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authorKenneth Graunke <[email protected]>2013-09-11 11:20:36 -0700
committerKenneth Graunke <[email protected]>2013-09-11 22:48:32 -0700
commitc59659ca08cd567f826b14e26e1277e9746bb097 (patch)
treeb55d98b56d7df6165b33d45cd60e379f3d8e9c82 /src/gallium/drivers
parent694be9115d43b93610f5386b36117ec9a31ed47c (diff)
glsl: Use sampler_coordinate_components instead of passing it by hand.
We used to pass the number of components actually used for the coordinate (rather than padding, shadow comparitors, and projectors) by hand, specifying it on every _texture() call. The new helper function can just compute this, eliminating a lot of potential mistakes. Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
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