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authorJose Fonseca <[email protected]>2015-02-13 13:51:28 +0000
committerJose Fonseca <[email protected]>2015-02-13 19:42:21 +0000
commitc944b91190048e370d2adc362f0860d9f58e58f2 (patch)
tree10095c3578952838a240bb6028cd51ab204e6561 /src/gallium/drivers
parentb09f25428ff5e908aefc03b8f9931599c3afd6d2 (diff)
os,llvmpipe: Set rasterizer thread names on Linux.
To help identify llvmpipe rasterizer threads -- especially when there can be so many. We can eventually generalize this to other OSes, but for that we must restrict the function to be called from the current thread. See also http://stackoverflow.com/a/7989973 Reviewed-by: Roland Scheidegger <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index e168766e348..903e7c51002 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -31,6 +31,7 @@
#include "util/u_rect.h"
#include "util/u_surface.h"
#include "util/u_pack_color.h"
+#include "util/u_string.h"
#include "os/os_time.h"
@@ -747,11 +748,16 @@ static PIPE_THREAD_ROUTINE( thread_function, init_data )
struct lp_rasterizer_task *task = (struct lp_rasterizer_task *) init_data;
struct lp_rasterizer *rast = task->rast;
boolean debug = false;
- unsigned fpstate = util_fpstate_get();
+ char thread_name[16];
+ unsigned fpstate;
+
+ util_snprintf(thread_name, sizeof thread_name, "llvmpipe-%u", task->thread_index);
+ pipe_thread_setname(thread_name);
/* Make sure that denorms are treated like zeros. This is
* the behavior required by D3D10. OpenGL doesn't care.
*/
+ fpstate = util_fpstate_get();
util_fpstate_set_denorms_to_zero(fpstate);
while (1) {