf_render_set_primitive(struct vbuf_render *render, + unsigned prim) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); i915_render->prim = prim; @@ -234,15 +231,13 @@ i915_vbuf_render_set_primitive( struct vbuf_render *render, } } - - /** * Used for fallbacks in draw_arrays */ static void -draw_arrays_generate_indices( struct vbuf_render *render, - unsigned start, uint nr, - unsigned type ) +draw_arrays_generate_indices(struct vbuf_render *render, + unsigned start, uint nr, + unsigned type) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; @@ -251,29 +246,29 @@ draw_arrays_generate_indices( struct vbuf_render *render, switch(type) { case 0: for (i = start; i+1 < end; i += 2) - OUT_BATCH( (i+0) | (i+1) << 16 ); + OUT_BATCH((i+0) | (i+1) << 16); if (i < end) - OUT_BATCH( i ); + OUT_BATCH(i); break; case PIPE_PRIM_LINE_LOOP: if (nr >= 2) { - for (i = start + 1; i < end; i++) - OUT_BATCH( (i-0) | (i+0) << 16 ); - OUT_BATCH( (i-0) | ( start) << 16 ); + for (i = start + 1; i < end; i++) + OUT_BATCH((i-0) | (i+0) << 16); + OUT_BATCH((i-0) | ( start) << 16); } break; case PIPE_PRIM_QUADS: for (i = start; i + 3 < end; i += 4) { - OUT_BATCH( (i+0) | (i+1) << 16 ); - OUT_BATCH( (i+3) | (i+1) << 16 ); - OUT_BATCH( (i+2) | (i+3) << 16 ); + OUT_BATCH((i+0) | (i+1) << 16); + OUT_BATCH((i+3) | (i+1) << 16); + OUT_BATCH((i+2) | (i+3) << 16); } break; case PIPE_PRIM_QUAD_STRIP: for (i = start; i + 3 < end; i += 2) { - OUT_BATCH( (i+0) | (i+1) << 16 ); - OUT_BATCH( (i+3) | (i+2) << 16 ); - OUT_BATCH( (i+0) | (i+3) << 16 ); + OUT_BATCH((i+0) | (i+1) << 16); + OUT_BATCH((i+3) | (i+2) << 16); + OUT_BATCH((i+0) | (i+3) << 16); } break; default: @@ -282,16 +277,16 @@ draw_arrays_generate_indices( struct vbuf_render *render, } static unsigned -draw_arrays_calc_nr_indices( uint nr, unsigned type ) +draw_arrays_calc_nr_indices(uint nr, unsigned type) { switch (type) { case 0: return nr; case PIPE_PRIM_LINE_LOOP: if (nr >= 2) - return nr * 2; + return nr * 2; else - return 0; + return 0; case PIPE_PRIM_QUADS: return (nr / 4) * 6; case PIPE_PRIM_QUAD_STRIP: @@ -303,64 +298,64 @@ draw_arrays_calc_nr_indices( uint nr, unsigned type ) } static void -draw_arrays_fallback( struct vbuf_render *render, - unsigned start, - uint nr ) +draw_arrays_fallback(struct vbuf_render *render, + unsigned start, + uint nr) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; unsigned nr_indices; if (i915->dirty) - i915_update_derived( i915 ); + i915_update_derived(i915); if (i915->hardware_dirty) - i915_emit_hardware_state( i915 ); + i915_emit_hardware_state(i915); - nr_indices = draw_arrays_calc_nr_indices( nr, i915_render->fallback ); + nr_indices = draw_arrays_calc_nr_indices(nr, i915_render->fallback); if (!nr_indices) return; - if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { + if (!BEGIN_BATCH(1 + (nr_indices + 1)/2, 1)) { FLUSH_BATCH(NULL); /* Make sure state is re-emitted after a flush: */ - i915_update_derived( i915 ); - i915_emit_hardware_state( i915 ); + i915_update_derived(i915); + i915_emit_hardware_state(i915); i915->vbo_flushed = 1; - if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { - assert(0); - goto out; + if (!BEGIN_BATCH(1 + (nr_indices + 1)/2, 1)) { + assert(0); + goto out; } } - OUT_BATCH( _3DPRIMITIVE | - PRIM_INDIRECT | - i915_render->hwprim | - PRIM_INDIRECT_ELTS | - nr_indices ); + OUT_BATCH(_3DPRIMITIVE | + PRIM_INDIRECT | + i915_render->hwprim | + PRIM_INDIRECT_ELTS | + nr_indices); - draw_arrays_generate_indices( render, start, nr, i915_render->fallback ); + draw_arrays_generate_indices(render, start, nr, i915_render->fallback); out: return; } static void -i915_vbuf_render_draw_arrays( struct vbuf_render *render, - unsigned start, - uint nr ) +i915_vbuf_render_draw_arrays(struct vbuf_render *render, + unsigned start, + uint nr) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); if (i915_render->fallback) { - draw_arrays_fallback( render, start, nr ); + draw_arrays_fallback(render, start, nr); return; } /* JB: TODO submit direct cmds */ - draw_arrays_fallback( render, start, nr ); + draw_arrays_fallback(render, start, nr); } /** @@ -368,10 +363,10 @@ i915_vbuf_render_draw_arrays( struct vbuf_render *render, * If type is zero normal operation assumed. */ static void -draw_generate_indices( struct vbuf_render *render, - const ushort *indices, - uint nr_indices, - unsigned type ) +draw_generate_indices(struct vbuf_render *render, + const ushort *indices, + uint nr_indices, + unsigned type) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; @@ -380,31 +375,31 @@ draw_generate_indices( struct vbuf_render *render, switch(type) { case 0: for (i = 0; i + 1 < nr_indices; i += 2) { - OUT_BATCH( indices[i] | indices[i+1] << 16 ); + OUT_BATCH(indices[i] | indices[i+1] << 16); } if (i < nr_indices) { - OUT_BATCH( indices[i] ); + OUT_BATCH(indices[i]); } break; case PIPE_PRIM_LINE_LOOP: if (nr_indices >= 2) { - for (i = 1; i < nr_indices; i++) - OUT_BATCH( indices[i-1] | indices[i] << 16 ); - OUT_BATCH( indices[i-1] | indices[0] << 16 ); + for (i = 1; i < nr_indices; i++) + OUT_BATCH(indices[i-1] | indices[i] << 16); + OUT_BATCH(indices[i-1] | indices[0] << 16); } break; case PIPE_PRIM_QUADS: for (i = 0; i + 3 < nr_indices; i += 4) { - OUT_BATCH( indices[i+0] | indices[i+1] << 16 ); - OUT_BATCH( indices[i+3] | indices[i+1] << 16 ); - OUT_BATCH( indices[i+2] | indices[i+3] << 16 ); + OUT_BATCH(indices[i+0] | indices[i+1] << 16); + OUT_BATCH(indices[i+3] | indices[i+1] << 16); + OUT_BATCH(indices[i+2] | indices[i+3] << 16); } break; case PIPE_PRIM_QUAD_STRIP: for (i = 0; i + 3 < nr_indices; i += 2) { - OUT_BATCH( indices[i+0] | indices[i+1] << 16 ); - OUT_BATCH( indices[i+3] | indices[i+2] << 16 ); - OUT_BATCH( indices[i+0] | indices[i+3] << 16 ); + OUT_BATCH(indices[i+0] | indices[i+1] << 16); + OUT_BATCH(indices[i+3] | indices[i+2] << 16); + OUT_BATCH(indices[i+0] | indices[i+3] << 16); } break; default: @@ -414,16 +409,16 @@ draw_generate_indices( struct vbuf_render *render, } static unsigned -draw_calc_nr_indices( uint nr_indices, unsigned type ) +draw_calc_nr_indices(uint nr_indices, unsigned type) { switch (type) { case 0: return nr_indices; case PIPE_PRIM_LINE_LOOP: if (nr_indices >= 2) - return nr_indices * 2; + return nr_indices * 2; else - return 0; + return 0; case PIPE_PRIM_QUADS: return (nr_indices / 4) * 6; case PIPE_PRIM_QUAD_STRIP: @@ -435,9 +430,9 @@ draw_calc_nr_indices( uint nr_indices, unsigned type ) } static void -i915_vbuf_render_draw( struct vbuf_render *render, - const ushort *indices, - uint nr_indices) +i915_vbuf_render_draw(struct vbuf_render *render, + const ushort *indices, + uint nr_indices) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; @@ -445,48 +440,47 @@ i915_vbuf_render_draw( struct vbuf_render *render, save_nr_indices = nr_indices; - nr_indices = draw_calc_nr_indices( nr_indices, i915_render->fallback ); + nr_indices = draw_calc_nr_indices(nr_indices, i915_render->fallback); if (!nr_indices) return; if (i915->dirty) - i915_update_derived( i915 ); + i915_update_derived(i915); if (i915->hardware_dirty) - i915_emit_hardware_state( i915 ); + i915_emit_hardware_state(i915); - if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { + if (!BEGIN_BATCH(1 + (nr_indices + 1)/2, 1)) { FLUSH_BATCH(NULL); /* Make sure state is re-emitted after a flush: */ - i915_update_derived( i915 ); - i915_emit_hardware_state( i915 ); + i915_update_derived(i915); + i915_emit_hardware_state(i915); i915->vbo_flushed = 1; - if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { - assert(0); - goto out; + if (!BEGIN_BATCH(1 + (nr_indices + 1)/2, 1)) { + assert(0); + goto out; } } - OUT_BATCH( _3DPRIMITIVE | - PRIM_INDIRECT | - i915_render->hwprim | - PRIM_INDIRECT_ELTS | - nr_indices ); - draw_generate_indices( render, - indices, - save_nr_indices, - i915_render->fallback ); + OUT_BATCH(_3DPRIMITIVE | + PRIM_INDIRECT | + i915_render->hwprim | + PRIM_INDIRECT_ELTS | + nr_indices); + draw_generate_indices(render, + indices, + save_nr_indices, + i915_render->fallback); out: return; } - static void -i915_vbuf_render_release_vertices( struct vbuf_render *render ) +i915_vbuf_render_release_vertices(struct vbuf_render *render) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; @@ -499,20 +493,18 @@ i915_vbuf_render_release_vertices( struct vbuf_render *render ) i915->dirty |= I915_NEW_VBO; } - static void -i915_vbuf_render_destroy( struct vbuf_render *render ) +i915_vbuf_render_destroy(struct vbuf_render *render) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); FREE(i915_render); } - /** * Create a new primitive render. */ static struct vbuf_render * -i915_vbuf_render_create( struct i915_context *i915 ) +i915_vbuf_render_create(struct i915_context *i915) { struct i915_vbuf_render *i915_render = CALLOC_STRUCT(i915_vbuf_render); struct pipe_screen *screen = i915->base.screen; @@ -551,11 +543,10 @@ i915_vbuf_render_create( struct i915_context *i915 ) return &i915_render->base; } - /** * Create a new primitive vbuf/render stage. */ -struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 ) +struct draw_stage *i915_draw_vbuf_stage(struct i915_context *i915) { struct vbuf_render *render; struct draw_stage *stage; @@ -564,7 +555,7 @@ struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 ) if(!render) return NULL; - stage = draw_vbuf_stage( i915->draw, render ); + stage = draw_vbuf_stage(i915->draw, render); if(!stage) { render->destroy(render); return NULL; |