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author | Kenneth Graunke <[email protected]> | 2016-10-15 14:47:31 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-10-16 15:05:00 -0700 |
commit | f30f48476fd2f441c7aaf001bd8456fe2d5432bf (patch) | |
tree | 09e475d46683cc5a6b2b442eaeb9028ad7b8887c /src/gallium/drivers | |
parent | 9baf4505fb31d3fbd2d18ca8b5e732079ef4af66 (diff) |
glsl: Disable textureOffset(sampler2DArrayShadow, ...) in GLSL ES.
This has apparently never existed in GLSL ES.
Fixes dEQP-GLES3.functional.shaders.texture_functions.invalid
.textureoffset_sampler2darrayshadow_vec4_ivec2_vertex and
.textureoffset_sampler2darrayshadow_vec4_ivec2_fragment
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98244
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
0 files changed, 0 insertions, 0 deletions