diff options
author | Erik Faye-Lund <[email protected]> | 2019-04-02 10:48:30 +0200 |
---|---|---|
committer | Erik Faye-Lund <[email protected]> | 2019-04-03 18:59:23 +0200 |
commit | b85ca86c1eb2cd095351196cd3a3eb7c1ff4184a (patch) | |
tree | 59b06e58cff4c56b76e9c0392ce0591df2baebc8 /src/gallium/drivers | |
parent | 4c332a1f9fa60fe0e587a07b7265766ed136e5ea (diff) |
virgl: also destroy all read-transfers
For texture write-transfers, we either free them on the transfer-queue
or right away. But for read-transfers, we currently only destroy them in
case they used a temp-resource. This leads to occasional resource-leaks.
Let's add a call to virgl_resource_destroy_transfer in the missing case.
Do the same thing for buffers as well, but the logic is a bit easier to
follow there.
Signed-off-by: Erik Faye-Lund <[email protected]>
Fixes: f0e71b10888 ("virgl: use transfer queue")
Reviewed-by: Gurchetan Singh <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/virgl/virgl_buffer.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/virgl/virgl_texture.c | 3 |
2 files changed, 4 insertions, 2 deletions
diff --git a/src/gallium/drivers/virgl/virgl_buffer.c b/src/gallium/drivers/virgl/virgl_buffer.c index 3baccc010be..784cc02a545 100644 --- a/src/gallium/drivers/virgl/virgl_buffer.c +++ b/src/gallium/drivers/virgl/virgl_buffer.c @@ -90,7 +90,8 @@ static void virgl_buffer_transfer_unmap(struct pipe_context *ctx, vctx->num_transfers++; virgl_transfer_queue_unmap(&vctx->queue, trans); - } + } else + virgl_resource_destroy_transfer(&vctx->transfer_pool, trans); } static void virgl_buffer_transfer_flush_region(struct pipe_context *ctx, diff --git a/src/gallium/drivers/virgl/virgl_texture.c b/src/gallium/drivers/virgl/virgl_texture.c index 231319899e0..1832309aa49 100644 --- a/src/gallium/drivers/virgl/virgl_texture.c +++ b/src/gallium/drivers/virgl/virgl_texture.c @@ -181,7 +181,8 @@ static void virgl_texture_transfer_unmap(struct pipe_context *ctx, if (trans->resolve_tmp) { pipe_resource_reference((struct pipe_resource **)&trans->resolve_tmp, NULL); virgl_resource_destroy_transfer(&vctx->transfer_pool, trans); - } + } else if (!(trans->base.usage & PIPE_TRANSFER_WRITE)) + virgl_resource_destroy_transfer(&vctx->transfer_pool, trans); } static const struct u_resource_vtbl virgl_texture_vtbl = |