diff options
author | Stéphane Marchesin <[email protected]> | 2012-10-04 17:37:37 -0700 |
---|---|---|
committer | Stéphane Marchesin <[email protected]> | 2012-10-05 12:45:01 -0700 |
commit | dca9e3c4779936970dac796872a2399cd0437f63 (patch) | |
tree | 300d52977a379f9320cf852268433e776ff396b3 /src/gallium/drivers | |
parent | 98600c5ff674431fd325acec30ec42909c3ad8ed (diff) |
i915g: Remove the i915_context->saved_* stuff.
When using u_blitter, the state was being saved from saved_*, but we
don't use that. So after u_blitter resumed we got some corrupted
state in.
So let's just remove the saved_* stuff. I thought it was weird but
harmless, it's actually broken.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/i915/i915_context.h | 16 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_state.c | 35 | ||||
-rw-r--r-- | src/gallium/drivers/i915/i915_surface.c | 18 |
3 files changed, 23 insertions, 46 deletions
diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 4141a3d4cf3..719a0e87308 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -234,6 +234,12 @@ struct i915_context { struct i915_fragment_shader *fs; + void *vs; + + struct i915_velems_state *velems; + unsigned nr_vertex_buffers; + struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; + struct pipe_blend_color blend_color; struct pipe_stencil_ref stencil_ref; struct pipe_clip_state clip; @@ -285,19 +291,9 @@ struct i915_context { struct blitter_context* blitter; /** State tracking needed by u_blitter for save/restore. */ - void *saved_fs; void (*saved_bind_fs_state)(struct pipe_context *pipe, void *shader); - void *saved_vs; - struct pipe_clip_state saved_clip; - struct i915_velems_state *saved_velems; - unsigned saved_nr_vertex_buffers; - struct pipe_vertex_buffer saved_vertex_buffers[PIPE_MAX_ATTRIBS]; - unsigned saved_nr_samplers; - void *saved_samplers[PIPE_MAX_SAMPLERS]; void (*saved_bind_sampler_states)(struct pipe_context *pipe, unsigned num, void **sampler); - unsigned saved_nr_sampler_views; - struct pipe_sampler_view *saved_sampler_views[PIPE_MAX_SAMPLERS]; void (*saved_set_sampler_views)(struct pipe_context *pipe, unsigned num, struct pipe_sampler_view **views); }; diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 410615f212a..d3e62c941a5 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -296,9 +296,6 @@ static void i915_fixup_bind_sampler_states(struct pipe_context *pipe, { struct i915_context *i915 = i915_context(pipe); - i915->saved_nr_samplers = num; - memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num); - i915->saved_bind_sampler_states(pipe, num, sampler); } @@ -586,11 +583,6 @@ i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader) { struct i915_context *i915 = i915_context(pipe); - if (i915->saved_fs == shader) - return; - - i915->saved_fs = shader; - i915->saved_bind_fs_state(pipe, shader); } @@ -645,10 +637,10 @@ static void i915_bind_vs_state(struct pipe_context *pipe, void *shader) { struct i915_context *i915 = i915_context(pipe); - if (i915->saved_vs == shader) + if (i915->vs == shader) return; - i915->saved_vs = shader; + i915->vs = shader; /* just pass-through to draw module */ draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader); @@ -726,17 +718,6 @@ i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe, struct pipe_sampler_view **views) { struct i915_context *i915 = i915_context(pipe); - int i; - - for (i = 0; i < num; i++) - pipe_sampler_view_reference(&i915->saved_sampler_views[i], - views[i]); - - for (i = num; i < i915->saved_nr_sampler_views; i++) - pipe_sampler_view_reference(&i915->saved_sampler_views[i], - NULL); - - i915->saved_nr_sampler_views = num; i915->saved_set_sampler_views(pipe, num, views); } @@ -842,7 +823,7 @@ static void i915_set_framebuffer_state(struct pipe_context *pipe, } pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf); - i915->dirty |= I915_NEW_FRAMEBUFFER; + i915->dirty |= I915_NEW_FRAMEBUFFER | I915_NEW_FS; } @@ -852,7 +833,7 @@ static void i915_set_clip_state( struct pipe_context *pipe, { struct i915_context *i915 = i915_context(pipe); - i915->saved_clip = *clip; + i915->clip = *clip; draw_set_clip_state(i915->draw, clip); @@ -978,8 +959,8 @@ static void i915_set_vertex_buffers(struct pipe_context *pipe, struct draw_context *draw = i915->draw; int i; - util_copy_vertex_buffers(i915->saved_vertex_buffers, - &i915->saved_nr_vertex_buffers, + util_copy_vertex_buffers(i915->vertex_buffers, + &i915->nr_vertex_buffers, buffers, count); #if 0 /* XXX doesn't look like this is needed */ @@ -1023,10 +1004,10 @@ i915_bind_vertex_elements_state(struct pipe_context *pipe, struct i915_context *i915 = i915_context(pipe); struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems; - if (i915->saved_velems == velems) + if (i915->velems == velems) return; - i915->saved_velems = velems; + i915->velems = velems; /* pass-through to draw module */ if (i915_velems) { diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c index 4bb5f4800cf..6f5a654069f 100644 --- a/src/gallium/drivers/i915/i915_surface.c +++ b/src/gallium/drivers/i915/i915_surface.c @@ -50,22 +50,22 @@ i915_util_blitter_save_states(struct i915_context *i915) util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil); util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref); util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer); - util_blitter_save_fragment_shader(i915->blitter, i915->saved_fs); - util_blitter_save_vertex_shader(i915->blitter, i915->saved_vs); + util_blitter_save_fragment_shader(i915->blitter, i915->fs); + util_blitter_save_vertex_shader(i915->blitter, i915->vs); util_blitter_save_viewport(i915->blitter, &i915->viewport); util_blitter_save_scissor(i915->blitter, &i915->scissor); - util_blitter_save_vertex_elements(i915->blitter, i915->saved_velems); - util_blitter_save_vertex_buffers(i915->blitter, i915->saved_nr_vertex_buffers, - i915->saved_vertex_buffers); + util_blitter_save_vertex_elements(i915->blitter, i915->velems); + util_blitter_save_vertex_buffers(i915->blitter, i915->nr_vertex_buffers, + i915->vertex_buffers); util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer); util_blitter_save_fragment_sampler_states(i915->blitter, - i915->saved_nr_samplers, - i915->saved_samplers); + i915->num_samplers, + i915->sampler); util_blitter_save_fragment_sampler_views(i915->blitter, - i915->saved_nr_sampler_views, - i915->saved_sampler_views); + i915->num_fragment_sampler_views, + i915->fragment_sampler_views); } static void |